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Vega20 ucode load type is set to AMDGPU_FW_LOAD_DIRECT for default.
So UVD/VCE needn't PSP IP block up. UVD/VCE for Vega20 can be enabled
at this moment.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. delete amdgpu_powerplay.c used for wrapping smu ip functions
2. delete struct pp_instance,
3. make struct hwmgr as the smu hw handle.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Regardless of whether the user has selected psp fw loading or
not. It's still needed for GPU reset among other things.
There are already guards in place to avoid setting up the full
psp if PSP fw loading is not enabled.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The per device firmware load method is limited to what makes sense for
that asic rather than whatever arbitrary value may have been set by the
user.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The IP soft reset interface is for per IP reset but it was
being abused for adapter reset on soc15 asics. Adjust the
interface to make it explicit.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds an optional ring to the invalidate_hdp and flush_hdp
callbacks. If the ring isn't specified or the emit_wreg function not
available the HDP operation will be done with the CPU otherwise by
writing on the ring.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cleans up and consolidates all of the per-asic logic.
v2: squash in "drm/amdgpu: fix NULL err for sriov detect" (Chunming)
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The base offsets of the IP blocks may change across
asics even though the relative register offsets
are the same for an IP. Handle this dynamically.
Acked-by: Christian Konig <christian.koenig@amd.com>
Signed-off-by: Shaoyun Liu <Shaoyun.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Pull amdgpu DC display code for Vega from Dave Airlie:
"This is the pull request for the AMD DC (display code) layer which is
a requirement to program the display engines on the new Vega and Raven
based GPUs. It also contains support for all amdgpu supported GPUs
(CIK, VI, Polaris), which has to be enabled. It is also a kms atomic
modesetting compatible driver (unlike the current in-tree display
code).
I've kept it separate from drm-next because it may have some things
that cause you to reject it.
Background story:
AMD have an internal team creating a shared OS codebase for display at
hw bring up time using information from their hardware teams. This
process doesn't lead to the most Linux friendly/looking code but we
have worked together on cleaning a lot of it up and dealing with
sparse/smatch/checkpatch, and having their team internally adhere to
Linux coding standards.
This tree is a complete history rebased since they started opening it,
we decided not to squash it down as the history may have some value.
Some of the commits therefore might not reach kernel standards, and we
are steadily training people in AMD to better write commit msgs.
There is a major bunch of generated bandwidth calculation and
verification code that comes from their hardware team. On Vega and
before this is float calculations, on Raven (DCN10) this is double
based. They do the required things to do FP in the kernel, and I could
understand this might raise some issues. Rewriting the bandwidth would
be a major undertaken in reverification, it's non-trivial to work out
if a display can handle the complete set of mode information thrown at
it.
Future story:
There is a TODO list with this, and it address most of the remaining
things that would be nice to refine/remove. The DCN10 code is still
under development internally and they push out a lot of patches quite
regularly and are supporting this code base with their display team. I
think we've reached the point where keeping it out of tree is going to
motivate distributions to start carrying the code, so I'd prefer we
get it in tree. I think this code is slightly better than STAGING
quality but not massively so, I'd really like to see that float/double
magic gone and fixed point used, but AMD don't seem to think the
accuracy and revalidation of the code is worth the effort"
* tag 'drm-for-v4.15-amd-dc' of git://people.freedesktop.org/~airlied/linux: (1110 commits)
drm/amd/display: fix MST link training fail division by 0
drm/amd/display: Fix formatting for null pointer dereference fix
drm/amd/display: Remove dangling planes on dc commit state
drm/amd/display: add flip_immediate to commit update for stream
drm/amd/display: Miss register MST encoder cbs
drm/amd/display: Fix warnings on S3 resume
drm/amd/display: use num_timing_generator instead of pipe_count
drm/amd/display: use configurable FBC option in dm
drm/amd/display: fix AZ clock not enabled before program AZ endpoint
amdgpu/dm: Don't use DRM_ERROR in amdgpu_dm_atomic_check
amd/display: Fix potential null dereference in dce_calcs.c
amdgpu/dm: Remove unused forward declaration
drm/amdgpu: Remove unused dc_stream from amdgpu_crtc
amdgpu/dc: Fix double unlock in amdgpu_dm_commit_planes
amdgpu/dc: Fix missing null checks in amdgpu_dm.c
amdgpu/dc: Fix potential null dereferences in amdgpu_dm.c
amdgpu/dc: fix more indentation warnings
amdgpu/dc: handle allocation failures in dc_commit_planes_to_stream.
amdgpu/dc: fix indentation warning from smatch.
amdgpu/dc: fix non-ansi function decls.
...
Initial pull request for DC support. We've completed a substantial amount of
the cleanup and restructuring in our TODO. There are a few additional
cleanups that we are continuing to work on, but I don't think there are any
showstoppers remaining. We've tried to maintain most of the history for bisect
purposes. Harry made sure all the commits build. We've enabled DC for vega10
and Raven. Pre-vega10 parts can be enabled via module parameter (amdgpu.dc=1),
but are not enabled by default at this point until we get further testing
upstream.
This code provides atomic modesetting support for DCE8 (CIK), DCE10 (Tonga,
Fiji), DCE11 (CZ, ST, Polaris), DCE12 (vega10), and DCN1 (RV) including
HDMI and DP audio, DP MST, and many other advanced display features.
+
Latest cleanups for DC from you and Harry. Note that there is some
flickering on some older asics with this branch due to a regression in powerplay
that has already been fixed and will be included in my next non-DC pull request
next week.
* 'drm-next-4.15-dc' of git://people.freedesktop.org/~agd5f/linux: (897 commits)
amdgpu/dc: use kref for dc_state.
amdgpu/dc: convert dc_sink to kref.
amdgpu/dc: convert dc_stream_state to kref.
amdgpu/dc: use kref for dc_plane_state.
amdgpu/dc: convert dc_gamma to kref reference counting.
amdgpu/dc: convert dc_transfer to use a kref.
amdgpu/dc: kill a bunch of dead code.
amdgpu/dc: set a bunch of functions to static.
amdgpu/dc: kill some deadcode in dc core.
amdgpu/dc: fix indentation on a couple of returns.
amdgpu/dm: don't use after free.
amdgpu/dc: kfree already checks for NULL.
amdgpu/dc: fix a bunch of misc whitespace.
amdgpu/dc: drop hw_sequencer_types.h
amdgpu/dc: drop dce110_types.h
amdgpu/dc: use kernel ilog2 for log_2.
amdgpu/dc: don't memset after kzalloc.
amdgpu/dc: inline dal grph object id functions.
amdgpu/dc: inline dml_round_to_multiple
amdgpu/dc: rename bios get_image symbol to something more searchable.
...