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This was caught and identified by Greg Onufer.
Since we setup the 256M/4M bitmap table after taking over the trap
table, it's possible for some 4M mapping to get loaded in the TLB
beforhand which later will be 256M mappings.
This can cause illegal TLB multiple-match conditions. Fix this by
setting up the bitmap before we take over the trap table.
Next, __flush_tlb_all() was not doing anything on hypervisor
platforms. Fix by adding sun4v_mmu_demap_all() and calling it.
Signed-off-by: David S. Miller <davem@davemloft.net>
Only adding cpus is supports at the moment, removal
will come next.
When new cpus are configured, the machine description is
updated. When we get the configure request we pass in a
cpu mask of to-be-added cpus to the mdesc CPU node parser
so it only fetches information for those cpus. That code
also proceeds to update the SMT/multi-core scheduling bitmaps.
cpu_up() does all the work and we return the status back
over the DS channel.
CPUs via dr-cpu need to be booted straight out of the
hypervisor, and this requires:
1) A new trampoline mechanism. CPUs are booted straight
out of the hypervisor with MMU disabled and running in
physical addresses with no mappings installed in the TLB.
The new hvtramp.S code sets up the critical cpu state,
installs the locked TLB mappings for the kernel, and
turns the MMU on. It then proceeds to follow the logic
of the existing trampoline.S SMP cpu bringup code.
2) All calls into OBP have to be disallowed when domaining
is enabled. Since cpus boot straight into the kernel from
the hypervisor, OBP has no state about that cpu and therefore
cannot handle being invoked on that cpu.
Luckily it's only a handful of interfaces which can be called
after the OBP device tree is obtained. For example, rebooting,
halting, powering-off, and setting options node variables.
CPU removal support will require some infrastructure changes
here. Namely we'll have to process the requests via a true
kernel thread instead of in a workqueue. workqueues run on
a per-cpu thread, but when unconfiguring we might need to
force the thread to execute on another cpu if the current cpu
is the one being removed. Removal of a cpu also causes the kernel
to destroy that cpu's workqueue running thread.
Another issue on removal is that we may have interrupts still
pointing to the cpu-to-be-removed. So new code will be needed
to walk the active INO list and retarget those cpus as-needed.
Signed-off-by: David S. Miller <davem@davemloft.net>
If the system supports hypervisor based statistics, allow them to
be fetched, enabled, and disabled via sysfs.
Enable and disable via the boolean:
/sys/devices/systems/cpu/cpuN/mmustat_enable
Statistic values are provided under:
/sys/devices/systems/cpu/cpuN/mmu_status/
Signed-off-by: David S. Miller <davem@davemloft.net>
Several interfaces were missing and others misnumbered or
improperly documented.
Also, make sure to check the return value when registering
the kernel TSBs with the hypervisor. This helped to find
the 4MB kernel TSB alignment bug fixed in a previous changeset.
Signed-off-by: David S. Miller <davem@davemloft.net>
Hypervisor interfaces need to be negotiated in order to use
some API calls reliably. So add a small set of interfaces
to request API versions and query current settings.
This allows us to fix some bugs in the hypervisor console:
1) If we can negotiate API group CORE of at least major 1
minor 1 we can use con_read and con_write which can improve
console performance quite a bit.
2) When we do a console write request, we should hold the
spinlock around the whole request, not a byte at a time.
What would happen is that it's easy for output from
different cpus to get mixed with each other.
3) Use consistent udelay() based polling, udelay(1) each
loop with a limit of 1000 polls to handle stuck hypervisor
console.
Signed-off-by: David S. Miller <davem@davemloft.net>
There were several bugs in the SUN4V cpu mondo dispatch code.
In fact, if we ever got a EWOULDBLOCK or other error from
the hypervisor call, we'd potentially send a cpu mondo multiple
times to the same cpu and even worse we could loop until the
timeout resending the same mondo over and over to such cpus.
So let's bulletproof this thing as follows:
1) Implement cpu_mondo_send() and cpu_state() hypervisor calls
in arch/sparc64/kernel/entry.S, add prototypes to asm/hypervisor.h
2) Don't build and update the cpulist using inline functions, this
was causing the cpu mask to not get updated in the caller.
3) Disable interrupts during the entire mondo send, otherwise our
cpu list and/or mondo block could get overwritten if we take
an interrupt and do a cpu mondo send on the current cpu.
4) Check for all possible error return types from the cpu_mondo_send()
hypervisor call. In particular:
HV_EOK) Our work is done, all cpus have received the mondo.
HV_CPUERROR) One or more of the cpus in the cpu list we passed
to the hypervisor are in error state. Use cpu_state()
calls over the entries in the cpu list to see which
ones. Record them in "error_mask" and report this
after we are done sending the mondo to cpus which are
not in error state.
HV_EWOULDBLOCK) We need to keep trying.
Any other error we consider fatal, we report the event and exit
immediately.
5) We only timeout if forward progress is not made. Forward progress
is defined as having at least one cpu get the mondo successfully
in a given cpu_mondo_send() call. Otherwise we bump a counter
and delay a little. If the counter hits a limit, we signal an
error and report the event.
Also, smp_call_function_mask() error handling reports the number
of cpus incorrectly.
Signed-off-by: David S. Miller <davem@davemloft.net>