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Use HR-timers (when available) to deliver an accurate preemption tick.
The regular scheduler tick that runs at 1/HZ can be too coarse when nice
level are used. The fairness system will still keep the cpu utilisation 'fair'
by then delaying the task that got an excessive amount of CPU time but try to
minimize this by delivering preemption points spot-on.
The average frequency of this extra interrupt is sched_latency / nr_latency.
Which need not be higher than 1/HZ, its just that the distribution within the
sched_latency period is important.
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Fix two things. Firstly the unit is "Hz" not "HZ". Secondly it is useful
to have 300Hz support when doing multimedia work. 250 is fine for us in
Europe but the US frame rate is 30fps (29.99 blah for pedants). 300 gives
us a tick divisible by both 25 and 30, and for interlace work 50 and 60.
It's also giving similar performance to 250Hz.
I'd argue we should remove 250 and add 300, but that might be excess
disruption for now.
Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Make the timer frequency selectable. The timer interrupt may cause bus
and memory contention in large NUMA systems since the interrupt occurs
on each processor HZ times per second.
Signed-off-by: Christoph Lameter <christoph@lameter.com>
Signed-off-by: Shai Fultheim <shai@scalex86.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>