x86, xsave: use BUG_ON() instead of BUILD_BUG_ON()
All these structure sizes are runtime determined. So use a runtime bug check. Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -82,8 +82,7 @@ int save_i387_xstate(void __user *buf)
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if (!access_ok(VERIFY_WRITE, buf, sig_xstate_size))
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return -EACCES;
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BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
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sizeof(tsk->thread.xstate->fxsave));
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BUG_ON(sig_xstate_size < xstate_size);
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if ((unsigned long)buf % 64)
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printk("save_i387_xstate: bad fpstate %p\n", buf);
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