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Add support for async flips on ivb/hsw. Again no need for any
workarounds and just have to deal with the interrupt bits being
shuffled around a bit.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-11-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Add support for async flips on ivb/hsw. Unlike bdw+ we don't need
any workarounds to disable async flips. Apart from that the only
real difference from the bdw implementation is the location of the
flip_done interrupt bits.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-10-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Implement async flip support for BDW. The implementation is
similar to the skl+ code. And just like skl/bxt/glk bdw also
needs the disable w/a, thus we need to plumb the desired state
of the async flip all the way down to i9xx_plane_ctl_crtc().
According to the spec we do need to bump the surface alignment
to 256KiB for this. Async flips require an X-tiled buffer so
we don't have to worry about linear.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-9-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Limit pre-skl plane stride to below 4k or 8k pixels (depending on
the platform). We do this in order guarantee that TILEOFF/OFFSET.x
does not get too big.
Currently this is not a problem as we align SURF to 4k, and so
TILEOFF/OFFSET only have to deal with a single tile's worth of
pixels. But for async flips we're going to have to bump SURF
alignment to 256k, and thus we can no longer guarantee
TILEOFF/OFFSET.x will stay within acceptable bounds. We can avoid
this by borrowing a trick from the skl+ code and limit the max
plane stride to whatever value we can fit into TILEOFF/OFFSET.x.
The slight downside is that we may end up doing GTT remapping in
a few more cases where previously we did not have to. But since
that will only happen with huge buffers I'm not really concerned
about it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-3-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Ville suggested this as a good idea, let's move this before moving
the crtc code.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[Jani: fixed i915xx_plane.h standalone build.]
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201221110957.18215-1-jani.nikula@intel.com