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[Why]
We should leave GSL if we're not doing immediate flip no matter if
we're doing pipe split or not
[How]
Check for updating GSL state whenever we're not doing
immediate flip
v2: Squash in build fix (Alex)
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Acked-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
We dont's turn off backlight before power off eDP (VDD),
which is a violation of eDP specs.
[How]
Power off eDP backlight before power off eDP
Signed-off-by: Peikang Zhang <peikang.zhang@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
When changing pixel formats for HDR (e.g. ARGB -> FP16)
there are configurations that change from 2 pipes to 1 pipe.
In these cases, it seems that disconnecting MPCC and doing
a surface update at the same time(after unlocking) causes
some registers to be updated slightly faster than others
after unlocking (e.g. if the pixel format is updated to FP16
before the new surface address is programmed, we get
corruption on the screen because the pixel formats aren't
matching). We separate disconnecting MPCC from the rest
of the pipe programming sequence to prevent this.
[How]
Move MPCC disconnect into separate operation than the
rest of the pipe programming.
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[WHY]
In headless systems, if set mode is not called, hardware will not be
powered down on boot, causing HW/SW discrepancies. Powering down
hardware on boot will ensure SW state is accurate.
[HOW]
Set a timer callback on boot for 10 seconds. If set mode is not called
within that time, power down hardware. Otherwise, do not power down.
Signed-off-by: Sung Lee <sung.lee@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
We dropped the delay after changed the cursor functions locking the
entire pipe to locking just the CURSOR registers to fix page flip
stuttering - this introduced cursor stuttering instead, and an underflow
issue.
The cursor update can be delayed indefinitely if the cursor update
repeatedly happens right around VUPDATE.
The underflow issue can happen if we do a viewport update on a pipe
on the same frame where a cursor update happens around VUPDATE - the
old cursor registers are retained which can be in an invalid position.
This can cause a pipe hang and indefinite underflow.
[How]
The complex, ideal solution to the problem would be a software
triple buffering mechanism from the DM layer to program only one cursor
update per frame just before VUPDATE.
The simple workaround until we have that infrastructure in place is
this change - bring back the delay until VUPDATE before locking, but
with some corrections to the calculations.
This didn't work for all timings before because the calculation for
VUPDATE was wrong - it was using the offset from VSTARTUP instead and
didn't correctly handle the case where VUPDATE could be in the back
porch.
Add a new hardware sequencer function to use the existing helper to
calculate the real VUPDATE start and VUPDATE end - VUPDATE can last
multiple lines after all.
Change the udelay to incorporate the width of VUPDATE as well.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
panel_cntl specific register should be access in panel_cntl object.
[How]
Move these register access from abm to panel_cntl.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Current locking scheme for cursor can result in a flip missing
its vsync, deferring it for one or more vsyncs. Result is a
potential for stuttering when cursor is moved.
[How]
Use cursor update lock so that flips are not blocked while cursor
is being programmed.
Signed-off-by: Aric Cyr <aric.cyr@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why & How]
Add set backlight to hw sequencer, dmu communication will
be handled in hw sequencer for new asics.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
panel power sequencer is currently just sitting in hwseq but it really
it tied to internal panels
[How]
make a new panel struct to contain power sequencer code
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Make panel backlight and power on/off functions into
hardware specific function pointers
[How]
Add function pointers for panel related hw functions
- is_panel_powered_on
- is_panel_backlight_on
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Screen flickering when HDR switches between FP16 and ARGB2101010
[How]
Moved pipe_control_lock so stream update and plane update occur atomically
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Signed-off-by: Lucy Li <lucy.li@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Eventually want to lock at a higher level in stack.
To do this, we need to be able to isolate the parts that need to be done
after pipe unlock.
[How]
Split out programming that is done post unlock.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Some function pointers in the hwss function pointer table are
meant to be hw sequencer entry points to be called from dc.
However some of those function pointers are not meant to
be entry points, but instead used as a code reuse/inheritance
tool called directly by other hwss functions, not by dc.
Therefore, we want a more clear separation of which functions
we determine to be interface functions vs the functions we
use within hwss.
[How]
DC interface functions will be stored in:
struct hw_sequencer_funcs
Functions used within HWSS will be stored in:
struct hwseq_private_funcs
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
It is becoming increasingly hard to figure out which
function is called on the different DCN versions
[How]
1. Make function pointer table init in its own init.c file
2. Remove other scenarios in hwseq.c file that need to
include headers of other DCN versions. (If needed,
it should have been done via the function pointers)
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>