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Pull drm AMD fixes from Dave Airlie:
"Just had a single AMD fixes pull from Alex for rc1"
* tag 'drm-fixes-for-v4.14-rc1' of git://people.freedesktop.org/~airlied/linux:
drm/amdgpu: revert "fix deadlock of reservation between cs and gpu reset v2"
drm/amdgpu: remove duplicate return statement
drm/amdgpu: check memory allocation failure
drm/amd/amdgpu: fix BANK_SELECT on Vega10 (v2)
drm/amdgpu: inline amdgpu_ttm_do_bind again
drm/amdgpu: fix amdgpu_ttm_bind
drm/amdgpu: remove the GART copy hack
drm/ttm:fix wrong decoding of bo_count
drm/ttm: fix missing inc bo_count
drm/amdgpu: set sched_hw_submission higher for KIQ (v3)
drm/amdgpu: move default gart size setting into gmc modules
drm/amdgpu: refine default gart size
drm/amd/powerplay: ACG frequency added in PPTable
drm/amdgpu: discard commands of killed processes
drm/amdgpu: fix and cleanup shadow handling
drm/amdgpu: add automatic per asic settings for gart_size
drm/amdgpu/gfx8: fix spelling typo in mqd allocation
drm/amd/powerplay: unhalt mec after loading
drm/amdgpu/virtual_dce: Virtual display doesn't support disable vblank immediately
drm/amdgpu: Fix huge page updates with CPU
There is no guarantee that the last BO_VA actually needed an update.
Additional to that all command submissions must wait for moved BOs to
be cleared, not just the first one.
v2: Don't overwrite any newer fence.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use the VM instead of the BO list to find the BO for a virtual address.
This fixes UVD/VCE in physical mode with VM local BOs.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When amdgpu_vm_frag_ptes calls amdgpu_vm_update_ptes and the pt
has a shadow PT we mirror all the write to the shadow PT too, which
results in twice the commands.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only move BOs to the moved/relocated list when they aren't already on a list.
This prevents accidential removal from the evicted list.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Per VM BOs are handled like VM PDs and PTs. They are always valid and don't
need to be specified in the BO lists.
v2: validate PDs/PTs first
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to refer to the parent instead of the root BO for multi
level page tables on Vega10. Also don't set the PDE_PTE bit.
v2: Don't set the PDE_PTE bit either.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested-by: Roger He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We changed this to use an extra list a while back, but for the next
series I need a separate flag again.
v2: reorder to avoid unlocked list access
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of using the vm_state use a separate flag to note
that the BO was moved.
v2: reorder patches to avoid temporary lockless access
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Stop checking the mapped BO itself, cause that one is
certainly not a page table.
Additional to that move the code into amdgpu_vm.c
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set the shadow flag on the shadow and not the parent, always bind shadow BOs
during allocation instead of manually, use the reservation_object wrappers
to grab the lock.
This fixes a couple of issues with binding the shadow BOs as well as correctly
evicting them when memory becomes tight.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Correctly detect system memory mappings when using CPU and don't use
huge pages for them.
Avoid incorrectly translating a physical page table GPU address when
splitting a huge page while mapping system memory.
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set the shadow flag on the shadow and not the parent, always bind shadow BOs
during allocation instead of manually, use the reservation_object wrappers
to grab the lock.
This fixes a couple of issues with binding the shadow BOs as well as correctly
evicting them when memory becomes tight.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Correctly detect system memory mappings when using CPU and don't use
huge pages for them.
Avoid incorrectly translating a physical page table GPU address when
splitting a huge page while mapping system memory.
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This should save us a bunch of command submission overhead.
v2: move the LRU move to the right place to avoid the move for the root BO
and handle the shadow BOs as well. This turned out to be a bug fix because
the move needs to happen before the kmap.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We achieved that by setting S(SYSTEM) and P(PDE as PTE) bit to 1 for
PDEs and setting S bit to 1 for PTEs when the corresponding addresses
are not occupied by gpu driver allocated buffers.
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The parameter init_value contains the value to which we initialized
VRAM bo when AMDGPU_GEM_CREATE_VRAM_CLEARED flag is set.
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The hardware can use huge pages to map 2MB of address space with only one PDE.
v2: few cleanups and rebased
v3: skip PT updates if we are using the PDE
v4: rebased, added support for CPU based updates
v5: fix CPU based updates once more
v6: fix ndw estimation
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-tested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The fragment bits work differently for Vega10 compared to previous generations.
Increase the fragment size to 2MB for now to better handle that.
v2: handle the hardware setup as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-tested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Printing a warning into the logs that we will certainly run into a BUG() is
completely nonsense, the BUG() is more than noisy enough.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to wait with the correct owner on unmap operations or otherwise can run
into VM faults.
Also always wait for the page directory since this is where the reservation
object comes from. So rename the function to amdgpu_vm_wait_pd instead as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
for SR-IOV, we must keep the pipeline-sync in the protection
of COND_EXEC, otherwise the command consumed by CPG is not
consistent when world switch triggerd, e.g.:
world switch hit and the IB frame is skipped so the fence
won't signal, thus CP will jump to the next DMAframe's pipeline-sync
command, and it will make CP hang foever.
after pipelin-sync moved into COND_EXEC the consistency can be
guaranteed
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that we don't join PTE updates any more we don't need to call
the update function twice for this.
v2: rebased
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
New radeon and amdgpu features for 4.13:
- Lots of Vega10 bug fixes
- Preliminary Raven support
- KIQ support for compute rings
- MEC queue management rework from Andres
- Audio support for DCE6
- SR-IOV improvements
- Improved module parameters for controlling radeon vs amdgpu support
for SI and CIK
- Bug fixes
- General code cleanups
[airlied: dropped drmP.h header from one file was needed and build broke]
* 'drm-next-4.13' of git://people.freedesktop.org/~agd5f/linux: (362 commits)
drm/amdgpu: Fix compiler warnings
drm/amdgpu: vm_update_ptes remove code duplication
drm/amd/amdgpu: Port VCN over to new SOC15 macros
drm/amd/amdgpu: Port PSP v10.0 over to new SOC15 macros
drm/amd/amdgpu: Port PSP v3.1 over to new SOC15 macros
drm/amd/amdgpu: Port NBIO v7.0 driver over to new SOC15 macros
drm/amd/amdgpu: Port NBIO v6.1 driver over to new SOC15 macros
drm/amd/amdgpu: Port UVD 7.0 over to new SOC15 macros
drm/amd/amdgpu: Port MMHUB over to new SOC15 macros
drm/amd/amdgpu: Cleanup gfxhub read-modify-write patterns
drm/amd/amdgpu: Port GFXHUB over to new SOC15 macros
drm/amd/amdgpu: Add offset variant to SOC15 macros
drm/amd/powerplay: add avfs control for Vega10
drm/amdgpu: add virtual display support for raven
drm/amdgpu/gfx9: fix compute ring doorbell index
drm/amd/amdgpu: Rename KIQ ring to avoid spaces
drm/amd/amdgpu: gfx9 tidy ups (v2)
drm/amdgpu: add contiguous flag in ucode bo create
drm/amdgpu: fix missed gpu info firmware when cache firmware during S3
drm/amdgpu: export test ib debugfs interface
...
v2: Fix logical mistake. If CPU update failed amdgpu_vm_bo_update_mapping()
would not return and instead fall through to SDMA update. Minor change due to
amdgpu_vm_bo_wait() prototype change
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If amdgpu.vm_update_context param is set to use CPU, then Page
Directories will be updated by CPU instead of SDMA
v2: Call amdgpu_vm_bo_wait before updating the page tables to ensure the
PD/PT BOs are free
v3: Minor changes - due to amdgpu_vm_bo_wait() prototype change, local
variable declaration order and function comments.
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>