ALSA: emu10k1: make channel count of multi-channel playback flexible
There is no reason to nail it to 16 channels. Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de> Link: https://lore.kernel.org/r/20230523200709.236023-4-oswald.buddenhagen@gmx.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -430,7 +430,7 @@ static int snd_emu10k1_efx_playback_prepare(struct snd_pcm_substream *substream)
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struct snd_emu10k1_pcm *epcm = runtime->private_data;
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unsigned int start_addr;
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unsigned int extra_size, channel_size;
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int i;
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unsigned int i;
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start_addr = epcm->start_addr >> 1; // 16-bit voices
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@ -441,7 +441,7 @@ static int snd_emu10k1_efx_playback_prepare(struct snd_pcm_substream *substream)
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start_addr, start_addr + extra_size);
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epcm->ccca_start_addr = start_addr;
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for (i = 0; i < NUM_EFX_PLAYBACK; i++) {
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for (i = 0; i < runtime->channels; i++) {
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snd_emu10k1_pcm_init_voices(emu, epcm->voices[i], true, false,
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start_addr, start_addr + channel_size,
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&emu->efx_pcm_mixer[i]);
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@ -461,7 +461,7 @@ static const struct snd_pcm_hardware snd_emu10k1_efx_playback =
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.rates = SNDRV_PCM_RATE_48000,
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.rate_min = 48000,
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.rate_max = 48000,
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.channels_min = NUM_EFX_PLAYBACK,
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.channels_min = 1,
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.channels_max = NUM_EFX_PLAYBACK,
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.buffer_bytes_max = (128*1024),
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.period_bytes_max = (128*1024),
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@ -903,21 +903,21 @@ static int snd_emu10k1_efx_playback_trigger(struct snd_pcm_substream *substream,
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case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
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case SNDRV_PCM_TRIGGER_RESUME:
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mask = snd_emu10k1_efx_playback_voice_mask(
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epcm, NUM_EFX_PLAYBACK);
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epcm, runtime->channels);
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for (int i = 0; i < 10; i++) {
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// Note that the freeze is not interruptible, so we make no
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// effort to reset the bits outside the error handling here.
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snd_emu10k1_voice_set_loop_stop_multiple(emu, mask);
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snd_emu10k1_efx_playback_freeze_voices(
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emu, epcm, NUM_EFX_PLAYBACK);
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emu, epcm, runtime->channels);
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snd_emu10k1_playback_prepare_voices(
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emu, epcm, true, false, NUM_EFX_PLAYBACK);
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emu, epcm, true, false, runtime->channels);
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// It might seem to make more sense to unmute the voices only after
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// they have been started, to potentially avoid torturing the speakers
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// if something goes wrong. However, we cannot unmute atomically,
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// which means that we'd get some mild artifacts in the regular case.
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snd_emu10k1_efx_playback_unmute_voices(emu, epcm, NUM_EFX_PLAYBACK);
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snd_emu10k1_efx_playback_unmute_voices(emu, epcm, runtime->channels);
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snd_emu10k1_playback_set_running(emu, epcm);
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result = snd_emu10k1_voice_clear_loop_stop_multiple_atomic(emu, mask);
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@ -928,7 +928,7 @@ static int snd_emu10k1_efx_playback_trigger(struct snd_pcm_substream *substream,
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}
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snd_emu10k1_efx_playback_stop_voices(
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emu, epcm, NUM_EFX_PLAYBACK);
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emu, epcm, runtime->channels);
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if (result != -EAGAIN)
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break;
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@ -941,7 +941,7 @@ static int snd_emu10k1_efx_playback_trigger(struct snd_pcm_substream *substream,
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case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
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snd_emu10k1_playback_stop_voice(emu, epcm->extra);
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snd_emu10k1_efx_playback_stop_voices(
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emu, epcm, NUM_EFX_PLAYBACK);
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emu, epcm, runtime->channels);
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epcm->resume_pos = snd_emu10k1_playback_pointer(substream);
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break;
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