41 Commits

Author SHA1 Message Date
Brian Masney
d163ba0b65 drm/msm/a3xx: set interconnect bandwidth vote
Set the two interconnect paths for the GPU to maximum speed for now to
work towards getting the GPU working upstream. We can revisit a later
time to optimize this for battery life.

Signed-off-by: Brian Masney <masneyb@onstation.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-01-02 14:23:48 -08:00
Brian Masney
26c0b26dcd drm/msm/gpu: add ocmem init/cleanup functions
The files a3xx_gpu.c and a4xx_gpu.c have ifdefs for the OCMEM support
that was missing upstream. Add two new functions (adreno_gpu_ocmem_init
and adreno_gpu_ocmem_cleanup) that removes some duplicated code.

Signed-off-by: Brian Masney <masneyb@onstation.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Tested-by: Gabriel Francisco <frc.gabrielgmail.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-07 08:17:39 -07:00
Linus Torvalds
be8454afc5 drm main pull request for v5.3-rc1 (sans mm changes)
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Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm

Pull drm updates from Dave Airlie:
 "The biggest thing in this is the AMD Navi GPU support, this again
  contains a bunch of header files that are large. These are the new AMD
  RX5700 GPUs that just recently became available.

  New drivers:
   - ST-Ericsson MCDE driver
   - Ingenic JZ47xx SoC

  UAPI change:
   - HDR source metadata property

  Core:
   - HDR inforframes and EDID parsing
   - drm hdmi infoframe unpacking
   - remove prime sg_table caching into dma-buf
   - New gem vram helpers to reduce driver code
   - Lots of drmP.h removal
   - reservation fencing fix
   - documentation updates
   - drm_fb_helper_connector removed
   - mode name command handler rewrite

  fbcon:
   - Remove the fbcon notifiers

  ttm:
   - forward progress fixes

  dma-buf:
   - make mmap call optional
   - debugfs refcount fixes
   - dma-fence free with pending signals fix
   - each dma-buf gets an inode

  Panels:
   - Lots of additional panel bindings

  amdgpu:
   - initial navi10 support
   - avoid hw reset
   - HDR metadata support
   - new thermal sensors for vega asics
   - RAS fixes
   - use HMM rather than MMU notifier
   - xgmi topology via kfd
   - SR-IOV fixes
   - driver reload fixes
   - DC use a core bpc attribute
   - Aux fixes for DC
   - Bandwidth calc updates for DC
   - Clock handling refactor
   - kfd VEGAM support

  vmwgfx:
   - Coherent memory support changes

  i915:
   - HDR Support
   - HDMI i2c link
   - Icelake multi-segmented gamma support
   - GuC firmware update
   - Mule Creek Canyon PCH support for EHL
   - EHL platform updtes
   - move i915.alpha_support to i915.force_probe
   - runtime PM refactoring
   - VBT parsing refactoring
   - DSI fixes
   - struct mutex dependency reduction
   - GEM code reorg

  mali-dp:
   - Komeda driver features

  msm:
   - dsi vs EPROBE_DEFER fixes
   - msm8998 snapdragon 835 support
   - a540 gpu support
   - mdp5 and dpu interconnect support

  exynos:
   - drmP.h removal

  tegra:
   - misc fixes

  tda998x:
   - audio support improvements
   - pixel repeated mode support
   - quantisation range handling corrections
   - HDMI vendor info fix

  armada:
   - interlace support fix
   - overlay/video plane register handling refactor
   - add gamma support

  rockchip:
   - RX3328 support

  panfrost:
   - expose perf counters via hidden ioctls

  vkms:
   - enumerate CRC sources list

  ast:
   - rework BO handling

  mgag200:
   - rework BO handling

  dw-hdmi:
   - suspend/resume support

  rcar-du:
   - R8A774A1 Soc Support
   - LVDS dual-link mode support
   - Additional formats
   - Misc fixes

  omapdrm:
   - DSI command mode display support

  stm
   - fb modifier support
   - runtime PM support

  sun4i:
   - use vmap ops

  vc4:
   - binner bo binding rework

  v3d:
   - compute shader support
   - resync/sync fixes
   - job management refactoring

  lima:
   - NULL pointer in irq handler fix
   - scheduler default timeout

  virtio:
   - fence seqno support
   - trace events

  bochs:
   - misc fixes

  tc458767:
   - IRQ/HDP handling

  sii902x:
   - HDMI audio support

  atmel-hlcdc:
   - misc fixes

  meson:
   - zpos support"

* tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm: (1815 commits)
  Revert "Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next"
  Revert "mm: adjust apply_to_pfn_range interface for dropped token."
  mm: adjust apply_to_pfn_range interface for dropped token.
  drm/amdgpu/navi10: add uclk activity sensor
  drm/amdgpu: properly guard the generic discovery code
  drm/amdgpu: add missing documentation on new module parameters
  drm/amdgpu: don't invalidate caches in RELEASE_MEM, only do the writeback
  drm/amd/display: avoid 64-bit division
  drm/amdgpu/psp11: simplify the ucode register logic
  drm/amdgpu: properly guard DC support in navi code
  drm/amd/powerplay: vega20: fix uninitialized variable use
  drm/amd/display: dcn20: include linux/delay.h
  amdgpu: make pmu support optional
  drm/amd/powerplay: Zero initialize current_rpm in vega20_get_fan_speed_percent
  drm/amd/powerplay: Zero initialize freq in smu_v11_0_get_current_clk_freq
  drm/amd/powerplay: Use memset to initialize metrics structs
  drm/amdgpu/mes10.1: Fix header guard
  drm/amd/powerplay: add temperature sensor support for navi10
  drm/amdgpu: fix scheduler timeout calc
  drm/amdgpu: Prepare for hmm_range_register API change (v2)
  ...
2019-07-15 19:04:27 -07:00
Rob Clark
f47bee2ba4 drm/msm/a3xx: remove TPL1 regs from snapshot
These regs are write-only, and the hw throws a hissy-fit (ie. reboots)
when we try to read them for GPU state snapshot, in response to a GPU
hang.  It is rather impolite when GPU recovery triggers an insta-
reboot, so lets remove the TPL1 registers from the snapshot.

Fixes: 7198e6b03155 drm/msm: add a3xx gpu support
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
2019-06-24 09:28:55 -07:00
Thomas Gleixner
caab277b1d treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 234
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms of the gnu general public license version 2 as
  published by the free software foundation this program is
  distributed in the hope that it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with this program if not see http www gnu org
  licenses

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 503 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Enrico Weigelt <info@metux.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190602204653.811534538@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-06-19 17:09:07 +02:00
Mamta Shukla
6a41da17e8 drm: msm: Use DRM_DEV_* instead of dev_*
Use DRM_DEV_INFO/ERROR/WARN instead of dev_info/err/debug to generate
drm-formatted specific log messages so that it will be easy to
differentiate in case of multiple instances of driver.

Signed-off-by: Mamta Shukla <mamtashukla555@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:22 -05:00
Jordan Crouse
50f8d21863 drm/msm/adreno: Add a5xx specific registers for the GPU state
HLSQ, SP and TP registers are only accessible from a special
aperture and to make matters worse the aperture is blocked from
the CPU on targets that can support secure rendering. Luckily the
GPU hardware has its own purpose built register dumper that can
access the registers from the aperture. Add a5xx specific code
to program the crashdumper and retrieve the wayward registers
and dump them for the crash state.

Also, remove a block of registers the regular CPU accessible
list that aren't useful for debug which helps reduce the size
of the crash state file by a goodly amount.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:50:06 -04:00
Jordan Crouse
c0fec7f562 drm/msm/gpu: Capture the GPU state on a GPU hang
Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be captured on the next hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:49:56 -04:00
Jordan Crouse
4f776f4511 drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:49:48 -04:00
Jordan Crouse
e00e473d98 drm/msm/gpu: Capture the state of the GPU
Add the infrastructure to capture the current state of the GPU and
store it in memory so that it can be dumped later.

For now grab the same basic ringbuffer information and registers
that are provided by the debugfs 'gpu' node but obviously this should
be extended to capture a much larger set of GPU information.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:49:45 -04:00
Bjorn Andersson
79d57bf6fa drm/msm: Trigger fence completion from GPU
Interrupt commands causes the CP to trigger an interrupt as the command
is processed, regardless of the GPU being done processing previous
commands. This is seen by the interrupt being delivered before the
fence is written on 8974 and is likely the cause of the additional
CP_WAIT_FOR_IDLE workaround found for a306, which would cause the CP to
wait for the GPU to go idle before triggering the interrupt.

Instead we can set the (undocumented) BIT(31) of the CACHE_FLUSH_TS
which will cause a special CACHE_FLUSH_TS interrupt to be triggered from
the GPU as the write event is processed.

Add CACHE_FLUSH_TS to the IRQ masks of A3xx and A4xx and remove the
workaround for A306.

Suggested-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-03-19 06:33:36 -04:00
Jordan Crouse
c5e3548c29 drm/msm/adreno: Define a list of firmware files to load per target
The number and type of firmware files required differs for each
target. Instead of using a fixed struct member for each possible
firmware file use a generic list of files that should be loaded
on boot.  Use some semi-target specific enums to help each target
find the appropriate firmware(s) that it needs to load.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20 10:41:22 -05:00
Jordan Crouse
f97decac5f drm/msm: Support multiple ringbuffers
Add the infrastructure to support the idea of multiple ringbuffers.
Assign each ringbuffer an id and use that as an index for the various
ring specific operations.

The biggest delta is to support legacy fences. Each fence gets its own
sequence number but the legacy functions expect to use a unique integer.
To handle this we return a unique identifier for each submission but
map it to a specific ring/sequence under the covers. Newer users use
a dma_fence pointer anyway so they don't care about the actual sequence
ID or ring.

The actual mechanics for multiple ringbuffers are very target specific
so this code just allows for the possibility but still only defines
one ringbuffer for each target family.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 11:01:36 -04:00
Jordan Crouse
cd414f3d93 drm/msm: Move memptrs to msm_gpu
When we move to multiple ringbuffers we're going to store the data
in the memptrs on a per-ring basis. In order to prepare for that
move the current memptrs from the adreno namespace into msm_gpu.
This is way cleaner and immediately lets us kill off some sub
functions so there is much less cost later when we do move to
per-ring structs.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 11:01:36 -04:00
Jordan Crouse
8d6f08272b drm/msm: Remove uneeded platform dev members
Commit eeb754746b14 ("drm/msm/gpu: use pm-runtime") adds a pointer
for the GPU platform device to the msm_gpu struct so we can
happily remove the same pointers from the individual GPU
structs.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-02 07:57:02 -04:00
Jordan Crouse
e895c7bd31 drm/msm: Remove idle function hook
There isn't any generic code that uses ->idle so remove it.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16 11:15:47 -04:00
Rob Clark
c3c3ab199b drm/msm/gpu: move suspend/resume into debugfs->show
Each of the per-generation callbacks was doing this.  Lets just simplify
and move it into toplevel show() fxn.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08 06:59:31 -04:00
Jordan Crouse
fb03998192 drm/msm: Add adreno_gpu_write64()
Add a new generic function to write a "64" bit value. This isn't
actually a 64 bit operation, it just writes the upper and lower
32 bit of a 64 bit value to a specified LO and HI register.  If
a particular target doesn't support one of the registers it can
mark that register as SKIP and writes/reads from that register
will be quietly dropped.

This can be immediately put in place for the ringbuffer base and
the RPTR address.  Both writes are converted to use
adreno_gpu_write64() with their respective high and low registers
and the high register appropriately marked as SKIP for both 32 bit
targets (a3xx and a4xx). When a5xx comes it will define valid target
registers for the 'hi' option and everything else will just work.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28 15:14:12 -05:00
Jordan Crouse
c4a8d47560 drm/msm: gpu: Return error on hw_init failure
When the GPU hardware init function fails (like say, ME_INIT timed
out) return error instead of blindly continuing on. This gives us
a small chance of saving the system before it goes boom.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28 15:14:11 -05:00
Jordan Crouse
bcc188b77d drm/msm: gpu: Cut down the list of "generic" registers to the ones we use
There are very few register accesses in the common code. Cut down
the list of common registers to just those that are used.  This
saves const space and saves us the effort of maintaining registers
for A3XX and A4XX that don't exist or are unused.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28 15:14:11 -05:00
Rob Clark
398efc46f8 drm/msm/adreno: move scratch register dumping to per-gen code
Scratch registers move, annoyingly enough, in a5xx.  Move to
per-generation aNxx_recover() fxn.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28 15:14:09 -05:00
Rob Clark
667ce33e57 drm/msm: support multiple address spaces
We can have various combinations of 64b and 32b address space, ie. 64b
CPU but 32b display and gpu, or 64b CPU and GPU but 32b display.  So
best to decouple the device iova's from mmap offset.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-27 11:23:09 -05:00
Rob Clark
de558cd2ae drm/msm: adreno a306 support
As found in apq8016 (used in DragonBoard 410c) and msm8916.

Note that numerically a306 is actually 307 (since a305c already claimed
306).  Nice and confusing.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11 13:11:01 -04:00
Rob Clark
2671618551 drm/msm/adreno: dump scratch regs and other info on hang
Dump a bit more info when the GPU hangs, without having hang_debug
enabled (which dumps a *lot* of registers).  Also dump the scratch
registers, as they are useful for determining where in the cmdstream
the GPU hung (and they seem always safe to read when GPU has hung).

Note that the freedreno gallium driver emits increasing counter values
to SCRATCH6 (to identify tile #) and SCRATCH7 (to identify draw #), so
these two in particular can be used to "triangulate" where in the
cmdstream the GPU hung.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11 13:11:00 -04:00
Aravind Ganesan
91b74e9761 drm/msm: Handle register offset differences between a3xx and a4xx
Register offsets have changed between a3xx and a4xx GPUs.
To be able access these registers in common code, we create
a lookup table, and set of read-write APIs to access the
register through the lookup table.

Signed-off-by: Aravind Ganesan <aravindg@codeaurora.org>
[robclark: remove REG_ADRENO_UNDEFINED, just use zero, and minor
tweaks for latest generated headers]
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16 14:27:39 -05:00
Rob Clark
3bcefb0497 drm/msm/adreno: push dump/show stuff to base class
Add ptr to list of interesting registers to 'struct adreno_gpu' and use
that to move most of the debugfs show and register dump bits down into
adreno_gpu.  This will avoid duplication as support for additional
adreno generations is added.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10 11:19:09 -04:00
Rob Clark
3526e9fb4f drm/msm/adreno: bit of init refactoring
Push a few bits down into adreno_gpu so they won't have to be duplicated
as support for additional adreno generations is added.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10 11:19:09 -04:00
Rob Clark
bfd28b1362 drm/msm/adreno: split adreno device out into it's own file
We'd rather not duplicate these parts as support for additional gpu
generations is added.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10 11:19:08 -04:00
Rob Clark
41e69778c8 drm/msm: DT support for 8960/8064 (v3)
Now that we (almost) have enough dependencies in place (MMCC, RPM, etc),
add necessary DT support so that we can use drm/msm on upstream kernel.

v2: update for review comments
v3: rebase on component helper changes

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-08-04 11:55:28 -04:00
Rob Clark
b544021f18 drm/msm: fix double struct_mutex acquire
Mutex is already grabbed in show_locked().. somehow this slipped
through.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-08-04 11:55:27 -04:00
Rob Clark
70c70f091b drm/msm: add perf logging debugfs
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-06-02 07:36:21 -04:00
Rob Clark
060530f1ea drm/msm: use componentised device support
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-03-31 10:27:46 -04:00
Rob Clark
37d77c3ab5 drm/msm: crank down gpu when inactive
Shut down the clks when the gpu has nothing to do.  A short inactivity
timer is used to provide a low pass filter for power transitions.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-03-31 10:27:46 -04:00
Rob Clark
0963756fe5 drm/msm: spin helper
Helper macro to simplify places where we need to poll with timeout
waiting for gpu.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-03-31 10:27:45 -04:00
Rob Clark
5b6ef08e4b drm/msm: add hang_debug module param
msm.hang_debug=y will dump out current register values if the gpu locks
up, for easier debugging.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-03-31 10:27:45 -04:00
Rob Clark
5545996817 drm/msm: add a330/apq8x74
Add support for adreno 330.  Not too much different, just a few
differences in initial configuration plus setting OCMEM base.
Userspace support is already in upstream mesa.

Note that the existing DT code is simply using the bindings from
downstream android kernel, to simplify porting of this driver to
existing devices.  These do not constitute any committed/stable
DT ABI.  The addition of proper DT bindings will be a subsequent
patch, at which point (as best as possible) I will try to support
either upstream bindings or what is found in downstream android
kernel, so that existing device DT files can be used.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09 14:44:06 -05:00
Rob Clark
e529c7e674 drm/msm: add support for msm8060ab/bstem
This adds the necessary configuration for the APQ8060A SoC (dual-core
krait + a320 gpu) as found on the bstem board.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09 14:38:58 -05:00
Rob Clark
871d812aa4 drm/msm: add support for non-IOMMU systems
Add a VRAM carveout that is used for systems which do not have an IOMMU.

The VRAM carveout uses CMA.  The arch code must setup a CMA pool for the
device (preferrably in highmem.. a 256m-512m VRAM pool in lowmem is not
cool).  The user can configure the VRAM pool size using msm.vram module
param.

Technically, the abstraction of IOMMU behind msm_mmu is not strictly
needed, but it simplifies the GEM code a bit, and will be useful later
when I add support for a2xx devices with GPUMMU, so I decided to keep
this part.

It appears to be possible to configure the GPU to restrict access to
addresses within the VRAM pool, but this is not done yet.  So for now
the GPU will refuse to load if there is no sort of mmu.  Once address
based limits are supported and tested to confirm that we aren't giving
the GPU access to arbitrary memory, this restriction can be lifted

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09 14:38:58 -05:00
Rob Clark
bf2b33afb9 drm/msm: fix bus scaling
This got a bit broken with original patches when re-arranging things to
move dependencies on mach-msm inside #ifndef OF.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09 14:38:58 -05:00
Rob Clark
bd6f82d828 drm/msm: add basic hangcheck/recovery mechanism
A basic, no-frills recovery mechanism in case the gpu gets wedged.  We
could try to be a bit more fancy and restart the next submit after the
one that got wedged, but for now keep it simple.  This is enough to
recover things if, for example, the gpu hangs mid way through a piglit
run.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24 14:57:19 -04:00
Rob Clark
7198e6b031 drm/msm: add a3xx gpu support
Add initial support for a3xx 3d core.

So far, with hardware that I've seen to date, we can have:
 + zero, one, or two z180 2d cores
 + a3xx or a2xx 3d core, which share a common CP (the firmware
   for the CP seems to implement some different PM4 packet types
   but the basics of cmdstream submission are the same)

Which means that the eventual complete "class" hierarchy, once
support for all past and present hw is in place, becomes:
 + msm_gpu
   + adreno_gpu
     + a3xx_gpu
     + a2xx_gpu
   + z180_gpu

This commit splits out the parts that will eventually be common
between a2xx/a3xx into adreno_gpu, and the parts that are even
common to z180 into msm_gpu.

Note that there is no cmdstream validation required.  All memory access
from the GPU is via IOMMU/MMU.  So as long as you don't map silly things
to the GPU, there isn't much damage that the GPU can do.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24 14:57:18 -04:00