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Drop session mutex unconditionally in handle_cap_grant, and do the
check_caps from the handle_cap_grant helper. This avoids using a magic
return value.
Also avoid using a flag variable in the IMPORT case and call
check_caps at the appropriate point.
Signed-off-by: Sage Weil <sage@newdream.net>
Passing a session pointer to ceph_check_caps() used to mean it would leave
the session mutex locked. That wasn't always possible if it wasn't passed
CHECK_CAPS_AUTHONLY. If could unlock the passed session and lock a
differet session mutex, which was clearly wrong, and also emitted a
warning when it a racing CPU retook it and we did an unlock from the wrong
context.
This was only a problem when there was more than one MDS.
First, make ceph_check_caps unconditionally drop the session mutex, so that
it is free to lock other sessions as needed. Then adjust the one caller
that passes in a session (handle_cap_grant) accordingly.
Signed-off-by: Sage Weil <sage@newdream.net>
This causes an oops when debug output is enabled and we kick
an osd request with no current r_osd (sometime after an osd
failure). Check the pointer before dereferencing.
Signed-off-by: Sage Weil <sage@newdream.net>
Previously we would decode state directly into our current ticket_handler.
This is problematic if for some reason we fail to decode, because we end
up with half new state and half old state.
We are probably already in bad shape if we get an update we can't decode,
but we may as well be tidy anyway. Decode into new_* temporaries and
update the ticket_handler only on success.
Signed-off-by: Sage Weil <sage@newdream.net>
Release the old ticket_blob buffer when we get an updated service ticket
from the monitor. Previously these were getting leaked.
Signed-off-by: Sage Weil <sage@newdream.net>
The buffer size was incorrectly calculated for the ceph_x_encrypt()
encapsulated ticket blob. Use a helper (with correct arithmetic) and
BUG out if we were wrong.
Signed-off-by: Sage Weil <sage@newdream.net>
We were failing to reconnect to services due to an old authenticator, even
though we had the new ticket, because we weren't properly retrying the
connect handshake, because we were calling an old/incorrect helper that
left in_base_pos incorrect. The result was a failure to reconnect to the
OSD or MDS (with an authentication error) if the MDS restarted after the
service had been up a few hours (long enough for the original authenticator
to be invalid). This was only a problem if the AUTH_X authentication was
enabled.
Now that the 'negotiate' and 'connect' stages are fully separated, we
should use the prepare_read_connect() helper instead, and remove the
obsolete one.
Signed-off-by: Sage Weil <sage@newdream.net>
When an inode was dropped while being migrated between two MDSs,
i_cap_exporting_issued was non-zero such that issue caps were non-zero and
__ceph_is_any_caps(ci) was true. This prevented the inode from being
removed from the snap realm, even as it was dropped from the cache.
Fix this by dropping any residual i_snap_realm ref in destroy_inode.
Signed-off-by: Sage Weil <sage@newdream.net>
All ci->i_snap_realm_item/realm->inodes_with_caps manipulation should be
protected by realm->inodes_with_caps_lock. This bug would have only bit
us in a rare race with a realm split (during some snap creations).
Signed-off-by: Sage Weil <sage@newdream.net>
Added assertion, and cleared one case where the implemented caps were
not following the issued caps.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
This simplifies the process of timing out messages. We
keep lru of current messages that are in flight. If a
timeout has passed, we reset the osd connection, so that
messages will be retransmitted. This is a failsafe in case
we hit some sort of problem sending out message to the OSD.
Normally, we'll get notification via an updated osdmap if
there are problems.
If a request is older than the keepalive timeout, send a
keepalive to ensure we detect any breaks in the TCP connection.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
The flush_dirty_caps() used to loop over the first entry of the cap_dirty
dirty list on the assumption that after calling ceph_check_caps() it would
be removed from the list. This isn't true for caps that are being
migrated between MDSs, where we've received the EXPORT but not the IMPORT.
Instead, do a safe list iteration, and pin the next inode on the list via
the CEPH_I_NOFLUSH flag.
Signed-off-by: Sage Weil <sage@newdream.net>
We should include caps that are mid-migration (we've received the EXPORT,
but not the IMPORT) in the issued caps set.
Signed-off-by: Sage Weil <sage@newdream.net>
Verify the file is actually open for the given caps when we are
waiting for caps. This ensures we will wake up and return EBADF
if another thread closes the file out from under us.
Note that EBADF is also the correct return code from write(2)
when called on a file handle opened for reading (although the
vfs should catch that).
Signed-off-by: Sage Weil <sage@newdream.net>
We didn't set the front length correctly. When messages used
the message pool we ended up with the conservative max (4 KB), and
the rest of the time the slightly less conservative estimate. Even
though the OSD ignores the extra data, set it to the right value to avoid
sending extra data over the network.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Reset msg front len when a message is returned to the pool: the caller
may have changed it.
BUG if we try to send a message with a hdr.front_len that doesn't match
the front iov.
Signed-off-by: Sage Weil <sage@newdream.net>
This was simply broken. Apparently at some point we thought about putting
the snaptrace in the middle section, but didn't.
Signed-off-by: Sage Weil <sage@newdream.net>
Clear LOSSYTX bit, so that if/when we reconnect, said reconnect
will retry on failure.
Clear _PENDING bits too, to avoid polluting subsequent
connection state.
Drop unused REGISTERED bit.
Signed-off-by: Sage Weil <sage@newdream.net>
Move any out_sent messages to out_queue _before_ checking if
out_queue is empty and going to STANDBY, or else we may drop
something that was never acked.
And clean up the code a bit (less goto).
Signed-off-by: Sage Weil <sage@newdream.net>
This fixes lock ABBA inversion, as the ->invalidate_authorizer()
op may need to take a lock (or even call back into the
messenger).
Signed-off-by: Sage Weil <sage@newdream.net>
The tid is in the message header, not body. Broken since 6df058c0.
No need to look at next mds session; just mark the request and be done.
(The old error path was broken too, but now it's gone.)
Signed-off-by: Sage Weil <sage@newdream.net>
Verify the mds session is currently registered before handling
incoming messages. Clean up message handlers to pull mds out
of session->s_mds instead of less trustworthy src field.
Clean up con_{get,put} debug output.
Signed-off-by: Sage Weil <sage@newdream.net>
The destroy_inode path needs no inode locks since there are no
inode references. Update __ceph_remove_cap comment to reflect
that it is called without cap->session->s_mutex in this case.
Signed-off-by: Sage Weil <sage@newdream.net>
There is no state in local vars that requires us to loop after temporarily
dropping i_lock.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Instead of truncating the whole range of pages, we skip those
pages that are dirty or in the middle of writeback. Those pages
will be cleared later when the writeback completes.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
This page should have been removed earlier when the cache cap was
revoked, but a writeback was in flight, so it was skipped. We truncate
it here just as the writeback finishes, while it's still locked.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
We need to know whether there was any page left behind, and not the
return value (the total number of pages invalidated). Look at the mapping
to see if we were successful or not.
Move it all into a helper to simplify the two callers.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Since we can now create and destroy pg pools, the pool ids will be sparse,
and an array no longer makes sense for looking up by pool id. Use an
rbtree instead.
The OSDMap encoding also no longer has a max pool count (previously used to
allocate the array). There is a new pool_max, that is the largest pool id
we've ever used, although we don't actually need it in the client.
Signed-off-by: Sage Weil <sage@newdream.net>
We need to be able to iterate over all caps on a session with a
possibly slow callback on each cap. To allow this, we used to
prevent cap reordering while we were iterating. However, we were
not safe from races with removal: removing the 'next' cap would
make the next pointer from list_for_each_entry_safe be invalid,
and cause a lock up or similar badness.
Instead, we keep an iterator pointer in the session pointing to
the current cap. As before, we avoid reordering. For removal,
if the cap isn't the current cap we are iterating over, we are
fine. If it is, we clear cap->ci (to mark the cap as pending
removal) but leave it in the session list. In iterate_caps, we
can safely finish removal and get the next cap pointer.
While we're at it, clean up put_cap to not take a cap reservation
context, as it was never used.
Signed-off-by: Sage Weil <sage@newdream.net>
Use a global counter for the minimum number of allocated caps instead of
hard coding a check against readdir_max. This takes into account multiple
client instances, and avoids examining the superblock mount options when a
cap is dropped.
Signed-off-by: Sage Weil <sage@newdream.net>
Call __validate_auth() under monc->mutex, and use helper for
initial hello so that the pending_auth flag is set. This fixes
possible races in which we have an authentication request (hello
or otherwise) pending and send another one. In particular, with
auth_none, we _never_ want to call ceph_build_auth() from
__validate_auth(), since the ->build_request() method is NULL.
Signed-off-by: Sage Weil <sage@newdream.net>
An rbtree is lighter weight, particularly given we will generally have
very few in-flight statfs requests.
Signed-off-by: Sage Weil <sage@newdream.net>
Switch from radix tree to rbtree for snap realms. This is much more
appropriate given that realm keys are few and far between.
Signed-off-by: Sage Weil <sage@newdream.net>
The rbtree is a more appropriate data structure than a radix_tree. It
avoids extra memory usage and simplifies the code.
It also fixes a bug where the debugfs 'mdsc' file wasn't including the
most recent mds request.
Signed-off-by: Sage Weil <sage@newdream.net>
This ensures that if/when we reopen the connection, we can requeue work on
the connection immediately, without waiting for an old timer to expire.
Queue new delayed work inside con->mutex to avoid any race.
This fixes problems with clients failing to reconnect to the MDS due to
the client_reconnect message arriving too late (due to waiting for an old
delayed work timeout to expire).
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the messenger to allow a ceph_con_open() during the fault callback.
Previously the work wasn't getting queued on the connection because the
fault path avoids requeued work (normally spurious). Loop on reopening by
checking for the OPENING state bit.
This fixes OSD reconnects when a TCP connection drops.
Signed-off-by: Sage Weil <sage@newdream.net>
A single osd connection fault (e.g. tcp disconnect) wasn't
reopening the connection, which causes all current and future
requests for that osd to hang.
Signed-off-by: Sage Weil <sage@newdream.net>
The test was backwards from commit b3d1dbbd: keep the message if the
connection _isn't_ lossy. This allows the client to continue when the
TCP connection drops for some reason (network glitch) but both ends
survive.
Signed-off-by: Sage Weil <sage@newdream.net>