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When fragments of different WQEs share the same page, mlx5e_post_rx_wqes
must wait until the old WQE stops using the page, only then the new WQE
can allocate the new page. Essentially, it means that if WQE index i is
still in use, the allocation must stop before `i % bulk`, where bulk is
the number of WQEs that may share the same page.
As bulk is always a power of two, `i % bulk = i & (bulk - 1)`, and the
new wqe_index_mask field will be equal to `bulk - 1`.
At the same time, wqe_bulk remains for optimization purposes and stores
`max(bulk, 8)`, which allows to skip the allocation until we have at
least 8 WQEs free.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The MLX5E_CHANNEL_STATE_XSK flag checked in mlx5e_xsk_wakeup indicates
that XSK queues are open, but not necessarily activated. This check is
not very useful, because:
0. Both XSK setup and netdev state transitions take the same state_lock
mutex, so they can't happen at the same time.
1. If the netdev is up, xsk_is_bound can return true only when
MLX5E_CHANNEL_STATE_XSK is set on the corresponding channel.
mlx5e_xsk_wakeup is only called when xsk_is_bound is true.
2. If the XSK socket is bound, and the netdev is going up or down,
mlx5e_xsk_wakeup can take one of two branches, depending on the return
value of napi_if_scheduled_mark_missed:
2.1. True means one of two things: either NAPI was enabled at this
point, which means MLX5E_CHANNEL_STATE_XSK was also set; or NAPI was
disabled, and nothing really happened.
2.2. False means that NAPI was enabled by this point, which also implies
MLX5E_CHANNEL_STATE_XSK was set. Additionally, mlx5e_xsk_wakeup contains
a following check for MLX5E_SQ_STATE_ENABLED on async_icosq, and this
flag implies MLX5E_CHANNEL_STATE_XSK too on XSK channels.
As checking this flag doesn't cut any flows, remove the check.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
mlx5e_xsk_wakeup triggers an IRQ by posting a NOP to async_icosq, taking
a spinlock to protect from concurrent access. There is already a
function that does the same: mlx5e_trigger_napi_icosq. Use this function
in mlx5e_xsk_wakeup.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Add support restart of link auto-negotiation.
This may be initiated using:
# ethtool -r <intf>
Signed-off-by: Fei Qin <fei.qin@corigine.com>
Signed-off-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Report the auto negotiation capability if it's supported
in management firmware, and advertise it if it's enabled.
Changing port speed is not allowed when autoneg is enabled.
The ethtool <intf> command displays the auto-neg capability:
# ethtool enp1s0np0
Settings for enp1s0np0:
Supported ports: [ FIBRE ]
Supported link modes: Not reported
Supported pause frame use: Symmetric
Supports auto-negotiation: Yes
Supported FEC modes: None RS BASER
Advertised link modes: Not reported
Advertised pause frame use: Symmetric
Advertised auto-negotiation: Yes
Advertised FEC modes: None RS BASER
Speed: 25000Mb/s
Duplex: Full
Auto-negotiation: on
Port: FIBRE
PHYAD: 0
Transceiver: internal
Link detected: yes
Signed-off-by: Yinjun Zhang <yinjun.zhang@corigine.com>
Signed-off-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Considering that whether application firmware is indifferent to
port speed is a firmware property instead of port property, now use
a new rtsym to get the property instead of parsing per-port tlv caps.
With this change, relevant code is moved to `nfp_main` layer.
Signed-off-by: Yinjun Zhang <yinjun.zhang@corigine.com>
Signed-off-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
It's not a fatal error when setting `hwinfo` into management firmware
fails, no need to halt the whole driver initialization process.
Signed-off-by: Yinjun Zhang <yinjun.zhang@corigine.com>
Signed-off-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The latest management firmware can now report the active FEC
mode. Adapt driver accordingly so that user can get the active
FEC mode by running command:
# ethtool --show-fec <intf>
Also correct use of `fec` field.
Signed-off-by: Yinjun Zhang <yinjun.zhang@corigine.com>
Signed-off-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
rtl_disable_rxdvgate() is used for disable RXDV_GATE. It is opposite function
of rtl_enable_rxdvgate().
Disable RXDV_GATE does not have to delay. So in this patch, also remove the
delay after disale RXDV_GATE.
Signed-off-by: Chunhao Lin <hau@realtek.com>
Link: https://lore.kernel.org/r/20220928171356.3951-1-hau@realtek.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Although mlx5e_rq_free_shampo can be called unconditionally, it belongs
to case MLX5_WQ_TYPE_LINKED_LIST_STRIDING_RQ. Move it there to allow to
add more init/cleanup actions to the striding RQ case.
If xdp_rxq_info_reg_mem_model fails, don't forget to destroy the page
pool.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The same clear_bit is called in both error and success flows. Move the
call to do it only once and remove the out label.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
To decrease the nesting level and reduce duplication of code, create
functions to redirect direct RQTs to the actual RQs or drop_rq, which
are used in the activation and deactivation flows of channels.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
mlx5e_xsk_page_alloc_pool became a thin wrapper around xsk_buff_alloc.
Drop it and call xsk_buff_alloc directly.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
struct mlx5e_alloc_unit consists of a single union. Convert it to a
union itself to simplify casting it to struct xdp_buff *, which will be
used to implement XSK batching on striding RQ.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
mlx5e_alloc_unit stores the DMA address and a pointer to either struct
page (regular RQ) or struct xdp_buff (XSK RQ). This DMA address is
redundant, because when a page or an XSK frame is allocated, the same
address is also stored there. Some flows take the address from struct
mlx5e_alloc_unit, and some take it from struct page or xdp_buff.
This commit removes the address from struct mlx5e_alloc_unit, which
makes it twice as small and improves locality (this struct is used in an
array), also saving on unnecessary stores to the addr field. Almost all
flows know unambiguously whether the DMA address should be taken from
page or from xdp_buff. The exception is the allocation flows, where a
new branch appeared, which will be optimized out in the next commits.
struct mlx5e_alloc_unit used to be called mlx5e_dma_info.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The next commit will remove the DMA address from the struct currently
called mlx5e_dma_info, because the same value can be retrieved with
page_pool_get_dma_addr(page) in almost all cases, with the notable
exception of SHAMPO (HW GRO implementation) that modifies this address
on the fly, after the initial allocation.
To keep the SHAMPO logic intact, struct mlx5e_dma_info remains in the
SHAMPO code, consisting of addr and page (XSK is not compatible with
SHAMPO). The struct used in all other places is renamed to
mlx5e_alloc_unit, allowing the next commit to remove the addr field
without affecting SHAMPO.
The new name means "allocation unit", and it's more appropriate after
the field with the DMA address gets removed.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
RX page cache stores dma_info structs, that consist of a pointer to
struct page and a DMA address. In fact, the DMA address is extracted
from struct page using page_pool_get_dma_addr when a page is pushed to
the cache. By moving this call to the point when a page is popped from
the cache, we can avoid storing the DMA address in the cache,
effectively reducing its size by two times without losing any
functionality.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
WQEs must not cross page boundaries, they are padded with NOPs if they
don't fit the page. mlx5e_mpwrq_total_umr_wqebbs doesn't take into
account this padding, risking reserving not enough space.
The padding is not straightforward to add to this calculation, because
WQEs of different sizes may be mixed together in the queue. If each page
ends with a big WQE that doesn't fit and requires at most its size minus
1 WQEBB of padding, the total space can be much bigger than in case when
smaller WQEs take advantage of this padding.
Replace the wrong exact calculation by the following estimation. Each
padding can be at most the size of the maximum WQE used in the queue
minus one WQEBB. Let's call the rest of the page "useful space". If we
divide the total size of all needed WQEs by this useful space, rounding
up, we'll get the number of pages, which is enough to contain all these
WQEs. It's correct, because every WQE that appeared on the boundary
between two blocks of useful space would start in the useful space of
one page and end in the padding of the same page, while our estimation
reserved space for its tail in the next space, making the estimation not
smaller than the real space occupied in the queue.
The code actually uses a looser estimation: instead of taking the
maximum size of all used WQE types minus 1 WQEBB, it takes the maximum
hardware size of a WQE. It's made for simplicity and extensibility.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
UMR MTTs used in striding RQ have certain alignment requirements. While
it's guaranteed to work when UMR pages are aligned to the UMR page size,
in practice it works then UMR pages are aligned to 8 bytes. However,
it's still not enough flexibility for the unaligned mode of XSK. This
patch leverages KSM to map UMR pages without alignment requirements,
when unaligned XSK is active. The downside is that KSM entries are twice
as big as MTTs, which limits the maximum WQE size, so regular RQs and
aligned XSK continue using MTTs.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Some commands use a flexible array after a common header. Add a macro to
safely calculate the total input length of the command, detecting
overflows and printing errors with specific values when such overflows
happen.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Currently, rq->mkey_be keeps a big-endian value of either the PA MKey
(for legacy RQ, no address translation) or MTT MKey (for striding RQ,
direct address translation). Striding RQ stores the same value in
rq->umr_mkey in the native endianness.
The next commit will make striding RQ use KSM MKey (indirect address
translation) for the unaligned mode of XSK, which will require storing
both KSM MKey and PA MKey in the RQ struct. This commit optimizes fields
of mlx5e_rq: umr_mkey is removed (it's redundant), mkey_be always points
to the PA MKey, and mpwqe.umr_mkey_be points to the MTT MKey (or to the
KSM MKey, starting from the next commit).
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
XSK RQs support striding RQ linear mode, but the stride size is always
set to PAGE_SIZE. It may be larger than the XSK frame size,
unnecessarily reducing the useful space in a WQE, but more importantly
causing UMEM data corruption in certain cases.
Normally, stride size bigger than XSK frame size is not a problem if the
hardware enforces the MTU. However, traffic between vports skips the
hardware MTU check, and oversized packets may be received.
If an oversized packet is bigger than the XSK frame but not bigger than
the stride, it will cause overwriting of the adjacent UMEM region. If
the packet takes more than one stride, they can be recycled for reuse
so it's not a problem when the XSK frame size matches the stride size.
To reduce the impact of the above issue, attempt to use the MTT page
size for striding RQ that matches the XSK frame size, allowing to safely
use 2048-byte frames on an up-to-date firmware.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit allows striding RQ to determine MTT page size at runtime,
instead of sticking to the compile-time PAGE_SIZE. This functionality
will be used by a following commit that adjusts the MTT page size to the
XSK frame size.
Stick with PAGE_SIZE for XSK on legacy RQ, as frag_stride is not used in
data path, it only helps calculate how pages are partitioned into
fragments, and PAGE_SIZE will ensure each fragment starts at the
beginning of a new allocation unit (XSK frame).
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Parse new property 'snps,clk-csr' firstly because the new property
is documented in binding file, if failed, fall back to old property
'clk_csr' for legacy case
Signed-off-by: Jianguo Zhang <jianguo.zhang@mediatek.com>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is a spelling mistake in a devlink_health_report message. Fix it.
Signed-off-by: Colin Ian King <colin.i.king@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is a spelling mistake in a literal string in the array
bnad_net_stats_strings. Fix it.
Signed-off-by: Colin Ian King <colin.i.king@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement channel management functions to allow dynamic addition and
removal of transmit queues. The `ethtool --show-channels` and
`ethtool --set-channels` commands can be used to get and set the
number of queues, respectively. Allow the ability to add as many
transmit queues as available processors but never allow more than the
hard maximum of 16. The number of receive queues is one and cannot be
modified.
Depending on whether the requested number of queues is larger or
smaller than the current value, either allocate or free long term
buffers. Since long term buffer construction and destruction can
occur in two different areas, from either channel set requests or
device open/close, define functions for performing this work. If
allocation of a new buffer fails, then attempt to revert back to the
previous number of queues.
Signed-off-by: Nick Child <nnac123@linux.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The `ndo_start_xmit` function is protected by a spinlock on the tx queue
being used to transmit the skb. Allow concurrent calls to
`ndo_start_xmit` by using more than one tx queue. This allows for
greater throughput when several jobs are trying to transmit data.
Introduce 16 tx queues (leave single rx queue as is) which each
correspond to one DMA mapped long term buffer.
Signed-off-by: Nick Child <nnac123@linux.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rather than DMA mapping and unmapping every outgoing skb, copy the skb
into a buffer that was mapped during the drivers open function. Copying
the skb and its frags have proven to be more time efficient than
mapping and unmapping. As an effect, performance increases by 3-5
Gbits/s.
Allocate and DMA map one continuous 64KB buffer at `ndo_open`. This
buffer is maintained until `ibmveth_close` is called. This buffer is
large enough to hold the largest possible linnear skb. During
`ndo_start_xmit`, copy the skb and all of it's frags into the continuous
buffer. By manually linnearizing all the socket buffers, time is saved
during memcpy as well as more efficient handling in FW.
As a result, we no longer need to worry about the firmware limitation
of handling a max of 6 frags. So, we only need to maintain 1 descriptor
instead of 6 and can hardcode 0 for the other 5 descriptors during
h_send_logical_lan.
Since, DMA allocation/mapping issues can no longer arise in xmit
functions, we can further reduce code size by removing the need for a
bounce buffer on DMA errors.
Signed-off-by: Nick Child <nnac123@linux.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are spelling mistakes in two literal strings. Fix these.
Signed-off-by: Colin Ian King <colin.i.king@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is a spelling mistake in a netdev_err message. Fix it.
Signed-off-by: Colin Ian King <colin.i.king@gmail.com>
Reviewed-by: Horatiu Vultur <horatiu.vultur@microchip.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use page pool for RX buffer handling. Makes RX path more efficient and
is required prework for future XDP support.
Signed-off-by: Gerhard Engleder <gerhard@engleder-embedded.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Received Ethernet frames are assigned to first RX queue per default.
Based on EtherType Ethernet frames can be assigned to other RX queues.
This enables processing of real-time Ethernet protocols on dedicated
RX queues.
Add RX flow classification interface for EtherType based RX queue
assignment.
Signed-off-by: Gerhard Engleder <gerhard@engleder-embedded.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Support additional TX/RX queue pairs if dedicated interrupt is
available. Interrupts are detected by name in device tree.
Signed-off-by: Gerhard Engleder <gerhard@engleder-embedded.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For multiple queues multiple interrupts shall be used. Therefore, rework
global interrupt to per queue interrupt.
Every interrupt name shall contain interface name and queue information.
To get a valid interface name, the interrupt request needs to by done
during open like in other drivers. Additionally, this allows the removal
of some initialisation checks in the interrupt handler.
Signed-off-by: Gerhard Engleder <gerhard@engleder-embedded.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Tony Nguyen says:
====================
Intel Wired LAN Driver Updates 2022-09-28 (ice)
Arkadiusz implements a single pin initialization function, checking feature
bits, instead of having separate device functions and updates sub-device
IDs for recognizing E810T devices.
Martyna adds support for switchdev filters on VLAN priority field.
* '100GbE' of git://git.kernel.org/pub/scm/linux/kernel/git/tnguy/next-queue:
ice: Add support for VLAN priority filters in switchdev
ice: support features on new E810T variants
ice: Merge pin initialization of E810 and E810T adapters
====================
Link: https://lore.kernel.org/r/20220928203217.411078-1-anthony.l.nguyen@intel.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The driver currently sets the PTCMSDUR register statically to the max
MTU supported by the interface. Keep this logic if tc-taprio is absent
or if the max_sdu for a traffic class is 0, and follow the requested max
SDU size otherwise.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The Port Time Gating Control Register (PTGCR) and Port Time Gating
Capability Register (PTGCAPR) have definitions in the driver which
aren't in line with the other registers. Rename these.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The &priv->si->hw construct dereferences 2 pointers and makes lines
longer than they need to be, in turn making the code harder to read.
Replace &priv->si->hw accesses with a "hw" variable when there are 2 or
more accesses within a function that dereference this. This includes
loops, since &priv->si->hw is a loop invariant.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The 'mem' returned by platform_get_resource() has been checked in probe
function, so it is no need do this check in remove function.
Signed-off-by: Yang Yingliang <yangyingliang@huawei.com>
Link: https://lore.kernel.org/r/20220927151406.797800-1-yangyingliang@huawei.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Use skb_put_data() instead of skb_put() and memcpy(), which is clear.
Signed-off-by: Shang XiaoJing <shangxiaojing@huawei.com>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@corigine.com>
Link: https://lore.kernel.org/r/20220927141835.19221-1-shangxiaojing@huawei.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
After commit 6870957ed5bc("liquidio: make soft command calls synchronous"), no
one use struct lio_trusted_vf_ctx, so remove it.
Signed-off-by: Yuan Can <yuancan@huawei.com>
Link: https://lore.kernel.org/r/20220927133940.104181-1-yuancan@huawei.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Use skb_put_data() instead of skb_put() and memcpy(), which is shorter
and clear. Drop the tmp variable that is not needed any more.
Signed-off-by: Shang XiaoJing <shangxiaojing@huawei.com>
Link: https://lore.kernel.org/r/20220927022802.16050-1-shangxiaojing@huawei.com
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Some of the parameters of striding RQ are compile-time constants, but
they are going to become dynamically calculated at runtime in a
following commit. This commit prepares the datapath to take cached
runtime parameters, prefilled at queue creation.
New fields added to struct mlx5e_rq fit into an existing 7-byte hole.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit moves the dma_info array to the end of struct mlx5e_mpw_info
to make it a flexible array. It also removes the intermediate struct
mlx5e_umr_dma_info, which used to contain only this array. The
flexibility of dma_info will allow to choose its size dynamically in a
following commit.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Normally, the MTU change requires reopening the channels, but it can be
skipped if the new MTU doesn't change any of the queue parameters and if
MTU is not used in the data path.
The shortcut is applicable to the non-linear mode of striding RQ,
because the only thing affected by MTU is the queue length. As ethtool
sets the queue length in packets, but striding RQ length is defined in
strides or bytes, we estimate the RQ length to be at least as big as the
requested number of MTU-sized packets, that's why it depends on MTU.
Improve the shortcut by actually checking whether the RQ length stayed
the same, instead of an intermediate step in the calculation.
As MTU also affects the SHAMPO parameters, skip the shortcut if SHAMPO
is in use.
Signed-off-by: Maxim Mikityanskiy <maximmi@nvidia.com>
Reviewed-by: Tariq Toukan <tariqt@nvidia.com>
Reviewed-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>