net_sched: sch_sfq: better struct layouts
Here is a respin of patch. I'll send a short patch to make SFQ more fair in presence of large packets as well. Thanks [PATCH v3 net-next-2.6] net_sched: sch_sfq: better struct layouts This patch shrinks sizeof(struct sfq_sched_data) from 0x14f8 (or more if spinlocks are bigger) to 0x1180 bytes, and reduce text size as well. text data bss dec hex filename 4821 152 0 4973 136d old/net/sched/sch_sfq.o 4627 136 0 4763 129b new/net/sched/sch_sfq.o All data for a slot/flow is now grouped in a compact and cache friendly structure, instead of being spreaded in many different points. struct sfq_slot { struct sk_buff *skblist_next; struct sk_buff *skblist_prev; sfq_index qlen; /* number of skbs in skblist */ sfq_index next; /* next slot in sfq chain */ struct sfq_head dep; /* anchor in dep[] chains */ unsigned short hash; /* hash value (index in ht[]) */ short allot; /* credit for this slot */ }; Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Cc: Jarek Poplawski <jarkao2@gmail.com> Cc: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -67,27 +67,42 @@
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IMPLEMENTATION:
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This implementation limits maximal queue length to 128;
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maximal mtu to 2^15-1; number of hash buckets to 1024.
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maximal mtu to 2^15-1; max 128 flows, number of hash buckets to 1024.
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The only goal of this restrictions was that all data
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fit into one 4K page :-). Struct sfq_sched_data is
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organized in anti-cache manner: all the data for a bucket
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are scattered over different locations. This is not good,
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but it allowed me to put it into 4K.
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fit into one 4K page on 32bit arches.
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It is easy to increase these values, but not in flight. */
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#define SFQ_DEPTH 128
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#define SFQ_DEPTH 128 /* max number of packets per flow */
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#define SFQ_SLOTS 128 /* max number of flows */
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#define SFQ_EMPTY_SLOT 255
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#define SFQ_HASH_DIVISOR 1024
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/* This type should contain at least SFQ_DEPTH*2 values */
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/* This type should contain at least SFQ_DEPTH + SFQ_SLOTS values */
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typedef unsigned char sfq_index;
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/*
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* We dont use pointers to save space.
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* Small indexes [0 ... SFQ_SLOTS - 1] are 'pointers' to slots[] array
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* while following values [SFQ_SLOTS ... SFQ_SLOTS + SFQ_DEPTH - 1]
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* are 'pointers' to dep[] array
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*/
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struct sfq_head
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{
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sfq_index next;
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sfq_index prev;
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};
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struct sfq_slot {
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struct sk_buff *skblist_next;
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struct sk_buff *skblist_prev;
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sfq_index qlen; /* number of skbs in skblist */
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sfq_index next; /* next slot in sfq chain */
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struct sfq_head dep; /* anchor in dep[] chains */
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unsigned short hash; /* hash value (index in ht[]) */
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short allot; /* credit for this slot */
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};
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struct sfq_sched_data
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{
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/* Parameters */
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@ -99,17 +114,24 @@ struct sfq_sched_data
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struct tcf_proto *filter_list;
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struct timer_list perturb_timer;
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u32 perturbation;
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sfq_index tail; /* Index of current slot in round */
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sfq_index max_depth; /* Maximal depth */
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sfq_index cur_depth; /* depth of longest slot */
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struct sfq_slot *tail; /* current slot in round */
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sfq_index ht[SFQ_HASH_DIVISOR]; /* Hash table */
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sfq_index next[SFQ_DEPTH]; /* Active slots link */
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short allot[SFQ_DEPTH]; /* Current allotment per slot */
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unsigned short hash[SFQ_DEPTH]; /* Hash value indexed by slots */
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struct sk_buff_head qs[SFQ_DEPTH]; /* Slot queue */
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struct sfq_head dep[SFQ_DEPTH*2]; /* Linked list of slots, indexed by depth */
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struct sfq_slot slots[SFQ_SLOTS];
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struct sfq_head dep[SFQ_DEPTH]; /* Linked list of slots, indexed by depth */
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};
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/*
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* sfq_head are either in a sfq_slot or in dep[] array
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*/
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static inline struct sfq_head *sfq_dep_head(struct sfq_sched_data *q, sfq_index val)
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{
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if (val < SFQ_SLOTS)
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return &q->slots[val].dep;
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return &q->dep[val - SFQ_SLOTS];
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}
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static __inline__ unsigned sfq_fold_hash(struct sfq_sched_data *q, u32 h, u32 h1)
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{
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return jhash_2words(h, h1, q->perturbation) & (SFQ_HASH_DIVISOR - 1);
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@ -200,30 +222,41 @@ static unsigned int sfq_classify(struct sk_buff *skb, struct Qdisc *sch,
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return 0;
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}
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/*
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* x : slot number [0 .. SFQ_SLOTS - 1]
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*/
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static inline void sfq_link(struct sfq_sched_data *q, sfq_index x)
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{
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sfq_index p, n;
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int d = q->qs[x].qlen + SFQ_DEPTH;
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int qlen = q->slots[x].qlen;
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p = d;
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n = q->dep[d].next;
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q->dep[x].next = n;
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q->dep[x].prev = p;
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q->dep[p].next = q->dep[n].prev = x;
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p = qlen + SFQ_SLOTS;
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n = q->dep[qlen].next;
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q->slots[x].dep.next = n;
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q->slots[x].dep.prev = p;
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q->dep[qlen].next = x; /* sfq_dep_head(q, p)->next = x */
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sfq_dep_head(q, n)->prev = x;
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}
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#define sfq_unlink(q, x, n, p) \
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n = q->slots[x].dep.next; \
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p = q->slots[x].dep.prev; \
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sfq_dep_head(q, p)->next = n; \
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sfq_dep_head(q, n)->prev = p
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static inline void sfq_dec(struct sfq_sched_data *q, sfq_index x)
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{
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sfq_index p, n;
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int d;
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n = q->dep[x].next;
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p = q->dep[x].prev;
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q->dep[p].next = n;
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q->dep[n].prev = p;
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if (n == p && q->max_depth == q->qs[x].qlen + 1)
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q->max_depth--;
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sfq_unlink(q, x, n, p);
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d = q->slots[x].qlen--;
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if (n == p && q->cur_depth == d)
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q->cur_depth--;
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sfq_link(q, x);
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}
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@ -232,34 +265,72 @@ static inline void sfq_inc(struct sfq_sched_data *q, sfq_index x)
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sfq_index p, n;
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int d;
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n = q->dep[x].next;
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p = q->dep[x].prev;
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q->dep[p].next = n;
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q->dep[n].prev = p;
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d = q->qs[x].qlen;
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if (q->max_depth < d)
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q->max_depth = d;
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sfq_unlink(q, x, n, p);
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d = ++q->slots[x].qlen;
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if (q->cur_depth < d)
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q->cur_depth = d;
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sfq_link(q, x);
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}
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/* helper functions : might be changed when/if skb use a standard list_head */
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/* remove one skb from tail of slot queue */
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static inline struct sk_buff *slot_dequeue_tail(struct sfq_slot *slot)
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{
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struct sk_buff *skb = slot->skblist_prev;
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slot->skblist_prev = skb->prev;
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skb->next = skb->prev = NULL;
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return skb;
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}
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/* remove one skb from head of slot queue */
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static inline struct sk_buff *slot_dequeue_head(struct sfq_slot *slot)
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{
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struct sk_buff *skb = slot->skblist_next;
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slot->skblist_next = skb->next;
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skb->next = skb->prev = NULL;
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return skb;
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}
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static inline void slot_queue_init(struct sfq_slot *slot)
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{
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slot->skblist_prev = slot->skblist_next = (struct sk_buff *)slot;
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}
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/* add skb to slot queue (tail add) */
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static inline void slot_queue_add(struct sfq_slot *slot, struct sk_buff *skb)
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{
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skb->prev = slot->skblist_prev;
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skb->next = (struct sk_buff *)slot;
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slot->skblist_prev->next = skb;
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slot->skblist_prev = skb;
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}
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#define slot_queue_walk(slot, skb) \
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for (skb = slot->skblist_next; \
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skb != (struct sk_buff *)slot; \
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skb = skb->next)
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static unsigned int sfq_drop(struct Qdisc *sch)
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{
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struct sfq_sched_data *q = qdisc_priv(sch);
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sfq_index d = q->max_depth;
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sfq_index x, d = q->cur_depth;
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struct sk_buff *skb;
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unsigned int len;
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struct sfq_slot *slot;
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/* Queue is full! Find the longest slot and
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drop a packet from it */
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/* Queue is full! Find the longest slot and drop tail packet from it */
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if (d > 1) {
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sfq_index x = q->dep[d + SFQ_DEPTH].next;
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skb = q->qs[x].prev;
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x = q->dep[d].next;
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slot = &q->slots[x];
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drop:
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skb = slot_dequeue_tail(slot);
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len = qdisc_pkt_len(skb);
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__skb_unlink(skb, &q->qs[x]);
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kfree_skb(skb);
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sfq_dec(q, x);
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kfree_skb(skb);
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sch->q.qlen--;
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sch->qstats.drops++;
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sch->qstats.backlog -= len;
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@ -268,18 +339,11 @@ static unsigned int sfq_drop(struct Qdisc *sch)
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if (d == 1) {
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/* It is difficult to believe, but ALL THE SLOTS HAVE LENGTH 1. */
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d = q->next[q->tail];
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q->next[q->tail] = q->next[d];
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skb = q->qs[d].prev;
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len = qdisc_pkt_len(skb);
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__skb_unlink(skb, &q->qs[d]);
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kfree_skb(skb);
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sfq_dec(q, d);
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sch->q.qlen--;
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q->ht[q->hash[d]] = SFQ_DEPTH;
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sch->qstats.drops++;
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sch->qstats.backlog -= len;
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return len;
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x = q->tail->next;
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slot = &q->slots[x];
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q->tail->next = slot->next;
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q->ht[slot->hash] = SFQ_EMPTY_SLOT;
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goto drop;
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}
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return 0;
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@ -291,6 +355,7 @@ sfq_enqueue(struct sk_buff *skb, struct Qdisc *sch)
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struct sfq_sched_data *q = qdisc_priv(sch);
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unsigned int hash;
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sfq_index x;
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struct sfq_slot *slot;
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int uninitialized_var(ret);
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hash = sfq_classify(skb, sch, &ret);
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@ -303,30 +368,33 @@ sfq_enqueue(struct sk_buff *skb, struct Qdisc *sch)
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hash--;
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x = q->ht[hash];
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if (x == SFQ_DEPTH) {
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q->ht[hash] = x = q->dep[SFQ_DEPTH].next;
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q->hash[x] = hash;
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slot = &q->slots[x];
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if (x == SFQ_EMPTY_SLOT) {
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x = q->dep[0].next; /* get a free slot */
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q->ht[hash] = x;
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slot = &q->slots[x];
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slot->hash = hash;
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slot_queue_init(slot);
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}
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/* If selected queue has length q->limit, this means that
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* all another queues are empty and that we do simple tail drop,
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/* If selected queue has length q->limit, do simple tail drop,
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* i.e. drop _this_ packet.
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*/
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if (q->qs[x].qlen >= q->limit)
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if (slot->qlen >= q->limit)
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return qdisc_drop(skb, sch);
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sch->qstats.backlog += qdisc_pkt_len(skb);
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__skb_queue_tail(&q->qs[x], skb);
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slot_queue_add(slot, skb);
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sfq_inc(q, x);
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if (q->qs[x].qlen == 1) { /* The flow is new */
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if (q->tail == SFQ_DEPTH) { /* It is the first flow */
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q->next[x] = x;
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if (slot->qlen == 1) { /* The flow is new */
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if (q->tail == NULL) { /* It is the first flow */
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slot->next = x;
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} else {
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q->next[x] = q->next[q->tail];
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q->next[q->tail] = x;
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slot->next = q->tail->next;
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q->tail->next = x;
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}
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q->tail = x;
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q->allot[x] = q->quantum;
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q->tail = slot;
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slot->allot = q->quantum;
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}
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if (++sch->q.qlen <= q->limit) {
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sch->bstats.bytes += qdisc_pkt_len(skb);
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@ -342,14 +410,12 @@ static struct sk_buff *
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sfq_peek(struct Qdisc *sch)
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{
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struct sfq_sched_data *q = qdisc_priv(sch);
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sfq_index a;
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/* No active slots */
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if (q->tail == SFQ_DEPTH)
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if (q->tail == NULL)
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return NULL;
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a = q->next[q->tail];
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return skb_peek(&q->qs[a]);
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return q->slots[q->tail->next].skblist_next;
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}
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static struct sk_buff *
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@ -358,31 +424,31 @@ sfq_dequeue(struct Qdisc *sch)
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struct sfq_sched_data *q = qdisc_priv(sch);
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struct sk_buff *skb;
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sfq_index a, next_a;
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struct sfq_slot *slot;
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/* No active slots */
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if (q->tail == SFQ_DEPTH)
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if (q->tail == NULL)
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return NULL;
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a = q->next[q->tail];
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/* Grab packet */
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skb = __skb_dequeue(&q->qs[a]);
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a = q->tail->next;
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slot = &q->slots[a];
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skb = slot_dequeue_head(slot);
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sfq_dec(q, a);
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sch->q.qlen--;
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sch->qstats.backlog -= qdisc_pkt_len(skb);
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/* Is the slot empty? */
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if (q->qs[a].qlen == 0) {
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q->ht[q->hash[a]] = SFQ_DEPTH;
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next_a = q->next[a];
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if (slot->qlen == 0) {
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q->ht[slot->hash] = SFQ_EMPTY_SLOT;
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next_a = slot->next;
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if (a == next_a) {
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q->tail = SFQ_DEPTH;
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q->tail = NULL; /* no more active slots */
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return skb;
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}
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q->next[q->tail] = next_a;
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} else if ((q->allot[a] -= qdisc_pkt_len(skb)) <= 0) {
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q->allot[a] += q->quantum;
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q->tail = a;
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q->tail->next = next_a;
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} else if ((slot->allot -= qdisc_pkt_len(skb)) <= 0) {
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q->tail = slot;
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slot->allot += q->quantum;
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}
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return skb;
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}
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@ -446,17 +512,16 @@ static int sfq_init(struct Qdisc *sch, struct nlattr *opt)
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init_timer_deferrable(&q->perturb_timer);
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for (i = 0; i < SFQ_HASH_DIVISOR; i++)
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q->ht[i] = SFQ_DEPTH;
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q->ht[i] = SFQ_EMPTY_SLOT;
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for (i = 0; i < SFQ_DEPTH; i++) {
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skb_queue_head_init(&q->qs[i]);
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q->dep[i + SFQ_DEPTH].next = i + SFQ_DEPTH;
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q->dep[i + SFQ_DEPTH].prev = i + SFQ_DEPTH;
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q->dep[i].next = i + SFQ_SLOTS;
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q->dep[i].prev = i + SFQ_SLOTS;
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}
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q->limit = SFQ_DEPTH - 1;
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q->max_depth = 0;
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q->tail = SFQ_DEPTH;
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q->cur_depth = 0;
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q->tail = NULL;
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if (opt == NULL) {
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q->quantum = psched_mtu(qdisc_dev(sch));
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q->perturb_period = 0;
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@ -467,7 +532,7 @@ static int sfq_init(struct Qdisc *sch, struct nlattr *opt)
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return err;
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}
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for (i = 0; i < SFQ_DEPTH; i++)
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for (i = 0; i < SFQ_SLOTS; i++)
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sfq_link(q, i);
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return 0;
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}
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@ -543,13 +608,12 @@ static int sfq_dump_class_stats(struct Qdisc *sch, unsigned long cl,
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struct gnet_dump *d)
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{
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struct sfq_sched_data *q = qdisc_priv(sch);
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sfq_index idx = q->ht[cl-1];
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struct sk_buff_head *list = &q->qs[idx];
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struct gnet_stats_queue qs = { .qlen = list->qlen };
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struct tc_sfq_xstats xstats = { .allot = q->allot[idx] };
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const struct sfq_slot *slot = &q->slots[q->ht[cl - 1]];
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struct gnet_stats_queue qs = { .qlen = slot->qlen };
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struct tc_sfq_xstats xstats = { .allot = slot->allot };
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struct sk_buff *skb;
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skb_queue_walk(list, skb)
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slot_queue_walk(slot, skb)
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qs.backlog += qdisc_pkt_len(skb);
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if (gnet_stats_copy_queue(d, &qs) < 0)
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||||
@ -566,7 +630,7 @@ static void sfq_walk(struct Qdisc *sch, struct qdisc_walker *arg)
|
||||
return;
|
||||
|
||||
for (i = 0; i < SFQ_HASH_DIVISOR; i++) {
|
||||
if (q->ht[i] == SFQ_DEPTH ||
|
||||
if (q->ht[i] == SFQ_EMPTY_SLOT ||
|
||||
arg->count < arg->skip) {
|
||||
arg->count++;
|
||||
continue;
|
||||
|
Loading…
Reference in New Issue
Block a user