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The orignal code will use the bigger rate between
"previous rate" and "current rate" when caculate the
rate.
In fact, hardware cares about the closest one.
So choose the closer rate between "previous rate" and
"current rate".
Signed-off-by: Chao Xie <chao.xie@marvell.com>
Signed-off-by: Mike Turquette <mturquette@linaro.org>
The formula is numerator/denominator = Fin / (Fout * factor)
So
Fout = Fin * denominator / (numerator * factor).
Current clk_factor_round_rate and clk_factor_recalc_rate use
wrong formula. This patch will fix them.
Signed-off-by: Chao Xie <chao.xie@marvell.com>
Signed-off-by: Mike Turquette <mturquette@linaro.org>
The code has typo when calculate denominator. It should use
den_mask instead of num_mask.
Signed-off-by: Chao Xie <chao.xie@marvell.com>
Signed-off-by: Mike Turquette <mturquette@linaro.org>