percpu: setup_first_chunk enforce dynamic region must exist

The first chunk is handled as a special case as it is composed of the
static, reserved, and dynamic regions. The code handles each case
individually. The next several patches will merge these code paths and
lay the foundation for the bitmap allocator.

This patch modifies logic to enforce that a dynamic region exists and
changes the area map to account for that. This brings the logic closer
to the dynamic chunk's init logic.

Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Dennis Zhou (Facebook) 2017-07-24 19:01:58 -04:00 committed by Tejun Heo
parent 9c01516278
commit fb29a2cc6b

View File

@ -1598,6 +1598,7 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
PCPU_SETUP_BUG_ON(offset_in_page(ai->unit_size));
PCPU_SETUP_BUG_ON(ai->unit_size < PCPU_MIN_UNIT_SIZE);
PCPU_SETUP_BUG_ON(ai->dyn_size < PERCPU_DYNAMIC_EARLY_SIZE);
PCPU_SETUP_BUG_ON(!ai->dyn_size);
PCPU_SETUP_BUG_ON(pcpu_verify_alloc_info(ai) < 0);
/* process group information and build config tables accordingly */
@ -1700,14 +1701,12 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
schunk->free_size = dyn_size;
dyn_size = 0; /* dynamic area covered */
}
schunk->contig_hint = schunk->free_size;
schunk->contig_hint = schunk->free_size;
schunk->map[0] = 1;
schunk->map[1] = ai->static_size;
schunk->map_used = 1;
if (schunk->free_size)
schunk->map[++schunk->map_used] = ai->static_size + schunk->free_size;
schunk->map[schunk->map_used] |= 1;
schunk->map[2] = (ai->static_size + schunk->free_size) | 1;
schunk->map_used = 2;
schunk->has_reserved = true;
/* init dynamic chunk if necessary */