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While converting the rest of the driver to use GRAPHICS_VER() and
MEDIA_VER(), following what was done for display, some discussions went
back on what we did for display:
1) Why is the == comparison special that deserves a separate
macro instead of just getting the version and comparing directly
like is done for >, >=, <=?
2) IS_DISPLAY_RANGE() is weird in that it omits the "_VER" for
brevity. If we remove the current users of IS_DISPLAY_VER(), we
could actually repurpose it for a range check
With (1) there could be an advantage if we used gen_mask since multiple
conditionals be combined by the compiler in a single and instruction and
check the result. However a) INTEL_GEN() doesn't use the mask since it
would make the code bigger everywhere else and b) in the cases it made
sense, it also made sense to convert to the _RANGE() variant.
So here we repurpose IS_DISPLAY_VER() to work with a [ from, to ] range
like was the IS_DISPLAY_RANGE() and convert the current IS_DISPLAY_VER()
users to use == and != operators. Aside from the definition changes,
this was done by the following semantic patch:
@@ expression dev_priv, E1; @@
- !IS_DISPLAY_VER(dev_priv, E1)
+ DISPLAY_VER(dev_priv) != E1
@@ expression dev_priv, E1; @@
- IS_DISPLAY_VER(dev_priv, E1)
+ DISPLAY_VER(dev_priv) == E1
@@ expression dev_priv, from, until; @@
- IS_DISPLAY_RANGE(dev_priv, from, until)
+ IS_DISPLAY_VER(dev_priv, from, until)
Cc: Jani Nikula <jani.nikula@intel.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
[Jani: Minor conflict resolve while applying.]
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210413051002.92589-4-lucas.demarchi@intel.com
To allow the simplification of FB/plane view computation in the
follow-up patches, unify the corresponding state in the
intel_framebuffer and intel_plane_state structs into a new intel_fb_view
struct.
This adds some overhead to intel_framebuffer as the rotated view will
have now space for 4 color planes instead of the required 2 and it'll
also contain the unused offset for each color_plane info. Imo this is an
acceptable trade-off to get a simplified way of the remap computation.
Use the new intel_fb_view struct for the FB normal view as well, so (in
the follow-up patches) we can remove the special casing for normal view
calculation wrt. the calculation of remapped/rotated views. This also
adds an overhead to the intel_framebuffer struct, as the gtt remap info
and per-color plane offset/pitch is not required for the normal view,
but imo this is an acceptable trade-off as above. The per-color plane
pitch filed will be used by a follow-up patch, so we can retrieve the
pitch for each view in the same way.
No functional changes in this patch.
v2:
- Make the patch have _no functional change_.
(fix skl_check_nv12_aux_surface() and skl_check_main_surface()).
- s/i915_color_plane_view::pitch/stride/ (Ville)
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-17-imre.deak@intel.com
Move the FB plane specific functions from intel_display.c to intel_fb.c.
There's more functions like this, but I leave moving those as well for a
follow up, and for now moving only the ones needed by the end of this
patchset (adding support for padding tile-rows in an FB GGTT view).
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-11-imre.deak@intel.com
Use Coccinelle to convert most of the usage of INTEL_GEN() and IS_GEN()
in the display code to use DISPLAY_VER() comparisons instead. The
following semantic patch was used:
@@ expression dev_priv, E; @@
- INTEL_GEN(dev_priv) == E
+ IS_DISPLAY_VER(dev_priv, E)
@@ expression dev_priv; @@
- INTEL_GEN(dev_priv)
+ DISPLAY_VER(dev_priv)
@@ expression dev_priv; expression E; @@
- IS_GEN(dev_priv, E)
+ IS_DISPLAY_VER(dev_priv, E)
@@
expression dev_priv;
expression from, until;
@@
- IS_GEN_RANGE(dev_priv, from, until)
+ IS_DISPLAY_RANGE(dev_priv, from, until)
There are still some display-related uses of INTEL_GEN() in intel_pm.c
(watermark code) and i915_irq.c. Those will be updated separately.
v2:
- Use new IS_DISPLAY_RANGE and IS_DISPLAY_VER helpers. (Jani)
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210320044245.3920043-4-matthew.d.roper@intel.com
ILK is the only platform that we consider "gen5" and SNB is the only
platform we consider "gen6." Add an IS_SANDYBRIDGE() macro and then
replace numeric platform tests for these two generations with direct
platform tests with the following Coccinelle semantic patch:
@@ expression dev_priv; @@
- IS_GEN(dev_priv, 5)
+ IS_IRONLAKE(dev_priv)
@@ expression dev_priv; @@
- IS_GEN(dev_priv, 6)
+ IS_SANDYBRIDGE(dev_priv)
@@ expression dev_priv; @@
- IS_GEN_RANGE(dev_priv, 5, 6)
+ IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv)
This will simplify our upcoming patches which eliminate INTEL_GEN()
usage in the display code.
v2:
- Reverse ilk/snb order for IS_GEN_RANGE conversion. (Ville)
- Rebase + regenerate from semantic patch
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210320044245.3920043-2-matthew.d.roper@intel.com
ilk+ planes get notably unhappy when the plane x+w exceeds
the stride. This wasn't a problem previously because we
always aligned SURF to the closest tile boundary so the
x offset never got particularly large. But now with async
flips we have to align to 256KiB instead and thus this
becomes a real issue.
On ilk/snb/ivb it looks like the accesses just wrap
early to the next tile row when scanout goes past the
SURF+n*stride boundary, hsw/bdw suffer more heavily and
start to underrun constantly. i965/g4x appear to be immune.
vlv/chv I've not yet checked.
Let's borrow another trick from the skl+ code and search
backwards for a better SURF offset in the hopes of getting the
x offset below the limit. IIRC when I ran into a similar issue
on skl years ago it was causing the hardware to fall over
pretty hard as well.
And let's be consistent and include i965/g4x in the check
as well, just in case I just got super lucky somehow when
I wasn't able to reproduce the issue. Not that it really
matters since we still use 4k SURF alignment for i965/g4x
anyway.
Fixes: 6ede6b0616b2 ("drm/i915: Implement async flips for vlv/chv")
Fixes: 4bb18054adc4 ("drm/i915: Implement async flip for ilk/snb")
Fixes: 2a636e240c77 ("drm/i915: Implement async flip for ivb/hsw")
Fixes: cda195f13abd ("drm/i915: Implement async flips for bdw")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210209021918.16234-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Rework the plane init calls to do the gen test one level higher.
Rework some of the plane helpers so they can live in new file,
there is still some scope to clean up the plane/fb interactions
later.
v2: drop atomic code back, rename file to Ville suggestions,
add header file.
v3: move scaler bits back
v4: drop wrong new includes (Ville)
v5: integrate the ccs gen12 changes
v6: fix unrelated code movement (Ville)
Signed-off-by: Dave Airlie <airlied@redhat.com>
[Jani: fixed up sparse warnings.]
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reported-by: kernel test robot <lkp@intel.com>
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/4e88a5c6b9ab3b93cc2b6c7d78c26ae86f6abbd0.1612536383.git.jani.nikula@intel.com
Add support for async flips on vlv/chv. Unlike all the other
platforms vlv/chv do not use the async flip bit in DSPCNTR and
instead we select between async vs. sync flips based on the
surface address register. The normal DSPSURF generates sync
flips DSPADDR_VLV generates async flips. And as usual the
interrupt bits are different from the other platforms.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-12-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Add support for async flips on ivb/hsw. Again no need for any
workarounds and just have to deal with the interrupt bits being
shuffled around a bit.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-11-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Add support for async flips on ivb/hsw. Unlike bdw+ we don't need
any workarounds to disable async flips. Apart from that the only
real difference from the bdw implementation is the location of the
flip_done interrupt bits.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-10-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Implement async flip support for BDW. The implementation is
similar to the skl+ code. And just like skl/bxt/glk bdw also
needs the disable w/a, thus we need to plumb the desired state
of the async flip all the way down to i9xx_plane_ctl_crtc().
According to the spec we do need to bump the surface alignment
to 256KiB for this. Async flips require an X-tiled buffer so
we don't have to worry about linear.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-9-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Limit pre-skl plane stride to below 4k or 8k pixels (depending on
the platform). We do this in order guarantee that TILEOFF/OFFSET.x
does not get too big.
Currently this is not a problem as we align SURF to 4k, and so
TILEOFF/OFFSET only have to deal with a single tile's worth of
pixels. But for async flips we're going to have to bump SURF
alignment to 256k, and thus we can no longer guarantee
TILEOFF/OFFSET.x will stay within acceptable bounds. We can avoid
this by borrowing a trick from the skl+ code and limit the max
plane stride to whatever value we can fit into TILEOFF/OFFSET.x.
The slight downside is that we may end up doing GTT remapping in
a few more cases where previously we did not have to. But since
that will only happen with huge buffers I'm not really concerned
about it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-3-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Ville suggested this as a good idea, let's move this before moving
the crtc code.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[Jani: fixed i915xx_plane.h standalone build.]
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201221110957.18215-1-jani.nikula@intel.com