IF YOU WOULD LIKE TO GET AN ACCOUNT, please write an
email to Administrator. User accounts are meant only to access repo
and report issues and/or generate pull requests.
This is a purpose-specific Git hosting for
BaseALT
projects. Thank you for your understanding!
Только зарегистрированные пользователи имеют доступ к сервису!
Для получения аккаунта, обратитесь к администратору.
This klist interface provides a couple of structures that wrap around
struct list_head to provide explicit list "head" (struct klist) and
list "node" (struct klist_node) objects. For struct klist, a spinlock
is included that protects access to the actual list itself. struct
klist_node provides a pointer to the klist that owns it and a kref
reference count that indicates the number of current users of that node
in the list.
The entire point is to provide an interface for iterating over a list
that is safe and allows for modification of the list during the
iteration (e.g. insertion and removal), including modification of the
current node on the list.
It works using a 3rd object type - struct klist_iter - that is declared
and initialized before an iteration. klist_next() is used to acquire the
next element in the list. It returns NULL if there are no more items.
This klist interface provides a couple of structures that wrap around
struct list_head to provide explicit list "head" (struct klist) and
list "node" (struct klist_node) objects. For struct klist, a spinlock
is included that protects access to the actual list itself. struct
klist_node provides a pointer to the klist that owns it and a kref
reference count that indicates the number of current users of that node
in the list.
The entire point is to provide an interface for iterating over a list
that is safe and allows for modification of the list during the
iteration (e.g. insertion and removal), including modification of the
current node on the list.
It works using a 3rd object type - struct klist_iter - that is declared
and initialized before an iteration. klist_next() is used to acquire the
next element in the list. It returns NULL if there are no more items.
Internally, that routine takes the klist's lock, decrements the reference
count of the previous klist_node and increments the count of the next
klist_node. It then drops the lock and returns.
There are primitives for adding and removing nodes to/from a klist.
When deleting, klist_del() will simply decrement the reference count.
Only when the count goes to 0 is the node removed from the list.
klist_remove() will try to delete the node from the list and block
until it is actually removed. This is useful for objects (like devices)
that have been removed from the system and must be freed (but must wait
until all accessors have finished).
Internally, that routine takes the klist's lock, decrements the reference
count of the previous klist_node and increments the count of the next
klist_node. It then drops the lock and returns.
There are primitives for adding and removing nodes to/from a klist.
When deleting, klist_del() will simply decrement the reference count.
Only when the count goes to 0 is the node removed from the list.
klist_remove() will try to delete the node from the list and block
until it is actually removed. This is useful for objects (like devices)
that have been removed from the system and must be freed (but must wait
until all accessors have finished).
Signed-off-by: Patrick Mochel <mochel@digitalimplant.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff -Nru a/include/linux/klist.h b/include/linux/klist.h
kobject: make kobject's name const char * since users should not
attempt to change it (except by calling kobject_rename).
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
kobject: kobject_hotplug should use kobject_name() instead of
accessing kobj->name directly since for objects with
long names it can contain garbage.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Until now, FRAME_POINTER was set = DEBUG_INFO for UML. Change it to be the
default way, so that it can be enabled alone (for instance to get better
backtraces on crashes). The call-trace dumper which uses the frame pointer is
not yet in, I'm going to introduce it in a separate patch.
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
this clarifies the documentation on the behavier of strncpy().
Signed-off-by: Domen Puncer <domen@coderock.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The regression test in lib/sort.c is currently worthless because the array
that is generated for sorting will be all zeros. This patch fixes things
so that the array that is generated will contain unsorted integers (that
are not all identical) as was probably intended.
Signed-off-by Daniel Dickman <didickman@yahoo.com>
Signed-off-by: Domen Puncer <domen@coderock.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
In include/asm-x86_64/string.h there are such comments:
/* Use C out of line version for memcmp */
#define memcmp __builtin_memcmp
int memcmp(const void * cs,const void * ct,size_t count);
This would mean that if the compiler does not decide to use __builtin_memcmp,
it emits a call to memcmp to be satisfied by the C out-of-line version in
lib/string.c. What happens is that after preprocessing, in lib/string.i you
may find the definition of "__builtin_strcmp".
Actually, by accident, in the object you will find the definition of strcmp
and such (maybe a trick intended to redirect calls to __builtin_memcmp to the
default memcmp when the definition is not expanded); however, this particular
case is not a documented feature as far as I can see.
Also, the EXPORT_SYMBOL does not work, so it's duplicated in the arch.
I simply added some #undef to lib/string.c and removed the (now duplicated)
exports in x86-64 and UML/x86_64 subarchs (the second ones are introduced by
another patch I just posted for -mm).
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
CC: Andi Kleen <ak@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Some KernelDoc descriptions are updated to match the current code.
No code changes.
Signed-off-by: Martin Waitz <tali@admingilde.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch eliminates all kernel BUGs, trims about 35k off the typical
kernel, and makes the system slightly faster.
Signed-off-by: Matt Mackall <mpm@selenic.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Replace a number of memory barriers with smp_ variants. This means we won't
take the unnecessary hit on UP machines.
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
kobject_add() and kobject_del() don't emit hotplug events anymore.
The user should do it itself if it has finished populating the device
directory.
Signed-off-by: Kay Sievers <kay.sievers@vrfy.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
In the new io infrastructure, all of our operators are expecting the
underlying device to be little endian (because the PCI bus, their main
consumer, is LE).
However, there are a fair few devices and busses in the world that are
actually Big Endian. There's even evidence that some of these BE bus and
chip types are attached to LE systems. Thus, there's a need for a BE
equivalent of our io{read,write}{16,32} operations.
The attached patch adds this as io{read,write}{16,32}be. When it's in,
I'll add the first consume (the 53c700 SCSI chip driver).
Signed-off-by: James Bottomley <James.Bottomley@SteelEye.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!