media: cedrus: Fix endless loop in cedrus_h265_skip_bits()
commit 91db7a3fc7fe670cf1770a398a43bb4a1f776bf1 upstream. The busy status bit may never de-assert if number of programmed skip bits is incorrect, resulting in a kernel hang because the bit is polled endlessly in the code. Fix it by adding timeout for the bit-polling. This problem is reproducible by setting the data_bit_offset field of the HEVC slice params to a wrong value by userspace. Cc: stable@vger.kernel.org Fixes: 7678c5462680 (media: cedrus: Fix decoding for some HEVC videos) Reported-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
parent
b76fac61c3
commit
e8e0a6f4b8
@ -234,8 +234,9 @@ static void cedrus_h265_skip_bits(struct cedrus_dev *dev, int num)
|
||||
cedrus_write(dev, VE_DEC_H265_TRIGGER,
|
||||
VE_DEC_H265_TRIGGER_FLUSH_BITS |
|
||||
VE_DEC_H265_TRIGGER_TYPE_N_BITS(tmp));
|
||||
while (cedrus_read(dev, VE_DEC_H265_STATUS) & VE_DEC_H265_STATUS_VLD_BUSY)
|
||||
udelay(1);
|
||||
|
||||
if (cedrus_wait_for(dev, VE_DEC_H265_STATUS, VE_DEC_H265_STATUS_VLD_BUSY))
|
||||
dev_err_ratelimited(dev->dev, "timed out waiting to skip bits\n");
|
||||
|
||||
count += tmp;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user