hrtimer: Preserve timer state in remove_hrtimer()
The race is described as follows:
CPU X CPU Y
remove_hrtimer
// state & QUEUED == 0
timer->state = CALLBACK
unlock timer base
timer->f(n) //very long
hrtimer_start
lock timer base
remove_hrtimer // no effect
hrtimer_enqueue
timer->state = CALLBACK |
QUEUED
unlock timer base
hrtimer_start
lock timer base
remove_hrtimer
mode = INACTIVE
// CALLBACK bit lost!
switch_hrtimer_base
CALLBACK bit not set:
timer->base
changes to a
different CPU.
lock this CPU's timer base
The bug was introduced with commit ca109491f
(hrtimer: removing all ur
callback modes) in 2.6.29
[ tglx: Feed new state via local variable and add a comment. ]
Signed-off-by: Salman Qazi <sqazi@google.com>
Cc: akpm@linux-foundation.org
Cc: Peter Zijlstra <peterz@infradead.org>
LKML-Reference: <20101012142351.8485.21823.stgit@dungbeetle.mtv.corp.google.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: stable@kernel.org
This commit is contained in:
parent
53eeb64e80
commit
f13d4f979c
@ -931,6 +931,7 @@ static inline int
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remove_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base)
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{
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if (hrtimer_is_queued(timer)) {
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unsigned long state;
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int reprogram;
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/*
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@ -944,8 +945,13 @@ remove_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base)
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debug_deactivate(timer);
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timer_stats_hrtimer_clear_start_info(timer);
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reprogram = base->cpu_base == &__get_cpu_var(hrtimer_bases);
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__remove_hrtimer(timer, base, HRTIMER_STATE_INACTIVE,
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reprogram);
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/*
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* We must preserve the CALLBACK state flag here,
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* otherwise we could move the timer base in
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* switch_hrtimer_base.
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*/
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state = timer->state & HRTIMER_STATE_CALLBACK;
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__remove_hrtimer(timer, base, state, reprogram);
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return 1;
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}
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return 0;
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@ -1231,6 +1237,9 @@ static void __run_hrtimer(struct hrtimer *timer, ktime_t *now)
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BUG_ON(timer->state != HRTIMER_STATE_CALLBACK);
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enqueue_hrtimer(timer, base);
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}
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WARN_ON_ONCE(!(timer->state & HRTIMER_STATE_CALLBACK));
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timer->state &= ~HRTIMER_STATE_CALLBACK;
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}
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