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This uses the kthread_wait_freezable() macro to simplify a lot of the
allocator thread code, along with cleaning up bch2_invalidate_bucket2().
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
The owned_by_allocator field is a purely in memory thing, even if/when
we bring back GC at runtime there's no need for it to be recalculating
this field. This is prep work for pulling it out of struct bucket, and
eventually getting rid of the bucket array.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Writepoints are never deallocated so the rcu_read_lock() isn't really
needed, but we are doing lockless list traversal.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Awhile back the meaning of is_available_bucket() and thus also
bch_dev_usage->buckets_unavailable changed to include buckets that are
owned by the allocator - this was so that the stat could be persisted
like other allocation information, and wouldn't have to be regenerated
by walking each bucket at mount time.
This broke copygc, which needs to consider buckets that are reclaimable
and haven't yet been grabbed by the allocator thread and moved onta
freelist. This patch fixes that by adding dev_buckets_reclaimable() for
copygc and the allocator thread, and cleans up some of the callers a bit.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
This is to make it more amenable for serialization.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Allocating buckets for existing stripes was busted, in part because the
data structures were too contorted. This reworks new stripes so that we
have an array of open buckets that matches blocks in the stripe, and
it's sparse if we're reusing an existing stripe.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
This reverts part of the change from "bcachefs: Don't use
BTREE_INSERT_USE_RESERVE so much" - it turns out we still should be
reserving open buckets for btree node allocations, because otherwise
data bucket allocations (especially with erasure coding enabled) can use
up all our open buckets and we won't be able to do the metadata update
that lets us release those open bucket references. Oops.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Allocations for copygc have to be kept separate from everything else,
so that copygc doesn't get starved.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
We don't want writes to not get erasure coded just because the allocator
temporarily wasn't keeping up.
However, it's not guaranteed that these allocations will ever succeed,
we can currently get stuck - especially if devices are different sizes -
we still have work to do in this area.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Previously, we were using BTREE_INSERT_RESERVE in a lot of places where
it no longer makes sense.
- we now have more open_buckets than we used to, and the reserves work
better, so we shouldn't need to use BTREE_INSERT_RESERVE just because
we're holding open_buckets pinned anymore.
- We have the btree key cache for updates to the alloc btree, meaning
we no longer need the btree reserve to ensure the allocator can make
forward progress.
This means that we should only need a reserve for btree updates to
ensure that copygc can make forward progress.
Since it's now just for copygc, we can also fold RESERVE_BTREE into
RESERVE_MOVINGGC (the allocator's freelist reserve).
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
With the btree key cache code, we don't need to update the alloc btree
lazily - and this will mean we can remove the bch2_alloc_write() call in
the shutdown path.
Future work: we really need to expend the bucket IO clocks from 16 to 64
bits, so that we don't have to rescale them.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
This no longer makes any sense, since copygc is now one thread per
filesystem, not per device, with a single write point.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Per device copygc threads don't move data to different devices and they
make fragmentation works - they don't make much sense anymore.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
Prep work for the patch to update existing stripes with new data blocks.
This moves allocating new stripes into ec.c, and also sets up the data
structures so that we can handly only allocating some of the blocks in a
stripe.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
This is mainly to solve a lock ordering issue, and also simplifies the
code a bit.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
this lets us get rid of a lot of extra switch statements - in a lot of
places we dispatch on the btree node type, and then the key type, so
this is a nice cleanup across a lot of code.
Also improve the on disk format versioning stuff.
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
bch2_alloc_sectors_start() was a nightmare to work with - it's got some
tricky stuff to do, since it wants to use the buckets the writepoint
already has, unless they're not in the target it wants to write to,
unless it can't allocate from any other devices in which case it will
use those buckets if it has to - et cetera.
This restructures the code to start with a new empty list of open
buckets we're going to use for the new allocation, pulling buckets from
the write point's list as we decide that we really are going to use
them - making the code somewhat more functional and drastically easier
to understand.
Also fixes a bug where we could end up waiting on c->freelist_wait
(because allocating from one device failed) but return success from
bch2_bucket_alloc(), because allocating from a different device
succeeded.
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>