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This allows the hid drivers to be independent from the transport layer.
The patch was constructed by replacing all occurences of
usbhid_submit_report() by its hid_hw_request() counterpart.
Then, drivers not requiring USB_HID anymore have their USB_HID
dependency cleaned in the Kconfig file.
Finally, few drivers still depends on USB_HID. Many of them
are requiring the io wait callback. They are found in the next patch.
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Reviewed-by: Mika Westerberg <mika.westerberg@linux.intel.com>
For the sensor-hub part:
Tested-by: Mika Westerberg <mika.westerberg@linux.intel.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Use the new module_hid_driver macro in all HID drivers that have
a simple register/unregister init/exit.
This also converts the hid drivers that test for a failure of
hid_register_driver() and report the failure. Using module_hid_driver
in those drivers removes the failure message.
Signed-off-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
A pending cleanup will mean that module.h won't be implicitly
everywhere anymore. Make sure the modular drivers in clocksource
are actually calling out for <module.h> explicitly in advance.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Add support for DragonRise Inc. gamepad with USB PID 0x0011 by fixing its report
descriptor. This mainly removes spurious axis.
Signed-off-by: Nikolai Kondrashov <spbnick@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Rename drivers/hid/hid-drff.c (a DragonRise Inc. force feedback gamepad driver)
to driver/hid/hid-dr.c.
This prepares it for addition of support for another gamepad, without force
feedback.
Signed-off-by: Nikolai Kondrashov <spbnick@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>