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During the refactoring of channel_submit(), assignment of syncval was
moved but it is also used in channel_submit(). Add this assignment back
to channel_submit() as well.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
With the full-featured opcode sequence using MLOCKs, we need to also
unlock those MLOCKs in the event of a timeout. However, it turns out
that on Tegra186/Tegra194, by default, we don't need to do this;
furthermore, on Tegra234 it is much simpler to do; so only implement
this on Tegra234 for the time being.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
For new (Tegra186+) SoCs, use a new ('full-featured') job opcode
sequence that is compatible with virtualization. In particular,
the Host1x hardware in Tegra234 is more strict regarding the sequence,
requiring ACQUIRE_MLOCK-SETCLASS-SETSTREAMID opcodes to occur in
that sequence without gaps (except for SETPAYLOAD), so let's do it
properly in one go now.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add device data and chip headers for Tegra234.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
On Tegra234, each Host1x VM has 8 interrupt lines. Each syncpoint
can be configured with which interrupt line should be used for
threshold interrupt, allowing for load balancing.
For now, to keep backwards compatibility, just set all syncpoints
to the first interrupt.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Host1x class information and opcodes are unchanged or backwards
compatible across SoCs so let's not duplicate them for each one
but have them in a shared header file.
At the same time, add opcode functions for acquire/release_mlock.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add code to do stream ID switching at the beginning of a job. The
stream ID is switched to the stream ID specified by the context
passed in the job structure.
Before switching the stream ID, an OP_DONE wait is done on the
channel's engine to ensure that there is no residual ongoing
work that might do DMA using the new stream ID.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add runtime PM and OPP support to the Host1x driver. For the starter we
will keep host1x always-on because dynamic power management require a major
refactoring of the driver code since lot's of code paths are missing the
RPM handling and we're going to remove some of these paths in the future.
Reviewed-by: Ulf Hansson <ulf.hansson@linaro.org>
Tested-by: Peter Geis <pgwipeout@gmail.com> # Ouya T30
Tested-by: Paul Fertser <fercerpav@gmail.com> # PAZ00 T20
Tested-by: Nicolas Chauvet <kwizart@gmail.com> # PAZ00 T20 and TK1 T124
Tested-by: Matt Merhar <mattmerhar@protonmail.com> # Ouya T30
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Show the values of the DMASTART and DMAEND registers when dumping status
to help with failure analysis.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Dumping the full CDMA push buffer takes a long time and isn't very
useful since most of the contents are not relevant. Instead only show
the CDMA push buffer entries associated with current jobs.
While at it, tweak the indentation a bit to make the output more
readable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The host1x debug code uses a mix of phys_addr_t, dma_addr_t and u32 to
represent addresses. However, these addresses are always DMA addresses
so use the appropriate type.
This fixes some issues with how these addresses are displayed, because
they could be truncated in some cases and not show the full address.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add support for inserting syncpoint waits in the CDMA pushbuffer.
These waits need to be done in HOST1X class, while gather submitted
by the application execute in engine class.
Support is added by converting the gather list of job into a command
list that can include both gathers and waits. When the job is
submitted, these commands are pushed as the appropriate opcodes
on the CDMA pushbuffer.
Also supported are waits relative to the start of the job,
which are useful for jobs doing multiple things with an engine
that doesn't natively support pipelining.
While at it, use 32-bit waits on chips that support them.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add a new property for jobs to enable or disable recovery i.e.
CPU increments of syncpoints to max value on job timeout. This
allows for a more solid model for hanged jobs, where userspace
doesn't need to guess if a syncpoint increment happened because
the job completed, or because job timeout was triggered.
On job timeout, we stop the channel, NOP all future jobs on the
channel using the same syncpoint, mark the syncpoint as locked
and resume the channel from the next job, if any.
The future jobs are NOPed, since because we don't do the CPU
increments, the value of the syncpoint is no longer synchronized,
and any waiters would become confused if a future job incremented
the syncpoint. The syncpoint is marked locked to ensure that any
future jobs cannot increment the syncpoint either, until the
application has recognized the situation and reallocated the
syncpoint.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Syncpoint interrupts are not working as expected on Tegra194. The
problem is that the syncpoint interrupt threshold being used is the
global interrupt threshold and not the virtual interrupt threshold.
Fix this by using the virtual interrupt threshold which aligns with
downstream.
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add reference counting for allocated syncpoints to allow keeping
them allocated while jobs are referencing them. Additionally,
clean up various places using syncpoint IDs to use host1x_syncpt
pointers instead.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
When job hangs and there is a memory error pointing at channel's push
buffer, it is very handy to know the push buffer's state. This patch
makes the push buffer's state to be dumped into KMSG in addition to the
job's gathers.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Based on 1 normalized pattern(s):
this software is licensed under the terms of the gnu general public
license version 2 as published by the free software foundation and
may be copied distributed and modified under those terms this
program is distributed in the hope that it will be useful but
without any warranty without even the implied warranty of
merchantability or fitness for a particular purpose see the gnu
general public license for more details
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 285 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190529141900.642774971@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms and conditions of the gnu general public license
version 2 as published by the free software foundation this program
is distributed in the hope it will be useful but without any
warranty without even the implied warranty of merchantability or
fitness for a particular purpose see the gnu general public license
for more details you should have received a copy of the gnu general
public license along with this program if not see http www gnu org
licenses
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 228 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
If SMMU support is not available, fall back to programming the bypass
stream ID (0x7f).
Fixes: de5469c21f ("gpu: host1x: Program the channel stream ID")
Suggested-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
[treding@nvidia.com: rebase this on top of a later build fix]
Signed-off-by: Thierry Reding <treding@nvidia.com>
In case the IOMMU API is not available compiling host1x fails with
the following error:
In file included from drivers/gpu/host1x/hw/host1x06.c:27:
drivers/gpu/host1x/hw/channel_hw.c: In function ‘host1x_channel_set_streamid’:
drivers/gpu/host1x/hw/channel_hw.c:118:30: error: implicit declaration of function
‘dev_iommu_fwspec_get’; did you mean ‘iommu_fwspec_free’? [-Werror=implicit-function-declaration]
struct iommu_fwspec *spec = dev_iommu_fwspec_get(channel->dev->parent);
^~~~~~~~~~~~~~~~~~~~
iommu_fwspec_free
Fixes: de5469c21f ("gpu: host1x: Program the channel stream ID")
Signed-off-by: Stefan Agner <stefan@agner.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Currently gathers of a hung job are getting NOP'ed and a restarted CDMA
executes the NOP'ed gathers. There shouldn't be a reason to not restart
CDMA execution starting with a next job, avoiding the unnecessary churning
with gathers NOP'ing.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The HOST1X_CHANNEL_DMAEND is an offset relative to the value written to
the HOST1X_CHANNEL_DMASTART register, but it is currently treated as an
absolute address. This can cause SMMU faults if the CDMA fetches past a
pushbuffer's IOMMU mapping.
Properly setting the DMAEND prevents the CDMA from fetching beyond that
address and avoid such issues. This is currently not observed because a
whole (almost) page of essentially scratch space absorbs any excessive
prefetching by CDMA. However, changing the number of slots in the push
buffer can trigger these SMMU faults.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra186 and later support 40 bits of address space. Additional
registers need to be programmed to store the full 40 bits of push
buffer addresses.
Since command stream gathers can also reside in buffers in a 40-bit
address space, a new variant of the GATHER opcode is also introduced.
It takes two parameters: the first parameter contains the lower 32
bits of the address and the second parameter contains bits 32 to 39.
Signed-off-by: Thierry Reding <treding@nvidia.com>
When processing command streams, make sure the host1x's stream ID is
programmed for the channel so that addresses are properly translated
through the SMMU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The host1x hardware found on Tegra194 is mostly backwards compatible
with the version found on Tegra186, with the notable exceptions of the
increased number of syncpoints and mlocks. In addition, some rarely
used features such as syncpoint wait bases were dropped and some
registers had to move around to accomodate the increased number of
syncpoints.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The number of syncpoints on Tegra186 is 576 and therefore no longer fits
into 8 bits. Increase the size of the syncpoint ID field to 10 in order
to accomodate all syncpoints.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The register region allocated per channel was decreased from 16384 bytes
to 256 bytes on Tegra186 and later. Resize the region to make sure every
channel (instead of only the first) is properly programmed.
Suggested-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions taking a pointer to a host1x syncpoint as an argument don't
need to specify a pointer to a host1x instance because it can be
obtained from the syncpoint.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The disassembler for debug dumps was missing some newer host1x opcodes.
Add disassembly support for these.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The host1x driver prints out "disassembly" dumps of the command FIFO
and gather contents on submission timeouts. However, the output has
been quite difficult to read with unnecessary newlines and occasional
missing parentheses.
Fix these problems by using pr_cont to remove unnecessary newlines
and by fixing other small issues.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The gather filter is a feature present on Tegra124 and newer where the
hardware prevents GATHERed command buffers from executing commands
normally reserved for the CDMA pushbuffer which is maintained by the
kernel driver.
This commit enables the gather filter on all supporting hardware.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Since Tegra186 the Host1x hardware allows syncpoints to be assigned to
specific channels, preventing any other channels from incrementing
them.
Enable this feature where available and assign syncpoints to channels
when submitting a job. Syncpoints are currently never unassigned from
channels since that would require extra work and is unnecessary with
the current channel allocation model.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add support for the implementation of Host1x present on the Tegra186.
The register space has been shuffled around a little bit, requiring
addition of some chip-specific code sections. Tegra186 also adds
several new features, most importantly the hypervisor, but those are
not yet supported with this commit.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Some parts of Host1x uses BIT_WORD/BIT_MASK/BITS_PER_LONG to calculate
register or field offsets. This worked fine on ARMv7, but now that
BITS_PER_LONG is 64 but our registers are still 32-bit things are
broken.
Fix by replacing..
- BIT_WORD with (x / 32)
- BIT_MASK with BIT(x % 32)
- BITS_PER_LONG with 32
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This is largely a rewrite of the Host1x channel allocation code, bringing
several changes:
- The previous code could deadlock due to an interaction
between the 'reflock' mutex and CDMA timeout handling.
This gets rid of the mutex.
- Support for more than 32 channels, required for Tegra186
- General refactoring, including better encapsulation
of channel ownership handling into channel.c
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add support for the Host1x unit to be located behind
an IOMMU. This is required when gather buffers may be
allocated non-contiguously in physical memory, as can
be the case when TegraDRM is also using the IOMMU.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
There's no need to wrap the BIT() macro into an extra set of parentheses
because it's already implemented to use its own set.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.
Signed-off-by: Thierry Reding <treding@nvidia.com>
IDs can never be negative so use unsigned int. In some instances an
explicitly sized type (such as u32) was used for no particular reason,
so turn those into unsigned int as well for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
System workqueues have been able to handle high level of concurrency
for a long time now and there's no reason to use dedicated workqueues
just to gain concurrency. Since the workqueue host->intr_wq is involved
in sync point interrupts, and sync point wait and is not being used on
a memory reclaim path, dedicated host->intr_wq has been replaced with the
use of system_wq.
Unlike a dedicated per-cpu workqueue created with create_workqueue(),
system_wq allows multiple work items to overlap executions even on
the same CPU; however, a per-cpu workqueue doesn't have any CPU
locality or global ordering guarantees unless the target CPU is
explicitly specified and thus the increase of local concurrency
shouldn't make any difference.
cancel_work_sync() has been used in _host1x_free_syncpt_irq() to ensure
that no work is pending by the time exit path runs.
Signed-off-by: Bhaktipriya Shridhar <bhaktipriya96@gmail.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Most users of IS_ERR_VALUE() in the kernel are wrong, as they
pass an 'int' into a function that takes an 'unsigned long'
argument. This happens to work because the type is sign-extended
on 64-bit architectures before it gets converted into an
unsigned type.
However, anything that passes an 'unsigned short' or 'unsigned int'
argument into IS_ERR_VALUE() is guaranteed to be broken, as are
8-bit integers and types that are wider than 'unsigned long'.
Andrzej Hajda has already fixed a lot of the worst abusers that
were causing actual bugs, but it would be nice to prevent any
users that are not passing 'unsigned long' arguments.
This patch changes all users of IS_ERR_VALUE() that I could find
on 32-bit ARM randconfig builds and x86 allmodconfig. For the
moment, this doesn't change the definition of IS_ERR_VALUE()
because there are probably still architecture specific users
elsewhere.
Almost all the warnings I got are for files that are better off
using 'if (err)' or 'if (err < 0)'.
The only legitimate user I could find that we get a warning for
is the (32-bit only) freescale fman driver, so I did not remove
the IS_ERR_VALUE() there but changed the type to 'unsigned long'.
For 9pfs, I just worked around one user whose calling conventions
are so obscure that I did not dare change the behavior.
I was using this definition for testing:
#define IS_ERR_VALUE(x) ((unsigned long*)NULL == (typeof (x)*)NULL && \
unlikely((unsigned long long)(x) >= (unsigned long long)(typeof(x))-MAX_ERRNO))
which ends up making all 16-bit or wider types work correctly with
the most plausible interpretation of what IS_ERR_VALUE() was supposed
to return according to its users, but also causes a compile-time
warning for any users that do not pass an 'unsigned long' argument.
I suggested this approach earlier this year, but back then we ended
up deciding to just fix the users that are obviously broken. After
the initial warning that caused me to get involved in the discussion
(fs/gfs2/dir.c) showed up again in the mainline kernel, Linus
asked me to send the whole thing again.
[ Updated the 9p parts as per Al Viro - Linus ]
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Cc: Andrzej Hajda <a.hajda@samsung.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
Link: https://lkml.org/lkml/2016/1/7/363
Link: https://lkml.org/lkml/2016/5/27/486
Acked-by: Srinivas Kandagatla <srinivas.kandagatla@linaro.org> # For nvmem part
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The host1x unit found in Tegra210 SoCs is very similar to the unit in
Tegra124, but it has 2 additional channels for a total of 14 channels.
Signed-off-by: Thierry Reding <treding@nvidia.com>
MLOCK's debug info, spewed on CDMA timeout, contains meaningless MLOCK
owner channel ID because HOST1X_SYNC_MLOCK_OWNER_CHID_F() returns shifted
value, while unshifted should be used. Fix it by changing '_F' to '_V'.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-By: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This reduces the amount of casting that needs to be done to get rid of
annoying warnings on 64-bit builds.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than cast to a u32 use the struct host1x_bo pointers directly.
This avoid annoying warnings for 64-bit builds.
Signed-off-by: Thierry Reding <treding@nvidia.com>