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Ingo Oeser noticed that all that intelfbdrv.h contains are prototypes for
static functions - and such prototypes don't belong into header files.
This patch therefore removes drivers/video/intelfb/intelfbdrv.h and moves the
prototypes to intelfbdrv.c .
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch fixes a check after use found by the Coverity checker.
Signed-off-by: Adrian Bunk <bunk@fs.tum.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- Add 'vram' option to specify amount of video RAM to remap
- Limit remap size to 64 MIB
- Use info->screen_size for remapped RAM
- Fix misplaced label in failure path
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch adds to the fbdev interface a set_cmap callback that allow the
driver to "batch" palette changes. This is useful for drivers like
radeonfb which might require lenghtly workarounds on palette accesses, thus
allowing to factor out those workarounds efficiently.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When allocating a new VC with vgacon_init(), the font is shared across all
the VGA consoles. However, the font mask was always set to the default
value of zero in visual_init(), even if we were using 512 character fonts
at the time.
Moreover, code in vgacon.c:vga_do_font_op() didn't reset the mask if the
console driver thinks it's already in 512 character mode. This means that
to *fix* it, you'd actually have to take the console out of 512 character
mode and then set it back.
The attached sets vc_hi_font_mask in vgacon_init() for any new consoles
opened if the vgacon driver is already in 512 character mode, solving this.
This bug goes back to 2.4.18 at least, probably earlier.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We were supporting 24bpp. However, the pixel organisation in
memory was 0RGB, so it was 24bpp in 32bit words. This means
we're actually supporting 32bpp and not 24bpp.
Also, add a check to ensure that we don't exceed the available
framebuffer when changing display resolutions.
Signed-off-by: Russell King <rmk@arm.linux.org.uk>
trivial iomem annotations + memset() replaced with memset_io() in a
place that deals with ioremapped area.
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This enables the sun linux logo to be selected on sparc32.
Signed-off-by: Bob Breuer <breuerr@mc.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Using the same logic as the other framebuffer fixes committed in 2.6.11,
this is a set of fixes to make TCX functional on the console again. Adds
the tcx_pan_display function, sets the
all->info.var.{red,green,blue}.length values to 8, and runs fb_set_cmap.
Also looks for the correct SUNW,tcx prom value.
This patch just slipped through the cracks.
Originally by: Georg Chini <georg.chini@triaton-webhosting.com>
Signed-off-by: Tom 'spot' Callaway <tcallawa@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This fixes u32 vs. pm_message_t confusion in drivers/video. Should change no
code.
Signed-off-by: Pavel Machek <pavel@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
My previous patch that added sleep support for uninorth-agp and some AGP
"off" stuff in radeonfb and aty128fb is breaking some configs. More
specifically, it has problems with rage128 setups since the DRI code for
these in X doesn't properly re-enable AGP on wakeup or console switch
(unlike the radeon DRM).
This patch fixes the problem for pmac once for all by using a different
approach. The AGP driver "registers" special suspend/resume callbacks with
some arch code that the fbdev's can later on call to suspend and resume
AGP, making sure it's resumed back in the same state it was when suspended.
This is platform specific for now. It would be too complicated to try to
do a generic implementation of this at this point due to all sort of weird
things going on with AGP on other architectures. We'll re-work that whole
problem cleanly once we finally merge fbdev's and DRI.
In the meantime, please apply this patch which brings back some r128 based
laptops into working condition as far as system sleep is concerned.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!