NFSv4: Retry LOCK on OLD_STATEID during delegation return
There's a small window where a LOCK sent during a delegation return can race with another OPEN on client, but the open stateid has not yet been updated. In this case, the client doesn't handle the OLD_STATEID error from the server and will lose this lock, emitting: "NFS: nfs4_handle_delegation_recall_error: unhandled error -10024". Fix this by sending the task through the nfs4 error handling in nfs4_lock_done() when we may have to reconcile our stateid with what the server believes it to be. For this case, the result is a retry of the LOCK operation with the updated stateid. Reported-by: Gonzalo Siero Humet <gsierohu@redhat.com> Signed-off-by: Benjamin Coddington <bcodding@redhat.com> Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com>
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@ -7138,6 +7138,7 @@ static void nfs4_lock_done(struct rpc_task *task, void *calldata)
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{
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struct nfs4_lockdata *data = calldata;
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struct nfs4_lock_state *lsp = data->lsp;
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struct nfs_server *server = NFS_SERVER(d_inode(data->ctx->dentry));
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if (!nfs4_sequence_done(task, &data->res.seq_res))
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return;
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@ -7145,8 +7146,7 @@ static void nfs4_lock_done(struct rpc_task *task, void *calldata)
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data->rpc_status = task->tk_status;
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switch (task->tk_status) {
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case 0:
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renew_lease(NFS_SERVER(d_inode(data->ctx->dentry)),
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data->timestamp);
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renew_lease(server, data->timestamp);
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if (data->arg.new_lock && !data->cancelled) {
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data->fl.fl_flags &= ~(FL_SLEEP | FL_ACCESS);
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if (locks_lock_inode_wait(lsp->ls_state->inode, &data->fl) < 0)
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@ -7167,6 +7167,8 @@ static void nfs4_lock_done(struct rpc_task *task, void *calldata)
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if (!nfs4_stateid_match(&data->arg.open_stateid,
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&lsp->ls_state->open_stateid))
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goto out_restart;
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else if (nfs4_async_handle_error(task, server, lsp->ls_state, NULL) == -EAGAIN)
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goto out_restart;
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} else if (!nfs4_stateid_match(&data->arg.lock_stateid,
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&lsp->ls_stateid))
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goto out_restart;
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