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The functions can be called both in _rcu context as well
as while holding the lock.
v2: add some kerneldoc as suggested by Daniel
v3: fix indentation
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20210602111714.212426-7-christian.koenig@amd.com
When we want to decouble resource management from buffer management we need to
be able to handle resources separately.
Add a resource pointer and rename bo->mem so that all code needs to
change to access the pointer instead.
No functional change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210430092508.60710-4-christian.koenig@amd.com
SVGA3 is the next version of our PCI device. Some of the changes
include using MMIO for register accesses instead of ioports,
deprecating the FIFO MMIO and removing a lot of the old and
legacy functionality. SVGA3 doesn't support guest backed
objects right now so everything except 3D is working.
v2: Fixes all the static analyzer warnings
Signed-off-by: Zack Rusin <zackr@vmware.com>
Cc: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505191007.305872-1-zackr@vmware.com
Now since Christian reworked TTM to always keep objects on the LRU
list unless they are pinned we shouldn't need the reservation
semaphore. It makes the driver code a lot cleaner, especially
because it was a little hard to reason when and where the
reservation semaphore needed to be held.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-5-zackr@vmware.com
This is just another feature which is only used by VMWGFX, so move
it into the driver instead.
I've tried to add the accounting sysfs file to the kobject of the drm
minor, but I'm not 100% sure if this works as expected.
v2: fix typo in KFD and avoid 64bit divide
v3: fix init order in VMWGFX
v4: use pdev sysfs reference instead of drm
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Zack Rusin <zackr@vmware.com> (v3)
Tested-by: Nirmoy Das <nirmoy.das@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210208133226.36955-2-christian.koenig@amd.com
Rename ttm_bo_device to ttm_device.
Rename ttm_bo_driver to ttm_device_funcs.
Rename ttm_bo_global to ttm_global.
Move global and device related functions to ttm_device.[ch].
No functional change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/415222/
Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/vmwgfx/vmwgfx_bo.c:142: warning: Excess function parameter 'pin' description in 'vmw_bo_pin_in_vram_or_gmr'
drivers/gpu/drm/vmwgfx/vmwgfx_bo.c:647: warning: Function parameter or member 'p_base' not described in 'vmw_user_bo_alloc'
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-28-lee.jones@linaro.org
Based on an idea from Dave, but cleaned up a bit.
We had multiple fields for essentially the same thing.
Now bo->base.size is the original size of the BO in
arbitrary units, usually bytes.
bo->mem.num_pages is the size in number of pages in the
resource domain of bo->mem.mem_type.
v2: use the GEM object size instead of the BO size
v3: fix printks in some places
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com> (v1)
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/406831/
Implement in the driver instead since it is the only user of that function.
v2: fix usage of ttm_bo_init_reserved
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Link: https://patchwork.freedesktop.org/patch/391614/?series=81973&rev=1
It's not supported to specify more than one of those flags.
So it never made sense to make this a flag in the first place.
Nuke the flags and specify directly which memory type to use.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/389826/?series=81551&rev=1
This name better reflects what the object does. I didn't rename
all the pointers it seemed too messy.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200804025632.3868079-60-airlied@gmail.com
Calculate GPU offset within vmwgfx driver itself without depending on
bo->offset.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/372933/
Signed-off-by: Christian König <christian.koenig@amd.com>
With emulated coherent memory we need to be able to quickly look up
a resource from the MOB offset. Instead of traversing a linked list with
O(n) worst case, use an RBtree with O(log n) worst case complexity.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This infrastructure will, for coherent resources, make sure that
from the user-space point of view, data written by the CPU is immediately
automatically available to the GPU at resource validation time.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This feature is only used by vmwgfx and superfluous for everybody else.
Signed-off-by: Christian König <christian.koenig@amd.com>
Co-developed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/333650/
UAPI Changes:
Cross-subsystem Changes:
Core Changes:
- dma-buf: add reservation_object_fences helper, relax
reservation_object_add_shared_fence, remove
reservation_object seq number (and then
restored)
- dma-fence: Shrinkage of the dma_fence structure,
Merge dma_fence_signal and dma_fence_signal_locked,
Store the timestamp in struct dma_fence in a union with
cb_list
Driver Changes:
- More dt-bindings YAML conversions
- More removal of drmP.h includes
- dw-hdmi: Support get_eld and various i2s improvements
- gm12u320: Few fixes
- meson: Global cleanup
- panfrost: Few refactors, Support for GPU heap allocations
- sun4i: Support for DDC enable GPIO
- New panels: TI nspire, NEC NL8048HL11, LG Philips LB035Q02,
Sharp LS037V7DW01, Sony ACX565AKM, Toppoly TD028TTEC1
Toppoly TD043MTEA1
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Merge tag 'drm-misc-next-2019-08-19' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 5.4:
UAPI Changes:
Cross-subsystem Changes:
Core Changes:
- dma-buf: add reservation_object_fences helper, relax
reservation_object_add_shared_fence, remove
reservation_object seq number (and then
restored)
- dma-fence: Shrinkage of the dma_fence structure,
Merge dma_fence_signal and dma_fence_signal_locked,
Store the timestamp in struct dma_fence in a union with
cb_list
Driver Changes:
- More dt-bindings YAML conversions
- More removal of drmP.h includes
- dw-hdmi: Support get_eld and various i2s improvements
- gm12u320: Few fixes
- meson: Global cleanup
- panfrost: Few refactors, Support for GPU heap allocations
- sun4i: Support for DDC enable GPIO
- New panels: TI nspire, NEC NL8048HL11, LG Philips LB035Q02,
Sharp LS037V7DW01, Sony ACX565AKM, Toppoly TD028TTEC1
Toppoly TD043MTEA1
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied: fixup dma_resv rename fallout]
From: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190819141923.7l2adietcr2pioct@flea
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Drop use of the deprecated drmP.h file from the
remaining files.
In several cases the drmP.h include could be removed without
furter fixes. Other files required a few header files to be added.
In all files divided includes files in blocks and sort them.
v2:
- fix warning in i386 build wiht HIGHMEM disabled
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reported-by: kbuild test robot <lkp@intel.com> [warning in i386 build]
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Be more consistent with the naming of the other DMA-buf objects.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/323401/
Complete the abstraction of the ww_mutex inside the reservation object.
This allows us to add more handling and debugging to the reservation
object in the future.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/320761/
The function ttm_bo_put releases a reference to a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
A call to ttm_bo_unref takes the address of the TTM BO object's pointer and
clears the pointer's value to NULL. This is not necessary in most cases and
sometimes even worked around by the calling code. A call to ttm_bo_put only
releases the reference without clearing the pointer.
In places where is might be necessary, the current behaviour of cleaning the
pointer is kept.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function ttm_bo_get acquires a reference on a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Identically to how we look up ttm base objects witout reference, provide
the same functionality to vmw user buffer objects which derive from them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Instead of generating user-space object handles based on a, possibly
processed, hash of the kernel address of the object, use idr to generate
and lookup those handles. This might improve somewhat on security since
we loose all connections to the object's kernel address. Also idr is
designed to do just this.
As a todo-item, since user-space handles are now generated in sequence,
we can probably use a much simpler hash function to hash them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
No other driver is using this functionality so move it out of TTM and
into the vmwgfx driver. Update includes and remove exports.
Also annotate to remove false static analyzer lock balance warnings.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Only try to unmap cached maps when the buffer is moved into or out from
vram. Otherwise the underlying pages stay the same.
Also when unbinding resources from MOBs about to move, make sure we're
really moving out of MOB memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.
Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.
This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.
There are a couple of minor style changes to make checkpatch happy.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>