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Simplify messenger locking, and close race between ceph_con_close() setting
the CLOSED bit and con_work() checking the bit, then taking the mutex.
Signed-off-by: Sage Weil <sage@newdream.net>
We only need to pass in front_len. Callers can attach any other payload
pieces (middle, data) as they see fit.
Signed-off-by: Sage Weil <sage@newdream.net>
Returning ERR_PTR(-ENOMEM) is useless extra work. Return NULL on failure
instead, and fix up the callers (about half of which were wrong anyway).
Signed-off-by: Sage Weil <sage@newdream.net>
Following Nick Piggin patches in btrfs, pagecache pages should be
allocated with __page_cache_alloc, so they obey pagecache memory
policies.
Also, using add_to_page_cache_lru instead of using a private
pagevec where applicable.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
If the tcp connection drops and we reconnect to reestablish a stateful
session (with the mds), we need to resend previously sent (and possibly
received) messages with the _same_ seq # so that they can be dropped on
the other end if needed. Only assign a new seq once after the message is
queued.
Signed-off-by: Sage Weil <sage@newdream.net>
We shouldn't leak any prior memory contents to other parties. And random
data, particularly in the 'version' field, can cause problems down the
line.
Signed-off-by: Sage Weil <sage@newdream.net>
We can get old message seq #'s after a tcp reconnect for stateful sessions
(i.e., the MDS). If we get a higher seq #, that is an error, and we
shouldn't see any bad seq #'s for stateless (mon, osd) connections.
Signed-off-by: Sage Weil <sage@newdream.net>
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
ceph: use separate class for ceph sockets' sk_lock
ceph: reserve one more caps space when doing readdir
ceph: queue_cap_snap should always queue dirty context
ceph: fix dentry reference leak in dcache readdir
ceph: decode v5 of osdmap (pool names) [protocol change]
ceph: fix ack counter reset on connection reset
ceph: fix leaked inode ref due to snap metadata writeback race
ceph: fix snap context reference leaks
ceph: allow writeback of snapped pages older than 'oldest' snapc
ceph: fix dentry rehashing on virtual .snap dir
Use a separate class for ceph sockets to prevent lockdep confusion.
Because ceph sockets only get passed kernel pointers, there is no
dependency from sk_lock -> mmap_sem. If we share the same class as other
sockets, lockdep detects a circular dependency from
mmap_sem (page fault) -> fs mutex -> sk_lock -> mmap_sem
because dependencies are noted from both ceph and user contexts. Using
a separate class prevents the sk_lock(ceph) -> mmap_sem dependency and
makes lockdep happy.
Signed-off-by: Sage Weil <sage@newdream.net>
If in_seq_acked isn't reset along with in_seq, we don't ack received
messages until we reach the old count, consuming gobs memory on the other
end of the connection and introducing a large delay when those messages
are eventually deleted.
Signed-off-by: Sage Weil <sage@newdream.net>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
We get a fault callback on _every_ tcp connection fault. Normally, we
want to reopen the connection when that happens. If the address we have
is bad, however, and connection attempts always result in a connection
refused or similar error, explicitly closing and reopening the msgr
connection just prevents the messenger's backoff logic from kicking in.
The result can be a console full of
[ 3974.417106] ceph: osd11 10.3.14.138:6800 connection failed
[ 3974.423295] ceph: osd11 10.3.14.138:6800 connection failed
[ 3974.429709] ceph: osd11 10.3.14.138:6800 connection failed
Instead, if we get a fault, and have outstanding requests, but the osd
address hasn't changed and the connection never successfully connected in
the first place, do nothing to the osd connection. The messenger layer
will back off and retry periodically, because we never connected and thus
the lossy bit is not set.
Instead, touch each request's r_stamp so that handle_timeout can tell the
request is still alive and kicking.
Signed-off-by: Sage Weil <sage@newdream.net>
The messenger fault was clearing the BUSY bit, for reasons unclear. This
made it possible for the con->ops->fault function to reopen the connection,
and requeue work in the workqueue--even though the current thread was
already in con_work.
This avoids a problem where the client busy loops with connection failures
on an unreachable OSD, but doesn't address the root cause of that problem.
Signed-off-by: Sage Weil <sage@newdream.net>
We were failing to reconnect to services due to an old authenticator, even
though we had the new ticket, because we weren't properly retrying the
connect handshake, because we were calling an old/incorrect helper that
left in_base_pos incorrect. The result was a failure to reconnect to the
OSD or MDS (with an authentication error) if the MDS restarted after the
service had been up a few hours (long enough for the original authenticator
to be invalid). This was only a problem if the AUTH_X authentication was
enabled.
Now that the 'negotiate' and 'connect' stages are fully separated, we
should use the prepare_read_connect() helper instead, and remove the
obsolete one.
Signed-off-by: Sage Weil <sage@newdream.net>
Reset msg front len when a message is returned to the pool: the caller
may have changed it.
BUG if we try to send a message with a hdr.front_len that doesn't match
the front iov.
Signed-off-by: Sage Weil <sage@newdream.net>
Clear LOSSYTX bit, so that if/when we reconnect, said reconnect
will retry on failure.
Clear _PENDING bits too, to avoid polluting subsequent
connection state.
Drop unused REGISTERED bit.
Signed-off-by: Sage Weil <sage@newdream.net>
Move any out_sent messages to out_queue _before_ checking if
out_queue is empty and going to STANDBY, or else we may drop
something that was never acked.
And clean up the code a bit (less goto).
Signed-off-by: Sage Weil <sage@newdream.net>
This fixes lock ABBA inversion, as the ->invalidate_authorizer()
op may need to take a lock (or even call back into the
messenger).
Signed-off-by: Sage Weil <sage@newdream.net>
This ensures that if/when we reopen the connection, we can requeue work on
the connection immediately, without waiting for an old timer to expire.
Queue new delayed work inside con->mutex to avoid any race.
This fixes problems with clients failing to reconnect to the MDS due to
the client_reconnect message arriving too late (due to waiting for an old
delayed work timeout to expire).
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the messenger to allow a ceph_con_open() during the fault callback.
Previously the work wasn't getting queued on the connection because the
fault path avoids requeued work (normally spurious). Loop on reopening by
checking for the OPENING state bit.
This fixes OSD reconnects when a TCP connection drops.
Signed-off-by: Sage Weil <sage@newdream.net>
The test was backwards from commit b3d1dbbd: keep the message if the
connection _isn't_ lossy. This allows the client to continue when the
TCP connection drops for some reason (network glitch) but both ends
survive.
Signed-off-by: Sage Weil <sage@newdream.net>
Add infrastructure to allow the mon_client to periodically renew its auth
credentials. Also add a messenger callback that will force such a renewal
if a peer rejects our authenticator.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
Include a type/version in ceph_entity_addr and filepath. Include extra
byte in filepath encoding as necessary.
Signed-off-by: Sage Weil <sage@newdream.net>
This includes treating all the data preallocation and revokation
at the same place, not having to have a special case for
the reserved pages.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Now doing it in the same callback that is also responsible for
allocating the 'front' part of the message. If we get a message
that we haven't got a corresponding tid for, mark it for skipping.
Moving the mutex unlock/lock from the osd alloc_msg callback
to the calling function in the messenger.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
The ceph_entity_addr erank field is obsolete; remove it. Get rid of
trivial addr comparison helpers while we're at it.
Signed-off-by: Sage Weil <sage@newdream.net>
The ceph_pagelist is a simple list of whole pages, strung together via
their lru list_head. It facilitates encoding to a "buffer" of unknown
size. Allow its use in place of the ceph_msg page vector.
This will be used to fix the huge buffer preallocation woes of MDS
reconnection.
Signed-off-by: Sage Weil <sage@newdream.net>
Define supported and required feature set. Fail connection if the server
requires features we do not support (TAG_FEATURES), or if the server does
not support features we require.
Signed-off-by: Sage Weil <sage@newdream.net>
When we issue an OSD read, we specify a vector of pages that the data is to
be read into. The request may be sent multiple times, to multiple OSDs, if
the osdmap changes, which means we can get more than one reply.
Only read data into the page vector if the reply is coming from the
OSD we last sent the request to. Keep track of which connection is using
the vector by taking a reference. If another connection was already
using the vector before and a new reply comes in on the right connection,
revoke the pages from the other connection.
Signed-off-by: Sage Weil <sage@newdream.net>
Use a single mutex (previously out_mutex) to protect both read and write
activity from concurrent ceph_con_* calls. Drop the mutex when doing
callbacks to avoid nested locking (the callback may need to call something
like ceph_con_close).
Signed-off-by: Sage Weil <sage@newdream.net>
If we explicitly close a connection, or there is a socket error, we need
to drop any partially received message.
Signed-off-by: Sage Weil <sage@newdream.net>
For lossy connections we drop all state on socket errors, so there is no
reason to keep sent ceph_msg's around.
Signed-off-by: Sage Weil <sage@newdream.net>
The server indicates whether a connection is lossy; set our LOSSYTX bit
appropriately. Do not set lossy bit on outgoing connections.
Signed-off-by: Sage Weil <sage@newdream.net>
We never allocate the ceph_buffer and buffer separtely, so use a single
constructor.
Disallow put on NULL buffer; make the caller check.
Signed-off-by: Sage Weil <sage@newdream.net>
Reset the backoff delay when we reopen the connection, so that the delays
for any initial connection problems are reasonable. We were resetting only
after a successful handshake, which was of limited utility.
Signed-off-by: Sage Weil <sage@newdream.net>
When we open a monitor session, we send an initial AUTH message listing
the auth protocols we support, our entity name, and (possibly) a previously
assigned global_id. The monitor chooses a protocol and responds with an
initial message.
Initially implement AUTH_NONE, a dummy protocol that provides no security,
but works within the new framework. It generates 'authorizers' that are
used when connecting to (mds, osd) services that simply state our entity
name and global_id.
This is a wire protocol change.
Signed-off-by: Sage Weil <sage@newdream.net>
We require that ceph_con_close be called before we drop the connection,
so this is unneeded. Just BUG if con->sock != NULL.
Signed-off-by: Sage Weil <sage@newdream.net>
We need to make sure we only swab the address during the banner once. So
break process_banner out of process_connect, and clean up the surrounding
code so that these are distinct phases of the handshake.
Signed-off-by: Sage Weil <sage@newdream.net>
We exchange struct ceph_entity_addr over the wire and store it on disk.
The sockaddr_storage.ss_family field, however, is host endianness. So,
fix ss_family endianness to big endian when sending/receiving over the
wire.
Signed-off-by: Sage Weil <sage@newdream.net>