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Some GPU units are capable of supporting "replayable" page faults, where
the execution unit will wait for SW to fixup GPU page tables rather than
triggering a channel-fatal fault.
This feature isn't useful (it's harmful, even) unless something like HMM
is being used to manage events appearing in the replayable fault buffer,
so, it's disabled by default.
This commit allows a client to request it be enabled.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Adds support for:
- 64KiB/2MiB big page sizes (128KiB not supported by HW with new PT layout).
- System-memory PTs.
- LPTE "invalid" state.
- (Tegra) Use of video memory aperture.
- Sparse PDEs/PTEs.
- Additional blocklinear kinds.
- 49-bit address-space.
GP100 supports an entirely new 5-level page table layout that provides
an expanded 49-bit address-space. It also supports the layout present
on previous generations, which we've been making do with until now.
This commit implements support for the new layout, and enables it by
default.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Adds support for:
- Selection of old/new-style page table layout (GP100MmuLayout=0/1).
- System-memory PDs.
New layout disabled by default for the moment, as we don't have a
backend that can handle it yet.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>