[media] v4l: vsp1: lut: Support runtime modification of controls
Allow reconfiguration of the look-up table at runtime. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -52,7 +52,9 @@ static int lut_set_table(struct vsp1_lut *lut, struct v4l2_ctrl *ctrl)
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vsp1_dl_fragment_write(dlb, VI6_LUT_TABLE + 4 * i,
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vsp1_dl_fragment_write(dlb, VI6_LUT_TABLE + 4 * i,
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ctrl->p_new.p_u32[i]);
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ctrl->p_new.p_u32[i]);
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spin_lock_irq(&lut->lock);
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swap(lut->lut, dlb);
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swap(lut->lut, dlb);
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spin_unlock_irq(&lut->lock);
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vsp1_dl_fragment_free(dlb);
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vsp1_dl_fragment_free(dlb);
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return 0;
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return 0;
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@ -184,20 +186,21 @@ static void lut_configure(struct vsp1_entity *entity,
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struct vsp1_dl_list *dl, bool full)
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struct vsp1_dl_list *dl, bool full)
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{
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{
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struct vsp1_lut *lut = to_lut(&entity->subdev);
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struct vsp1_lut *lut = to_lut(&entity->subdev);
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struct vsp1_dl_body *dlb;
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unsigned long flags;
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if (!full)
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if (full) {
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vsp1_lut_write(lut, dl, VI6_LUT_CTRL, VI6_LUT_CTRL_EN);
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return;
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return;
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vsp1_lut_write(lut, dl, VI6_LUT_CTRL, VI6_LUT_CTRL_EN);
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mutex_lock(lut->ctrls.lock);
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if (lut->lut) {
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vsp1_dl_list_add_fragment(dl, lut->lut);
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lut->lut = NULL;
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}
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}
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mutex_unlock(lut->ctrls.lock);
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spin_lock_irqsave(&lut->lock, flags);
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dlb = lut->lut;
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lut->lut = NULL;
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spin_unlock_irqrestore(&lut->lock, flags);
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if (dlb)
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vsp1_dl_list_add_fragment(dl, dlb);
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}
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}
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static const struct vsp1_entity_operations lut_entity_ops = {
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static const struct vsp1_entity_operations lut_entity_ops = {
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@ -217,6 +220,8 @@ struct vsp1_lut *vsp1_lut_create(struct vsp1_device *vsp1)
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if (lut == NULL)
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if (lut == NULL)
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return ERR_PTR(-ENOMEM);
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return ERR_PTR(-ENOMEM);
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spin_lock_init(&lut->lock);
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lut->entity.ops = &lut_entity_ops;
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lut->entity.ops = &lut_entity_ops;
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lut->entity.type = VSP1_ENTITY_LUT;
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lut->entity.type = VSP1_ENTITY_LUT;
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@ -13,6 +13,8 @@
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#ifndef __VSP1_LUT_H__
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#ifndef __VSP1_LUT_H__
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#define __VSP1_LUT_H__
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#define __VSP1_LUT_H__
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#include <linux/spinlock.h>
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#include <media/media-entity.h>
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#include <media/media-entity.h>
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#include <media/v4l2-ctrls.h>
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#include <media/v4l2-ctrls.h>
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#include <media/v4l2-subdev.h>
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#include <media/v4l2-subdev.h>
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@ -29,6 +31,7 @@ struct vsp1_lut {
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struct v4l2_ctrl_handler ctrls;
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struct v4l2_ctrl_handler ctrls;
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spinlock_t lock;
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struct vsp1_dl_body *lut;
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struct vsp1_dl_body *lut;
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};
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};
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