io_uring: clean up io_poll_task_func()
io_poll_complete() always fills an event (even an overflowed one), so we always should do io_cqring_ev_posted() afterwards. And that's what is currently happening, because second EPOLLONESHOT check is always true, it can't return !done for oneshots. Remove those branching, it's much easier to read. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -4926,20 +4926,18 @@ static void io_poll_task_func(struct callback_head *cb)
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if (io_poll_rewait(req, &req->poll)) {
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spin_unlock_irq(&ctx->completion_lock);
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} else {
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bool done, post_ev;
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bool done;
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post_ev = done = io_poll_complete(req, req->result, 0);
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done = io_poll_complete(req, req->result, 0);
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if (done) {
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hash_del(&req->hash_node);
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} else if (!(req->poll.events & EPOLLONESHOT)) {
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post_ev = true;
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} else {
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req->result = 0;
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add_wait_queue(req->poll.head, &req->poll.wait);
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}
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spin_unlock_irq(&ctx->completion_lock);
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io_cqring_ev_posted(ctx);
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if (post_ev)
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io_cqring_ev_posted(ctx);
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if (done) {
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nxt = io_put_req_find_next(req);
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if (nxt)
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