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UDP multicast rx path is a bit complex and can hold a spinlock
for a long time.
Using a small (32 or 64 entries) stack of socket pointers can help
to perform expensive operations (skb_clone(), udp_queue_rcv_skb())
outside of the lock, in most cases.
It's also a base for a future RCU conversion of multicast recption.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Lucian Adrian Grijincu <lgrijincu@ixiacom.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We first locate the (local port) hash chain head
If few sockets are in this chain, we proceed with previous lookup algo.
If too many sockets are listed, we take a look at the secondary
(port, address) hash chain we added in previous patch.
We choose the shortest chain and proceed with a RCU lookup on the elected chain.
But, if we chose (port, address) chain, and fail to find a socket on given address,
we must try another lookup on (port, INADDR_ANY) chain to find socket not bound
to a particular IP.
-> No extra cost for typical setups, where the first lookup will probabbly
be performed.
RCU lookups everywhere, we dont acquire spinlock.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Extends udp_table to contain a secondary hash table.
socket anchor for this second hash is free, because UDP
doesnt use skc_bind_node : We define an union to hold
both skc_bind_node & a new hlist_nulls_node udp_portaddr_node
udp_lib_get_port() inserts sockets into second hash chain
(additional cost of one atomic op)
udp_lib_unhash() deletes socket from second hash chain
(additional cost of one atomic op)
Note : No spinlock lockdep annotation is needed, because
lock for the secondary hash chain is always get after
lock for primary hash chain.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Union sk_hash with two u16 hashes for udp (no extra memory taken)
One 16 bits hash on (local port) value (the previous udp 'hash')
One 16 bits hash on (local address, local port) values, initialized
but not yet used. This second hash is using jenkin hash for better
distribution.
Because the 'port' is xored later, a partial hash is performed
on local address + net_hash_mix(net)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Adds a counter in udp_hslot to keep an accurate count
of sockets present in chain.
This will permit to upcoming UDP lookup algo to chose
the shortest chain when secondary hash is added.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/usb/cdc_ether.c
All CDC ethernet devices of type USB_CLASS_COMM need to use
'&mbm_info'.
Signed-off-by: David S. Miller <davem@davemloft.net>
On UDP sockets, we must call skb_free_datagram() with socket locked,
or risk sk_forward_alloc corruption. This requirement is not respected
in SUNRPC.
Add a convenient helper, skb_free_datagram_locked() and use it in SUNRPC
Reported-by: Francis Moreau <francis.moro@gmail.com>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
- skb_kill_datagram() can increment sk->sk_drops itself, not callers.
- UDP on IPV4 & IPV6 dropped frames (because of bad checksum or policy checks) increment sk_drops
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to have better cache layouts of struct sock (separate zones
for rx/tx paths), we need this preliminary patch.
Goal is to transfert fields used at lookup time in the first
read-mostly cache line (inside struct sock_common) and move sk_refcnt
to a separate cache line (only written by rx path)
This patch adds inet_ prefix to daddr, rcv_saddr, dport, num, saddr,
sport and id fields. This allows a future patch to define these
fields as macros, like sk_refcnt, without name clashes.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
sock_queue_rcv_skb() can update sk_drops itself, removing need for
callers to take care of it. This is more consistent since
sock_queue_rcv_skb() also reads sk_drops when queueing a skb.
This adds sk_drops managment to many protocols that not cared yet.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_poll() can in some circumstances drop frames with incorrect checksums.
Problem is we now have to lock the socket while dropping frames, or risk
sk_forward corruption.
This bug is present since commit 95766fff6b
([UDP]: Add memory accounting.)
While we are at it, we can correct ioctl(SIOCINQ) to also drop bad frames.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Create a new socket level option to report number of queue overflows
Recently I augmented the AF_PACKET protocol to report the number of frames lost
on the socket receive queue between any two enqueued frames. This value was
exported via a SOL_PACKET level cmsg. AFter I completed that work it was
requested that this feature be generalized so that any datagram oriented socket
could make use of this option. As such I've created this patch, It creates a
new SOL_SOCKET level option called SO_RXQ_OVFL, which when enabled exports a
SOL_SOCKET level cmsg that reports the nubmer of times the sk_receive_queue
overflowed between any two given frames. It also augments the AF_PACKET
protocol to take advantage of this new feature (as it previously did not touch
sk->sk_drops, which this patch uses to record the overflow count). Tested
successfully by me.
Notes:
1) Unlike my previous patch, this patch simply records the sk_drops value, which
is not a number of drops between packets, but rather a total number of drops.
Deltas must be computed in user space.
2) While this patch currently works with datagram oriented protocols, it will
also be accepted by non-datagram oriented protocols. I'm not sure if thats
agreeable to everyone, but my argument in favor of doing so is that, for those
protocols which aren't applicable to this option, sk_drops will always be zero,
and reporting no drops on a receive queue that isn't used for those
non-participating protocols seems reasonable to me. This also saves us having
to code in a per-protocol opt in mechanism.
3) This applies cleanly to net-next assuming that commit
977750076d (my af packet cmsg patch) is reverted
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP_HTABLE_SIZE was initialy defined to 128, which is a bit small for
several setups.
4000 active UDP sockets -> 32 sockets per chain in average. An
incoming frame has to lookup all sockets to find best match, so long
chains hurt latency.
Instead of a fixed size hash table that cant be perfect for every
needs, let UDP stack choose its table size at boot time like tcp/ip
route, using alloc_large_system_hash() helper
Add an optional boot parameter, uhash_entries=x so that an admin can
force a size between 256 and 65536 if needed, like thash_entries and
rhash_entries.
dmesg logs two new lines :
[ 0.647039] UDP hash table entries: 512 (order: 0, 4096 bytes)
[ 0.647099] UDP Lite hash table entries: 512 (order: 0, 4096 bytes)
Maximal size on 64bit arches would be 65536 slots, ie 1 MBytes for non
debugging spinlocks.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch against v2.6.31 adds support for route lookup using sk_mark in some
more places. The benefits from this patch are the following.
First, SO_MARK option now has effect on UDP sockets too.
Second, ip_queue_xmit() and inet_sk_rebuild_header() could fail to do routing
lookup correctly if TCP sockets with SO_MARK were used.
Signed-off-by: Atis Elsts <atis@mikrotik.com>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
This provides safety against negative optlen at the type
level instead of depending upon (sometimes non-trivial)
checks against this sprinkled all over the the place, in
each and every implementation.
Based upon work done by Arjan van de Ven and feedback
from Linus Torvalds.
Signed-off-by: David S. Miller <davem@davemloft.net>
Christoph Lameter pointed out that packet drops at qdisc level where not
accounted in SNMP counters. Only if application sets IP_RECVERR, drops
are reported to user (-ENOBUFS errors) and SNMP counters updated.
IP_RECVERR is used to enable extended reliable error message passing,
but these are not needed to update system wide SNMP stats.
This patch changes things a bit to allow SNMP counters to be updated,
regardless of IP_RECVERR being set or not on the socket.
Example after an UDP tx flood
# netstat -s
...
IP:
1487048 outgoing packets dropped
...
Udp:
...
SndbufErrors: 1487048
send() syscalls, do however still return an OK status, to not
break applications.
Note : send() manual page explicitly says for -ENOBUFS error :
"The output queue for a network interface was full.
This generally indicates that the interface has stopped sending,
but may be caused by transient congestion.
(Normally, this does not occur in Linux. Packets are just silently
dropped when a device queue overflows.) "
This is not true for IP_RECVERR enabled sockets : a send() syscall
that hit a qdisc drop returns an ENOBUFS error.
Many thanks to Christoph, David, and last but not least, Alexey !
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
- validate and forward GSO UDP/IPv4 packets from untrusted sources.
- do software UFO if the outgoing device doesn't support UFO.
Signed-off-by: Sridhar Samudrala <sri@us.ibm.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 2b85a34e91
(net: No more expensive sock_hold()/sock_put() on each tx)
changed initial sk_wmem_alloc value.
We need to take into account this offset when reporting
sk_wmem_alloc to user, in PROC_FS files or various
ioctls (SIOCOUTQ/TIOCOUTQ)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Define three accessors to get/set dst attached to a skb
struct dst_entry *skb_dst(const struct sk_buff *skb)
void skb_dst_set(struct sk_buff *skb, struct dst_entry *dst)
void skb_dst_drop(struct sk_buff *skb)
This one should replace occurrences of :
dst_release(skb->dst)
skb->dst = NULL;
Delete skb->dst field
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The ipv6 version of bind_conflict code calls ipv6_rcv_saddr_equal()
which at times wrongly identified intersections between addresses.
It particularly broke down under a few instances and caused erroneous
bind conflicts.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instructions for time stamping outgoing packets are take from the
socket layer and later copied into the new skb.
Signed-off-by: Patrick Ohly <patrick.ohly@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Like the UDP header fix, pskb_may_pull() can potentially
alter the SKB buffer. Thus the saddr and daddr, pointers
may point to the old skb->data buffer.
I haven't seen corruptions, as its only seen if the old
skb->data buffer were reallocated by another user and
written into very quickly (or poison'd by SLAB debugging).
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The UDP header pointer assignment must happen after calling
pskb_may_pull(). As pskb_may_pull() can potentially alter the SKB
buffer.
This was exposted by running multicast traffic through the NIU driver,
as it won't prepull the protocol headers into the linear area on
receive.
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit 93821778de (udp: Fix rcv socket
locking) accidentally removed sk_drops increments for UDP IPV4
sockets.
This field can be used to detect incorrect sizing of socket receive
buffers.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 9088c56095
(udp: Improve port randomization) introduced a regression for UDP bind() syscall
to null port (getting a random port) in case lot of ports are already in use.
This is because we do about 28000 scans of very long chains (220 sockets per chain),
with many spin_lock_bh()/spin_unlock_bh() calls.
Fix this using a bitmap (64 bytes for current value of UDP_HTABLE_SIZE)
so that we scan chains at most once.
Instead of 250 ms per bind() call, we get after patch a time of 2.9 ms
Based on a report from Vitaly Mayatskikh
Reported-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Tested-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Impact: Optimization
Like done in inet_unhash(), we can avoid taking a chain lock if
socket is not hashed in udp_unhash()
Triggered by close(socket(AF_INET, SOCK_DGRAM, 0));
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can reduce pressure on dst entry refcount that slowdown UDP transmit
path on SMP machines. This pressure is visible on RTP servers when
delivering content to mediagateways, especially big ones, handling
thousand of streams. Several cpus send UDP frames to the same
destination, hence use the same dst entry.
This patch makes ip_append_data() eventually steal the refcount its
callers had to take on the dst entry.
This doesnt avoid all refcounting, but still gives speedups on SMP,
on UDP/RAW transmit path
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_sendmsg() didn't fill struct flowi->flags, which means that
the route lookup would fail for non-local IPs even if the
IP_TRANSPARENT sockopt was set.
This prevents sendto() to work properly for UDP sockets, whereas
bind(foreign-ip) + connect() + send() worked fine.
Signed-off-by: Balazs Scheidler <bazsi@balabit.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a straightforward patch, using hlist_nulls infrastructure.
RCUification already done on UDP two weeks ago.
Using hlist_nulls permits us to avoid some memory barriers, both
at lookup time and delete time.
Patch is large because it adds new macros to include/net/sock.h.
These macros will be used by TCP & DCCP in next patch.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current UDP multicast delivery is not namespace aware.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Acked-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Corey Minyard spotted a missing memory barrier in udp_lib_get_port()
We need to make sure a reader cannot read the new 'sk->sk_next' value
and previous value of 'sk->sk_hash'. Or else, an item could be deleted
from a chain, and inserted into another chain. If new chain was empty
before the move, 'next' pointer is NULL, and lockless reader can
not detect it missed following items in original chain.
This patch is temporary, since we expect an upcoming patch
to introduce another way of handling the problem.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Using NIPQUAD() with NIPQUAD_FMT, %d.%d.%d.%d or %u.%u.%u.%u
can be replaced with %pI4
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Corey Minyard found a race added in commit 271b72c7fa
(udp: RCU handling for Unicast packets.)
"If the socket is moved from one list to another list in-between the
time the hash is calculated and the next field is accessed, and the
socket has moved to the end of the new list, the traversal will not
complete properly on the list it should have, since the socket will
be on the end of the new list and there's not a way to tell it's on a
new list and restart the list traversal. I think that this can be
solved by pre-fetching the "next" field (with proper barriers) before
checking the hash."
This patch corrects this problem, introducing a new
sk_for_each_rcu_safenext() macro.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch mimics commit 57413ebc4e
(tcp: calculate tcp_mem based on low memory instead of all memory)
The udp_mem array which contains limits on the total amount of memory
used by UDP sockets is calculated based on nr_all_pages. On a 32 bits
x86 system, we should base this on the number of lowmem pages.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP sockets are hashed in a 128 slots hash table.
This hash table is protected by *one* rwlock.
This rwlock is readlocked each time an incoming UDP message is handled.
This rwlock is writelocked each time a socket must be inserted in
hash table (bind time), or deleted from this table (close time)
This is not scalable on SMP machines :
1) Even in read mode, lock() and unlock() are atomic operations and
must dirty a contended cache line, shared by all cpus.
2) A writer might be starved if many readers are 'in flight'. This can
happen on a machine with some NIC receiving many UDP messages. User
process can be delayed a long time at socket creation/dismantle time.
This patch prepares RCU migration, by introducing 'struct udp_table
and struct udp_hslot', and using one spinlock per chain, to reduce
contention on central rwlock.
Introducing one spinlock per chain reduces latencies, for port
randomization on heavily loaded UDP servers. This also speedup
bindings to specific ports.
udp_lib_unhash() was uninlined, becoming to big.
Some cleanups were done to ease review of following patch
(RCUification of UDP Unicast lookups)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Clean up the various different email addresses of mine listed in the code
to a single current and valid address. As Dave says his network merges
for 2.6.28 are now done this seems a good point to send them in where
they won't risk disrupting real changes.
Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
While looking at UDP port randomization, I noticed it
was litle bit pessimistic, not looking at type of sockets
(IPV6/IPV4) and not looking at bound addresses if any.
We should perform same tests than when binding to a
specific port.
This permits a cleanup of udp_lib_get_port()
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current UDP port allocation is suboptimal.
We select the shortest chain to chose a port (out of 512)
that will hash in this shortest chain.
First, it can lead to give not so ramdom ports and ease
give attackers more opportunities to break the system.
Second, it can consume a lot of CPU to scan all table
in order to find the shortest chain.
Third, in some pathological cases we can fail to find
a free port even if they are plenty of them.
This patch zap the search for a short chain and only
use one random seed. Problem of getting long chains
should be addressed in another way, since we can
obtain long chains with non random ports.
Based on a report and patch from Vitaly Mayatskikh
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>