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Rather than sprinkle opcode checks in the generic read/write prep handler,
have a separate prep handler for the vectored readv/writev operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than sprinkle opcode checks in the generic read/write prep handler,
have a separate prep handler for the vectored readv/writev operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds support for IORING_OP_FUTEX_WAITV, which allows registering a
notification for a number of futexes at once. If one of the futexes are
woken, then the request will complete with the index of the futex that got
woken as the result. This is identical to what the normal vectored futex
waitv operation does.
Use like IORING_OP_FUTEX_WAIT, except sqe->addr must now contain a
pointer to a struct futex_waitv array, and sqe->off must now contain the
number of elements in that array. As flags are passed in the futex_vector
array, and likewise for the value and futex address(es), sqe->addr2
and sqe->addr3 are also reserved for IORING_OP_FUTEX_WAITV.
For cancelations, FUTEX_WAITV does not rely on the futex_unqueue()
return value as we're dealing with multiple futexes. Instead, a separate
per io_uring request atomic is used to claim ownership of the request.
Waiting on N futexes could be done with IORING_OP_FUTEX_WAIT as well,
but that punts a lot of the work to the application:
1) Application would need to submit N IORING_OP_FUTEX_WAIT requests,
rather than just a single IORING_OP_FUTEX_WAITV.
2) When one futex is woken, application would need to cancel the
remaining N-1 requests that didn't trigger.
While this is of course doable, having a single vectored futex wait
makes for much simpler application code.
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add support for FUTEX_WAKE/WAIT primitives.
IORING_OP_FUTEX_WAKE is mix of FUTEX_WAKE and FUTEX_WAKE_BITSET, as
it does support passing in a bitset.
Similary, IORING_OP_FUTEX_WAIT is a mix of FUTEX_WAIT and
FUTEX_WAIT_BITSET.
For both of them, they are using the futex2 interface.
FUTEX_WAKE is straight forward, as those can always be done directly from
the io_uring submission without needing async handling. For FUTEX_WAIT,
things are a bit more complicated. If the futex isn't ready, then we
rely on a callback via futex_queue->wake() when someone wakes up the
futex. From that calback, we queue up task_work with the original task,
which will post a CQE and wake it, if necessary.
Cancelations are supported, both from the application point-of-view,
but also to be able to cancel pending waits if the ring exits before
all events have occurred. The return value of futex_unqueue() is used
to gate who wins the potential race between cancelation and futex
wakeups. Whomever gets a 'ret == 1' return from that claims ownership
of the io_uring futex request.
This is just the barebones wait/wake support. PI or REQUEUE support is
not added at this point, unclear if we might look into that later.
Likewise, explicit timeouts are not supported either. It is expected
that users that need timeouts would do so via the usual io_uring
mechanism to do that using linked timeouts.
The SQE format is as follows:
`addr` Address of futex
`fd` futex2(2) FUTEX2_* flags
`futex_flags` io_uring specific command flags. None valid now.
`addr2` Value of futex
`addr3` Mask to wake/wait
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds support for an async version of waitid(2), in a fully async
version. If an event isn't immediately available, wait for a callback
to trigger a retry.
The format of the sqe is as follows:
sqe->len The 'which', the idtype being queried/waited for.
sqe->fd The 'pid' (or id) being waited for.
sqe->file_index The 'options' being set.
sqe->addr2 A pointer to siginfo_t, if any, being filled in.
buf_index, add3, and waitid_flags are reserved/unused for now.
waitid_flags will be used for options for this request type. One
interesting use case may be to add multi-shot support, so that the
request stays armed and posts a notification every time a monitored
process state change occurs.
Note that this does not support rusage, on Arnd's recommendation.
See the waitid(2) man page for details on the arguments.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This behaves like IORING_OP_READ, except:
1) It only supports pollable files (eg pipes, sockets, etc). Note that
for sockets, you probably want to use recv/recvmsg with multishot
instead.
2) It supports multishot mode, meaning it will repeatedly trigger a
read and fill a buffer when data is available. This allows similar
use to recv/recvmsg but on non-sockets, where a single request will
repeatedly post a CQE whenever data is read from it.
3) Because of #2, it must be used with provided buffers. This is
uniformly true across any request type that supports multishot and
transfers data, with the reason being that it's obviously not
possible to pass in a single buffer for the data, as multiple reads
may very well trigger before an application has a chance to process
previous CQEs and the data passed from them.
Reviewed-by: Gabriel Krisman Bertazi <krisman@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is cleaner than gating on the opcode type, particularly as more
read/write type opcodes may be added.
Then we can use that for the data import, and for __io_read() on
whether or not we need to copy state.
Reviewed-by: Gabriel Krisman Bertazi <krisman@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently uring CMD operation relies on having large SQEs, but future
operations might want to use normal SQE.
The io_uring_cmd currently only saves the payload (cmd) part of the SQE,
but, for commands that use normal SQE size, it might be necessary to
access the initial SQE fields outside of the payload/cmd block. So,
saves the whole SQE other than just the pdu.
This changes slightly how the io_uring_cmd works, since the cmd
structures and callbacks are not opaque to io_uring anymore. I.e, the
callbacks can look at the SQE entries, not only, in the cmd structure.
The main advantage is that we don't need to create custom structures for
simple commands.
Creates io_uring_sqe_cmd() that returns the cmd private data as a null
pointer and avoids casting in the callee side.
Also, make most of ublk_drv's sqe->cmd priv structure into const, and use
io_uring_sqe_cmd() to get the private structure, removing the unwanted
cast. (There is one case where the cast is still needed since the
header->{len,addr} is updated in the private structure)
Suggested-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Breno Leitao <leitao@debian.org>
Reviewed-by: Keith Busch <kbusch@kernel.org>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/20230504121856.904491-3-leitao@debian.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
fadvise and madvise both provide hints for caching or access pattern for
file and memory respectively. Skip them.
Fixes: 5bd2182d58 ("audit,io_uring,io-wq: add some basic audit support to io_uring")
Signed-off-by: Richard Guy Briggs <rgb@redhat.com>
Link: https://lore.kernel.org/r/b5dfdcd541115c86dbc774aa9dd502c964849c5f.1675282642.git.rgb@redhat.com
Acked-by: Paul Moore <paul@paul-moore.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch removes some "cold" fields from `struct io_issue_def`.
The plan is to keep only highly used fields into `struct io_issue_def`, so,
it may be hot in the cache. The hot fields are basically all the bitfields
and the callback functions for .issue and .prep.
The other less frequently used fields are now located in a secondary and
cold struct, called `io_cold_def`.
This is the size for the structs:
Before: io_issue_def = 56 bytes
After: io_issue_def = 24 bytes; io_cold_def = 40 bytes
Signed-off-by: Breno Leitao <leitao@debian.org>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/20230112144411.2624698-2-leitao@debian.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The current io_op_def struct is becoming huge and the name is a bit
generic.
The goal of this patch is to rename this struct to `io_issue_def`. This
struct will contain the hot functions associated with the issue code
path.
For now, this patch only renames the structure, and an upcoming patch
will break up the structure in two, moving the non-issue fields to a
secondary struct.
Signed-off-by: Breno Leitao <leitao@debian.org>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/20230112144411.2624698-1-leitao@debian.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The msg variants of sending aren't audited separately, so we should not
be setting audit_skip for the zerocopy sendmsg variant either.
Fixes: 493108d95f ("io_uring/net: zerocopy sendmsg")
Reported-by: Paul Moore <paul@paul-moore.com>
Reviewed-by: Paul Moore <paul@paul-moore.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Put this up in the same way as iopoll is done for regular read/write IO.
Make place for storing a cookie into struct io_uring_cmd on submission.
Perform the completion using the ->uring_cmd_iopoll handler.
Signed-off-by: Kanchan Joshi <joshi.k@samsung.com>
Signed-off-by: Pankaj Raghav <p.raghav@samsung.com>
Link: https://lore.kernel.org/r/20220823161443.49436-3-joshi.k@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Following user feedback, this patch simplifies zerocopy send API. One of
the main complaints is that the current API is difficult with the
userspace managing notification slots, and then send retries with error
handling make it even worse.
Instead of keeping notification slots change it to the per-request
notifications model, which posts both completion and notification CQEs
for each request when any data has been sent, and only one CQE if it
fails. All notification CQEs will have IORING_CQE_F_NOTIF set and
IORING_CQE_F_MORE in completion CQEs indicates whether to wait a
notification or not.
IOSQE_CQE_SKIP_SUCCESS is disallowed with zerocopy sends for now.
This is less flexible, but greatly simplifies the user API and also the
kernel implementation. We reuse notif helpers in this patch, but in the
future there won't be need for keeping two requests.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/95287640ab98fc9417370afb16e310677c63e6ce.1662027856.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We usually copy all bits that a request needs from the userspace for
async execution, so the userspace can keep them on the stack. However,
send zerocopy violates this pattern for addresses and may reloads it
e.g. from io-wq. Save the address if any in ->async_data as usual.
Reported-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7512d7aa9abcd36e9afe1a4d292a24cb2d157e5.1661342812.git.asml.silence@gmail.com
[axboe: fold in incremental fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add a new io_uring opcode IORING_OP_SENDZC. The main distinction from
IORING_OP_SEND is that the user should specify a notification slot
index in sqe::notification_idx and the buffers are safe to reuse only
when the used notification is flushed and completes.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a80387c6a68ce9cf99b3b6ef6f71068468761fb7.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We already have the declarations in opdef.h, move the rest into its own
file rather than in the main io_uring.c file.
Signed-off-by: Jens Axboe <axboe@kernel.dk>