[PATCH] fbdev: stack reduction
Shrink the stack when calling the drawing alignment functions. Signed-off-by: James Simmons <jsimmons@www.infradead.org> Cc: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -157,9 +157,9 @@ static void bit_putcs(struct vc_data *vc, struct fb_info *info,
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src = buf;
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}
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fb_sysmove_buf_unaligned(info, &info->pixmap, dst, pitch,
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src, idx, image.height,
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shift_high, shift_low, mod);
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fb_pad_unaligned_buffer(dst, pitch, src, idx,
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image.height, shift_high,
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shift_low, mod);
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shift_low += mod;
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dst += (shift_low >= 8) ? width : width - 1;
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shift_low &= 7;
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@ -175,8 +175,7 @@ static void bit_putcs(struct vc_data *vc, struct fb_info *info,
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src = buf;
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}
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fb_sysmove_buf_aligned(info, &info->pixmap, dst, pitch,
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src, idx, image.height);
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fb_pad_aligned_buffer(dst, pitch, src, idx, image.height);
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dst += width;
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}
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}
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@ -78,9 +78,7 @@ EXPORT_SYMBOL(fb_get_color_depth);
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/*
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* Data padding functions.
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*/
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void fb_sysmove_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
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u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch,
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u32 height)
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void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height)
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{
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int i;
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@ -90,12 +88,10 @@ void fb_sysmove_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
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dst += d_pitch;
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}
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}
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EXPORT_SYMBOL(fb_sysmove_buf_aligned);
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EXPORT_SYMBOL(fb_pad_aligned_buffer);
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void fb_sysmove_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
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u8 *dst, u32 d_pitch, u8 *src, u32 idx,
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u32 height, u32 shift_high, u32 shift_low,
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u32 mod)
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void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height,
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u32 shift_high, u32 shift_low, u32 mod)
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{
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u8 mask = (u8) (0xfff << shift_high), tmp;
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int i, j;
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@ -122,7 +118,7 @@ void fb_sysmove_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
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dst += d_pitch;
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}
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}
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EXPORT_SYMBOL(fb_sysmove_buf_unaligned);
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EXPORT_SYMBOL(fb_pad_unaligned_buffer);
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/*
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* we need to lock this section since fb_cursor
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@ -516,9 +516,9 @@ static struct backlight_controller nvidia_backlight_controller = {
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static void nvidiafb_load_cursor_image(struct nvidia_par *par, u8 * data8,
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u16 bg, u16 fg, u32 w, u32 h)
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{
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u32 *data = (u32 *) data8;
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int i, j, k = 0;
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u32 b, tmp;
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u32 *data = (u32 *) data8;
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w = (w + 1) & ~1;
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@ -890,11 +890,11 @@ static int nvidiafb_cursor(struct fb_info *info, struct fb_cursor *cursor)
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{
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struct nvidia_par *par = info->par;
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u8 data[MAX_CURS * MAX_CURS / 8];
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u16 fg, bg;
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int i, set = cursor->set;
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u16 fg, bg;
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if (cursor->image.width > MAX_CURS || cursor->image.height > MAX_CURS)
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return soft_cursor(info, cursor);
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return -ENXIO;
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NVShowHideCursor(par, 0);
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@ -931,21 +931,18 @@ static int nvidiafb_cursor(struct fb_info *info, struct fb_cursor *cursor)
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if (src) {
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switch (cursor->rop) {
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case ROP_XOR:
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for (i = 0; i < s_pitch * cursor->image.height;
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i++)
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for (i = 0; i < s_pitch * cursor->image.height; i++)
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src[i] = dat[i] ^ msk[i];
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break;
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case ROP_COPY:
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default:
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for (i = 0; i < s_pitch * cursor->image.height;
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i++)
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for (i = 0; i < s_pitch * cursor->image.height; i++)
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src[i] = dat[i] & msk[i];
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break;
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}
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fb_sysmove_buf_aligned(info, &info->pixmap, data,
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d_pitch, src, s_pitch,
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cursor->image.height);
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fb_pad_aligned_buffer(data, d_pitch, src, s_pitch,
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cursor->image.height);
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bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) |
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((info->cmap.green[bg_idx] & 0xf8) << 2) |
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@ -1582,12 +1582,11 @@ static int rivafb_cursor(struct fb_info *info, struct fb_cursor *cursor)
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{
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struct riva_par *par = (struct riva_par *) info->par;
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u8 data[MAX_CURS * MAX_CURS/8];
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u16 fg, bg;
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int i, set = cursor->set;
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u16 fg, bg;
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if (cursor->image.width > MAX_CURS ||
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cursor->image.height > MAX_CURS)
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return soft_cursor(info, cursor);
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if (cursor->image.width > MAX_CURS || cursor->image.height > MAX_CURS)
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return -ENXIO;
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par->riva.ShowHideCursor(&par->riva, 0);
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@ -1625,21 +1624,18 @@ static int rivafb_cursor(struct fb_info *info, struct fb_cursor *cursor)
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if (src) {
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switch (cursor->rop) {
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case ROP_XOR:
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for (i = 0; i < s_pitch * cursor->image.height;
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i++)
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for (i = 0; i < s_pitch * cursor->image.height; i++)
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src[i] = dat[i] ^ msk[i];
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break;
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case ROP_COPY:
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default:
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for (i = 0; i < s_pitch * cursor->image.height;
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i++)
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for (i = 0; i < s_pitch * cursor->image.height; i++)
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src[i] = dat[i] & msk[i];
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break;
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}
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fb_sysmove_buf_aligned(info, &info->pixmap, data,
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d_pitch, src, s_pitch,
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cursor->image.height);
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fb_pad_aligned_buffer(data, d_pitch, src, s_pitch,
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cursor->image.height);
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bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) |
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((info->cmap.green[bg_idx] & 0xf8) << 2) |
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@ -58,13 +58,10 @@ int soft_cursor(struct fb_info *info, struct fb_cursor *cursor)
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} else
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memcpy(src, image->data, dsize);
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fb_sysmove_buf_aligned(info, &info->pixmap, dst, d_pitch, src,
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s_pitch, image->height);
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fb_pad_aligned_buffer(dst, d_pitch, src, s_pitch, image->height);
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image->data = dst;
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info->fbops->fb_imageblit(info, image);
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kfree(src);
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return 0;
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}
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@ -816,12 +816,9 @@ extern int unregister_framebuffer(struct fb_info *fb_info);
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extern int fb_prepare_logo(struct fb_info *fb_info);
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extern int fb_show_logo(struct fb_info *fb_info);
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extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
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extern void fb_sysmove_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
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u8 *dst, u32 d_pitch, u8 *src, u32 idx,
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extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
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u32 height, u32 shift_high, u32 shift_low, u32 mod);
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extern void fb_sysmove_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
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u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch,
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u32 height);
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extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
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extern void fb_set_suspend(struct fb_info *info, int state);
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extern int fb_get_color_depth(struct fb_var_screeninfo *var);
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extern int fb_get_options(char *name, char **option);
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