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This patch boosts the throughput on NCQ-capable flash-based devices,
while still preserving latency guarantees for interactive and soft
real-time applications. The throughput is boosted by just not idling
the device when the in-service queue remains empty, even if the queue
is sync and has a non-null idle window. This helps to keep the drive's
internal queue full, which is necessary to achieve maximum
performance. This solution to boost the throughput is a port of
commits a68bbdd and f7d7b7a for CFQ.
As already highlighted in a previous patch, allowing the device to
prefetch and internally reorder requests trivially causes loss of
control on the request service order, and hence on service guarantees.
Fortunately, as discussed in detail in the comments on the function
bfq_bfqq_may_idle(), if every process has to receive the same
fraction of the throughput, then the service order enforced by the
internal scheduler of a flash-based device is relatively close to that
enforced by BFQ. In particular, it is close enough to let service
guarantees be substantially preserved.
Things change in an asymmetric scenario, i.e., if not every process
has to receive the same fraction of the throughput. In this case, to
guarantee the desired throughput distribution, the device must be
prevented from prefetching requests. This is exactly what this patch
does in asymmetric scenarios.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A seeky queue (i..e, a queue containing random requests) is assigned a
very small device-idling slice, for throughput issues. Unfortunately,
given the process associated with a seeky queue, this behavior causes
the following problem: if the process, say P, performs sync I/O and
has a higher weight than some other processes doing I/O and associated
with non-seeky queues, then BFQ may fail to guarantee to P its
reserved share of the throughput. The reason is that idling is key
for providing service guarantees to processes doing sync I/O [1].
This commit addresses this issue by allowing the device-idling slice
to be reduced for a seeky queue only if the scenario happens to be
symmetric, i.e., if all the queues are to receive the same share of
the throughput.
[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
Scheduler", Proceedings of the First Workshop on Mobile System
Technologies (MST-2015), May 2015.
http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Riccardo Pizzetti <riccardo.pizzetti@gmail.com>
Signed-off-by: Samuele Zecchini <samuele.zecchini92@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
A set of processes may happen to perform interleaved reads, i.e.,
read requests whose union would give rise to a sequential read pattern.
There are two typical cases: first, processes reading fixed-size chunks
of data at a fixed distance from each other; second, processes reading
variable-size chunks at variable distances. The latter case occurs for
example with QEMU, which splits the I/O generated by a guest into
multiple chunks, and lets these chunks be served by a pool of I/O
threads, iteratively assigning the next chunk of I/O to the first
available thread. CFQ denotes as 'cooperating' a set of processes that
are doing interleaved I/O, and when it detects cooperating processes,
it merges their queues to obtain a sequential I/O pattern from the union
of their I/O requests, and hence boost the throughput.
Unfortunately, in the following frequent case, the mechanism
implemented in CFQ for detecting cooperating processes and merging
their queues is not responsive enough to handle also the fluctuating
I/O pattern of the second type of processes. Suppose that one process
of the second type issues a request close to the next request to serve
of another process of the same type. At that time the two processes
would be considered as cooperating. But, if the request issued by the
first process is to be merged with some other already-queued request,
then, from the moment at which this request arrives, to the moment
when CFQ controls whether the two processes are cooperating, the two
processes are likely to be already doing I/O in distant zones of the
disk surface or device memory.
CFQ uses however preemption to get a sequential read pattern out of
the read requests performed by the second type of processes too. As a
consequence, CFQ uses two different mechanisms to achieve the same
goal: boosting the throughput with interleaved I/O.
This patch introduces Early Queue Merge (EQM), a unified mechanism to
get a sequential read pattern with both types of processes. The main
idea is to immediately check whether a newly-arrived request lets some
pair of processes become cooperating, both in the case of actual
request insertion and, to be responsive with the second type of
processes, in the case of request merge. Both types of processes are
then handled by just merging their queues.
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch introduces an heuristic that reduces latency when the
I/O-request pool is saturated. This goal is achieved by disabling
device idling, for non-weight-raised queues, when there are weight-
raised queues with pending or in-flight requests. In fact, as
explained in more detail in the comment on the function
bfq_bfqq_may_idle(), this reduces the rate at which processes
associated with non-weight-raised queues grab requests from the pool,
thereby increasing the probability that processes associated with
weight-raised queues get a request immediately (or at least soon) when
they need one. Along the same line, if there are weight-raised queues,
then this patch halves the service rate of async (write) requests for
non-weight-raised queues.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
I/O schedulers typically allow NCQ-capable drives to prefetch I/O
requests, as NCQ boosts the throughput exactly by prefetching and
internally reordering requests.
Unfortunately, as discussed in detail and shown experimentally in [1],
this may cause fairness and latency guarantees to be violated. The
main problem is that the internal scheduler of an NCQ-capable drive
may postpone the service of some unlucky (prefetched) requests as long
as it deems serving other requests more appropriate to boost the
throughput.
This patch addresses this issue by not disabling device idling for
weight-raised queues, even if the device supports NCQ. This allows BFQ
to start serving a new queue, and therefore allows the drive to
prefetch new requests, only after the idling timeout expires. At that
time, all the outstanding requests of the expired queue have been most
certainly served.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
To guarantee a low latency also to the I/O requests issued by soft
real-time applications, this patch introduces a further heuristic,
which weight-raises (in the sense explained in the previous patch)
also the queues associated to applications deemed as soft real-time.
To be deemed as soft real-time, an application must meet two
requirements. First, the application must not require an average
bandwidth higher than the approximate bandwidth required to playback
or record a compressed high-definition video. Second, the request
pattern of the application must be isochronous, i.e., after issuing a
request or a batch of requests, the application must stop issuing new
requests until all its pending requests have been completed. After
that, the application may issue a new batch, and so on.
As for the second requirement, it is critical to require also that,
after all the pending requests of the application have been completed,
an adequate minimum amount of time elapses before the application
starts issuing new requests. This prevents also greedy (i.e.,
I/O-bound) applications from being incorrectly deemed, occasionally,
as soft real-time. In fact, if *any amount of time* is fine, then even
a greedy application may, paradoxically, meet both the above
requirements, if: (1) the application performs random I/O and/or the
device is slow, and (2) the CPU load is high. The reason is the
following. First, if condition (1) is true, then, during the service
of the application, the throughput may be low enough to let the
application meet the bandwidth requirement. Second, if condition (2)
is true as well, then the application may occasionally behave in an
apparently isochronous way, because it may simply stop issuing
requests while the CPUs are busy serving other processes.
To address this issue, the heuristic leverages the simple fact that
greedy applications issue *all* their requests as quickly as they can,
whereas soft real-time applications spend some time processing data
after each batch of requests is completed. In particular, the
heuristic works as follows. First, according to the above isochrony
requirement, the heuristic checks whether an application may be soft
real-time, thereby giving to the application the opportunity to be
deemed as such, only when both the following two conditions happen to
hold: 1) the queue associated with the application has expired and is
empty, 2) there is no outstanding request of the application.
Suppose that both conditions hold at time, say, t_c and that the
application issues its next request at time, say, t_i. At time t_c the
heuristic computes the next time instant, called soft_rt_next_start in
the code, such that, only if t_i >= soft_rt_next_start, then both the
next conditions will hold when the application issues its next
request: 1) the application will meet the above bandwidth requirement,
2) a given minimum time interval, say Delta, will have elapsed from
time t_c (so as to filter out greedy application).
The current value of Delta is a little bit higher than the value that
we have found, experimentally, to be adequate on a real,
general-purpose machine. In particular we had to increase Delta to
make the filter quite precise also in slower, embedded systems, and in
KVM/QEMU virtual machines (details in the comments on the code).
If the application actually issues its next request after time
soft_rt_next_start, then its associated queue will be weight-raised
for a relatively short time interval. If, during this time interval,
the application proves again to meet the bandwidth and isochrony
requirements, then the end of the weight-raising period for the queue
is moved forward, and so on. Note that an application whose associated
queue never happens to be empty when it expires will never have the
opportunity to be deemed as soft real-time.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch introduces a simple heuristic to load applications quickly,
and to perform the I/O requested by interactive applications just as
quickly. To this purpose, both a newly-created queue and a queue
associated with an interactive application (we explain in a moment how
BFQ decides whether the associated application is interactive),
receive the following two special treatments:
1) The weight of the queue is raised.
2) The queue unconditionally enjoys device idling when it empties; in
fact, if the requests of a queue are sync, then performing device
idling for the queue is a necessary condition to guarantee that the
queue receives a fraction of the throughput proportional to its weight
(see [1] for details).
For brevity, we call just weight-raising the combination of these
two preferential treatments. For a newly-created queue,
weight-raising starts immediately and lasts for a time interval that:
1) depends on the device speed and type (rotational or
non-rotational), and 2) is equal to the time needed to load (start up)
a large-size application on that device, with cold caches and with no
additional workload.
Finally, as for guaranteeing a fast execution to interactive,
I/O-related tasks (such as opening a file), consider that any
interactive application blocks and waits for user input both after
starting up and after executing some task. After a while, the user may
trigger new operations, after which the application stops again, and
so on. Accordingly, the low-latency heuristic weight-raises again a
queue in case it becomes backlogged after being idle for a
sufficiently long (configurable) time. The weight-raising then lasts
for the same time as for a just-created queue.
According to our experiments, the combination of this low-latency
heuristic and of the improvements described in the previous patch
allows BFQ to guarantee a high application responsiveness.
[1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
Scheduler", Proceedings of the First Workshop on Mobile System
Technologies (MST-2015), May 2015.
http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch deals with two sources of unfairness, which can also cause
high latencies and throughput loss. The first source is related to
write requests. Write requests tend to starve read requests, basically
because, on one side, writes are slower than reads, whereas, on the
other side, storage devices confuse schedulers by deceptively
signaling the completion of write requests immediately after receiving
them. This patch addresses this issue by just throttling writes. In
particular, after a write request is dispatched for a queue, the
budget of the queue is decremented by the number of sectors to write,
multiplied by an (over)charge coefficient. The value of the
coefficient is the result of our tuning with different devices.
The second source of unfairness has to do with slowness detection:
when the in-service queue is expired, BFQ also controls whether the
queue has been "too slow", i.e., has consumed its last-assigned budget
at such a low rate that it would have been impossible to consume all
of this budget within the maximum time slice T_max (Subsec. 3.5 in
[1]). In this case, the queue is always (over)charged the whole
budget, to reduce its utilization of the device. Both this overcharge
and the slowness-detection criterion may cause unfairness.
First, always charging a full budget to a slow queue is too coarse. It
is much more accurate, and this patch lets BFQ do so, to charge an
amount of service 'equivalent' to the amount of time during which the
queue has been in service. As explained in more detail in the comments
on the code, this enables BFQ to provide time fairness among slow
queues.
Secondly, because of ZBR, a queue may be deemed as slow when its
associated process is performing I/O on the slowest zones of a
disk. However, unless the process is truly too slow, not reducing the
disk utilization of the queue is more profitable in terms of disk
throughput than the opposite. A similar problem is caused by logical
block mapping on non-rotational devices. For this reason, this patch
lets a queue be charged time, and not budget, only if the queue has
consumed less than 2/3 of its assigned budget. As an additional,
important benefit, this tolerance allows BFQ to preserve enough
elasticity to still perform bandwidth, and not time, distribution with
little unlucky or quasi-sequential processes.
Finally, for the same reasons as above, this patch makes slowness
detection itself much less harsh: a queue is deemed slow only if it
has consumed its budget at less than half of the peak rate.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Unless the maximum budget B_max that BFQ can assign to a queue is set
explicitly by the user, BFQ automatically updates B_max. In
particular, BFQ dynamically sets B_max to the number of sectors that
can be read, at the current estimated peak rate, during the maximum
time, T_max, allowed before a budget timeout occurs. In formulas, if
we denote as R_est the estimated peak rate, then B_max = T_max ∗
R_est. Hence, the higher R_est is with respect to the actual device
peak rate, the higher the probability that processes incur budget
timeouts unjustly is. Besides, a too high value of B_max unnecessarily
increases the deviation from an ideal, smooth service.
Unfortunately, it is not trivial to estimate the peak rate correctly:
because of the presence of sw and hw queues between the scheduler and
the device components that finally serve I/O requests, it is hard to
say exactly when a given dispatched request is served inside the
device, and for how long. As a consequence, it is hard to know
precisely at what rate a given set of requests is actually served by
the device.
On the opposite end, the dispatch time of any request is trivially
available, and, from this piece of information, the "dispatch rate"
of requests can be immediately computed. So, the idea in the next
function is to use what is known, namely request dispatch times
(plus, when useful, request completion times), to estimate what is
unknown, namely in-device request service rate.
The main issue is that, because of the above facts, the rate at
which a certain set of requests is dispatched over a certain time
interval can vary greatly with respect to the rate at which the
same requests are then served. But, since the size of any
intermediate queue is limited, and the service scheme is lossless
(no request is silently dropped), the following obvious convergence
property holds: the number of requests dispatched MUST become
closer and closer to the number of requests completed as the
observation interval grows. This is the key property used in
this new version of the peak-rate estimator.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The feedback-loop algorithm used by BFQ to compute queue (process)
budgets is basically a set of three update rules, one for each of the
main reasons why a queue may be expired. If many processes suddenly
switch from sporadic I/O to greedy and sequential I/O, then these
rules are quite slow to assign large budgets to these processes, and
hence to achieve a high throughput. On the opposite side, BFQ assigns
the maximum possible budget B_max to a just-created queue. This allows
a high throughput to be achieved immediately if the associated process
is I/O-bound and performs sequential I/O from the beginning. But it
also increases the worst-case latency experienced by the first
requests issued by the process, because the larger the budget of a
queue waiting for service is, the later the queue will be served by
B-WF2Q+ (Subsec 3.3 in [1]). This is detrimental for an interactive or
soft real-time application.
To tackle these throughput and latency problems, on one hand this
patch changes the initial budget value to B_max/2. On the other hand,
it re-tunes the three rules, adopting a more aggressive,
multiplicative increase/linear decrease scheme. This scheme trades
latency for throughput more than before, and tends to assign large
budgets quickly to processes that are or become I/O-bound. For two of
the expiration reasons, the new version of the rules also contains
some more little improvements, briefly described below.
*No more backlog.* In this case, the budget was larger than the number
of sectors actually read/written by the process before it stopped
doing I/O. Hence, to reduce latency for the possible future I/O
requests of the process, the old rule simply set the next budget to
the number of sectors actually consumed by the process. However, if
there are still outstanding requests, then the process may have not
yet issued its next request just because it is still waiting for the
completion of some of the still outstanding ones. If this sub-case
holds true, then the new rule, instead of decreasing the budget,
doubles it, proactively, in the hope that: 1) a larger budget will fit
the actual needs of the process, and 2) the process is sequential and
hence a higher throughput will be achieved by serving the process
longer after granting it access to the device.
*Budget timeout*. The original rule set the new budget to the maximum
value B_max, to maximize throughput and let all processes experiencing
budget timeouts receive the same share of the device time. In our
experiments we verified that this sudden jump to B_max did not provide
sensible benefits; rather it increased the latency of processes
performing sporadic and short I/O. The new rule only doubles the
budget.
[1] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add complete support for full hierarchical scheduling, with a cgroups
interface. Full hierarchical scheduling is implemented through the
'entity' abstraction: both bfq_queues, i.e., the internal BFQ queues
associated with processes, and groups are represented in general by
entities. Given the bfq_queues associated with the processes belonging
to a given group, the entities representing these queues are sons of
the entity representing the group. At higher levels, if a group, say
G, contains other groups, then the entity representing G is the parent
entity of the entities representing the groups in G.
Hierarchical scheduling is performed as follows: if the timestamps of
a leaf entity (i.e., of a bfq_queue) change, and such a change lets
the entity become the next-to-serve entity for its parent entity, then
the timestamps of the parent entity are recomputed as a function of
the budget of its new next-to-serve leaf entity. If the parent entity
belongs, in its turn, to a group, and its new timestamps let it become
the next-to-serve for its parent entity, then the timestamps of the
latter parent entity are recomputed as well, and so on. When a new
bfq_queue must be set in service, the reverse path is followed: the
next-to-serve highest-level entity is chosen, then its next-to-serve
child entity, and so on, until the next-to-serve leaf entity is
reached, and the bfq_queue that this entity represents is set in
service.
Writeback is accounted for on a per-group basis, i.e., for each group,
the async I/O requests of the processes of the group are enqueued in a
distinct bfq_queue, and the entity associated with this queue is a
child of the entity associated with the group.
Weights can be assigned explicitly to groups and processes through the
cgroups interface, differently from what happens, for single
processes, if the cgroups interface is not used (as explained in the
description of the previous patch). In particular, since each node has
a full scheduler, each group can be assigned its own weight.
Signed-off-by: Fabio Checconi <fchecconi@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We tag as v0 the version of BFQ containing only BFQ's engine plus
hierarchical support. BFQ's engine is introduced by this commit, while
hierarchical support is added by next commit. We use the v0 tag to
distinguish this minimal version of BFQ from the versions containing
also the features and the improvements added by next commits. BFQ-v0
coincides with the version of BFQ submitted a few years ago [1], apart
from the introduction of preemption, described below.
BFQ is a proportional-share I/O scheduler, whose general structure,
plus a lot of code, are borrowed from CFQ.
- Each process doing I/O on a device is associated with a weight and a
(bfq_)queue.
- BFQ grants exclusive access to the device, for a while, to one queue
(process) at a time, and implements this service model by
associating every queue with a budget, measured in number of
sectors.
- After a queue is granted access to the device, the budget of the
queue is decremented, on each request dispatch, by the size of the
request.
- The in-service queue is expired, i.e., its service is suspended,
only if one of the following events occurs: 1) the queue finishes
its budget, 2) the queue empties, 3) a "budget timeout" fires.
- The budget timeout prevents processes doing random I/O from
holding the device for too long and dramatically reducing
throughput.
- Actually, as in CFQ, a queue associated with a process issuing
sync requests may not be expired immediately when it empties. In
contrast, BFQ may idle the device for a short time interval,
giving the process the chance to go on being served if it issues
a new request in time. Device idling typically boosts the
throughput on rotational devices, if processes do synchronous
and sequential I/O. In addition, under BFQ, device idling is
also instrumental in guaranteeing the desired throughput
fraction to processes issuing sync requests (see [2] for
details).
- With respect to idling for service guarantees, if several
processes are competing for the device at the same time, but
all processes (and groups, after the following commit) have
the same weight, then BFQ guarantees the expected throughput
distribution without ever idling the device. Throughput is
thus as high as possible in this common scenario.
- Queues are scheduled according to a variant of WF2Q+, named
B-WF2Q+, and implemented using an augmented rb-tree to preserve an
O(log N) overall complexity. See [2] for more details. B-WF2Q+ is
also ready for hierarchical scheduling. However, for a cleaner
logical breakdown, the code that enables and completes
hierarchical support is provided in the next commit, which focuses
exactly on this feature.
- B-WF2Q+ guarantees a tight deviation with respect to an ideal,
perfectly fair, and smooth service. In particular, B-WF2Q+
guarantees that each queue receives a fraction of the device
throughput proportional to its weight, even if the throughput
fluctuates, and regardless of: the device parameters, the current
workload and the budgets assigned to the queue.
- The last, budget-independence, property (although probably
counterintuitive in the first place) is definitely beneficial, for
the following reasons:
- First, with any proportional-share scheduler, the maximum
deviation with respect to an ideal service is proportional to
the maximum budget (slice) assigned to queues. As a consequence,
BFQ can keep this deviation tight not only because of the
accurate service of B-WF2Q+, but also because BFQ *does not*
need to assign a larger budget to a queue to let the queue
receive a higher fraction of the device throughput.
- Second, BFQ is free to choose, for every process (queue), the
budget that best fits the needs of the process, or best
leverages the I/O pattern of the process. In particular, BFQ
updates queue budgets with a simple feedback-loop algorithm that
allows a high throughput to be achieved, while still providing
tight latency guarantees to time-sensitive applications. When
the in-service queue expires, this algorithm computes the next
budget of the queue so as to:
- Let large budgets be eventually assigned to the queues
associated with I/O-bound applications performing sequential
I/O: in fact, the longer these applications are served once
got access to the device, the higher the throughput is.
- Let small budgets be eventually assigned to the queues
associated with time-sensitive applications (which typically
perform sporadic and short I/O), because, the smaller the
budget assigned to a queue waiting for service is, the sooner
B-WF2Q+ will serve that queue (Subsec 3.3 in [2]).
- Weights can be assigned to processes only indirectly, through I/O
priorities, and according to the relation:
weight = 10 * (IOPRIO_BE_NR - ioprio).
The next patch provides, instead, a cgroups interface through which
weights can be assigned explicitly.
- If several processes are competing for the device at the same time,
but all processes and groups have the same weight, then BFQ
guarantees the expected throughput distribution without ever idling
the device. It uses preemption instead. Throughput is then much
higher in this common scenario.
- ioprio classes are served in strict priority order, i.e.,
lower-priority queues are not served as long as there are
higher-priority queues. Among queues in the same class, the
bandwidth is distributed in proportion to the weight of each
queue. A very thin extra bandwidth is however guaranteed to the Idle
class, to prevent it from starving.
- If the strict_guarantees parameter is set (default: unset), then BFQ
- always performs idling when the in-service queue becomes empty;
- forces the device to serve one I/O request at a time, by
dispatching a new request only if there is no outstanding
request.
In the presence of differentiated weights or I/O-request sizes,
both the above conditions are needed to guarantee that every
queue receives its allotted share of the bandwidth (see
Documentation/block/bfq-iosched.txt for more details). Setting
strict_guarantees may evidently affect throughput.
[1] https://lkml.org/lkml/2008/4/1/234https://lkml.org/lkml/2008/11/11/148
[2] P. Valente and M. Andreolini, "Improving Application
Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
the 5th Annual International Systems and Storage Conference
(SYSTOR '12), June 2012.
Slightly extended version:
http://algogroup.unimore.it/people/paolo/disk_sched/bfq-v1-suite-
results.pdf
Signed-off-by: Fabio Checconi <fchecconi@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The Kyber I/O scheduler is an I/O scheduler for fast devices designed to
scale to multiple queues. Users configure only two knobs, the target
read and synchronous write latencies, and the scheduler tunes itself to
achieve that latency goal.
The implementation is based on "tokens", built on top of the scalable
bitmap library. Tokens serve as a mechanism for limiting requests. There
are two tiers of tokens: queueing tokens and dispatch tokens.
A queueing token is required to allocate a request. In fact, these
tokens are actually the blk-mq internal scheduler tags, but the
scheduler manages the allocation directly in order to implement its
policy.
Dispatch tokens are device-wide and split up into two scheduling
domains: reads vs. writes. Each hardware queue dispatches batches
round-robin between the scheduling domains as long as tokens are
available for that domain.
These tokens can be used as the mechanism to enable various policies.
The policy Kyber uses is inspired by active queue management techniques
for network routing, similar to blk-wbt. The scheduler monitors
latencies and scales the number of dispatch tokens accordingly. Queueing
tokens are used to prevent starvation of synchronous requests by
asynchronous requests.
Various extensions are possible, including better heuristics and ionice
support. The new scheduler isn't set as the default yet.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently, this callback is called right after put_request() and has no
distinguishable purpose. Instead, let's call it before put_request() as
soon as I/O has completed on the request, before we account it in
blk-stat. With this, Kyber can enable stats when it sees a latency
outlier and make sure the outlier gets accounted.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blk_mq_finish_request() is required for schedulers that define their own
put_request(). blk_mq_run_hw_queue() is required for schedulers that
hold back requests to be run later.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Wire up the sbitmap_get_shallow() operation to the tag code so that a
caller can limit the number of tags available to it.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This reverts commit 6f8802852f.
bio_copy_data_partial() is no longer needed.
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Shaohua Li <shli@fb.com>
When CFQ calls wbt_disable_default(), it will call
blk_stat_remove_callback() to stop gathering IO statistics for the
purposes of writeback throttling. Later, when request_queue is
unregistered, wbt_exit() will call blk_stat_remove_callback() again
which will try to delete callback from the list again and possibly cause
list corruption.
Fix the problem by making wbt_disable_default() called wbt_exit() which
is properly guarded against being called multiple times.
Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Jens Axboe <axboe@fb.com>
Instead of showing the hctx state and flags as numbers, show the
names of the flags.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Omar Sandoval <osandov@fb.com>
Cc: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Make it possible to check whether or not a block layer queue has
been stopped. Make it possible to start and to run a blk-mq queue
from user space.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Omar Sandoval <osandov@fb.com>
Cc: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Now that we use the proper REQ_OP_WRITE_ZEROES operation everywhere we can
kill this hack.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Now that we have REQ_OP_WRITE_ZEROES implemented for all devices that
support efficient zeroing, we can remove the call to blkdev_issue_discard.
This means we only have two ways of zeroing left and can simplify the
code.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This avoids fallbacks to explicit zeroing in (__)blkdev_issue_zeroout if
the caller doesn't want them.
Also clean up the convoluted check for the return condition that this
new flag is added to.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If this flag is set logical provisioning capable device should
release space for the zeroed blocks if possible, if it is not set
devices should keep the blocks anchored.
Also remove an out of sync kerneldoc comment for a static function
that would have become even more out of data with this change.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Turn the existing discard flag into a new BLKDEV_ZERO_UNMAP flag with
similar semantics, but without referring to diѕcard.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We'll always use the WRITE ZEROES code for zeroing now.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Copy and past the REQ_OP_WRITE_SAME code to prepare to implementations
that limit the write zeroes size.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Lets not flood the kernel log with messages unless
the user requests so.
Signed-off-by: Scott Bauer <scott.bauer@intel.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The blk_mq_dispatch_rq_list() implementation got modified several
times but the comments in that function were not updated every
time. Since it is nontrivial what is going on, update the comments
in blk_mq_dispatch_rq_list().
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Omar Sandoval <osandov@fb.com>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Hannes Reinecke <hare@suse.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Since the next patch in this series will use RCU to iterate over
tag_list, make this safe. Add lockdep_assert_held() statements
in functions that iterate over tag_list to make clear that using
list_for_each_entry() instead of list_for_each_entry_rcu() is
fine in these functions.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Minor cleanup that makes it easier to figure out what's going on in the
driver tag allocation failure path of blk_mq_dispatch_rq_list().
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Schedulers need to be informed when a hardware queue is added or removed
at runtime so they can allocate/free per-hardware queue data. So,
replace the blk_mq_sched_init_hctx_data() helper, which only makes sense
at init time, with .init_hctx() and .exit_hctx() hooks.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We've added a considerable amount of fixes for stalls and issues
with the blk-mq scheduling in the 4.11 series since forking
off the for-4.12/block branch. We need to do improvements on
top of that for 4.12, so pull in the previous fixes to make
our lives easier going forward.
Signed-off-by: Jens Axboe <axboe@fb.com>
To improve scalability, if hardware queues are shared, restart
a single hardware queue in round-robin fashion. Rename
blk_mq_sched_restart_queues() to reflect the new semantics.
Remove blk_mq_sched_mark_restart_queue() because this function
has no callers. Remove flag QUEUE_FLAG_RESTART because this
patch removes the code that uses this flag.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Hannes Reinecke <hare@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Introduce a function that runs a hardware queue unconditionally
after a delay. Note: there is already a function that stops and
restarts a hardware queue after a delay, namely blk_mq_delay_queue().
This function will be used in the next patch in this series.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Hannes Reinecke <hare@suse.de>
Cc: Long Li <longli@microsoft.com>
Cc: K. Y. Srinivasan <kys@microsoft.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently only dm and md/raid5 bios trigger
trace_block_bio_complete(). Now that we have bio_chain() and
bio_inc_remaining(), it is not possible, in general, for a driver to
know when the bio is really complete. Only bio_endio() knows that.
So move the trace_block_bio_complete() call to bio_endio().
Now trace_block_bio_complete() pairs with trace_block_bio_queue().
Any bio for which a 'queue' event is traced, will subsequently
generate a 'complete' event.
There are a few cases where completion tracing is not wanted.
1/ If blk_update_request() has already generated a completion
trace event at the 'request' level, there is no point generating
one at the bio level too. In this case the bi_sector and bi_size
will have changed, so the bio level event would be wrong
2/ If the bio hasn't actually been queued yet, but is being aborted
early, then a trace event could be confusing. Some filesystems
call bio_endio() but do not want tracing.
3/ The bio_integrity code interposes itself by replacing bi_end_io,
then restoring it and calling bio_endio() again. This would produce
two identical trace events if left like that.
To handle these, we introduce a flag BIO_TRACE_COMPLETION and only
produce the trace event when this is set.
We address point 1 above by clearing the flag in blk_update_request().
We address point 2 above by only setting the flag when
generic_make_request() is called.
We address point 3 above by clearing the flag after generating a
completion event.
When bio_split() is used on a bio, particularly in blk_queue_split(),
there is an extra complication. A new bio is split off the front, and
may be handle directly without going through generic_make_request().
The old bio, which has been advanced, is passed to
generic_make_request(), so it will trigger a trace event a second
time.
Probably the best result when a split happens is to see a single
'queue' event for the whole bio, then multiple 'complete' events - one
for each component. To achieve this was can:
- copy the BIO_TRACE_COMPLETION flag to the new bio in bio_split()
- avoid generating a 'queue' event if BIO_TRACE_COMPLETION is already set.
This way, the split-off bio won't create a queue event, the original
won't either even if it re-submitted to generic_make_request(),
but both will produce completion events, each for their own range.
So if generic_make_request() is called (which generates a QUEUED
event), then bi_endio() will create a single COMPLETE event for each
range that the bio is split into, unless the driver has explicitly
requested it not to.
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blk_mq_update_nr_hw_queues() used to remap hardware queues, which is the
behavior that drivers expect. However, commit 4e68a01142 changed
blk_mq_queue_reinit() to not remap queues for the case of CPU
hotplugging, inadvertently making blk_mq_update_nr_hw_queues() not remap
queues as well. This breaks, for example, NBD's multi-connection mode,
leaving the added hardware queues unused. Fix it by making
blk_mq_update_nr_hw_queues() explicitly remap the queues.
Fixes: 4e68a01142 ("blk-mq: don't redistribute hardware queues on a CPU hotplug event")
Reviewed-by: Keith Busch <keith.busch@intel.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In elevator_switch(), if blk_mq_init_sched() fails, we attempt to fall
back to the original scheduler. However, at this point, we've already
torn down the original scheduler's tags, so this causes a crash. Doing
the fallback like the legacy elevator path is much harder for mq, so fix
it by just falling back to none, instead.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If a new hardware queue is added at runtime, we don't allocate scheduler
tags for it, leading to a crash. This hooks up the scheduler framework
to blk_mq_{init,exit}_hctx() to make sure everything gets properly
initialized/freed.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Preparation cleanup for the next couple of fixes, push
blk_mq_sched_setup() and e->ops.mq.init_sched() into a helper.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
While dispatching requests, if we fail to get a driver tag, we mark the
hardware queue as waiting for a tag and put the requests on a
hctx->dispatch list to be run later when a driver tag is freed. However,
blk_mq_dispatch_rq_list() may dispatch requests from multiple hardware
queues if using a single-queue scheduler with a multiqueue device. If
blk_mq_get_driver_tag() fails, it doesn't update the hardware queue we
are processing. This means we end up using the hardware queue of the
previous request, which may or may not be the same as that of the
current request. If it isn't, the wrong hardware queue will end up
waiting for a tag, and the requests will be on the wrong dispatch list,
leading to a hang.
The fix is twofold:
1. Make sure we save which hardware queue we were trying to get a
request for in blk_mq_get_driver_tag() regardless of whether it
succeeds or not.
2. Make blk_mq_dispatch_rq_list() take a request_queue instead of a
blk_mq_hw_queue to make it clear that it must handle multiple
hardware queues, since I've already messed this up on a couple of
occasions.
This didn't appear in testing with nvme and mq-deadline because nvme has
more driver tags than the default number of scheduler tags. However,
with the blk_mq_update_nr_hw_queues() fix, it showed up with nbd.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Instead of bloating the generic struct request with it.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
The block layer core sets blk_mq_queue_data.list but no block
drivers read that member. Hence remove it and also the code that
is used to set this member.
Signed-off-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
Writeback throttling does not play well with CFQ since that also tries
to throttle async writes. As a result async writeback can get starved in
presence of readers. As an example take a benchmark simulating
postgreSQL database running over a standard rotating SATA drive. There
are 16 processes doing random reads from a huge file (2*machine memory),
1 process doing random writes to the huge file and calling fsync once
per 50000 writes and 1 process doing sequential 8k writes to a
relatively small file wrapping around at the end of the file and calling
fsync every 5 writes. Under this load read latency easily exceeds the
target latency of 75 ms (just because there are so many reads happening
against a relatively slow disk) and thus writeback is throttled to a
point where only 1 write request is allowed at a time. Blktrace data
then looks like:
8,0 1 0 8.347751764 0 m N cfq workload slice:40000000
8,0 1 0 8.347755256 0 m N cfq293A / set_active wl_class: 0 wl_type:0
8,0 1 0 8.347784100 0 m N cfq293A / Not idling. st->count:1
8,0 1 3814 8.347763916 5839 UT N [kworker/u9:2] 1
8,0 0 0 8.347777605 0 m N cfq293A / Not idling. st->count:1
8,0 1 0 8.347784100 0 m N cfq293A / Not idling. st->count:1
8,0 3 1596 8.354364057 0 C R 156109528 + 8 (6906954) [0]
8,0 3 0 8.354383193 0 m N cfq6196SN / complete rqnoidle 0
8,0 3 0 8.354386476 0 m N cfq schedule dispatch
8,0 3 0 8.354399397 0 m N cfq293A / Not idling. st->count:1
8,0 3 0 8.354404705 0 m N cfq293A / dispatch_insert
8,0 3 0 8.354409454 0 m N cfq293A / dispatched a request
8,0 3 0 8.354412527 0 m N cfq293A / activate rq, drv=1
8,0 3 1597 8.354414692 0 D W 145961400 + 24 (6718452) [swapper/0]
8,0 3 0 8.354484184 0 m N cfq293A / Not idling. st->count:1
8,0 3 0 8.354487536 0 m N cfq293A / slice expired t=0
8,0 3 0 8.354498013 0 m N / served: vt=5888102466265088 min_vt=5888074869387264
8,0 3 0 8.354502692 0 m N cfq293A / sl_used=6737519 disp=1 charge=6737519 iops=0 sect=24
8,0 3 0 8.354505695 0 m N cfq293A / del_from_rr
...
8,0 0 1810 8.354728768 0 C W 145961400 + 24 (314076) [0]
8,0 0 0 8.354746927 0 m N cfq293A / complete rqnoidle 0
...
8,0 1 3829 8.389886102 5839 G W 145962968 + 24 [kworker/u9:2]
8,0 1 3830 8.389888127 5839 P N [kworker/u9:2]
8,0 1 3831 8.389908102 5839 A W 145978336 + 24 <- (8,4) 44000
8,0 1 3832 8.389910477 5839 Q W 145978336 + 24 [kworker/u9:2]
8,0 1 3833 8.389914248 5839 I W 145962968 + 24 (28146) [kworker/u9:2]
8,0 1 0 8.389919137 0 m N cfq293A / insert_request
8,0 1 0 8.389924305 0 m N cfq293A / add_to_rr
8,0 1 3834 8.389933175 5839 UT N [kworker/u9:2] 1
...
8,0 0 0 9.455290997 0 m N cfq workload slice:40000000
8,0 0 0 9.455294769 0 m N cfq293A / set_active wl_class:0 wl_type:0
8,0 0 0 9.455303499 0 m N cfq293A / fifo=ffff880003166090
8,0 0 0 9.455306851 0 m N cfq293A / dispatch_insert
8,0 0 0 9.455311251 0 m N cfq293A / dispatched a request
8,0 0 0 9.455314324 0 m N cfq293A / activate rq, drv=1
8,0 0 2043 9.455316210 6204 D W 145962968 + 24 (1065401962) [pgioperf]
8,0 0 0 9.455392407 0 m N cfq293A / Not idling. st->count:1
8,0 0 0 9.455395969 0 m N cfq293A / slice expired t=0
8,0 0 0 9.455404210 0 m N / served: vt=5888958194597888 min_vt=5888941810597888
8,0 0 0 9.455410077 0 m N cfq293A / sl_used=4000000 disp=1 charge=4000000 iops=0 sect=24
8,0 0 0 9.455416851 0 m N cfq293A / del_from_rr
...
8,0 0 2045 9.455648515 0 C W 145962968 + 24 (332305) [0]
8,0 0 0 9.455668350 0 m N cfq293A / complete rqnoidle 0
...
8,0 1 4371 9.455710115 5839 G W 145978336 + 24 [kworker/u9:2]
8,0 1 4372 9.455712350 5839 P N [kworker/u9:2]
8,0 1 4373 9.455730159 5839 A W 145986616 + 24 <- (8,4) 52280
8,0 1 4374 9.455732674 5839 Q W 145986616 + 24 [kworker/u9:2]
8,0 1 4375 9.455737563 5839 I W 145978336 + 24 (27448) [kworker/u9:2]
8,0 1 0 9.455742871 0 m N cfq293A / insert_request
8,0 1 0 9.455747550 0 m N cfq293A / add_to_rr
8,0 1 4376 9.455756629 5839 UT N [kworker/u9:2] 1
So we can see a Q event for a write request, then IO is blocked by
writeback throttling and G and I events for the request happen only once
other writeback IO is completed. Thus CFQ always sees only one write
request. When it sees it, it queues the async queue behind all the read
queues and the async queue gets scheduled after about one second. When
it is scheduled, that one request gets dispatched and async queue is
expired as it has no more requests to submit. Overall we submit about
one write request per second.
Although this scheduling is beneficial for read latency, writes are
heavily starved and this causes large delays all over the system (due to
processes blocking on page lock, transaction starts, etc.). When
writeback throttling is disabled, write throughput is about one fifth of
a read throughput which roughly matches readers/writers ratio and
overall the system stalls are much shorter.
Mixing writeback throttling logic with CFQ throttling logic is always a
recipe for surprises as CFQ assumes it sees the big part of the picture
which is not necessarily true when writeback throttling is blocking
requests. So disable writeback throttling logic by default when CFQ is
used as an IO scheduler.
Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Jens Axboe <axboe@fb.com>
In 4.10 I introduced a patch that associates the ioc priority with
each request in the block layer. This work was done in the single queue
block layer code. This patch unifies ioc priority to request mapping across
the single/multi queue block layers.
I have tested this patch with the null block device driver with the following
parameters.
null_blk queue_mode=2 irqmode=0 use_per_node_hctx=1 nr_devices=1
I have not seen a performance regression with this patch and I would appreciate
any feedback or additional testing.
I have also verified that io priorities are passed to the device when using
the SQ and MQ path to a SATA HDD that supports io priorities.
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Adam Manzanares <adam.manzanares@wdc.com>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Commit a4d907b6a3 unified the single and multi queue request handlers,
but in the process, it also screwed up the locking balance and calls
blk_mq_try_issue_directly() with the ctx preempt lock held. This is a
problem for drivers that have set BLK_MQ_F_BLOCKING, since now they
can't reliably sleep.
While in there, protect against similar issues in the future, by adding
a might_sleep() trigger in the BLOCKING path for direct issue or queue
run.
Reported-by: Josef Bacik <josef@toxicpanda.com>
Tested-by: Josef Bacik <josef@toxicpanda.com>
Fixes: a4d907b6a3 ("blk-mq: streamline blk_mq_make_request")
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
trivial fix to spelling mistake in pr_err error message
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In blk_mq_alloc_request_hctx, blk_mq_sched_get_request doesn't
get sw context so we don't need to put the context with
blk_mq_put_ctx. Unless, we will see preempt counter underflow.
Cc: Omar Sandoval <osandov@fb.com>
Signed-off-by: Minchan Kim <minchan@kernel.org>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
In blk_mq_alloc_request_hctx, blk_mq_sched_get_request doesn't
get sw context so we don't need to put the context with
blk_mq_put_ctx. Unless, we will see preempt counter underflow.
Cc: Omar Sandoval <osandov@fb.com>
Signed-off-by: Minchan Kim <minchan@kernel.org>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently we return true in blk_mq_dispatch_rq_list() if we queued IO
successfully, but we really want to return whether or not the we made
progress. Progress includes if we got an error return. If we don't,
this can lead to a hang in blk_mq_sched_dispatch_requests() when a
driver is draining IO by returning BLK_MQ_QUEUE_ERROR instead of
manually ending the IO in error and return BLK_MQ_QUEUE_OK.
Tested-by: Josef Bacik <josef@toxicpanda.com>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When try to issue a request directly and we fail we will requeue the
request, but call blk_mq_end_request() as well. This leads to the
completed request being on a queuelist and getting ended twice, which
causes list corruption in schedulers and other shenanigans.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Reviewed-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
blkg_conf_prep() currently calls blkg_lookup_create() while holding
request queue spinlock. This means allocating memory for struct
blkcg_gq has to be made non-blocking. This causes occasional -ENOMEM
failures in call paths like below:
pcpu_alloc+0x68f/0x710
__alloc_percpu_gfp+0xd/0x10
__percpu_counter_init+0x55/0xc0
cfq_pd_alloc+0x3b2/0x4e0
blkg_alloc+0x187/0x230
blkg_create+0x489/0x670
blkg_lookup_create+0x9a/0x230
blkg_conf_prep+0x1fb/0x240
__cfqg_set_weight_device.isra.105+0x5c/0x180
cfq_set_weight_on_dfl+0x69/0xc0
cgroup_file_write+0x39/0x1c0
kernfs_fop_write+0x13f/0x1d0
__vfs_write+0x23/0x120
vfs_write+0xc2/0x1f0
SyS_write+0x44/0xb0
entry_SYSCALL_64_fastpath+0x18/0xad
In the code path above, percpu allocator cannot call vmalloc() due to
queue spinlock.
A failure in this call path gives grief to tools which are trying to
configure io weights. We see occasional failures happen shortly after
reboots even when system is not under any memory pressure. Machines
with a lot of cpus are more vulnerable to this condition.
Do struct blkcg_gq allocations outside the queue spinlock to allow
blocking during memory allocations.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Tahsin Erdogan <tahsin@google.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
I inadvertently applied the v5 version of this patch, whereas
the agreed upon version was v5. Revert this one so we can apply
the right one.
This reverts commit 7fc6b87a9f.
CONFIG_DEBUG_TEST_DRIVER_REMOVE found a possible leak of q->rq_wb when a
request queue is reregistered. This has been a problem since wbt was
introduced, but the WARN_ON(!list_empty(&stats->callbacks)) in the
blk-stat rework exposed it. Fix it by cleaning up wbt when we unregister
the queue.
Fixes: 87760e5eef ("block: hook up writeback throttling")
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blk_alloc_queue_node() already allocates q->stats, so
blk_mq_init_allocated_queue() is overwriting it with a new allocation.
Fixes: a83b576c9c ("block: fix stacked driver stats init and free")
Reviewed-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Now that the remaining drivers have been converted to one request queue
per gendisk, let's warn if a request queue gets registered more than
once. This will catch future drivers which might do it inadvertently or
any old drivers that I may have missed.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Before commit 780db2071a(blk-mq: decouble blk-mq freezing
from generic bypassing), the dying flag is checked before
entering queue, and Tejun converts the checking into .mq_freeze_depth,
and assumes the counter is increased just after dying flag
is set. Unfortunately we doesn't do that in blk_set_queue_dying().
This patch calls blk_freeze_queue_start() in blk_set_queue_dying(),
so that we can block new I/O coming once the queue is set as dying.
Given blk_set_queue_dying() is always called in remove path
of block device, and queue will be cleaned up later, we don't
need to worry about undoing the counter.
Cc: Tejun Heo <tj@kernel.org>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
As the .q_usage_counter is used by both legacy and
mq path, we need to block new I/O if queue becomes
dead in blk_queue_enter().
So rename it and we can use this function in both
paths.
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Without the barrier, reading DEAD flag of .q_usage_counter
and reading .mq_freeze_depth may be reordered, then the
following wait_event_interruptible() may never return.
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch adds comment on two races related with
timeout handler:
- requeue from queue busy vs. timeout
- rq free & reallocation vs. timeout
Both the races themselves and current solution aren't
explicit enough, so add comments on them.
Cc: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
blkg_conf_prep() currently calls blkg_lookup_create() while holding
request queue spinlock. This means allocating memory for struct
blkcg_gq has to be made non-blocking. This causes occasional -ENOMEM
failures in call paths like below:
pcpu_alloc+0x68f/0x710
__alloc_percpu_gfp+0xd/0x10
__percpu_counter_init+0x55/0xc0
cfq_pd_alloc+0x3b2/0x4e0
blkg_alloc+0x187/0x230
blkg_create+0x489/0x670
blkg_lookup_create+0x9a/0x230
blkg_conf_prep+0x1fb/0x240
__cfqg_set_weight_device.isra.105+0x5c/0x180
cfq_set_weight_on_dfl+0x69/0xc0
cgroup_file_write+0x39/0x1c0
kernfs_fop_write+0x13f/0x1d0
__vfs_write+0x23/0x120
vfs_write+0xc2/0x1f0
SyS_write+0x44/0xb0
entry_SYSCALL_64_fastpath+0x18/0xad
In the code path above, percpu allocator cannot call vmalloc() due to
queue spinlock.
A failure in this call path gives grief to tools which are trying to
configure io weights. We see occasional failures happen shortly after
reboots even when system is not under any memory pressure. Machines
with a lot of cpus are more vulnerable to this condition.
Update blkg_create() function to temporarily drop the rcu and queue
locks when it is allowed by gfp mask.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Tahsin Erdogan <tahsin@google.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
One hard problem adding .low limit is to detect idle cgroup. If one
cgroup doesn't dispatch enough IO against its low limit, we must have a
mechanism to determine if other cgroups dispatch more IO. We added the
think time detection mechanism before, but it doesn't work for all
workloads. Here we add a latency based approach.
We already have mechanism to calculate latency threshold for each IO
size. For every IO dispatched from a cgorup, we compare its latency
against its threshold and record the info. If most IO latency is below
threshold (in the code I use 75%), the cgroup could be treated idle and
other cgroups can dispatch more IO.
Currently this latency target check is only for SSD as we can't
calcualte the latency target for hard disk. And this is only for cgroup
leaf node so far.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
User configures latency target, but the latency threshold for each
request size isn't fixed. For a SSD, the IO latency highly depends on
request size. To calculate latency threshold, we sample some data, eg,
average latency for request size 4k, 8k, 16k, 32k .. 1M. The latency
threshold of each request size will be the sample latency (I'll call it
base latency) plus latency target. For example, the base latency for
request size 4k is 80us and user configures latency target 60us. The 4k
latency threshold will be 80 + 60 = 140us.
To sample data, we calculate the order base 2 of rounded up IO sectors.
If the IO size is bigger than 1M, it will be accounted as 1M. Since the
calculation does round up, the base latency will be slightly smaller
than actual value. Also if there isn't any IO dispatched for a specific
IO size, we will use the base latency of smaller IO size for this IO
size.
But we shouldn't sample data at any time. The base latency is supposed
to be latency where disk isn't congested, because we use latency
threshold to schedule IOs between cgroups. If disk is congested, the
latency is higher, using it for scheduling is meaningless. Hence we only
do the sampling when block throttling is in the LOW limit, with
assumption disk isn't congested in such state. If the assumption isn't
true, eg, low limit is too high, calculated latency threshold will be
higher.
Hard disk is completely different. Latency depends on spindle seek
instead of request size. Currently this feature is SSD only, we probably
can use a fixed threshold like 4ms for hard disk though.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently there is no way to know the request size when the request is
finished. Next patch will need this info. We could add extra field to
record the size, but blk_issue_stat has enough space to record it, so
this patch just overloads blk_issue_stat. With this, we will have 49bits
to track time, which still is very long time.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Here we introduce per-cgroup latency target. The target determines how a
cgroup can afford latency increasement. We will use the target latency
to calculate a threshold and use it to schedule IO for cgroups. If a
cgroup's bandwidth is below its low limit but its average latency is
below the threshold, other cgroups can safely dispatch more IO even
their bandwidth is higher than their low limits. On the other hand, if
the first cgroup's latency is higher than the threshold, other cgroups
are throttled to their low limits. So the target latency determines how
we efficiently utilize free disk resource without sacifice of worload's
IO latency.
For example, assume 4k IO average latency is 50us when disk isn't
congested. A cgroup sets the target latency to 30us. Then the cgroup can
accept 50+30=80us IO latency. If the cgroupt's average IO latency is
90us and its bandwidth is below low limit, other cgroups are throttled
to their low limit. If the cgroup's average IO latency is 60us, other
cgroups are allowed to dispatch more IO. When other cgroups dispatch
more IO, the first cgroup's IO latency will increase. If it increases to
81us, we then throttle other cgroups.
User will configure the interface in this way:
echo "8:16 rbps=2097152 wbps=max latency=100 idle=200" > io.low
latency is in microsecond unit
By default, latency target is 0, which means to guarantee IO latency.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Last patch introduces a way to detect idle cgroup. We use it to make
upgrade/downgrade decision. And the new algorithm can detect completely
idle cgroup too, so we can delete the corresponding code.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add interface to configure the threshold. The io.low interface will
like:
echo "8:16 rbps=2097152 wbps=max idle=2000" > io.low
idle is in microsecond unit.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A cgroup gets assigned a low limit, but the cgroup could never dispatch
enough IO to cross the low limit. In such case, the queue state machine
will remain in LIMIT_LOW state and all other cgroups will be throttled
according to low limit. This is unfair for other cgroups. We should
treat the cgroup idle and upgrade the state machine to lower state.
We also have a downgrade logic. If the state machine upgrades because of
cgroup idle (real idle), the state machine will downgrade soon as the
cgroup is below its low limit. This isn't what we want. A more
complicated case is cgroup isn't idle when queue is in LIMIT_LOW. But
when queue gets upgraded to lower state, other cgroups could dispatch
more IO and this cgroup can't dispatch enough IO, so the cgroup is below
its low limit and looks like idle (fake idle). In this case, the queue
should downgrade soon. The key to determine if we should do downgrade is
to detect if cgroup is truely idle.
Unfortunately it's very hard to determine if a cgroup is real idle. This
patch uses the 'think time check' idea from CFQ for the purpose. Please
note, the idea doesn't work for all workloads. For example, a workload
with io depth 8 has disk utilization 100%, hence think time is 0, eg,
not idle. But the workload can run higher bandwidth with io depth 16.
Compared to io depth 16, the io depth 8 workload is idle. We use the
idea to roughly determine if a cgroup is idle.
We treat a cgroup idle if its think time is above a threshold (by
default 1ms for SSD and 100ms for HD). The idea is think time above the
threshold will start to harm performance. HD is much slower so a longer
think time is ok.
The patch (and the latter patches) uses 'unsigned long' to track time.
We convert 'ns' to 'us' with 'ns >> 10'. This is fast but loses
precision, should not a big deal.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When cgroups all reach low limit, cgroups can dispatch more IO. This
could make some cgroups dispatch more IO but others not, and even some
cgroups could dispatch less IO than their low limit. For example, cg1
low limit 10MB/s, cg2 limit 80MB/s, assume disk maximum bandwidth is
120M/s for the workload. Their bps could something like this:
cg1/cg2 bps: T1: 10/80 -> T2: 60/60 -> T3: 10/80
At T1, all cgroups reach low limit, so they can dispatch more IO later.
Then cg1 dispatch more IO and cg2 has no room to dispatch enough IO. At
T2, cg2 only dispatches 60M/s. Since We detect cg2 dispatches less IO
than its low limit 80M/s, we downgrade the queue from LIMIT_MAX to
LIMIT_LOW, then all cgroups are throttled to their low limit (T3). cg2
will have bandwidth below its low limit at most time.
The big problem here is we don't know the maximum bandwidth of the
workload, so we can't make smart decision to avoid the situation. This
patch makes cgroup bandwidth change smooth. After disk upgrades from
LIMIT_LOW to LIMIT_MAX, we don't allow cgroups use all bandwidth upto
their max limit immediately. Their bandwidth limit will be increased
gradually to avoid above situation. So above example will became
something like:
cg1/cg2 bps: 10/80 -> 15/105 -> 20/100 -> 25/95 -> 30/90 -> 35/85 -> 40/80
-> 45/75 -> 22/98
In this way cgroups bandwidth will be above their limit in majority
time, this still doesn't fully utilize disk bandwidth, but that's
something we pay for sharing.
Scale up is linear. The limit scales up 1/2 .low limit every
throtl_slice after upgrade. The scale up will stop if the adjusted limit
hits .max limit. Scale down is exponential. We cut the scale value half
if a cgroup doesn't hit its .low limit. If the scale becomes 0, we then
fully downgrade the queue to LIMIT_LOW state.
Note this doesn't completely avoid cgroup running under its low limit.
The best way to guarantee cgroup doesn't run under its limit is to set
max limit. For example, if we set cg1 max limit to 40, cg2 will never
run under its low limit.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup could be assigned a limit, but doesn't dispatch enough IO, eg the
cgroup is idle. When this happens, the cgroup doesn't hit its limit, so
we can't move the state machine to higher level and all cgroups will be
throttled to their lower limit, so we waste bandwidth. Detecting idle
cgroup is hard. This patch handles a simple case, a cgroup doesn't
dispatch any IO. We ignore such cgroup's limit, so other cgroups can use
the bandwidth.
Please note this will be replaced with a more sophisticated algorithm
later, but this demonstrates the idea how we handle idle cgroups, so I
leave it here.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The throtl_slice is 100ms by default. This is a long time for SSD, a lot
of IO can run. To make cgroups have smoother throughput, we choose a
small value (20ms) for SSD.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
throtl_slice is important for blk-throttling. It's called slice
internally but it really is a time window blk-throttling samples data.
blk-throttling will make decision based on the samplings. An example is
bandwidth measurement. A cgroup's bandwidth is measured in the time
interval of throtl_slice.
A small throtl_slice meanse cgroups have smoother throughput but burn
more CPUs. It has 100ms default value, which is not appropriate for all
disks. A fast SSD can dispatch a lot of IOs in 100ms. This patch makes
it tunable.
Since throtl_slice isn't a time slice, the sysfs name
'throttle_sample_time' reflects its character better.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup could be throttled to a limit but when all cgroups cross high
limit, queue enters a higher state and so the group should be throttled
to a higher limit. It's possible the cgroup is sleeping because of
throttle and other cgroups don't dispatch IO any more. In this case,
nobody can trigger current downgrade/upgrade logic. To fix this issue,
we could either set up a timer to wakeup the cgroup if other cgroups are
idle or make sure this cgroup doesn't sleep too long. Setting up a timer
means we must change the timer very frequently. This patch chooses the
latter. Making cgroup sleep time not too big wouldn't change cgroup
bps/iops, but could make it wakeup more frequently, which isn't a big
issue because throtl_slice * 8 is already quite big.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When queue state machine is in LIMIT_MAX state, but a cgroup is below
its low limit for some time, the queue should be downgraded to lower
state as one cgroup's low limit isn't met.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When queue is in LIMIT_LOW state and all cgroups with low limit cross
the bps/iops limitation, we will upgrade queue's state to
LIMIT_MAX. To determine if a cgroup exceeds its limitation, we check if
the cgroup has pending request. Since cgroup is throttled according to
the limit, pending request means the cgroup reaches the limit.
If a cgroup has limit set for both read and write, we consider the
combination of them for upgrade. The reason is read IO and write IO can
interfere with each other. If we do the upgrade based in one direction
IO, the other direction IO could be severly harmed.
For a cgroup hierarchy, there are two cases. Children has lower low
limit than parent. Parent's low limit is meaningless. If children's
bps/iops cross low limit, we can upgrade queue state. The other case is
children has higher low limit than parent. Children's low limit is
meaningless. As long as parent's bps/iops (which is a sum of childrens
bps/iops) cross low limit, we can upgrade queue state.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
each queue will have a state machine. Initially queue is in LIMIT_LOW
state, which means all cgroups will be throttled according to their low
limit. After all cgroups with low limit cross the limit, the queue state
gets upgraded to LIMIT_MAX state.
For max limit, cgroup will use the limit configured by user.
For low limit, cgroup will use the minimal value between low limit and
max limit configured by user. If the minimal value is 0, which means the
cgroup doesn't configure low limit, we will use max limit to throttle
the cgroup and the cgroup is ready to upgrade to LIMIT_MAX
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add low limit for cgroup and corresponding cgroup interface. To be
consistent with memcg, we allow users configure .low limit higher than
.max limit. But the internal logic always assumes .low limit is lower
than .max limit. So we add extra bps/iops_conf fields in throtl_grp for
userspace configuration. Old bps/iops fields in throtl_grp will be the
actual limit we use for throttling.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
As discussed in LSF, add configure option for the interface and mark it
as experimental, so people can try/test.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We are going to support low/max limit, each cgroup will have 2 limits
after that. This patch prepares for the multiple limits change.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
commit c18a1e0(block: introduce bio_clone_bioset_partial()) introduced
bio_clone_bioset_partial() for raid1 write behind IO. Now the write behind is
rewritten by Ming. We don't need the API any more, so revert the commit.
Cc: Christoph Hellwig <hch@lst.de>
Reviewed-by: Jens Axboe <axboe@fb.com>
Reviewed-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: Shaohua Li <shli@fb.com>
blk_integrity_profile's are never modified, so mark them 'const' so that
they are placed in .rodata and benefit from memory protection.
Signed-off-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently we return true in blk_mq_dispatch_rq_list() if we queued IO
successfully, but we really want to return whether or not the we made
progress. Progress includes if we got an error return. If we don't,
this can lead to a hang in blk_mq_sched_dispatch_requests() when a
driver is draining IO by returning BLK_MQ_QUEUE_ERROR instead of
manually ending the IO in error and return BLK_MQ_QUEUE_OK.
Tested-by: Josef Bacik <josef@toxicpanda.com>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blkdev_issue_flush() is now always synchronous, and it no longer has a
flags argument. So remove the part of the comment about the WAIT flag.
Signed-off-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Turns out we can use bio_copy_data in raid1's write behind,
and we can make alloc_behind_pages() more clean/efficient,
but we need to partial version of bio_copy_data().
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Reviewed-by: Jens Axboe <axboe@fb.com>
Signed-off-by: Shaohua Li <shli@fb.com>
There isn't a bug here, but Smatch is not smart enough to know that
"nr_iovecs" can't be negative so it complains about underflows.
Really, it's slightly cleaner to make this parameter unsigned.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Turn the different ways of merging or issuing I/O into a series of if/else
statements instead of the current maze of gotos. Note that this means we
pin the CPU a little longer for some cases as the CTX put is moved to
common code at the end of the function.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Now that we have a nice direct issue heper this helps simplifying
the code a bit, and also gets rid of the old_rq variable.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
Rename blk_mq_try_issue_directly to __blk_mq_try_issue_directly and add a
new wrapper that takes care of RCU / SRCU locking to avoid having
boileplate code in the caller which would get duplicated with new callers.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
They are mostly the same code anyway - this just one small conditional
for the plug case that is different for both variants.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
This flag was never used since it was introduced.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
When device open races with device shutdown, we can get the following
oops in scsi_disk_get():
[11863.044351] general protection fault: 0000 [#1] SMP
[11863.045561] Modules linked in: scsi_debug xfs libcrc32c netconsole btrfs raid6_pq zlib_deflate lzo_compress xor [last unloaded: loop]
[11863.047853] CPU: 3 PID: 13042 Comm: hald-probe-stor Tainted: G W 4.10.0-rc2-xen+ #35
[11863.048030] Hardware name: Bochs Bochs, BIOS Bochs 01/01/2011
[11863.048030] task: ffff88007f438200 task.stack: ffffc90000fd0000
[11863.048030] RIP: 0010:scsi_disk_get+0x43/0x70
[11863.048030] RSP: 0018:ffffc90000fd3a08 EFLAGS: 00010202
[11863.048030] RAX: 6b6b6b6b6b6b6b6b RBX: ffff88007f56d000 RCX: 0000000000000000
[11863.048030] RDX: 0000000000000001 RSI: 0000000000000004 RDI: ffffffff81a8d880
[11863.048030] RBP: ffffc90000fd3a18 R08: 0000000000000000 R09: 0000000000000001
[11863.059217] R10: 0000000000000000 R11: 0000000000000000 R12: 00000000fffffffa
[11863.059217] R13: ffff880078872800 R14: ffff880070915540 R15: 000000000000001d
[11863.059217] FS: 00007f2611f71800(0000) GS:ffff88007f0c0000(0000) knlGS:0000000000000000
[11863.059217] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
[11863.059217] CR2: 000000000060e048 CR3: 00000000778d4000 CR4: 00000000000006e0
[11863.059217] Call Trace:
[11863.059217] ? disk_get_part+0x22/0x1f0
[11863.059217] sd_open+0x39/0x130
[11863.059217] __blkdev_get+0x69/0x430
[11863.059217] ? bd_acquire+0x7f/0xc0
[11863.059217] ? bd_acquire+0x96/0xc0
[11863.059217] ? blkdev_get+0x350/0x350
[11863.059217] blkdev_get+0x126/0x350
[11863.059217] ? _raw_spin_unlock+0x2b/0x40
[11863.059217] ? bd_acquire+0x7f/0xc0
[11863.059217] ? blkdev_get+0x350/0x350
[11863.059217] blkdev_open+0x65/0x80
...
As you can see RAX value is already poisoned showing that gendisk we got
is already freed. The problem is that get_gendisk() looks up device
number in ext_devt_idr and then does get_disk() which does kobject_get()
on the disks kobject. However the disk gets removed from ext_devt_idr
only in disk_release() (through blk_free_devt()) at which moment it has
already 0 refcount and is already on its way to be freed. Indeed we've
got a warning from kobject_get() about 0 refcount shortly before the
oops.
We fix the problem by using kobject_get_unless_zero() in get_disk() so
that get_disk() cannot get reference on a disk that is already being
freed.
Tested-by: Lekshmi Pillai <lekshmicpillai@in.ibm.com>
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Jens Axboe <axboe@fb.com>
If a driver allocates a queue for stacked usage, then it does
not currently get stats allocated. This causes the later init
of, eg, writeback throttling to blow up. Move the init to the
queue allocation instead.
Additionally, allow a NULL callback unregistration. This avoids
having the caller check for that, fixing another oops on
removal of a block device that doesn't have poll stats allocated.
Fixes: 34dbad5d26 ("blk-stat: convert to callback-based statistics reporting")
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently, statistics are gathered in ~0.13s windows, and users grab the
statistics whenever they need them. This is not ideal for both in-tree
users:
1. Writeback throttling wants its own dynamically sized window of
statistics. Since the blk-stats statistics are reset after every
window and the wbt windows don't line up with the blk-stats windows,
wbt doesn't see every I/O.
2. Polling currently grabs the statistics on every I/O. Again, depending
on how the window lines up, we may miss some I/Os. It's also
unnecessary overhead to get the statistics on every I/O; the hybrid
polling heuristic would be just as happy with the statistics from the
previous full window.
This reworks the blk-stats infrastructure to be callback-based: users
register a callback that they want called at a given time with all of
the statistics from the window during which the callback was active.
Users can dynamically bucketize the statistics. wbt and polling both
currently use read vs. write, but polling can be extended to further
subdivide based on request size.
The callbacks are kept on an RCU list, and each callback has percpu
stats buffers. There will only be a few users, so the overhead on the
I/O completion side is low. The stats flushing is also simplified
considerably: since the timer function is responsible for clearing the
statistics, we don't have to worry about stale statistics.
wbt is a trivial conversion. After the conversion, the windowing problem
mentioned above is fixed.
For polling, we register an extra callback that caches the previous
window's statistics in the struct request_queue for the hybrid polling
heuristic to use.
Since we no longer have a single stats buffer for the request queue,
this also removes the sysfs and debugfs stats entries. To replace those,
we add a debugfs entry for the poll statistics.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This is an implementation detail that no-one outside of blk-stat.c uses.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The stats buckets will become generic soon, so make the existing users
use the common READ and WRITE definitions instead of one internal to
blk-stat.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We always call wbt_exit() from blk_release_queue(), so these are
unnecessary.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We need to flush the batch _before_ we check the number of samples,
otherwise we'll miss all of the batched samples.
Fixes: cf43e6b ("block: add scalable completion tracking of requests")
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We need to flush the batch _before_ we check the number of samples,
otherwise we'll miss all of the batched samples.
Fixes: cf43e6b ("block: add scalable completion tracking of requests")
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If we have scheduling enabled, we jump directly to insert-and-run.
That's fine, but we run the queue async and we don't pass in information
on whether we can block from this context or not. Fixup both these
cases.
Reviewed-by: Bart Van Assche <bart.vanassche@sandisk.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In case cpu was unplugged, we need to make sure not to assume
that the tags for that cpu are still allocated. so check
for null tags when reinitializing a tagset.
Reported-by: Yi Zhang <yizhan@redhat.com>
Signed-off-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
Commit 79bd99596b ("blk: improve order of bio handling in generic_make_request()")
changed current->bio_list so that it did not contain *all* of the
queued bios, but only those submitted by the currently running
make_request_fn.
There are two places which walk the list and requeue selected bios,
and others that check if the list is empty. These are no longer
correct.
So redefine current->bio_list to point to an array of two lists, which
contain all queued bios, and adjust various code to test or walk both
lists.
Signed-off-by: NeilBrown <neilb@suse.com>
Fixes: 79bd99596b ("blk: improve order of bio handling in generic_make_request()")
Signed-off-by: Jens Axboe <axboe@fb.com>
To avoid recursion on the kernel stack when stacked block devices
are in use, generic_make_request() will, when called recursively,
queue new requests for later handling. They will be handled when the
make_request_fn for the current bio completes.
If any bios are submitted by a make_request_fn, these will ultimately
be handled seqeuntially. If the handling of one of those generates
further requests, they will be added to the end of the queue.
This strict first-in-first-out behaviour can lead to deadlocks in
various ways, normally because a request might need to wait for a
previous request to the same device to complete. This can happen when
they share a mempool, and can happen due to interdependencies
particular to the device. Both md and dm have examples where this happens.
These deadlocks can be erradicated by more selective ordering of bios.
Specifically by handling them in depth-first order. That is: when the
handling of one bio generates one or more further bios, they are
handled immediately after the parent, before any siblings of the
parent. That way, when generic_make_request() calls make_request_fn
for some particular device, we can be certain that all previously
submited requests for that device have been completely handled and are
not waiting for anything in the queue of requests maintained in
generic_make_request().
An easy way to achieve this would be to use a last-in-first-out stack
instead of a queue. However this will change the order of consecutive
bios submitted by a make_request_fn, which could have unexpected consequences.
Instead we take a slightly more complex approach.
A fresh queue is created for each call to a make_request_fn. After it completes,
any bios for a different device are placed on the front of the main queue, followed
by any bios for the same device, followed by all bios that were already on
the queue before the make_request_fn was called.
This provides the depth-first approach without reordering bios on the same level.
This, by itself, it not enough to remove all deadlocks. It just makes
it possible for drivers to take the extra step required themselves.
To avoid deadlocks, drivers must never risk waiting for a request
after submitting one to generic_make_request. This includes never
allocing from a mempool twice in the one call to a make_request_fn.
A common pattern in drivers is to call bio_split() in a loop, handling
the first part and then looping around to possibly split the next part.
Instead, a driver that finds it needs to split a bio should queue
(with generic_make_request) the second part, handle the first part,
and then return. The new code in generic_make_request will ensure the
requests to underlying bios are processed first, then the second bio
that was split off. If it splits again, the same process happens. In
each case one bio will be completely handled before the next one is attempted.
With this is place, it should be possible to disable the
punt_bios_to_recover() recovery thread for many block devices, and
eventually it may be possible to remove it completely.
Ref: http://www.spinics.net/lists/raid/msg54680.html
Tested-by: Jinpu Wang <jinpu.wang@profitbricks.com>
Inspired-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This reverts commit 0dba1314d4. It causes
leaking of device numbers for SCSI when SCSI registers multiple gendisks
for one request_queue in succession. It can be easily reproduced using
Omar's script [1] on kernel with CONFIG_DEBUG_TEST_DRIVER_REMOVE.
Furthermore the protection provided by this commit is not needed anymore
as the problem it was fixing got also fixed by commit 165a5e22fa
"block: Move bdi_unregister() to del_gendisk()".
[1]: http://marc.info/?l=linux-block&m=148554717109098&w=2
Signed-off-by: Jan Kara <jack@suse.cz>
Acked-by: Dan Williams <dan.j.williams@intel.com>
Tested-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Commit 165a5e22fa "block: Move bdi_unregister() to del_gendisk()"
added disk->queue dereference to del_gendisk(). Although del_gendisk()
is not supposed to be called without disk->queue valid and
blk_unregister_queue() warns in that case, this change will make it oops
instead. Return to the old more robust behavior of just warning when
del_gendisk() gets called for gendisk with disk->queue being NULL.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Jan Kara <jack@suse.cz>
Tested-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Fixes check that the opal user is within the range, and cleans up unused
method variables.
Signed-off-by: Jon Derrick <jonathan.derrick@intel.com>
Reviewed-by: Scott Bauer <scott.bauer@intel.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
It is obviously that hctx->cpumask is per hctx, and both
share same lifetime, so this patch moves freeing of hctx->cpumask
into release handler of hctx's kobject.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Tested-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
This patch removes kobject_put() over hctx in __blk_mq_unregister_dev(),
and trys to keep lifetime consistent between hctx and hctx's kobject.
Now blk_mq_sysfs_register() and blk_mq_sysfs_unregister() become
totally symmetrical, and kobject's refcounter drops to zero just
when the hctx is freed.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Tested-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently from kobject view, both q->mq_kobj and ctx->kobj can
be released during one cycle of blk_mq_register_dev() and
blk_mq_unregister_dev(). Actually, sw queue's lifetime is
same with its request queue's, which is covered by request_queue->kobj.
So we don't need to call kobject_put() for the two kinds of
kobject in __blk_mq_unregister_dev(), instead we do that
in release handler of request queue.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Tested-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
Pull block layer fixes from Jens Axboe:
"A collection of fixes for this merge window, either fixes for existing
issues, or parts that were waiting for acks to come in. This pull
request contains:
- Allocation of nvme queues on the right node from Shaohua.
This was ready long before the merge window, but waiting on an ack
from Bjorn on the PCI bit. Now that we have that, the three patches
can go in.
- Two fixes for blk-mq-sched with nvmeof, which uses hctx specific
request allocations. This caused an oops. One part from Sagi, one
part from Omar.
- A loop partition scan deadlock fix from Omar, fixing a regression
in this merge window.
- A three-patch series from Keith, closing up a hole on clearing out
requests on shutdown/resume.
- A stable fix for nbd from Josef, fixing a leak of sockets.
- Two fixes for a regression in this window from Jan, fixing a
problem with one of his earlier patches dealing with queue vs bdi
life times.
- A fix for a regression with virtio-blk, causing an IO stall if
scheduling is used. From me.
- A fix for an io context lock ordering problem. From me"
* 'for-linus' of git://git.kernel.dk/linux-block:
block: Move bdi_unregister() to del_gendisk()
blk-mq: ensure that bd->last is always set correctly
block: don't call ioc_exit_icq() with the queue lock held for blk-mq
block: Initialize bd_bdi on inode initialization
loop: fix LO_FLAGS_PARTSCAN hang
nvme: Complete all stuck requests
blk-mq: Provide freeze queue timeout
blk-mq: Export blk_mq_freeze_queue_wait
nbd: stop leaking sockets
blk-mq: move update of tags->rqs to __blk_mq_alloc_request()
blk-mq: kill blk_mq_set_alloc_data()
blk-mq: make blk_mq_alloc_request_hctx() allocate a scheduler request
blk-mq-sched: Allocate sched reserved tags as specified in the original queue tagset
nvme: allocate nvme_queue in correct node
PCI: add an API to get node from vector
blk-mq: allocate blk_mq_tags and requests in correct node
Pull sched.h split-up from Ingo Molnar:
"The point of these changes is to significantly reduce the
<linux/sched.h> header footprint, to speed up the kernel build and to
have a cleaner header structure.
After these changes the new <linux/sched.h>'s typical preprocessed
size goes down from a previous ~0.68 MB (~22K lines) to ~0.45 MB (~15K
lines), which is around 40% faster to build on typical configs.
Not much changed from the last version (-v2) posted three weeks ago: I
eliminated quirks, backmerged fixes plus I rebased it to an upstream
SHA1 from yesterday that includes most changes queued up in -next plus
all sched.h changes that were pending from Andrew.
I've re-tested the series both on x86 and on cross-arch defconfigs,
and did a bisectability test at a number of random points.
I tried to test as many build configurations as possible, but some
build breakage is probably still left - but it should be mostly
limited to architectures that have no cross-compiler binaries
available on kernel.org, and non-default configurations"
* 'WIP.sched-core-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (146 commits)
sched/headers: Clean up <linux/sched.h>
sched/headers: Remove #ifdefs from <linux/sched.h>
sched/headers: Remove the <linux/topology.h> include from <linux/sched.h>
sched/headers, hrtimer: Remove the <linux/wait.h> include from <linux/hrtimer.h>
sched/headers, x86/apic: Remove the <linux/pm.h> header inclusion from <asm/apic.h>
sched/headers, timers: Remove the <linux/sysctl.h> include from <linux/timer.h>
sched/headers: Remove <linux/magic.h> from <linux/sched/task_stack.h>
sched/headers: Remove <linux/sched.h> from <linux/sched/init.h>
sched/core: Remove unused prefetch_stack()
sched/headers: Remove <linux/rculist.h> from <linux/sched.h>
sched/headers: Remove the 'init_pid_ns' prototype from <linux/sched.h>
sched/headers: Remove <linux/signal.h> from <linux/sched.h>
sched/headers: Remove <linux/rwsem.h> from <linux/sched.h>
sched/headers: Remove the runqueue_is_locked() prototype
sched/headers: Remove <linux/sched.h> from <linux/sched/hotplug.h>
sched/headers: Remove <linux/sched.h> from <linux/sched/debug.h>
sched/headers: Remove <linux/sched.h> from <linux/sched/nohz.h>
sched/headers: Remove <linux/sched.h> from <linux/sched/stat.h>
sched/headers: Remove the <linux/gfp.h> include from <linux/sched.h>
sched/headers: Remove <linux/rtmutex.h> from <linux/sched.h>
...
Commit 6cd18e711d "block: destroy bdi before blockdev is
unregistered." moved bdi unregistration (at that time through
bdi_destroy()) from blk_release_queue() to blk_cleanup_queue() because
it needs to happen before blk_unregister_region() call in del_gendisk()
for MD. SCSI though will free up the device number from sd_remove()
called through a maze of callbacks from device_del() in
__scsi_remove_device() before blk_cleanup_queue() and thus similar races
as described in 6cd18e711d can happen for SCSI as well as reported by
Omar [1].
Moving bdi_unregister() to del_gendisk() works for MD and fixes the
problem for SCSI since del_gendisk() gets called from sd_remove() before
freeing the device number.
This also makes device_add_disk() (calling bdi_register_owner()) more
symmetric with del_gendisk().
[1] http://marc.info/?l=linux-block&m=148554717109098&w=2
Tested-by: Lekshmi Pillai <lekshmicpillai@in.ibm.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Tested-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Looks like a quiet cycle for vhost/virtio, just a couple of minor
tweaks. Most notable is automatic interrupt affinity for blk and scsi.
Hopefully other devices are not far behind.
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
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Merge tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost
Pull vhost updates from Michael Tsirkin:
"virtio, vhost: optimizations, fixes
Looks like a quiet cycle for vhost/virtio, just a couple of minor
tweaks. Most notable is automatic interrupt affinity for blk and scsi.
Hopefully other devices are not far behind"
* tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost:
virtio-console: avoid DMA from stack
vhost: introduce O(1) vq metadata cache
virtio_scsi: use virtio IRQ affinity
virtio_blk: use virtio IRQ affinity
blk-mq: provide a default queue mapping for virtio device
virtio: provide a method to get the IRQ affinity mask for a virtqueue
virtio: allow drivers to request IRQ affinity when creating VQs
virtio_pci: simplify MSI-X setup
virtio_pci: don't duplicate the msix_enable flag in struct pci_dev
virtio_pci: use shared interrupts for virtqueues
virtio_pci: remove struct virtio_pci_vq_info
vhost: try avoiding avail index access when getting descriptor
virtio_mmio: expose header to userspace
When drivers are called with a request in blk-mq, blk-mq flags the
state such that the driver knows if this is the last request in
this call chain or not. The driver can then use that information
to defer kicking off IO until bd->last is true. However, with blk-mq
and scheduling, we need to allocate a driver tag for a request before
it can be issued. If we fail to allocate such a tag, we could end up
in the situation where the last request issued did not have
bd->last == true set. This can then cause a driver hang.
This fixes a hang with virtio-blk, which uses bd->last as a hint
on whether to kick the queue or not.
Reported-by: Chris Mason <clm@fb.com>
Tested-by: Chris Mason <clm@fb.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
For legacy scheduling, we always call ioc_exit_icq() with both the
ioc and queue lock held. This poses a problem for blk-mq with
scheduling, since the queue lock isn't what we use in the scheduler.
And since we don't need the queue lock held for ioc exit there,
don't grab it and leave any extra locking up to the blk-mq scheduler.
Reported-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A driver may wish to take corrective action if queued requests do not
complete within a set time.
Signed-off-by: Keith Busch <keith.busch@intel.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Drivers can start a freeze, so this provides a way to wait for frozen.
Signed-off-by: Keith Busch <keith.busch@intel.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jens Axboe <axboe@fb.com>
No functional difference, it just makes a little more sense to update
the tag map where we actually allocate the tag.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Tested-by: Sagi Grimberg <sagi@grimberg.me>
blk_mq_alloc_request_hctx() allocates a driver request directly, unlike
its blk_mq_alloc_request() counterpart. It also crashes because it
doesn't update the tags->rqs map.
Fix it by making it allocate a scheduler request.
Reported-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Tested-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Sagi Grimberg <sagi@grimberg.me>
Modified by me to also check at driver tag allocation time if the
original request was reserved, so we can be sure to allocate a
properly reserved tag at that point in time, too.
Signed-off-by: Jens Axboe <axboe@fb.com>
blk_mq_tags/requests of specific hardware queue are mostly used in
specific cpus, which might not be in the same numa node as disk. For
example, a nvme card is in node 0. half hardware queue will be used by
node 0, the other node 1.
Signed-off-by: Shaohua Li <shli@fb.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
But first update the code that uses these facilities with the
new header.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
We are going to split <linux/sched/task_stack.h> out of <linux/sched.h>, which
will have to be picked up from other headers and a couple of .c files.
Create a trivial placeholder <linux/sched/task_stack.h> file that just
maps to <linux/sched.h> to make this patch obviously correct and
bisectable.
Include the new header in the files that are going to need it.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Fix up affected files that include this signal functionality via sched.h.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Add #include <linux/cred.h> dependencies to all .c files rely on sched.h
doing that for them.
Note that even if the count where we need to add extra headers seems high,
it's still a net win, because <linux/sched.h> is included in over
2,200 files ...
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
We are going to split <linux/sched/user.h> out of <linux/sched.h>, which
will have to be picked up from other headers and a couple of .c files.
Create a trivial placeholder <linux/sched/user.h> file that just
maps to <linux/sched.h> to make this patch obviously correct and
bisectable.
Include the new header in the files that are going to need it.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
We are going to split <linux/sched/clock.h> out of <linux/sched.h>, which
will have to be picked up from other headers and .c files.
Create a trivial placeholder <linux/sched/clock.h> file that just
maps to <linux/sched.h> to make this patch obviously correct and
bisectable.
Include the new header in the files that are going to need it.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
We are going to split <linux/sched/topology.h> out of <linux/sched.h>, which
will have to be picked up from other headers and a couple of .c files.
Create a trivial placeholder <linux/sched/topology.h> file that just
maps to <linux/sched.h> to make this patch obviously correct and
bisectable.
Include the new header in the files that are going to need it.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Now that %z is standartised in C99 there is no reason to support %Z.
Unlike %L it doesn't even make format strings smaller.
Use BUILD_BUG_ON in a couple ATM drivers.
In case anyone didn't notice lib/vsprintf.o is about half of SLUB which
is in my opinion is quite an achievement. Hopefully this patch inspires
someone else to trim vsprintf.c more.
Link: http://lkml.kernel.org/r/20170103230126.GA30170@avx2
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Cc: Andy Shevchenko <andy.shevchenko@gmail.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Fix typos and add the following to the scripts/spelling.txt:
embeded||embedded
Link: http://lkml.kernel.org/r/1481573103-11329-12-git-send-email-yamada.masahiro@socionext.com
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Similar to the PCI version, just calling into virtio instead.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Pull md updates from Shaohua Li:
"Mainly fixes bugs and improves performance:
- Improve scalability for raid1 from Coly
- Improve raid5-cache read performance, disk efficiency and IO
pattern from Song and me
- Fix a race condition of disk hotplug for linear from Coly
- A few cleanup patches from Ming and Byungchul
- Fix a memory leak from Neil
- Fix WRITE SAME IO failure from me
- Add doc for raid5-cache from me"
* 'for-next' of git://git.kernel.org/pub/scm/linux/kernel/git/shli/md: (23 commits)
md/raid1: fix write behind issues introduced by bio_clone_bioset_partial
md/raid1: handle flush request correctly
md/linear: shutup lockdep warnning
md/raid1: fix a use-after-free bug
RAID1: avoid unnecessary spin locks in I/O barrier code
RAID1: a new I/O barrier implementation to remove resync window
md/raid5: Don't reinvent the wheel but use existing llist API
md: fast clone bio in bio_clone_mddev()
md: remove unnecessary check on mddev
md/raid1: use bio_clone_bioset_partial() in case of write behind
md: fail if mddev->bio_set can't be created
block: introduce bio_clone_bioset_partial()
md: disable WRITE SAME if it fails in underlayer disks
md/raid5-cache: exclude reclaiming stripes in reclaim check
md/raid5-cache: stripe reclaim only counts valid stripes
MD: add doc for raid5-cache
Documentation: move MD related doc into a separate dir
md: ensure md devices are freed before module is unloaded.
md/r5cache: improve journal device efficiency
md/r5cache: enable chunk_aligned_read with write back cache
...
Pull block updates and fixes from Jens Axboe:
- NVMe updates and fixes that missed the first pull request. This
includes bug fixes, and support for autonomous power management.
- Fix from Christoph for missing clear of the request payload, causing
a problem with (at least) the storvsc driver.
- Further fixes for the queue/bdi life time issues from Jan.
- The Kconfig mq scheduler update from me.
- Fixing a use-after-free in dm-rq, spotted by Bart, introduced in this
merge window.
- Three fixes for nbd from Josef.
- Bug fix from Omar, fixing a bug in sas transport code that oopses
when bsg ioctls were used. From Omar.
- Improvements to the queue restart and tag wait from from Omar.
- Set of fixes for the sed/opal code from Scott.
- Three trivial patches to cciss from Tobin
* 'for-linus' of git://git.kernel.dk/linux-block: (41 commits)
dm-rq: don't dereference request payload after ending request
blk-mq-sched: separate mark hctx and queue restart operations
blk-mq: use sbq wait queues instead of restart for driver tags
block/sed-opal: Propagate original error message to userland.
nvme/pci: re-check security protocol support after reset
block/sed-opal: Introduce free_opal_dev to free the structure and clean up state
nvme: detect NVMe controller in recent MacBooks
nvme-rdma: add support for host_traddr
nvmet-rdma: Fix error handling
nvmet-rdma: use nvme cm status helper
nvme-rdma: move nvme cm status helper to .h file
nvme-fc: don't bother to validate ioccsz and iorcsz
nvme/pci: No special case for queue busy on IO
nvme/core: Fix race kicking freed request_queue
nvme/pci: Disable on removal when disconnected
nvme: Enable autonomous power state transitions
nvme: Add a quirk mechanism that uses identify_ctrl
nvme: make nvmf_register_transport require a create_ctrl callback
nvme: Use CNS as 8-bit field and avoid endianness conversion
nvme: add semicolon in nvme_command setting
...
In blk_mq_sched_dispatch_requests(), we call blk_mq_sched_mark_restart()
after we dispatch requests left over on our hardware queue dispatch
list. This is so we'll go back and dispatch requests from the scheduler.
In this case, it's only necessary to restart the hardware queue that we
are running; there's no reason to run other hardware queues just because
we are using shared tags.
So, split out blk_mq_sched_mark_restart() into two operations, one for
just the hardware queue and one for the whole request queue. The core
code only needs the hctx variant, but I/O schedulers will want to use
both.
This also requires adjusting blk_mq_sched_restart_queues() to always
check the queue restart flag, not just when using shared tags.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Commit 50e1dab86a ("blk-mq-sched: fix starvation for multiple hardware
queues and shared tags") fixed one starvation issue for shared tags.
However, we can still get into a situation where we fail to allocate a
tag because all tags are allocated but we don't have any pending
requests on any hardware queue.
One solution for this would be to restart all queues that share a tag
map, but that really sucks. Ideally, we could just block and wait for a
tag, but that isn't always possible from blk_mq_dispatch_rq_list().
However, we can still use the struct sbitmap_queue wait queues with a
custom callback instead of blocking. This has a few benefits:
1. It avoids iterating over all hardware queues when completing an I/O,
which the current restart code has to do.
2. It benefits from the existing rolling wakeup code.
3. It avoids punting to another thread just to have it block.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
During an error on a comannd, ex: user provides wrong pw to unlock
range, we will gracefully terminate the opal session. We want to
propagate the original error to userland instead of the result of
the session termination, which is almost always a success.
Signed-off-by: Scott Bauer <scott.bauer@intel.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Before we free the opal structure we need to clean up any saved
locking ranges that the user had told us to unlock from a suspend.
Signed-off-by: Scott Bauer <scott.bauer@intel.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
IOPRIO_WHO_USER case in sys_ioprio_set()/sys_ioprio_get() are using
while_each_thread(), which is unsafe under RCU lock according to commit
0c740d0afc ("introduce for_each_thread() to replace the buggy
while_each_thread()"). Use for_each_thread() (via
for_each_process_thread()) which is safe under RCU lock.
Link: http://lkml.kernel.org/r/201702011947.DBD56740.OMVHOLOtSJFFFQ@I-love.SAKURA.ne.jp
Link: http://lkml.kernel.org/r/1486041779-4401-1-git-send-email-penguin-kernel@I-love.SAKURA.ne.jp
Signed-off-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The wording in the entries were poor and not understandable
by even deities. Kill the selection for default block scheduler,
and impose a policy with sane defaults.
Architected-by: Linus Torvalds <torvalds@linux-foundation.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>