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Fix the rotate_ud() function not to crash in case of a font which has not
a width of multiple by 8: The inner loop of the font pixel copy should not
access a bit outside the font memory area. Subtract the shift offset from
the font width will prevent this.
Signed-off-by: Stefani Seibold <stefani@seibold.net>
Cc: Krzysztof Helt <krzysztof.h1@poczta.fm>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Remove bogus usage of test/set_bit() from fbcon rotation code and just
manipulate the bits directly. This fixes an oops on powerpc among others
and should be faster. Seems to work fine on the G5 here.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The shift value (amount to shift the bitmap so first pixel starts at
origin(0,0)) is incorrect. This causes corrupted characters or a kernel crash
if fontwidth is not divisible by 8 at 270 degrees, or fontheight not divisible
by 8 at 180 degrees.
Report and part of the fix contributed by Knut Petersen.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 270-degree (counterclockwise) rotation of the console. To
activate, boot with:
fbcon=rotate:3
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 180-degree (upside down) rotation of the console. To
activate, boot with:
fbcon=rotate:2
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 90-degree (clockwise) rotation of the console. To activate,
boot with:
fbcon=rotate:1
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support to rotate the font bitmap. To save on processing time, the entire
fontdata will be rotated on a console switch, then stored in a buffer private
to fbcon. To further save on processing, the fontdata will only be rotated if
the font has changed or if the angle of rotation has changed. Only a single
copy of the rotated fontdata will be kept.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>