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Expose the previously introduced notification multicast messages
filtering infrastructure and allow the user to select messages using
port index.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce a helper devlink_nl_notify_send() so each object notification
function does not have to call genlmsg_multicast_netns() with the same
arguments.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce devlink_nl_notify_need() helper and using it to check at the
beginning of notification functions to avoid overhead of composing
notification messages in case nobody listens.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce a new private flag ('DEVLINK_NL_FLAG_NEED_DEV_LOCK') to allow
netlink commands to specify that they need to acquire the device lock in
their pre_doit operation and release it in their post_doit operation.
The reload command will use this flag in the subsequent patch.
No functional changes intended.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
All remaining doit and dumpit netlink callback functions are going to be
used by generated split ops. They expect certain name format. Rename the
callback to be aligned with generated names.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-8-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Since struct devlink_fmsg retains error by now (see 1st patch of this
series), there is no longer need to keep returning it in each call.
This is a separate commit to allow per-driver conversion to stop using
those return values.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Retain error value in struct devlink_fmsg, to relieve drivers from
checking it after each call.
Note that fmsg is an in-memory builder/buffer of formatted message,
so it's not the case that half baked message was sent somewhere.
We could find following scheme in multiple drivers:
err = devlink_fmsg_obj_nest_start(fmsg);
if (err)
return err;
err = devlink_fmsg_string_pair_put(fmsg, "src", src);
if (err)
return err;
err = devlink_fmsg_something(fmsg, foo, bar);
if (err)
return err;
// and so on...
err = devlink_fmsg_obj_nest_end(fmsg);
With retaining error API that translates to:
devlink_fmsg_obj_nest_start(fmsg);
devlink_fmsg_string_pair_put(fmsg, "src", src);
devlink_fmsg_something(fmsg, foo, bar);
// and so on...
devlink_fmsg_obj_nest_end(fmsg);
What means we check error just when is time to send.
Possible error scenarios are developer error (API misuse) and memory
exhaustion, both cases are good candidates to choose readability
over fastest possible exit.
Note that this patch keeps returning errors, to allow per-driver conversion
to the new API, but those are not needed at this point already.
This commit itself is an illustration of benefits for the dev-user,
more of it will be in separate commits of the series.
Reviewed-by: Jesse Brandeburg <jesse.brandeburg@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Devlink health dump get callback should take devlink lock as any other
devlink callback. Otherwise, since devlink_mutex was removed, this
callback is not protected from a race of the reporter being destroyed
while handling the callback.
Add devlink lock to the callback and to any call for
devlink_health_do_dump(). This should be safe as non of the drivers dump
callback implementation takes devlink lock.
As devlink lock is added to any callback of dump, the reporter dump_lock
is now redundant and can be removed.
Fixes: d3efc2a6a6d8 ("net: devlink: remove devlink_mutex")
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Link: https://lore.kernel.org/r/1696510216-189379-1-git-send-email-moshe@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Since dumps carry struct genl_info now, use the attrs pointer
from genl_info and remove the one in struct genl_dumpit_info.
Reviewed-by: Johannes Berg <johannes@sipsolutions.net>
Reviewed-by: Miquel Raynal <miquel.raynal@bootlin.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230814214723.2924989-6-kuba@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
In order to easily set NLM_F_DUMP_FILTERED for partial dumps, pass the
flags as an arg of dump_one() callback. Currently, it is always
NLM_F_MULTI.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Link: https://lore.kernel.org/r/20230811155714.1736405-7-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Introduce dumpit callbacks for generated split ops. Have them
as a thin wrapper around iteration function and allow to pass dump_one()
function pointer directly without need to store in devlink_cmd structs.
Note that the function prototypes are temporary until the generated ones
will replace them in a follow-up patch.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Link: https://lore.kernel.org/r/20230811155714.1736405-6-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Rename netlink doit callback functions for the commands that do
implement per-instance dump to match the generated names that are going
to be introduce in the follow-up patch.
Note that the function prototypes are temporary until the generated ones
will replace them in a follow-up patch.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Link: https://lore.kernel.org/r/20230811155714.1736405-5-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Devlink health is involved in error recovery. Machines in bad
state tend to be fairly unreliable, and occasionally get stuck
in error loops. Even with a reasonable grace period devlink health
may get a thousand reports in an hour.
In case of reporting on an unregistered devlink instance
the subsequent reports don't add much value. Switch to
WARN_ON_ONCE() to avoid flooding dmesg and fleet monitoring
dashboards.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230531015523.48961-1-kuba@kernel.org
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Now that all devlink health callbacks and related code are in file
health.c move common health functions and devlink_health_reporter struct
to be local in health.c file.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Move devlink health report test callback from leftover.c to health.c. No
functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Move devlink health report dump callbacks and related code from
leftover.c to health.c. No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Devlink fmsg (formatted message) is used by devlink health diagnose,
dump and drivers which support these devlink health callbacks.
Therefore, move devlink fmsg helpers and related code to file health.c.
Move devlink health diagnose to file health.c. No functional change in
this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Move devlink health report helper and recover callback and related code
from leftover.c to health.c. No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Move devlink health get and set callbacks and related code from
leftover.c to health.c. No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Move devlink health reporter create/destroy and related dev code to new
file health.c. This file shall include all callbacks and functionality
that are related to devlink health.
In addition, fix kdoc indentation and make reporter create/destroy kdoc
more clear. No functional change in this patch.
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>