IF YOU WOULD LIKE TO GET AN ACCOUNT, please write an
email to Administrator. User accounts are meant only to access repo
and report issues and/or generate pull requests.
This is a purpose-specific Git hosting for
BaseALT
projects. Thank you for your understanding!
Только зарегистрированные пользователи имеют доступ к сервису!
Для получения аккаунта, обратитесь к администратору.
Instead of having helper formating bfqq pid, provide a helper to
generate full bfqq name as used in the traces. It saves some code
duplication and will save more in the coming tracepoints.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20211125133645.27483-6-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently, when process A starts issuing requests shortly after process
B has completed some IO three times in a row, we decide that B is a
"waker" of A meaning that completing IO of B is needed for A to make
progress and generally stop separating A's and B's IO much. This logic
is useful to avoid unnecessary idling and thus throughput loss for cases
where workload needs to switch e.g. between the process and the
journaling thread doing IO. However the detection heuristic tends to
frequently give false positives when A and B are fighting IO bandwidth
and other processes aren't doing much IO as we are basically deemed to
eventually accumulate three occurences of a situation where one process
starts issuing requests after the other has completed some IO. To reduce
these false positives, cancel the waker detection also if we didn't
accumulate three detected wakeups within given timeout. The rationale is
that if wakeups are really rare, the pointless idling doesn't hurt
throughput that much anyway.
This significantly reduces false waker detection for workload like:
[global]
directory=/mnt/repro/
rw=write
size=8g
time_based
runtime=30
ramp_time=10
blocksize=1m
direct=0
ioengine=sync
[slowwriter]
numjobs=1
fsync=200
[fastwriter]
numjobs=1
fsync=200
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20211125133645.27483-5-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Store bitmap depth shift inside bfq_data so that we can use it in
bfq_limit_depth() for proportioning when limiting number of available
request tags for a cgroup.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20211125133645.27483-3-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When we want to limit number of requests used by each bfqq and also
cgroup, we need to track also number of requests used by each cgroup.
So track number of allocated requests for each bfq_entity.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20211125133645.27483-2-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The BFQ scheduler and ioprio_check_cap() both assume that the RT
priority class (IOPRIO_CLASS_RT) can have up to 8 different priority
levels, similarly to the BE class (IOPRIO_CLASS_iBE). This is
controlled using the IOPRIO_BE_NR macro , which is badly named as the
number of levels also applies to the RT class.
Introduce the class independent IOPRIO_NR_LEVELS macro, defined to 8,
to make things clear. Keep the old IOPRIO_BE_NR macro definition as an
alias for IOPRIO_NR_LEVELS.
Signed-off-by: Damien Le Moal <damien.lemoal@wdc.com>
Link: https://lore.kernel.org/r/20210811033702.368488-6-damien.lemoal@wdc.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Many throughput-sensitive workloads are made of several parallel I/O
flows, with all flows generated by the same application, or more
generically by the same task (e.g., system boot). The most
counterproductive action with these workloads is plugging I/O dispatch
when one of the bfq_queues associated with these flows remains
temporarily empty.
To avoid this plugging, BFQ has been using a burst-handling mechanism
for years now. This mechanism has proven effective for throughput, and
not detrimental for service guarantees. This commit pushes this
mechanism a little bit further, basing on the following two facts.
First, all the I/O flows of a the same application or task contribute
to the execution/completion of that common application or task. So the
performance figures that matter are total throughput of the flows and
task-wide I/O latency. In particular, these flows do not need to be
protected from each other, in terms of individual bandwidth or
latency.
Second, the above fact holds regardless of the number of flows.
Putting these two facts together, this commits merges stably the
bfq_queues associated with these I/O flows, i.e., with the processes
that generate these IO/ flows, regardless of how many the involved
processes are.
To decide whether a set of bfq_queues is actually associated with the
I/O flows of a common application or task, and to merge these queues
stably, this commit operates as follows: given a bfq_queue, say Q2,
currently being created, and the last bfq_queue, say Q1, created
before Q2, Q2 is merged stably with Q1 if
- very little time has elapsed since when Q1 was created
- Q2 has the same ioprio as Q1
- Q2 belongs to the same group as Q1
Merging bfq_queues also reduces scheduling overhead. A fio test with
ten random readers on /dev/nullb shows a throughput boost of 40%, with
a quadcore. Since BFQ's execution time amounts to ~50% of the total
per-request processing time, the above throughput boost implies that
BFQ's overhead is reduced by more than 50%.
Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Link: https://lore.kernel.org/r/20210304174627.161-7-paolo.valente@linaro.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In the presence of many parallel I/O flows, the detection of waker
bfq_queues suffers from false positives. This commits addresses this
issue by making the filtering of actual wakers more selective. In more
detail, a candidate waker must be found to meet waker requirements
three times before being promoted to actual waker.
Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To prevent injection information from being lost on bfq_queue merging,
also the amount of service that a bfq_queue receives must be saved and
restored when the bfq_queue is merged and split, respectively.
Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To prevent weight-raising information from being lost on bfq_queue merging,
also the amount of service that a bfq_queue receives must be saved and
restored when the bfq_queue is merged and split, respectively.
Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some BFQ mechanisms make their decisions on a bfq_queue basing also on
whether the bfq_queue is I/O bound. In this respect, the current logic
for evaluating whether a bfq_queue is I/O bound is rather rough. This
commits replaces this logic with a more effective one.
The new logic measures the percentage of time during which a bfq_queue
is active, and marks the bfq_queue as I/O bound if the latter if this
percentage is above a fixed threshold.
Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Changes from v1:
- update commit description with proper ref-accounting justification
commit db37a34c56 ("block, bfq: get a ref to a group when adding it to a service tree")
introduce leak forbfq_group and blkcg_gq objects because of get/put
imbalance.
In fact whole idea of original commit is wrong because bfq_group entity
can not dissapear under us because it is referenced by child bfq_queue's
entities from here:
-> bfq_init_entity()
->bfqg_and_blkg_get(bfqg);
->entity->parent = bfqg->my_entity
-> bfq_put_queue(bfqq)
FINAL_PUT
->bfqg_and_blkg_put(bfqq_group(bfqq))
->kmem_cache_free(bfq_pool, bfqq);
So parent entity can not disappear while child entity is in tree,
and child entities already has proper protection.
This patch revert commit db37a34c56 ("block, bfq: get a ref to a group when adding it to a service tree")
bfq_group leak trace caused by bad commit:
-> blkg_alloc
-> bfq_pq_alloc
-> bfqg_get (+1)
->bfq_activate_bfqq
->bfq_activate_requeue_entity
-> __bfq_activate_entity
->bfq_get_entity
->bfqg_and_blkg_get (+1) <==== : Note1
->bfq_del_bfqq_busy
->bfq_deactivate_entity+0x53/0xc0 [bfq]
->__bfq_deactivate_entity+0x1b8/0x210 [bfq]
-> bfq_forget_entity(is_in_service = true)
entity->on_st_or_in_serv = false <=== :Note2
if (is_in_service)
return; ==> do not touch reference
-> blkcg_css_offline
-> blkcg_destroy_blkgs
-> blkg_destroy
-> bfq_pd_offline
-> __bfq_deactivate_entity
if (!entity->on_st_or_in_serv) /* true, because (Note2)
return false;
-> bfq_pd_free
-> bfqg_put() (-1, byt bfqg->ref == 2) because of (Note2)
So bfq_group and blkcg_gq will leak forever, see test-case below.
##TESTCASE_BEGIN:
#!/bin/bash
max_iters=${1:-100}
#prep cgroup mounts
mount -t tmpfs cgroup_root /sys/fs/cgroup
mkdir /sys/fs/cgroup/blkio
mount -t cgroup -o blkio none /sys/fs/cgroup/blkio
# Prepare blkdev
grep blkio /proc/cgroups
truncate -s 1M img
losetup /dev/loop0 img
echo bfq > /sys/block/loop0/queue/scheduler
grep blkio /proc/cgroups
for ((i=0;i<max_iters;i++))
do
mkdir -p /sys/fs/cgroup/blkio/a
echo 0 > /sys/fs/cgroup/blkio/a/cgroup.procs
dd if=/dev/loop0 bs=4k count=1 of=/dev/null iflag=direct 2> /dev/null
echo 0 > /sys/fs/cgroup/blkio/cgroup.procs
rmdir /sys/fs/cgroup/blkio/a
grep blkio /proc/cgroups
done
##TESTCASE_END:
Fixes: db37a34c56 ("block, bfq: get a ref to a group when adding it to a service tree")
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Dmitry Monakhov <dmtrmonakhov@yandex-team.ru>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A bfq_put_queue() may be invoked in __bfq_bic_change_cgroup(). The
goal of this put is to release a process reference to a bfq_queue. But
process-reference releases may trigger also some extra operation, and,
to this goal, are handled through bfq_release_process_ref(). So, turn
the invocation of bfq_put_queue() into an invocation of
bfq_release_process_ref().
Tested-by: cki-project@redhat.com
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ schedules generic entities, which may represent either bfq_queues
or groups of bfq_queues. When an entity is inserted into a service
tree, a reference must be taken, to make sure that the entity does not
disappear while still referred in the tree. Unfortunately, such a
reference is mistakenly taken only if the entity represents a
bfq_queue. This commit takes a reference also in case the entity
represents a group.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Chris Evich <cevich@redhat.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The flag on_st in the bfq_entity data structure is true if the entity
is on a service tree or is in service. Yet the name of the field,
confusingly, does not mention the second, very important case. Extend
the name to mention the second case too.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
blkg_rwstat is now only used by bfq-iosched and blk-throtl when on
cgroup1. Let's move it into its own files and gate it behind a config
option.
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When used on cgroup1, bfq uses the blkg->stat_bytes and ->stat_ios
from blk-cgroup core to populate six stat knobs. blk-cgroup core is
moving away from blkg_rwstat to improve scalability and won't be able
to support this usage.
It isn't like the sharing gains all that much. Let's break it out to
dedicated rwstat counters which are updated when on cgroup1. This
makes use of bfqg_*rwstat*() helpers outside of
CONFIG_BFQ_CGROUP_DEBUG. Move them out.
v2: Compile fix when !CONFIG_BFQ_CGROUP_DEBUG.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A bfq_queue Q may happen to be synchronized with another
bfq_queue Q2, i.e., the I/O of Q2 may need to be completed for Q to
receive new I/O. We call Q2 "waker queue".
If I/O plugging is being performed for Q, and Q is not receiving any
more I/O because of the above synchronization, then, thanks to BFQ's
injection mechanism, the waker queue is likely to get served before
the I/O-plugging timeout fires.
Unfortunately, this fact may not be sufficient to guarantee a high
throughput during the I/O plugging, because the inject limit for Q may
be too low to guarantee a lot of injected I/O. In addition, the
duration of the plugging, i.e., the time before Q finally receives new
I/O, may not be minimized, because the waker queue may happen to be
served only after other queues.
To address these issues, this commit introduces the explicit detection
of the waker queue, and the unconditional injection of a pending I/O
request of the waker queue on each invocation of
bfq_dispatch_request().
One may be concerned that this systematic injection of I/O from the
waker queue delays the service of Q's I/O. Fortunately, it doesn't. On
the contrary, next Q's I/O is brought forward dramatically, for it is
not blocked for milliseconds.
Reported-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Tested-by: Srivatsa S. Bhat (VMware) <srivatsa@csail.mit.edu>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This option is entirely bfq specific, give it an appropinquate name.
Also make it depend on CONFIG_BFQ_GROUP_IOSCHED in Kconfig, as all
the functionality already does so anyway.
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This structure and assorted infrastructure is only used by the bfq I/O
scheduler. Move it there instead of bloating the common code.
Acked-by: Tejun Heo <tj@kernel.org>
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
All these files have some form of the usual GPLv2 or later boilerplate.
Switch them to use SPDX tags instead.
Reviewed-by: Chaitanya Kulkarni <chaitanya.kulkarni@wdc.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
-----BEGIN PGP SIGNATURE-----
iQFSBAABCAA8FiEEq68RxlopcLEwq+PEeb4+QwBBGIYFAly8rGYeHHRvcnZhbGRz
QGxpbnV4LWZvdW5kYXRpb24ub3JnAAoJEHm+PkMAQRiGmZMH/1IRB0E1Qmzz8yzw
wj79UuRGYPqxDDSWW+wNc8sU4Ic7iYirn9APHAztCdQqsjmzU/OVLfSa3JhdBe5w
THo7pbGKBqEDcWnKfNk/21jXFNLZ1vr9BoQv2DGU2MMhHAyo/NZbalo2YVtpQPmM
OCRth5n+LzvH7rGrX7RYgWu24G9l3NMfgtaDAXBNXesCGFAjVRrdkU5CBAaabvtU
4GWh/nnutndOOLdByL3x+VZ3H3fIBnbNjcIGCglvvqzk7h3hrfGEl4UCULldTxcM
IFsfMUhSw1ENy7F6DHGbKIG90cdCJcrQ8J/ziEzjj/KLGALluutfFhVvr6YCM2J6
2RgU8CY=
=CfY1
-----END PGP SIGNATURE-----
Merge tag 'v5.1-rc6' into for-5.2/block
Pull in v5.1-rc6 to resolve two conflicts. One is in BFQ, in just a
comment, and is trivial. The other one is a conflict due to a later fix
in the bio multi-page work, and needs a bit more care.
* tag 'v5.1-rc6': (770 commits)
Linux 5.1-rc6
block: make sure that bvec length can't be overflow
block: kill all_q_node in request_queue
x86/cpu/intel: Lower the "ENERGY_PERF_BIAS: Set to normal" message's log priority
coredump: fix race condition between mmget_not_zero()/get_task_mm() and core dumping
mm/kmemleak.c: fix unused-function warning
init: initialize jump labels before command line option parsing
kernel/watchdog_hld.c: hard lockup message should end with a newline
kcov: improve CONFIG_ARCH_HAS_KCOV help text
mm: fix inactive list balancing between NUMA nodes and cgroups
mm/hotplug: treat CMA pages as unmovable
proc: fixup proc-pid-vm test
proc: fix map_files test on F29
mm/vmstat.c: fix /proc/vmstat format for CONFIG_DEBUG_TLBFLUSH=y CONFIG_SMP=n
mm/memory_hotplug: do not unlock after failing to take the device_hotplug_lock
mm: swapoff: shmem_unuse() stop eviction without igrab()
mm: swapoff: take notice of completion sooner
mm: swapoff: remove too limiting SWAP_UNUSE_MAX_TRIES
mm: swapoff: shmem_find_swap_entries() filter out other types
slab: store tagged freelist for off-slab slabmgmt
...
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The function bfq_bfqq_expire() invokes the function
__bfq_bfqq_expire(), and the latter may free the in-service bfq-queue.
If this happens, then no other instruction of bfq_bfqq_expire() must
be executed, or a use-after-free will occur.
Basing on the assumption that __bfq_bfqq_expire() invokes
bfq_put_queue() on the in-service bfq-queue exactly once, the queue is
assumed to be freed if its refcounter is equal to one right before
invoking __bfq_bfqq_expire().
But, since commit 9dee8b3b05 ("block, bfq: fix queue removal from
weights tree") this assumption is false. __bfq_bfqq_expire() may also
invoke bfq_weights_tree_remove() and, since commit 9dee8b3b05
("block, bfq: fix queue removal from weights tree"), also
the latter function may invoke bfq_put_queue(). So __bfq_bfqq_expire()
may invoke bfq_put_queue() twice, and this is the actual case where
the in-service queue may happen to be freed.
To address this issue, this commit moves the check on the refcounter
of the queue right around the last bfq_put_queue() that may be invoked
on the queue.
Fixes: 9dee8b3b05 ("block, bfq: fix queue removal from weights tree")
Reported-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Reported-by: Douglas Anderson <dianders@chromium.org>
Tested-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Tested-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some of the comments in the bfq files had typos. This patch fixes them.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq saves the state of a queue each time a merge occurs, to be
able to resume such a state when the queue is associated again
with its original process, on a split.
Unfortunately bfq does not save & restore also the weight of the
queue. If the weight is not correctly resumed when the queue is
recycled, then the weight of the recycled queue could differ
from the weight of the original queue.
This commit adds the missing save & resume of the weight.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The function "bfq_log_bfqq" prints the pid of the process
associated with the queue passed as input.
Unfortunately, if the queue is shared, then more than one process
is associated with the queue. The pid that gets printed in this
case is the pid of one of the associated processes.
Which process gets printed depends on the exact sequence of merge
events the queue underwent. So printing such a pid is rather
useless and above all is often rather confusing because it
reports a random pid between those of the associated processes.
This commit addresses this issue by printing SHARED instead of a pid
if the queue is shared.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To boost throughput with a set of processes doing interleaved I/O
(i.e., a set of processes whose individual I/O is random, but whose
merged cumulative I/O is sequential), BFQ merges the queues associated
with these processes, i.e., redirects the I/O of these processes into a
common, shared queue. In the shared queue, I/O requests are ordered by
their position on the medium, thus sequential I/O gets dispatched to
the device when the shared queue is served.
Queue merging costs execution time, because, to detect which queues to
merge, BFQ must maintain a list of the head I/O requests of active
queues, ordered by request positions. Measurements showed that this
costs about 10% of BFQ's total per-request processing time.
Request processing time becomes more and more critical as the speed of
the underlying storage device grows. Yet, fortunately, queue merging
is basically useless on the very devices that are so fast to make
request processing time critical. To reach a high throughput, these
devices must have many requests queued at the same time. But, in this
configuration, the internal scheduling algorithms of these devices do
also the job of queue merging: they reorder requests so as to obtain
as much as possible a sequential I/O pattern. As a consequence, with
processes doing interleaved I/O, the throughput reached by one such
device is likely to be the same, with and without queue merging.
In view of this fact, this commit disables queue merging, and all
related housekeeping, for non-rotational devices with internal
queueing. The total, single-lock-protected, per-request processing
time of BFQ drops to, e.g., 1.9 us on an Intel Core i7-2760QM@2.40GHz
(time measured with simple code instrumentation, and using the
throughput-sync.sh script of the S suite [1], in performance-profiling
mode). To put this result into context, the total,
single-lock-protected, per-request execution time of the lightest I/O
scheduler available in blk-mq, mq-deadline, is 0.7 us (mq-deadline is
~800 LOC, against ~10500 LOC for BFQ).
Disabling merging provides a further, remarkable benefit in terms of
throughput. Merging tends to make many workloads artificially more
uneven, mainly because of shared queues remaining non empty for
incomparably more time than normal queues. So, if, e.g., one of the
queues in a set of merged queues has a higher weight than a normal
queue, then the shared queue may inherit such a high weight and, by
staying almost always active, may force BFQ to perform I/O plugging
most of the time. This evidently makes it harder for BFQ to let the
device reach a high throughput.
As a practical example of this problem, and of the benefits of this
commit, we measured again the throughput in the nasty scenario
considered in previous commit messages: dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes. With
this commit, the throughput grows from ~150 MB/s to ~200 MB/s on a
PLEXTOR PX-256M5 SSD. This is the same peak throughput reached by any
of the other I/O schedulers. As such, this is also likely to be the
maximum possible throughput reachable with this workload on this
device, because I/O is mostly random, and the other schedulers
basically just pass I/O requests to the drive as fast as possible.
[1] https://github.com/Algodev-github/S
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Alessio Masola <alessio.masola@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The processes associated with a bfq_queue, say Q, may happen to
generate their cumulative I/O at a lower rate than the rate at which
the device could serve the same I/O. This is rather probable, e.g., if
only one process is associated with Q and the device is an SSD. It
results in Q becoming often empty while in service. If BFQ is not
allowed to switch to another queue when Q becomes empty, then, during
the service of Q, there will be frequent "service holes", i.e., time
intervals during which Q gets empty and the device can only consume
the I/O already queued in its hardware queues. This easily causes
considerable losses of throughput.
To counter this problem, BFQ implements a request injection mechanism,
which tries to fill the above service holes with I/O requests taken
from other bfq_queues. The hard part in this mechanism is finding the
right amount of I/O to inject, so as to both boost throughput and not
break Q's bandwidth and latency guarantees. To this goal, the current
version of this mechanism measures the bandwidth enjoyed by Q while it
is being served, and tries to inject the maximum possible amount of
extra service that does not cause Q's bandwidth to decrease too
much.
This solution has an important shortcoming. For bandwidth measurements
to be stable and reliable, Q must remain in service for a much longer
time than that needed to serve a single I/O request. Unfortunately,
this does not hold with many workloads. This commit addresses this
issue by changing the way the amount of injection allowed is
dynamically computed. It tunes injection as a function of the service
times of single I/O requests of Q, instead of Q's
bandwidth. Single-request service times are evidently meaningful even
if Q gets very few I/O requests completed while it is in service.
As a testbed for this new solution, we measured the throughput reached
by BFQ for one of the nastiest workloads and configurations for this
scheduler: the workload generated by the dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes.
With this commit, the throughput grows from ~100 MB/s to ~150 MB/s on
a PLEXTOR PX-256M5.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In most cases, it is detrimental for throughput to plug I/O dispatch
when the in-service bfq_queue becomes temporarily empty (plugging is
performed to wait for the possible arrival, soon, of new I/O from the
in-service queue). There is however a case where plugging is needed
for service guarantees. If a bfq_queue, say Q, has a higher weight
than some other active bfq_queue, and is sync, i.e., contains sync
I/O, then, to guarantee that Q does receive a higher share of the
throughput than other lower-weight queues, it is necessary to plug I/O
dispatch when Q remains temporarily empty while being served.
For this reason, BFQ performs I/O plugging when some active bfq_queue
has a higher weight than some other active bfq_queue. But this is
unnecessarily overkill. In fact, if the in-service bfq_queue actually
has a weight lower than or equal to the other queues, then the queue
*must not* be guaranteed a higher share of the throughput than the
other queues. So, not plugging I/O cannot cause any harm to the
queue. And can boost throughput.
Taking advantage of this fact, this commit does not plug I/O for sync
bfq_queues with a weight lower than or equal to the weights of the
other queues. Here is an example of the resulting throughput boost
with the dbench workload, which is particularly nasty for BFQ. With
the dbench test in the Phoronix suite, BFQ reaches its lowest total
throughput with 6 clients on a filesystem with journaling, in case the
journaling daemon has a higher weight than normal processes. Before
this commit, the total throughput was ~80 MB/sec on a PLEXTOR PX-256M5,
after this commit it is ~100 MB/sec.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a new I/O request arrives for a bfq_queue, say Q, bfq checks
whether that request is close to
(a) the head request of some other queue waiting to be served, or
(b) the last request dispatched for the in-service queue (in case Q
itself is not the in-service queue)
If a queue, say Q2, is found for which the above condition holds, then
bfq merges Q and Q2, to hopefully get a more sequential I/O in the
resulting merged queue, and thus a possibly higher throughput.
Case (b) is checked by comparing the new request for Q with the last
request dispatched, assuming that the latter necessarily belonged to the
in-service queue. Unfortunately, this assumption is no longer always
correct, since commit d0edc2473b ("block, bfq: inject other-queue I/O
into seeky idle queues on NCQ flash").
When the assumption does not hold, queues that must not be merged may be
merged, causing unexpected loss of control on per-queue service
guarantees.
This commit solves this problem by adding an extra field, which stores
the actual last request dispatched for the in-service queue, and by
using this new field to correctly check case (b).
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In asymmetric scenarios, i.e., when some bfq_queue or bfq_group needs to
be guaranteed a different bandwidth than other bfq_queues or bfq_groups,
these service guaranteed can be provided only by plugging I/O dispatch,
completely or partially, when the queue in service remains temporarily
empty. A case where asymmetry is particularly strong is when some active
bfq_queues belong to a higher-priority class than some other active
bfq_queues. Unfortunately, this important case is not considered at all
in the code for detecting asymmetric scenarios. This commit adds the
missing logic.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since commit '2d29c9f89fcd ("block, bfq: improve asymmetric scenarios
detection")', if there are process groups with I/O requests waiting for
completion, then BFQ tags the scenario as 'asymmetric'. This detection
is needed for preserving service guarantees (for details, see comments
on the computation * of the variable asymmetric_scenario in the
function bfq_better_to_idle).
Unfortunately, commit '2d29c9f89fcd ("block, bfq: improve asymmetric
scenarios detection")' contains an error exactly in the updating of
the number of groups with I/O requests waiting for completion: if a
group has more than one descendant process, then the above number of
groups, which is renamed from num_active_groups to a more appropriate
num_groups_with_pending_reqs by this commit, may happen to be wrongly
decremented multiple times, namely every time one of the descendant
processes gets all its pending I/O requests completed.
A correct, complete solution should work as follows. Consider a group
that is inactive, i.e., that has no descendant process with pending
I/O inside BFQ queues. Then suppose that num_groups_with_pending_reqs
is still accounting for this group, because the group still has some
descendant process with some I/O request still in
flight. num_groups_with_pending_reqs should be decremented when the
in-flight request of the last descendant process is finally completed
(assuming that nothing else has changed for the group in the meantime,
in terms of composition of the group and active/inactive state of
child groups and processes). To accomplish this, an additional
pending-request counter must be added to entities, and must be
updated correctly.
To avoid this additional field and operations, this commit resorts to
the following tradeoff between simplicity and accuracy: for an
inactive group that is still counted in num_groups_with_pending_reqs,
this commit decrements num_groups_with_pending_reqs when the first
descendant process of the group remains with no request waiting for
completion.
This simplified scheme provides a fix to the unbalanced decrements
introduced by 2d29c9f89f. Since this error was also caused by lack
of comments on this non-trivial issue, this commit also adds related
comments.
Fixes: 2d29c9f89f ("block, bfq: improve asymmetric scenarios detection")
Reported-by: Steven Barrett <steven@liquorix.net>
Tested-by: Steven Barrett <steven@liquorix.net>
Tested-by: Lucjan Lucjanov <lucjan.lucjanov@gmail.com>
Reviewed-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq defines as asymmetric a scenario where an active entity, say E
(representing either a single bfq_queue or a group of other entities),
has a higher weight than some other entities. If the entity E does sync
I/O in such a scenario, then bfq plugs the dispatch of the I/O of the
other entities in the following situation: E is in service but
temporarily has no pending I/O request. In fact, without this plugging,
all the times that E stops being temporarily idle, it may find the
internal queues of the storage device already filled with an
out-of-control number of extra requests, from other entities. So E may
have to wait for the service of these extra requests, before finally
having its own requests served. This may easily break service
guarantees, with E getting less than its fair share of the device
throughput. Usually, the end result is that E gets the same fraction of
the throughput as the other entities, instead of getting more, according
to its higher weight.
Yet there are two other more subtle cases where E, even if its weight is
actually equal to or even lower than the weight of any other active
entities, may get less than its fair share of the throughput in case the
above I/O plugging is not performed:
1. other entities issue larger requests than E;
2. other entities contain more active child entities than E (or in
general tend to have more backlog than E).
In the first case, other entities may get more service than E because
they get larger requests, than those of E, served during the temporary
idle periods of E. In the second case, other entities get more service
because, by having many child entities, they have many requests ready
for dispatching while E is temporarily idle.
This commit addresses this issue by extending the definition of
asymmetric scenario: a scenario is asymmetric when
- active entities representing bfq_queues have differentiated weights,
as in the original definition
or (inclusive)
- one or more entities representing groups of entities are active.
This broader definition makes sure that I/O plugging will be performed
in all the above cases, provided that there is at least one active
group. Of course, this definition is very coarse, so it will trigger
I/O plugging also in cases where it is not needed, such as, e.g.,
multiple active entities with just one child each, and all with the same
I/O-request size. The reason for this coarse definition is just that a
finer-grained definition would be rather heavy to compute.
On the opposite end, even this new definition does not trigger I/O
plugging in all cases where there is no active group, and all bfq_queues
have the same weight. So, in these cases some unfairness may occur if
there are asymmetries in I/O-request sizes. We made this choice because
I/O plugging may lower throughput, and probably a user that has not
created any group cares more about throughput than about perfect
fairness. At any rate, as for possible applications that may care about
service guarantees, bfq already guarantees a high responsiveness and a
low latency to soft real-time applications automatically.
Signed-off-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The Achilles' heel of BFQ is its failing to reach a high throughput
with sync random I/O on flash storage with internal queueing, in case
the processes doing I/O have differentiated weights.
The cause of this failure is as follows. If at least two processes do
sync I/O, and have a different weight from each other, then BFQ plugs
I/O dispatching every time one of these processes, while it is being
served, remains temporarily without pending I/O requests. This
plugging is necessary to guarantee that every process enjoys a
bandwidth proportional to its weight; but it empties the internal
queue(s) of the drive. And this kills throughput with random I/O. So,
if some processes have differentiated weights and do both sync and
random I/O, the end result is a throughput collapse.
This commit tries to counter this problem by injecting the service of
other processes, in a controlled way, while the process in service
happens to have no I/O. This injection is performed only if the medium
is non rotational and performs internal queueing, and the process in
service does random I/O (service injection might be beneficial for
sequential I/O too, we'll work on that).
As an example of the benefits of this commit, on a PLEXTOR PX-256M5S
SSD, and with five processes having differentiated weights and doing
sync random 4KB I/O, this commit makes the throughput with bfq grow by
400%, from 25 to 100MB/s. This higher throughput is 10MB/s lower than
that reached with none. As some less random I/O is added to the mix,
the throughput becomes equal to or higher than that with none.
This commit is a very first attempt to recover throughput without
losing control, and certainly has many limitations. One is, e.g., that
the processes whose service is injected are not chosen so as to
distribute the extra bandwidth they receive in accordance to their
weights. Thus there might be loss of weighted fairness in some
cases. Anyway, this loss concerns extra service, which would not have
been received at all without this commit. Other limitations and issues
will probably show up with usage.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To keep I/O throughput high as often as possible, BFQ performs
I/O-dispatch plugging (aka device idling) only when beneficial exactly
for throughput, or when needed for service guarantees (low latency,
fairness). An important case where the latter condition holds is when
the scenario is 'asymmetric' in terms of weights: i.e., when some
bfq_queue or whole group of queues has a higher weight, and thus has
to receive more service, than other queues or groups. Without dispatch
plugging, lower-weight queues/groups may unjustly steal bandwidth to
higher-weight queues/groups.
To detect asymmetric scenarios, BFQ checks some sufficient
conditions. One of these conditions is that active groups have
different weights. BFQ controls this condition by maintaining a
special set of unique weights of active groups
(group_weights_tree). To this purpose, in the function
bfq_active_insert/bfq_active_extract BFQ adds/removes the weight of a
group to/from this set.
Unfortunately, the function bfq_active_extract may happen to be
invoked also for a group that is still active (to preserve the correct
update of the next queue to serve, see comments in function
bfq_no_longer_next_in_service() for details). In this case, removing
the weight of the group makes the set group_weights_tree
inconsistent. Service-guarantee violations follow.
This commit addresses this issue by moving group_weights_tree
insertions from their previous location (in bfq_active_insert) into
the function __bfq_activate_entity, and by moving group_weights_tree
extractions from bfq_active_extract to when the entity that represents
a group remains throughly idle, i.e., with no request either enqueued
or dispatched.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ computes the duration of weight raising for interactive
applications automatically, using some reference parameters. In
particular, BFQ uses the best durations (see comments in the code for
how these durations have been assessed) for two classes of systems:
slow and fast ones. Examples of slow systems are old phones or systems
using micro HDDs. Fast systems are all the remaining ones. Using these
parameters, BFQ computes the actual duration of the weight raising,
for the system at hand, as a function of the relative speed of the
system w.r.t. the speed of a reference system, belonging to the same
class of systems as the system at hand.
This slow vs fast differentiation proved to be useful in the past, but
happens to have little meaning with current hardware. Even worse, it
does cause problems in virtual systems, where the speed of the system
can vary frequently, and so widely to just confuse the class-detection
mechanism, and, as we have verified experimentally, to cause BFQ to
compute non-sensical weight-raising durations.
This commit addresses this issue by removing the slow class and the
class-detection mechanism.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfqd->sb_shift was attempted used as a cache for the sbitmap queue
shift, but we don't need it, as it never changes. Kill it with fire.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
cfq and bfq have some internal fields that use sched_clock() which can
trivially use ktime_get_ns() instead. Their timestamp fields in struct
request can also use ktime_get_ns(), which resolves the 8 year old
comment added by commit 28f4197e5d ("block: disable preemption before
using sched_clock()").
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a storage device handled by BFQ happens to be slower than 7.5 KB/s
for a certain amount of time (in the order of a second), then the
estimated peak rate of the device, maintained in BFQ, becomes equal to
0. The reason is the limited precision with which the rate is
represented (details on the range of representable values in the
comments introduced by this commit). This leads to a division-by-zero
error where the estimated peak rate is used as divisor. Such a type of
failure has been reported in [1].
This commit addresses this issue by:
1. Lower-bounding the estimated peak rate to 1
2. Adding and improving comments on the range of rates representable
[1] https://www.spinics.net/lists/kernel/msg2739205.html
Signed-off-by: Konstantin Khlebnikov <khlebnikov@yandex-team.ru>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To maximise responsiveness, BFQ raises the weight, and performs device
idling, for bfq_queues associated with processes deemed as
interactive. In particular, weight raising has a maximum duration,
equal to the time needed to start a large application. If a
weight-raised process goes on doing I/O beyond this maximum duration,
it loses weight-raising.
This mechanism is evidently vulnerable to the following false
positives: I/O-bound applications that will go on doing I/O for much
longer than the duration of weight-raising. These applications have
basically no benefit from being weight-raised at the beginning of
their I/O. On the opposite end, while being weight-raised, these
applications
a) unjustly steal throughput to applications that may truly need
low latency;
b) make BFQ uselessly perform device idling; device idling results
in loss of device throughput with most flash-based storage, and may
increase latencies when used purposelessly.
This commit adds a countermeasure to reduce both the above
problems. To introduce this countermeasure, we provide the following
extra piece of information (full details in the comments added by this
commit). During the start-up of the large application used as a
reference to set the duration of weight-raising, involved processes
transfer at most ~110K sectors each. Accordingly, a process initially
deemed as interactive has no right to be weight-raised any longer,
once transferred 110K sectors or more.
Basing on this consideration, this commit early-ends weight-raising
for a bfq_queue if the latter happens to have received an amount of
service at least equal to 110K sectors (actually, a little bit more,
to keep a safety margin). I/O-bound applications that reach a high
throughput, such as file copy, get to this threshold much before the
allowed weight-raising period finishes. Thus this early ending of
weight-raising reduces the amount of time during which these
applications cause the problems described above.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Asynchronous I/O can easily starve synchronous I/O (both sync reads
and sync writes), by consuming all request tags. Similarly, storms of
synchronous writes, such as those that sync(2) may trigger, can starve
synchronous reads. In their turn, these two problems may also cause
BFQ to loose control on latency for interactive and soft real-time
applications. For example, on a PLEXTOR PX-256M5S SSD, LibreOffice
Writer takes 0.6 seconds to start if the device is idle, but it takes
more than 45 seconds (!) if there are sequential writes in the
background.
This commit addresses this issue by limiting the maximum percentage of
tags that asynchronous I/O requests and synchronous write requests can
consume. In particular, this commit grants a higher threshold to
synchronous writes, to prevent the latter from being starved by
asynchronous I/O.
According to the above test, LibreOffice Writer now starts in about
1.2 seconds on average, regardless of the background workload, and
apart from some rare outlier. To check this improvement, run, e.g.,
sudo ./comm_startup_lat.sh bfq 5 5 seq 10 "lowriter --terminate_after_init"
for the comm_startup_lat benchmark in the S suite [1].
[1] https://github.com/Algodev-github/S
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In BFQ and CFQ, two processes are said to be cooperating if they do
I/O in such a way that the union of their I/O requests yields a
sequential I/O pattern. To get such a sequential I/O pattern out of
the non-sequential pattern of each cooperating process, BFQ and CFQ
merge the queues associated with these processes. In more detail,
cooperating processes, and thus their associated queues, usually
start, or restart, to do I/O shortly after each other. This is the
case, e.g., for the I/O threads of KVM/QEMU and of the dump
utility. Basing on this assumption, this commit allows a bfq_queue to
be merged only during a short time interval (100ms) after it starts,
or re-starts, to do I/O. This filtering provides two important
benefits.
First, it greatly reduces the probability that two non-cooperating
processes have their queues merged by mistake, if they just happen to
do I/O close to each other for a short time interval. These spurious
merges cause loss of service guarantees. A low-weight bfq_queue may
unjustly get more than its expected share of the throughput: if such a
low-weight queue is merged with a high-weight queue, then the I/O for
the low-weight queue is served as if the queue had a high weight. This
may damage other high-weight queues unexpectedly. For instance,
because of this issue, lxterminal occasionally took 7.5 seconds to
start, instead of 6.5 seconds, when some sequential readers and
writers did I/O in the background on a FUJITSU MHX2300BT HDD. The
reason is that the bfq_queues associated with some of the readers or
the writers were merged with the high-weight queues of some processes
that had to do some urgent but little I/O. The readers then exploited
the inherited high weight for all or most of their I/O, during the
start-up of terminal. The filtering introduced by this commit
eliminated any outlier caused by spurious queue merges in our start-up
time tests.
This filtering also provides a little boost of the throughput
sustainable by BFQ: 3-4%, depending on the CPU. The reason is that,
once a bfq_queue cannot be merged any longer, this commit makes BFQ
stop updating the data needed to handle merging for the queue.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ currently creates, and updates, its own instance of the whole
set of blkio statistics that cfq creates. Yet, from the comments
of Tejun Heo in [1], it turned out that most of these statistics
are meant/useful only for debugging. This commit makes BFQ create
the latter, debugging statistics only if the option
CONFIG_DEBUG_BLK_CGROUP is set.
By doing so, this commit also enables BFQ to enjoy a high perfomance
boost. The reason is that, if CONFIG_DEBUG_BLK_CGROUP is not set, then
BFQ has to update far fewer statistics, and, in particular, not the
heaviest to update. To give an idea of the benefits, if
CONFIG_DEBUG_BLK_CGROUP is not set, then, on an Intel i7-4850HQ, and
with 8 threads doing random I/O in parallel on null_blk (configured
with 0 latency), the throughput of BFQ grows from 310 to 400 KIOPS
(+30%). We have measured similar or even much higher boosts with other
CPUs: e.g., +45% with an ARM CortexTM-A53 Octa-core. Our results have
been obtained and can be reproduced very easily with the script in [1].
[1] https://www.spinics.net/lists/linux-block/msg18943.html
Suggested-by: Tejun Heo <tj@kernel.org>
Suggested-by: Ulf Hansson <ulf.hansson@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To provide a very smooth service, bfq starts to serve a bfq_queue
only if the queue is 'eligible', i.e., if the same queue would
have started to be served in the ideal, perfectly fair system that
bfq simulates internally. This is obtained by associating each
queue with a virtual start time, and by computing a special system
virtual time quantity: a queue is eligible only if the system
virtual time has reached the virtual start time of the
queue. Finally, bfq guarantees that, when a new queue must be set
in service, there is always at least one eligible entity for each
active parent entity in the scheduler. To provide this guarantee,
the function __bfq_lookup_next_entity pushes up, for each parent
entity on which it is invoked, the system virtual time to the
minimum among the virtual start times of the entities in the
active tree for the parent entity (more precisely, the push up
occurs if the system virtual time happens to be lower than all
such virtual start times).
There is however a circumstance in which __bfq_lookup_next_entity
cannot push up the system virtual time for a parent entity, even
if the system virtual time is lower than the virtual start times
of all the child entities in the active tree. It happens if one of
the child entities is in service. In fact, in such a case, there
is already an eligible entity, the in-service one, even if it may
not be not present in the active tree (because in-service entities
may be removed from the active tree).
Unfortunately, in the last re-design of the
hierarchical-scheduling engine, the reset of the pointer to the
in-service entity for a given parent entity--reset to be done as a
consequence of the expiration of the in-service entity--always
happens after the function __bfq_lookup_next_entity has been
invoked. This causes the function to think that there is still an
entity in service for the parent entity, and then that the system
virtual time cannot be pushed up, even if actually such a
no-more-in-service entity has already been properly reinserted
into the active tree (or in some other tree if no more
active). Yet, the system virtual time *had* to be pushed up, to be
ready to correctly choose the next queue to serve. Because of the
lack of this push up, bfq may wrongly set in service a queue that
had been speculatively pre-computed as the possible
next-in-service queue, but that would no more be the one to serve
after the expiration and the reinsertion into the active trees of
the previously in-service entities.
This commit addresses this issue by making
__bfq_lookup_next_entity properly push up the system virtual time
if an expiration is occurring.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The logic that decides whether to idle the device is scattered across
three functions. Almost all of the logic is in the function
bfq_bfqq_may_idle, but (1) part of the decision is made in
bfq_update_idle_window, and (2) the function bfq_bfqq_must_idle may
switch off idling regardless of the output of bfq_bfqq_may_idle. In
addition, both bfq_update_idle_window and bfq_bfqq_must_idle make
their decisions as a function of parameters that are used, for similar
purposes, also in bfq_bfqq_may_idle. This commit addresses these
issues by moving all the logic into bfq_bfqq_may_idle.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Groups of BFQ queues are represented by generic entities in BFQ. When
a queue belonging to a parent entity is deactivated, the parent entity
may need to be deactivated too, in case the deactivated queue was the
only active queue for the parent entity. This deactivation may need to
be propagated upwards if the entity belongs, in its turn, to a further
higher-level entity, and so on. In particular, the upward propagation
of deactivation stops at the first parent entity that remains active
even if one of its child entities has been deactivated.
To decide whether the last non-deactivation condition holds for a
parent entity, BFQ checks whether the field next_in_service is still
not NULL for the parent entity, after the deactivation of one of its
child entity. If it is not NULL, then there are certainly other active
entities in the parent entity, and deactivations can stop.
Unfortunately, this check misses a corner case: if in_service_entity
is not NULL, then next_in_service may happen to be NULL, although the
parent entity is evidently active. This happens if: 1) the entity
pointed by in_service_entity is the only active entity in the parent
entity, and 2) according to the definition of next_in_service, the
in_service_entity cannot be considered as next_in_service. See the
comments on the definition of next_in_service for details on this
second point.
Hitting the above corner case causes crashes.
To address this issue, this commit:
1) Extends the above check on only next_in_service to controlling both
next_in_service and in_service_entity (if any of them is not NULL,
then no further deactivation is performed)
2) Improves the (important) comments on how next_in_service is defined
and updated; in particular it fixes a few rather obscure paragraphs
Reported-by: Eric Wheeler <bfq-sched@lists.ewheeler.net>
Reported-by: Rick Yiu <rick_yiu@htc.com>
Reported-by: Tom X Nguyen <tom81094@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Eric Wheeler <bfq-sched@lists.ewheeler.net>
Tested-by: Rick Yiu <rick_yiu@htc.com>
Tested-by: Laurentiu Nicola <lnicola@dend.ro>
Tested-by: Tom X Nguyen <tom81094@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>