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We try to restrict CQ waiters when IORING_SETUP_DEFER_TASKRUN is set,
but if nothing has been submitted yet it'll allow any waiter, which
violates the contract.
Fixes: c0e0d6ba25 ("io_uring: add IORING_SETUP_DEFER_TASKRUN")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Reviewed-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/b4f0d3f14236d7059d08c5abe2661ef0b78b5528.1662652536.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In case of DEFER_TASK_WORK we try to restrict waiters to only one task,
which is also the only submitter; however, we don't do it reliably,
which might be very confusing and backfire in the future. E.g. we
currently allow multiple tasks in io_iopoll_check().
Fixes: c0e0d6ba25 ("io_uring: add IORING_SETUP_DEFER_TASKRUN")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Reviewed-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/94c83c0a7fe468260ee2ec31bdb0095d6e874ba2.1662652536.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Combine the two checks we have for task_work running and whether or not
we need to shuffle the mutex into one, so we unify how task_work is run
in the iopoll loop. This helps ensure that local task_work is run when
needed, and also optimizes that path to avoid a mutex shuffle if it's
not needed.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We have a few spots that drop the mutex just to run local task_work,
which immediately tries to grab it again. Add a helper that just passes
in whether we're locked already.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Allow deferring async tasks until the user calls io_uring_enter(2) with
the IORING_ENTER_GETEVENTS flag. Enable this mode with a flag at
io_uring_setup time. This functionality requires that the later
io_uring_enter will be called from the same submission task, and therefore
restrict this flag to work only when IORING_SETUP_SINGLE_ISSUER is also
set.
Being able to hand pick when tasks are run prevents the problem where
there is current work to be done, however task work runs anyway.
For example, a common workload would obtain a batch of CQEs, and process
each one. Interrupting this to additional taskwork would add latency but
not gain anything. If instead task work is deferred to just before more
CQEs are obtained then no additional latency is added.
The way this is implemented is by trying to keep task work local to a
io_ring_ctx, rather than to the submission task. This is required, as the
application will want to wake up only a single io_ring_ctx at a time to
process work, and so the lists of work have to be kept separate.
This has some other benefits like not having to check the task continually
in handle_tw_list (and potentially unlocking/locking those), and reducing
locks in the submit & process completions path.
There are networking cases where using this option can reduce request
latency by 50%. For example a contrived example using [1] where the client
sends 2k data and receives the same data back while doing some system
calls (to trigger task work) shows this reduction. The reason ends up
being that if sending responses is delayed by processing task work, then
the client side sits idle. Whereas reordering the sends first means that
the client runs it's workload in parallel with the local task work.
[1]:
Using https://github.com/DylanZA/netbench/tree/defer_run
Client:
./netbench --client_only 1 --control_port 10000 --host <host> --tx "epoll --threads 16 --per_thread 1 --size 2048 --resp 2048 --workload 1000"
Server:
./netbench --server_only 1 --control_port 10000 --rx "io_uring --defer_taskrun 0 --workload 100" --rx "io_uring --defer_taskrun 1 --workload 100"
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220830125013.570060-5-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add internal part of send zerocopy notifications. There are two main
structures, the first one is struct io_notif, which carries inside
struct ubuf_info and maps 1:1 to it. io_uring will be binding a number
of zerocopy send requests to it and ask to complete (aka flush) it. When
flushed and all attached requests and skbs complete, it'll generate one
and only one CQE. There are intended to be passed into the network layer
as struct msghdr::msg_ubuf.
The second concept is notification slots. The userspace will be able to
register an array of slots and subsequently addressing them by the index
in the array. Slots are independent of each other. Each slot can have
only one notifier at a time (called active notifier) but many notifiers
during the lifetime. When active, a notifier not going to post any
completion but the userspace can attach requests to it by specifying
the corresponding slot while issueing send zc requests. Eventually, the
userspace will want to "flush" the notifier losing any way to attach
new requests to it, however it can use the next atomatically added
notifier of this slot or of any other slot.
When the network layer is done with all enqueued skbs attached to a
notifier and doesn't need the specified in them user data, the flushed
notifier will post a CQE.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/3ecf54c31a85762bf679b0a432c9f43ecf7e61cc.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we're offloading requests directly to io-wq because IOSQE_ASYNC was
set in the sqe, we can miss hashing writes appropriately because we
haven't set REQ_F_ISREG yet. This can cause a performance regression
with buffered writes, as io-wq then no longer correctly serializes writes
to that file.
Ensure that we set the flags in io_prep_async_work(), which will cause
the io-wq work item to be hashed appropriately.
Fixes: 584b0180f0 ("io_uring: move read/write file prep state into actual opcode handler")
Link: https://lore.kernel.org/io-uring/20220608080054.GB22428@xsang-OptiPlex-9020/
Reported-by: kernel test robot <oliver.sang@intel.com>
Tested-by: Yin Fengwei <fengwei.yin@intel.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In overflow we see a duplcate line in the trace, and in some cases 3
lines (if initial io_post_aux_cqe fails).
Instead just trace once for each CQE
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-13-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some use cases of io_post_aux_cqe would not want to overflow as is, but
might want to change the flags/result. For example multishot receive
requires in order CQE, and so if there is an overflow it would need to
stop receiving until the overflow is taken care of.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-8-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For multishot we want a way to signal the caller that multishot has ended
but also this might not be an error return.
For example sockets return 0 when closed, which should end a multishot
recv, but still have a CQE with result 0
Introduce IOU_STOP_MULTISHOT which does this and indicates that the return
code is stored inside req->cqe
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-7-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This optimisation has some built in assumptions that make it easy to
introduce bugs. It also does not have clear wins that make it worth keeping.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220622134028.2013417-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since SQPOLL now uses TWA_SIGNAL_NO_IPI, there won't be task work items
without TIF_NOTIFY_SIGNAL. Simplify io_run_task_work() by removing
task->task_works check. Even though looks it doesn't cause extra cache
bouncing, it's still nice to not touch it an extra time when it might be
not cached.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/75d4f34b0c671075892821a409e28da6cb1d64fe.1655802465.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
spin_lock(&ctx->completion_lock);
/* post CQEs */
io_commit_cqring(ctx);
spin_unlock(&ctx->completion_lock);
io_cqring_ev_posted(ctx);
We have many places repeating this sequence, and the three function
unlock section is not perfect from the maintainance perspective and also
makes it harder to add new locking/sync trick.
Introduce two helpers. io_cq_lock(), which is simple and only grabs
->completion_lock, and io_cq_unlock_post() encapsulating the three call
section.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/fe0c682bf7f7b55d9be55b0d034be9c1949277dc.1655684496.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It's not clear how widely used IOSQE_CQE_SKIP_SUCCESS is, and how often
->flush_cqes flag prevents from completion being flushed. Sometimes it's
high level of concurrency that enables it at least for one CQE, but
sometimes it doesn't save much because nobody waiting on the CQ.
Remove ->flush_cqes flag and the optimisation, it should benefit the
normal use case. Note, that there is no spurious eventfd problem with
that as checks for spuriousness were incorporated into
io_eventfd_signal().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/692e81eeddccc096f449a7960365fa7b4a18f8e6.1655637157.git.asml.silence@gmail.com
[axboe: remove now dead state->flush_cqes variable]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
__io_fill_cqe_req() is hot and inlined, we want it to be as small as
possible. Add io_req_cqe_overflow() accepting only a request and doing
all overflow accounting, and replace with it two calls to 6 argument
io_cqring_event_overflow().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/048b9fbcce56814d77a1a540409c98c3d383edcb.1655455613.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
REQ_F_COMPLETE_INLINE is only needed to delay queueing into the
completion list to io_queue_sqe() as __io_req_complete() is inlined and
we don't want to bloat the kernel.
As now we complete in a more centralised fashion in io_issue_sqe() we
can get rid of the flag and queue to the list directly.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/600ba20a9338b8a39b249b23d3d177803613dde4.1655371007.git.asml.silence@gmail.com
Reviewed-by: Hao Xu <howeyxu@tencent.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This also helps cleanup the io_uring.h cancel parts, as we can make
things static in the cancel.c file, mostly.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add a io_poll_issue() rather than export the general task_work locking
and io_issue_sqe(), and put the io_op_defs definition and structure into
a separate header file so that poll can use it.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Normally request handlers complete requests themselves, if they don't
return an error. For the latter case, the core will complete it for
them.
This is unhandy for pushing opcode handlers further out, as we don't
want a bunch of inline completion code and we don't want to make the
completion path slower than it is now.
Let the core handle any completion, unless the handler explicitly
asks us not to.
Signed-off-by: Jens Axboe <axboe@kernel.dk>