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When the vmwgfx module is loaded on top of vesafb, it would operate in
stealth mode in parallel with vesafb, evicting VRAM on dropmaster.
Change that to use the vesafb handover mechanism, like other drmfb drivers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes the driver not loading on older versions of VMware.
Signed-off-by: Peter Hanzel <hanzelpeter@gmail.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently we really only support S3, since the device doesn't support
saving of the 3D state.
On S3/S4, move all buffer objects to swappable memory and take down
GMR bindings. We need to do that from a PM notifier since we can't
do persistant memory allocations from the standard PM callbacks.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A vt switch in stealth mode would take down the FIFO, and re-
initialize fence sequence numbers. This patch
saves the current state of the fence sequence when the FIFO is
disabled.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes up vmwgfx for the unlocked ioctl code to avoid
doing it in the driver. Also adds ioctl flags.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>