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User configures latency target, but the latency threshold for each
request size isn't fixed. For a SSD, the IO latency highly depends on
request size. To calculate latency threshold, we sample some data, eg,
average latency for request size 4k, 8k, 16k, 32k .. 1M. The latency
threshold of each request size will be the sample latency (I'll call it
base latency) plus latency target. For example, the base latency for
request size 4k is 80us and user configures latency target 60us. The 4k
latency threshold will be 80 + 60 = 140us.
To sample data, we calculate the order base 2 of rounded up IO sectors.
If the IO size is bigger than 1M, it will be accounted as 1M. Since the
calculation does round up, the base latency will be slightly smaller
than actual value. Also if there isn't any IO dispatched for a specific
IO size, we will use the base latency of smaller IO size for this IO
size.
But we shouldn't sample data at any time. The base latency is supposed
to be latency where disk isn't congested, because we use latency
threshold to schedule IOs between cgroups. If disk is congested, the
latency is higher, using it for scheduling is meaningless. Hence we only
do the sampling when block throttling is in the LOW limit, with
assumption disk isn't congested in such state. If the assumption isn't
true, eg, low limit is too high, calculated latency threshold will be
higher.
Hard disk is completely different. Latency depends on spindle seek
instead of request size. Currently this feature is SSD only, we probably
can use a fixed threshold like 4ms for hard disk though.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Here we introduce per-cgroup latency target. The target determines how a
cgroup can afford latency increasement. We will use the target latency
to calculate a threshold and use it to schedule IO for cgroups. If a
cgroup's bandwidth is below its low limit but its average latency is
below the threshold, other cgroups can safely dispatch more IO even
their bandwidth is higher than their low limits. On the other hand, if
the first cgroup's latency is higher than the threshold, other cgroups
are throttled to their low limits. So the target latency determines how
we efficiently utilize free disk resource without sacifice of worload's
IO latency.
For example, assume 4k IO average latency is 50us when disk isn't
congested. A cgroup sets the target latency to 30us. Then the cgroup can
accept 50+30=80us IO latency. If the cgroupt's average IO latency is
90us and its bandwidth is below low limit, other cgroups are throttled
to their low limit. If the cgroup's average IO latency is 60us, other
cgroups are allowed to dispatch more IO. When other cgroups dispatch
more IO, the first cgroup's IO latency will increase. If it increases to
81us, we then throttle other cgroups.
User will configure the interface in this way:
echo "8:16 rbps=2097152 wbps=max latency=100 idle=200" > io.low
latency is in microsecond unit
By default, latency target is 0, which means to guarantee IO latency.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Last patch introduces a way to detect idle cgroup. We use it to make
upgrade/downgrade decision. And the new algorithm can detect completely
idle cgroup too, so we can delete the corresponding code.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add interface to configure the threshold. The io.low interface will
like:
echo "8:16 rbps=2097152 wbps=max idle=2000" > io.low
idle is in microsecond unit.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A cgroup gets assigned a low limit, but the cgroup could never dispatch
enough IO to cross the low limit. In such case, the queue state machine
will remain in LIMIT_LOW state and all other cgroups will be throttled
according to low limit. This is unfair for other cgroups. We should
treat the cgroup idle and upgrade the state machine to lower state.
We also have a downgrade logic. If the state machine upgrades because of
cgroup idle (real idle), the state machine will downgrade soon as the
cgroup is below its low limit. This isn't what we want. A more
complicated case is cgroup isn't idle when queue is in LIMIT_LOW. But
when queue gets upgraded to lower state, other cgroups could dispatch
more IO and this cgroup can't dispatch enough IO, so the cgroup is below
its low limit and looks like idle (fake idle). In this case, the queue
should downgrade soon. The key to determine if we should do downgrade is
to detect if cgroup is truely idle.
Unfortunately it's very hard to determine if a cgroup is real idle. This
patch uses the 'think time check' idea from CFQ for the purpose. Please
note, the idea doesn't work for all workloads. For example, a workload
with io depth 8 has disk utilization 100%, hence think time is 0, eg,
not idle. But the workload can run higher bandwidth with io depth 16.
Compared to io depth 16, the io depth 8 workload is idle. We use the
idea to roughly determine if a cgroup is idle.
We treat a cgroup idle if its think time is above a threshold (by
default 1ms for SSD and 100ms for HD). The idea is think time above the
threshold will start to harm performance. HD is much slower so a longer
think time is ok.
The patch (and the latter patches) uses 'unsigned long' to track time.
We convert 'ns' to 'us' with 'ns >> 10'. This is fast but loses
precision, should not a big deal.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When cgroups all reach low limit, cgroups can dispatch more IO. This
could make some cgroups dispatch more IO but others not, and even some
cgroups could dispatch less IO than their low limit. For example, cg1
low limit 10MB/s, cg2 limit 80MB/s, assume disk maximum bandwidth is
120M/s for the workload. Their bps could something like this:
cg1/cg2 bps: T1: 10/80 -> T2: 60/60 -> T3: 10/80
At T1, all cgroups reach low limit, so they can dispatch more IO later.
Then cg1 dispatch more IO and cg2 has no room to dispatch enough IO. At
T2, cg2 only dispatches 60M/s. Since We detect cg2 dispatches less IO
than its low limit 80M/s, we downgrade the queue from LIMIT_MAX to
LIMIT_LOW, then all cgroups are throttled to their low limit (T3). cg2
will have bandwidth below its low limit at most time.
The big problem here is we don't know the maximum bandwidth of the
workload, so we can't make smart decision to avoid the situation. This
patch makes cgroup bandwidth change smooth. After disk upgrades from
LIMIT_LOW to LIMIT_MAX, we don't allow cgroups use all bandwidth upto
their max limit immediately. Their bandwidth limit will be increased
gradually to avoid above situation. So above example will became
something like:
cg1/cg2 bps: 10/80 -> 15/105 -> 20/100 -> 25/95 -> 30/90 -> 35/85 -> 40/80
-> 45/75 -> 22/98
In this way cgroups bandwidth will be above their limit in majority
time, this still doesn't fully utilize disk bandwidth, but that's
something we pay for sharing.
Scale up is linear. The limit scales up 1/2 .low limit every
throtl_slice after upgrade. The scale up will stop if the adjusted limit
hits .max limit. Scale down is exponential. We cut the scale value half
if a cgroup doesn't hit its .low limit. If the scale becomes 0, we then
fully downgrade the queue to LIMIT_LOW state.
Note this doesn't completely avoid cgroup running under its low limit.
The best way to guarantee cgroup doesn't run under its limit is to set
max limit. For example, if we set cg1 max limit to 40, cg2 will never
run under its low limit.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup could be assigned a limit, but doesn't dispatch enough IO, eg the
cgroup is idle. When this happens, the cgroup doesn't hit its limit, so
we can't move the state machine to higher level and all cgroups will be
throttled to their lower limit, so we waste bandwidth. Detecting idle
cgroup is hard. This patch handles a simple case, a cgroup doesn't
dispatch any IO. We ignore such cgroup's limit, so other cgroups can use
the bandwidth.
Please note this will be replaced with a more sophisticated algorithm
later, but this demonstrates the idea how we handle idle cgroups, so I
leave it here.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The throtl_slice is 100ms by default. This is a long time for SSD, a lot
of IO can run. To make cgroups have smoother throughput, we choose a
small value (20ms) for SSD.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
throtl_slice is important for blk-throttling. It's called slice
internally but it really is a time window blk-throttling samples data.
blk-throttling will make decision based on the samplings. An example is
bandwidth measurement. A cgroup's bandwidth is measured in the time
interval of throtl_slice.
A small throtl_slice meanse cgroups have smoother throughput but burn
more CPUs. It has 100ms default value, which is not appropriate for all
disks. A fast SSD can dispatch a lot of IOs in 100ms. This patch makes
it tunable.
Since throtl_slice isn't a time slice, the sysfs name
'throttle_sample_time' reflects its character better.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup could be throttled to a limit but when all cgroups cross high
limit, queue enters a higher state and so the group should be throttled
to a higher limit. It's possible the cgroup is sleeping because of
throttle and other cgroups don't dispatch IO any more. In this case,
nobody can trigger current downgrade/upgrade logic. To fix this issue,
we could either set up a timer to wakeup the cgroup if other cgroups are
idle or make sure this cgroup doesn't sleep too long. Setting up a timer
means we must change the timer very frequently. This patch chooses the
latter. Making cgroup sleep time not too big wouldn't change cgroup
bps/iops, but could make it wakeup more frequently, which isn't a big
issue because throtl_slice * 8 is already quite big.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When queue state machine is in LIMIT_MAX state, but a cgroup is below
its low limit for some time, the queue should be downgraded to lower
state as one cgroup's low limit isn't met.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When queue is in LIMIT_LOW state and all cgroups with low limit cross
the bps/iops limitation, we will upgrade queue's state to
LIMIT_MAX. To determine if a cgroup exceeds its limitation, we check if
the cgroup has pending request. Since cgroup is throttled according to
the limit, pending request means the cgroup reaches the limit.
If a cgroup has limit set for both read and write, we consider the
combination of them for upgrade. The reason is read IO and write IO can
interfere with each other. If we do the upgrade based in one direction
IO, the other direction IO could be severly harmed.
For a cgroup hierarchy, there are two cases. Children has lower low
limit than parent. Parent's low limit is meaningless. If children's
bps/iops cross low limit, we can upgrade queue state. The other case is
children has higher low limit than parent. Children's low limit is
meaningless. As long as parent's bps/iops (which is a sum of childrens
bps/iops) cross low limit, we can upgrade queue state.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
each queue will have a state machine. Initially queue is in LIMIT_LOW
state, which means all cgroups will be throttled according to their low
limit. After all cgroups with low limit cross the limit, the queue state
gets upgraded to LIMIT_MAX state.
For max limit, cgroup will use the limit configured by user.
For low limit, cgroup will use the minimal value between low limit and
max limit configured by user. If the minimal value is 0, which means the
cgroup doesn't configure low limit, we will use max limit to throttle
the cgroup and the cgroup is ready to upgrade to LIMIT_MAX
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Add low limit for cgroup and corresponding cgroup interface. To be
consistent with memcg, we allow users configure .low limit higher than
.max limit. But the internal logic always assumes .low limit is lower
than .max limit. So we add extra bps/iops_conf fields in throtl_grp for
userspace configuration. Old bps/iops fields in throtl_grp will be the
actual limit we use for throttling.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
We are going to support low/max limit, each cgroup will have 2 limits
after that. This patch prepares for the multiple limits change.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Fix typos and add the following to the scripts/spelling.txt:
embeded||embedded
Link: http://lkml.kernel.org/r/1481573103-11329-12-git-send-email-yamada.masahiro@socionext.com
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The script "checkpatch.pl" pointed information out like the following.
ERROR: do not use assignment in if condition
Thus fix the affected source code places.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
It's the last bio-only REQ_* flag, and we have space for it in the bio
bi_flags field.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Shaun Tancheff <shaun.tancheff@seagate.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Right now, if slice is expired, we start a new slice. If a bio is
queued, we keep on extending slice by throtle_slice interval (100ms).
This worked well as long as pending timer function got executed with-in
few milli seconds of scheduled time. But looks like with recent changes
in timer subsystem, slack can be much longer depending on the expiry time
of the scheduled timer.
commit 500462a9de ("timers: Switch to a non-cascading wheel")
This means, by the time timer function gets executed, it is possible the
delay from scheduled time is more than 100ms. That means current code
will conclude that existing slice has expired and a new one needs to
be started. New slice will be 100ms by default and that will not be
sufficient to meet rate requirement of group given the bio size and
bio will not be dispatched and we will start a new timer function to
wait. And when that timer expires, same process will repeat and we
will wait again and this can easily be an infinite loop.
Solve this issue by starting a new slice only if throttle gropup is
empty. If it is not empty, that means there should be an active slice
going on. Ideally it should not be expired but given the slack, it is
possible that it has expired.
Reported-by: Hou Tao <houtao1@huawei.com>
Signed-off-by: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Since commit 63a4cc2486, bio->bi_rw contains flags in the lower
portion and the op code in the higher portions. This means that
old code that relies on manually setting bi_rw is most likely
going to be broken. Instead of letting that brokeness linger,
rename the member, to force old and out-of-tree code to break
at compile time instead of at runtime.
No intended functional changes in this commit.
Signed-off-by: Jens Axboe <axboe@fb.com>
'nr_undestroyed_grps' in struct throtl_data was used to count
the number of throtl_grp related with throtl_data, but now
throtl_grp is tracked by blkcg_gq, so it is useless anymore.
Signed-off-by: Hou Tao <houtao1@huawei.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup_on_dfl() tests whether the cgroup's root is the default
hierarchy; however, an individual controller is only interested in
whether the controller is attached to the default hierarchy and never
tests a cgroup which doesn't belong to the hierarchy that the
controller is attached to.
This patch replaces cgroup_on_dfl() tests in controllers with faster
static_key based cgroup_subsys_on_dfl(). This leaves cgroup core as
the only user of cgroup_on_dfl() and the function is moved from the
header file to cgroup.c.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Zefan Li <lizefan@huawei.com>
Cc: Vivek Goyal <vgoyal@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Michal Hocko <mhocko@kernel.org>
blkcg interface grew to be the biggest of all controllers and
unfortunately most inconsistent too. The interface files are
inconsistent with a number of cloes duplicates. Some files have
recursive variants while others don't. There's distinction between
normal and leaf weights which isn't intuitive and there are a lot of
stat knobs which don't make much sense outside of debugging and expose
too much implementation details to userland.
In the unified hierarchy, everything is always hierarchical and
internal nodes can't have tasks rendering the two structural issues
twisting the current interface. The interface has to be updated in a
significant anyway and this is a good chance to revamp it as a whole.
This patch implements blkcg interface for the unified hierarchy.
* (from a previous patch) blkcg is identified by "io" instead of
"blkio" on the unified hierarchy. Given that the whole interface is
updated anyway, the rename shouldn't carry noticeable conversion
overhead.
* The original interface consisted of 27 files is replaced with the
following three files.
blkio.stat : per-blkcg stats
blkio.weight : per-cgroup and per-cgroup-queue weight settings
blkio.max : per-cgroup-queue bps and iops max limits
Documentation/cgroups/unified-hierarchy.txt updated accordingly.
v2: blkcg_policy->dfl_cftypes wasn't removed on
blkcg_policy_unregister() corrupting the cftypes list. Fixed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
tg_set_conf() is largely consisted of parsing and setting the new
config and the follow-up application and propagation. This patch
separates out the latter part into tg_conf_updated(). This will be
used to implement interface for the unified hierarchy.
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently, blkg_conf_prep() expects input to be of the following form
MAJ:MIN NUM
and reads the NUM part into blkg_conf_ctx->v. This is quite
restrictive and gets in the way in implementing blkcg interface for
the unified hierarchy. This patch updates blkg_conf_prep() so that it
expects
MAJ:MIN BODY_STR
where BODY_STR is an arbitrary string. blkg_conf_ctx->v is replaced
with ->body which is a char pointer pointing to the start of BODY_STR.
Parsing of the body is moved to blkg_conf_prep()'s callers.
To allow using, for example, strsep() on blkg_conf_ctx->val, it is a
non-const pointer and to accommodate that const is dropped from @input
too.
This doesn't cause any behavior changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently, both cfq-iosched and blk-throttle keep track of
io_service_bytes and io_serviced stats. While keeping track of them
separately may be useful during development, it doesn't make much
sense otherwise. Also, blk-throttle was counting bio's as IOs while
cfq-iosched request's, which is more confusing than informative.
This patch adds ->stat_bytes and ->stat_ios to blkg (blkcg_gq),
removes the counterparts from cfq-iosched and blk-throttle and let
them print from the common blkg counters. The common counters are
incremented during bio issue in blkcg_bio_issue_check().
The outputs are still filtered by whether the policy has
blkg_policy_data on a given blkg, so cfq's output won't show up if it
has never been used for a given blkg. The only times when the outputs
would differ significantly are when policies are attached on the fly
or elevators are switched back and forth. Those are quite exceptional
operations and I don't think they warrant keeping separate counters.
v3: Update blkio-controller.txt accordingly.
v2: Account IOs during bio issues instead of request completions so
that bio-based drivers can be handled the same way.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blkcg_[rw]stat are used as stat counters for blkcg policies. It isn't
per-cpu by itself and blk-throttle makes it per-cpu by wrapping around
it. This patch makes blkcg_[rw]stat per-cpu and drop the ad-hoc
per-cpu wrapping in blk-throttle.
* blkg_[rw]stat->cnt is replaced with cpu_cnt which is struct
percpu_counter. This makes syncp unnecessary as remote accesses are
handled by percpu_counter itself.
* blkg_[rw]stat_init() can now fail due to percpu allocation failure
and thus are updated to return int.
* percpu_counters need explicit freeing. blkg_[rw]stat_exit() added.
* As blkg_rwstat->cpu_cnt[] can't be read directly anymore, reading
and summing results are stored in ->aux_cnt[] instead.
* Custom per-cpu stat implementation in blk-throttle is removed.
This makes all blkcg stat counters per-cpu without complicating policy
implmentations.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
blkg (blkcg_gq) currently is created by blkcg policies invoking
blkg_lookup_create() which ends up repeating about the same code in
different policies. Theoretically, this can avoid the overhead of
looking and/or creating blkg's if blkcg is enabled but no policy is in
use; however, the cost of blkg lookup / creation is very low
especially if only the root blkcg is in use which is highly likely if
no blkcg policy is in active use - it boils down to a single very
predictable conditional and surrounding RCU protection.
This patch consolidates blkg creation to a new function
blkcg_bio_issue_check() which is called during bio issue from
generic_make_request_checks(). blkcg_bio_issue_check() is now the
only function which tries to create missing blkg's. The subsequent
policy and request_list operations just perform blkg_lookup() and if
missing falls back to the root.
* blk_get_rl() no longer tries to create blkg. It uses blkg_lookup()
instead of blkg_lookup_create().
* blk_throtl_bio() is now called from blkcg_bio_issue_check() with rcu
read locked and blkg already looked up. Both throtl_lookup_tg() and
throtl_lookup_create_tg() are dropped.
* cfq is similarly updated. cfq_lookup_create_cfqg() is replaced with
cfq_lookup_cfqg()which uses blkg_lookup().
This consolidates blkg handling and avoids unnecessary blkg creation
retries under memory pressure. In addition, this provides a common
bio entry point into blkcg where things like common accounting can be
performed.
v2: Build fixes for !CONFIG_CFQ_GROUP_IOSCHED and
!CONFIG_BLK_DEV_THROTTLING.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Cc: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If a queue is bypassing, all blkcg policies should become noops but
blk-throttle wasn't. It only became noop if the queue was dying.
While this wouldn't lead to an oops as falling back to the root blkg
is safe in this case, this can be a bit surprising - a bypassing queue
could still be applying throttle limits.
Fix it by removing blk_queue_dying() test in throtl_lookup_create_tg()
and testing blk_queue_bypass() in blk_throtl_bio() and bypassing
before doing anything else.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Cc: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Currently, both throttle and cfq policies implement their own root
blkg (blkcg_gq) lookup fast path. This patch moves root blkg
optimization from throtl_lookup_tg() to __blkg_lookup(). cfq-iosched
currently doesn't use blkg_lookup() but will be converted and drop the
optimization too.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Cc: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The newly added ->pd_alloc_fn() and ->pd_free_fn() deal with pd
(blkg_policy_data) while the older ones use blkg (blkcg_gq). As using
blkg doesn't make sense for ->pd_alloc_fn() and after allocation pd
can always be mapped to blkg and given that these are policy-specific
methods, it makes sense to converge on pd.
This patch makes all methods deal with pd instead of blkg. Most
conversions are trivial. In blk-cgroup.c, a couple method invocation
sites now test whether pd exists instead of policy state for
consistency. This shouldn't cause any behavioral differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
With the recent addition of alloc and free methods, things became
messier. This patch reorganizes them according to the followings.
* ->pd_alloc_fn()
Responsible for allocation and static initializations - the ones
which can be done independent of where the pd might be attached.
* ->pd_init_fn()
Initializations which require the knowledge of where the pd is
attached.
* ->pd_free_fn()
The counter part of pd_alloc_fn(). Static de-init and freeing.
This leaves ->pd_exit_fn() without any users. Removed.
While at it, collapse an one liner function throtl_pd_exit(), which
has only one user, into its user.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Because percpu allocator couldn't do non-blocking allocations,
blk-throttle was forced to implement an ad-hoc asynchronous allocation
mechanism for its percpu stats for cases where blkg's (blkcg_gq's) are
allocated from an IO path without sleepable context.
Now that percpu allocator can handle gfp_mask and blkg_policy_data
alloc / free are handled by policy methods, the ad-hoc asynchronous
allocation mechanism can be replaced with direct allocation from
tg_stats_alloc_fn(). Rit it out.
This ensures that an active throtl_grp always has valid non-NULL
->stats_cpu. Remove checks on it.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
A blkg (blkcg_gq) represents the relationship between a cgroup and
request_queue. Each active policy has a pd (blkg_policy_data) on each
blkg. The pd's were allocated by blkcg core and each policy could
request to allocate extra space at the end by setting
blkcg_policy->pd_size larger than the size of pd.
This is a bit unusual but was done this way mostly to simplify error
handling and all the existing use cases could be handled this way;
however, this is becoming too restrictive now that percpu memory can
be allocated without blocking.
This introduces two new mandatory blkcg_policy methods - pd_alloc_fn()
and pd_free_fn() - which are used to allocate and release pd for a
given policy. As pd allocation is now done from policy side, it can
simply allocate a larger area which embeds pd at the beginning. This
change makes ->pd_size pointless. Removed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
cgroup aware writeback support will require exposing some of blkcg
details. In preprataion, move block/blk-cgroup.h to
include/linux/blk-cgroup.h. This patch is pure file move.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
sane_behavior has been used as a development vehicle for the default
unified hierarchy. Now that the default hierarchy is in place, the
flag became redundant and confusing as its usage is allowed on all
hierarchies. There are gonna be either the default hierarchy or
legacy ones. Let's make that clear by removing sane_behavior support
on non-default hierarchies.
This patch replaces cgroup_sane_behavior() with cgroup_on_dfl(). The
comment on top of CGRP_ROOT_SANE_BEHAVIOR is moved to on top of
cgroup_on_dfl() with sane_behavior specific part dropped.
On the default and legacy hierarchies w/o sane_behavior, this
shouldn't cause any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Li Zefan <lizefan@huawei.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Michal Hocko <mhocko@suse.cz>
Pull cgroup updates from Tejun Heo:
"A lot of activities on cgroup side. Heavy restructuring including
locking simplification took place to improve the code base and enable
implementation of the unified hierarchy, which currently exists behind
a __DEVEL__ mount option. The core support is mostly complete but
individual controllers need further work. To explain the design and
rationales of the the unified hierarchy
Documentation/cgroups/unified-hierarchy.txt
is added.
Another notable change is css (cgroup_subsys_state - what each
controller uses to identify and interact with a cgroup) iteration
update. This is part of continuing updates on css object lifetime and
visibility. cgroup started with reference count draining on removal
way back and is now reaching a point where csses behave and are
iterated like normal refcnted objects albeit with some complexities to
allow distinguishing the state where they're being deleted. The css
iteration update isn't taken advantage of yet but is planned to be
used to simplify memcg significantly"
* 'for-3.16' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup: (77 commits)
cgroup: disallow disabled controllers on the default hierarchy
cgroup: don't destroy the default root
cgroup: disallow debug controller on the default hierarchy
cgroup: clean up MAINTAINERS entries
cgroup: implement css_tryget()
device_cgroup: use css_has_online_children() instead of has_children()
cgroup: convert cgroup_has_live_children() into css_has_online_children()
cgroup: use CSS_ONLINE instead of CGRP_DEAD
cgroup: iterate cgroup_subsys_states directly
cgroup: introduce CSS_RELEASED and reduce css iteration fallback window
cgroup: move cgroup->serial_nr into cgroup_subsys_state
cgroup: link all cgroup_subsys_states in their sibling lists
cgroup: move cgroup->sibling and ->children into cgroup_subsys_state
cgroup: remove cgroup->parent
device_cgroup: remove direct access to cgroup->children
memcg: update memcg_has_children() to use css_next_child()
memcg: remove tasks/children test from mem_cgroup_force_empty()
cgroup: remove css_parent()
cgroup: skip refcnting on normal root csses and cgrp_dfl_root self css
cgroup: use cgroup->self.refcnt for cgroup refcnting
...
Convert all cftype->write_string() users to the new cftype->write()
which maps directly to kernfs write operation and has full access to
kernfs and cgroup contexts. The conversions are mostly mechanical.
* @css and @cft are accessed using of_css() and of_cft() accessors
respectively instead of being specified as arguments.
* Should return @nbytes on success instead of 0.
* @buf is not trimmed automatically. Trim if necessary. Note that
blkcg and netprio don't need this as the parsers already handle
whitespaces.
cftype->write_string() has no user left after the conversions and
removed.
While at it, remove unnecessary local variable @p in
cgroup_subtree_control_write() and stale comment about
CGROUP_LOCAL_BUFFER_SIZE in cgroup_freezer.c.
This patch doesn't introduce any visible behavior changes.
v2: netprio was missing from conversion. Converted.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Aristeu Rozanski <arozansk@redhat.com>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Li Zefan <lizefan@huawei.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Michal Hocko <mhocko@suse.cz>
Cc: Neil Horman <nhorman@tuxdriver.com>
Cc: "David S. Miller" <davem@davemloft.net>
blk_throtl_dispatch_work_fn is only used in blk-throttle.c
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Fabian Frederick <fabf@skynet.be>
Signed-off-by: Jens Axboe <axboe@fb.com>
cftype->write_string() just passes on the writeable buffer from kernfs
and there's no reason to add const restriction on the buffer. The
only thing const achieves is unnecessarily complicating parsing of the
buffer. Drop const from @buffer.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Cc: Daniel Borkmann <dborkman@redhat.com>
Cc: Michal Hocko <mhocko@suse.cz>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
Cc: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
cftype->max_write_len is used to extend the maximum size of writes.
It's interpreted in such a way that the actual maximum size is one
less than the specified value. The default size is defined by
CGROUP_LOCAL_BUFFER_SIZE. Its interpretation is quite confusing - its
value is decremented by 1 and then compared for equality with max
size, which means that the actual default size is
CGROUP_LOCAL_BUFFER_SIZE - 2, which is 62 chars.
There's no point in having a limit that low. Update its definition so
that it means the actual string length sans termination and anything
below PAGE_SIZE-1 is treated as PAGE_SIZE-1.
.max_write_len for "release_agent" is updated to PATH_MAX-1 and
cgroup_release_agent_write() is updated so that the redundant strlen()
check is removed and it uses strlcpy() instead of strcpy().
.max_write_len initializations in blk-throttle.c and cfq-iosched.c are
no longer necessary and removed. The one in cpuset is kept unchanged
as it's an approximated value to begin with.
This will also make transition to kernfs smoother.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Pull core block IO changes from Jens Axboe:
"The major piece in here is the immutable bio_ve series from Kent, the
rest is fairly minor. It was supposed to go in last round, but
various issues pushed it to this release instead. The pull request
contains:
- Various smaller blk-mq fixes from different folks. Nothing major
here, just minor fixes and cleanups.
- Fix for a memory leak in the error path in the block ioctl code
from Christian Engelmayer.
- Header export fix from CaiZhiyong.
- Finally the immutable biovec changes from Kent Overstreet. This
enables some nice future work on making arbitrarily sized bios
possible, and splitting more efficient. Related fixes to immutable
bio_vecs:
- dm-cache immutable fixup from Mike Snitzer.
- btrfs immutable fixup from Muthu Kumar.
- bio-integrity fix from Nic Bellinger, which is also going to stable"
* 'for-3.14/core' of git://git.kernel.dk/linux-block: (44 commits)
xtensa: fixup simdisk driver to work with immutable bio_vecs
block/blk-mq-cpu.c: use hotcpu_notifier()
blk-mq: for_each_* macro correctness
block: Fix memory leak in rw_copy_check_uvector() handling
bio-integrity: Fix bio_integrity_verify segment start bug
block: remove unrelated header files and export symbol
blk-mq: uses page->list incorrectly
blk-mq: use __smp_call_function_single directly
btrfs: fix missing increment of bi_remaining
Revert "block: Warn and free bio if bi_end_io is not set"
block: Warn and free bio if bi_end_io is not set
blk-mq: fix initializing request's start time
block: blk-mq: don't export blk_mq_free_queue()
block: blk-mq: make blk_sync_queue support mq
block: blk-mq: support draining mq queue
dm cache: increment bi_remaining when bi_end_io is restored
block: fixup for generic bio chaining
block: Really silence spurious compiler warnings
block: Silence spurious compiler warnings
block: Kill bio_pair_split()
...
In preparation of conversion to kernfs, cgroup file handling is
updated so that it can be easily mapped to kernfs. This patch
replaces cftype->read_seq_string() with cftype->seq_show() which is
not limited to single_open() operation and will map directcly to
kernfs seq_file interface.
The conversions are mechanical. As ->seq_show() doesn't have @css and
@cft, the functions which make use of them are converted to use
seq_css() and seq_cft() respectively. In several occassions, e.f. if
it has seq_string in its name, the function name is updated to fit the
new method better.
This patch does not introduce any behavior changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Aristeu Rozanski <arozansk@redhat.com>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Michal Hocko <mhocko@suse.cz>
Acked-by: Daniel Wagner <daniel.wagner@bmw-carit.de>
Acked-by: Li Zefan <lizefan@huawei.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
Cc: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
Cc: Neil Horman <nhorman@tuxdriver.com>
Now that seqcounts are lockdep enabled objects, we need to explicitly
initialize runtime allocated seqcounts so that lockdep can track them.
Without this patch, Fengguang was seeing:
[ 4.127282] INFO: trying to register non-static key.
[ 4.128027] the code is fine but needs lockdep annotation.
[ 4.128027] turning off the locking correctness validator.
[ 4.128027] CPU: 0 PID: 96 Comm: kworker/u4:1 Not tainted 3.12.0-next-20131108-10601-gbad570d #2
[ 4.128027] Hardware name: Bochs Bochs, BIOS Bochs 01/01/2011
[ ... ]
[ 4.128027] Call Trace:
[ 4.128027] [<7908e744>] ? console_unlock+0x353/0x380
[ 4.128027] [<79dc7cf2>] dump_stack+0x48/0x60
[ 4.128027] [<7908953e>] __lock_acquire.isra.26+0x7e3/0xceb
[ 4.128027] [<7908a1c5>] lock_acquire+0x71/0x9a
[ 4.128027] [<794079aa>] ? blk_throtl_bio+0x1c3/0x485
[ 4.128027] [<7940658b>] throtl_update_dispatch_stats+0x7c/0x153
[ 4.128027] [<794079aa>] ? blk_throtl_bio+0x1c3/0x485
[ 4.128027] [<794079aa>] blk_throtl_bio+0x1c3/0x485
...
Use u64_stats_init() for all affected data structures, which initializes
the seqcount.
Reported-and-Tested-by: Fengguang Wu <fengguang.wu@intel.com>
Cc: Vivek Goyal <vgoyal@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Peter Zijlstra <peterz@infradead.org>
[ Folded in another fix from the mailing list as well as a fix to that fix. Tweaked commit message. ]
Signed-off-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/1384314134-6895-1-git-send-email-john.stultz@linaro.org
[ So I actually think that the two SOBs from PeterZ are the right depiction of the patch route. ]
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Previously, all css descendant iterators didn't include the origin
(root of subtree) css in the iteration. The reasons were maintaining
consistency with css_for_each_child() and that at the time of
introduction more use cases needed skipping the origin anyway;
however, given that css_is_descendant() considers self to be a
descendant, omitting the origin css has become more confusing and
looking at the accumulated use cases rather clearly indicates that
including origin would result in simpler code overall.
While this is a change which can easily lead to subtle bugs, cgroup
API including the iterators has recently gone through major
restructuring and no out-of-tree changes will be applicable without
adjustments making this a relatively acceptable opportunity for this
type of change.
The conversions are mostly straight-forward. If the iteration block
had explicit origin handling before or after, it's moved inside the
iteration. If not, if (pos == origin) continue; is added. Some
conversions add extra reference get/put around origin handling by
consolidating origin handling and the rest. While the extra ref
operations aren't strictly necessary, this shouldn't cause any
noticeable difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Aristeu Rozanski <aris@redhat.com>
Acked-by: Michal Hocko <mhocko@suse.cz>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Matt Helsley <matthltc@us.ibm.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
cgroup is currently in the process of transitioning to using css
(cgroup_subsys_state) as the primary handle instead of cgroup in
subsystem API. For hierarchy iterators, this is beneficial because
* In most cases, css is the only thing subsystems care about anyway.
* On the planned unified hierarchy, iterations for different
subsystems will need to skip over different subtrees of the
hierarchy depending on which subsystems are enabled on each cgroup.
Passing around css makes it unnecessary to explicitly specify the
subsystem in question as css is intersection between cgroup and
subsystem
* For the planned unified hierarchy, css's would need to be created
and destroyed dynamically independent from cgroup hierarchy. Having
cgroup core manage css iteration makes enforcing deref rules a lot
easier.
Most subsystem conversions are straight-forward. Noteworthy changes
are
* blkio: cgroup_to_blkcg() is no longer used. Removed.
* freezer: cgroup_freezer() is no longer used. Removed.
* devices: cgroup_to_devcgroup() is no longer used. Removed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Acked-by: Michal Hocko <mhocko@suse.cz>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Aristeu Rozanski <aris@redhat.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
Cc: Matt Helsley <matthltc@us.ibm.com>
Cc: Jens Axboe <axboe@kernel.dk>
cgroup is currently in the process of transitioning to using struct
cgroup_subsys_state * as the primary handle instead of struct cgroup.
Please see the previous commit which converts the subsystem methods
for rationale.
This patch converts all cftype file operations to take @css instead of
@cgroup. cftypes for the cgroup core files don't have their subsytem
pointer set. These will automatically use the dummy_css added by the
previous patch and can be converted the same way.
Most subsystem conversions are straight forwards but there are some
interesting ones.
* freezer: update_if_frozen() is also converted to take @css instead
of @cgroup for consistency. This will make the code look simpler
too once iterators are converted to use css.
* memory/vmpressure: mem_cgroup_from_css() needs to be exported to
vmpressure while mem_cgroup_from_cont() can be made static.
Updated accordingly.
* cpu: cgroup_tg() doesn't have any user left. Removed.
* cpuacct: cgroup_ca() doesn't have any user left. Removed.
* hugetlb: hugetlb_cgroup_form_cgroup() doesn't have any user left.
Removed.
* net_cls: cgrp_cls_state() doesn't have any user left. Removed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Li Zefan <lizefan@huawei.com>
Acked-by: Michal Hocko <mhocko@suse.cz>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Aristeu Rozanski <aris@redhat.com>
Acked-by: Daniel Wagner <daniel.wagner@bmw-carit.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Balbir Singh <bsingharora@gmail.com>
Cc: Matt Helsley <matthltc@us.ibm.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Steven Rostedt <rostedt@goodmis.org>
With the recent updates, blk-throttle is finally ready for proper
hierarchy support. Dispatching now honors service_queue->parent_sq
and propagates correctly. The only thing missing is setting
->parent_sq correctly so that throtl_grp hierarchy matches the cgroup
hierarchy.
This patch updates throtl_pd_init() such that service_queues form the
same hierarchy as the cgroup hierarchy if sane_behavior is enabled.
As this concludes proper hierarchy support for blkcg, the shameful
.broken_hierarchy tag is removed from blkio_subsys.
v2: Updated blkio-controller.txt as suggested by Vivek.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Cc: Li Zefan <lizefan@huawei.com>
blk_throtl_bio() has a quick exit path for throtl_grps without limits
configured. It looks at the bps and iops limits and if both are not
configured, the bio is issued immediately. While this is correct in
the current flat hierarchy as each throtl_grp behaves completely
independently, it would become wrong in proper hierarchy mode. A
group without any limits could still be limited by one of its
ancestors and bio's queued for such group should not bypass
blk-throtl.
As having a quick bypass mechanism is beneficial, this patch
reimplements the mechanism such that it's correct even with proper
hierarchy. throtl_grp->has_rules[] is added. These booleans are
updated for the whole subtree whenever a config is updated so that
has_rules[] of the whole subtree stays synchronized. They're also
updated when a new throtl_grp comes online so that it can't escape the
limits of its ancestors.
As no throtl_grp has another throtl_grp as parent now, this patch
doesn't yet make any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
With the planned proper hierarchy support, a bio will climb up the
tree before actually being dispatched. This makes sure bio is also
subjected to parent's throttling limits, if any.
It might happen that parent is idle and when bio is transferred to
parent, a new slice starts fresh. But that is incorrect as parents
wait time should have started when bio was queued in child group and
causes IOs to be throttled more than configured as they climb the
hierarchy.
Given the fact that we have not written hierarchical algorithm in a
way where child's and parents time slices are synchronized, we
transfer the child's start time to parent if parent was idling. If
parent was busy doing dispatch of other bios all this while, this is
not an issue.
Child's slice start time is passed to parent. Parent looks at its
last expired slice start time. If child's start time is after parents
old start time, that means parent had been idle and after parent
went idle, child had an IO queued. So use child's start time as
parent start time.
If parent's start time is after child's start time, that means,
when IO got queued in child group, parent was not idle. But later
it dispatched some IO, its slice got trimmed and then it went idle.
After a while child's request got shifted in parent group. In this
case use parent's old start time as new start time as that's the
duration of slice we did not use.
This logic is far from perfect as if there are multiple childs
then first child transferring the bio decides the start time while
a bio might have queued up even earlier in other child, which is
yet to be transferred up to parent. In that case we will lose
time and bandwidth in parent. This patch is just an approximation
to make situation somewhat better.
Signed-off-by: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
With flat hierarchy, there's only single level of dispatching
happening and fairness beyond that point is the responsibility of the
rest of the block layer and driver, which usually works out okay;
however, with the planned hierarchy support,
service_queue->bio_lists[] can be filled up by bios from a single
source. While the limits would still be honored, it'd be very easy to
starve IOs from siblings or children.
To avoid such starvation, this patch implements throtl_qnode and
converts service_queue->bio_lists[] to lists of per-source qnodes
which in turn contains the bio's. For example, when a bio is
dispatched from a child group, the bio doesn't get queued on
->bio_lists[] directly but it first gets queued on the group's qnode
which in turn gets queued on service_queue->queued[]. When
dispatching for the upper level, the ->queued[] list is consumed in
round-robing order so that the dispatch windows is consumed fairly by
all IO sources.
There are two ways a bio can come to a throtl_grp - directly queued to
the group or dispatched from a child. For the former
throtl_grp->qnode_on_self[rw] is used. For the latter, the child's
->qnode_on_parent[rw].
Note that this means that the child which is contributing a bio to its
parent should stay pinned until all its bios are dispatched to its
grand-parent. This patch moves blkg refcnting from bio add/remove
spots to qnode activation/deactivation so that the blkg containing an
active qnode is always pinned. As child pins the parent, this is
sufficient for keeping the relevant sub-tree pinned while bios are in
flight.
The starvation issue was spotted by Vivek Goyal.
v2: The original patch used the same throtl_grp->qnode_on_self/parent
for reads and writes causing RWs to be queued incorrectly if there
already are outstanding IOs in the other direction. They should
be throtl_grp->qnode_on_self/parent[2] so that READs and WRITEs
can use different qnodes. Spotted by Vivek Goyal.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_pending_timer_fn() currently assumes that the parent_sq is the
top level one and the bio's dispatched are ready to be issued;
however, this assumption will be wrong with proper hierarchy support.
This patch makes the following changes to make
throtl_pending_timer_fn() ready for hiearchy.
* If the parent_sq isn't the top-level one, update the parent
throtl_grp's dispatch time and schedule the next dispatch as
necessary. If the parent's dispatch time is now, repeat the
function for the parent throtl_grp.
* If the parent_sq is the top-level one, kick issue work_item as
before.
* The debug message printed by throtl_log() now prints out the
service_queue's nr_queued[] instead of the total nr_queued as the
latter becomes uninteresting and misleading with hierarchical
dispatch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
tg_dispatch_one_bio() currently assumes that the parent_sq is the top
level one and the bio being dispatched is ready to be issued; however,
this assumption will be wrong with proper hierarchy support. This
patch makes the following changes to make tg_dispatch_on_bio() ready
for hiearchy.
* throtl_data->nr_queued[] is incremented in blk_throtl_bio() instead
of throtl_add_bio_tg() so that throtl_add_bio_tg() can be used to
transfer a bio from a child tg to its parent.
* tg_dispatch_one_bio() is updated to distinguish whether its parent
is another throtl_grp or the throtl_data. If former, the bio is
transferred to the parent throtl_grp using throtl_add_bio_tg(). If
latter, the bio is ready to be issued and put on the top-level
service_queue's bio_lists[] and throtl_data->nr_queued is
decremented.
As all throtl_grps currently have the top level service_queue as their
->parent_sq, this patch in itself doesn't make any behavior
difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Currently, blk_throtl_bio() issues the passed in bio directly if it's
within limits of its associated tg (throtl_grp). This behavior
becomes incorrect with hierarchy support as the bio should be
accounted to and throttled by the ancestor throtl_grps too.
This patch makes the direct issue path of blk_throtl_bio() to loop
until it reaches the top-level service_queue or gets throttled. If
the former, the bio can be issued directly; otherwise, it gets queued
at the first layer it was above limits.
As tg->parent_sq is always the top-level service queue currently, this
patch in itself doesn't make any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
The current blk_throtl_drain() assumes that all active throtl_grps are
queued on throtl_data->service_queue, which won't be true once
hierarchy support is implemented.
This patch makes blk_throtl_drain() perform post-order walk of the
blkg hierarchy draining each associated throtl_grp, which guarantees
that all bios will eventually be pushed to the top-level service_queue
in throtl_data.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Currently, blk_throtl_dispatch_work_fn() is responsible for both
dispatching bio's from throtl_grp's according to their limits and then
issuing the dispatched bios.
This patch moves the dispatch part to throtl_pending_timer_fn() so
that the work item is kicked iff there are bio's to issue. This is to
avoid work item execution at each step when hierarchy support is
enabled. bio's will be dispatched towards the top-level service_queue
from the timers at each layer and the work item will only be used to
issue the bio's which reached the top-level service_queue.
While fetching bio's to issue from bio_lists[],
blk_throtl_dispatch_work_fn() fetches all READs before WRITEs. While
the original code also dispatched READs first, if multiple throtl_grps
are dispatched on the same run, WRITEs from throtl_grp which is
dispatched first would precede READs from throtl_grps which are
dispatched later. While this is a behavior change, given that the
previous code already prioritized READs and block layer generally
prioritizes and segregates READs from WRITEs, this isn't likely to
make any noticeable differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_select_dispatch() only dispatches throtl_quantum bios on each
invocation. blk_throtl_dispatch_work_fn() in turn depends on
throtl_schedule_next_dispatch() scheduling the next dispatch window
immediately so that undue delays aren't incurred. This effectively
chains multiple dispatch work item executions back-to-back when there
are more than throtl_quantum bios to dispatch on a given tick.
There is no reason to finish the current work item just to repeat it
immediately. This patch makes throtl_schedule_next_dispatch() return
%false without doing anything if the current dispatch window is still
open and updates blk_throtl_dispatch_work_fn() repeat dispatching
after cpu_relax() on %false return.
This change will help implementing hierarchy support as dispatching
will be done from pending_timer and immediate reschedule of timer
function isn't supported and doesn't make much sense.
While this patch changes how dispatch behaves when there are more than
throtl_quantum bios to dispatch on a single tick, the behavior change
is immaterial.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Currently, throtl_data->dispatch_work is a delayed_work item which
handles both delayed dispatch and issuing bios. The two tasks will be
separated to support proper hierarchy. To prepare for that, this
patch separates out the timer into throtl_service_queue->pending_timer
from throtl_data->dispatch_work and make the latter a work_struct.
* As the timer is now per-service_queue, it's initialized and
del_sync'd as its corresponding service_queue is created and
destroyed. The timer, when triggered, simply schedules
throtl_data->dispathc_work for execution.
* throtl_schedule_delayed_work() is renamed to
throtl_schedule_pending_timer() and takes @sq and @expires now.
* Simiarly, throtl_schedule_next_dispatch() now takes @sq, which
should be the parent_sq of the service_queue which just got a new
bio or updated. As the parent_sq is always the top-level
service_queue now, this doesn't change anything at this point.
This patch doesn't introduce any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
With proper hierarchy support, a bio can be dispatched multiple times
until it reaches the top-level service_queue and we don't want to
update dispatch stats at each step. They are local stats and will be
kept local. If recursive stats are necessary, they should be
implemented separately and definitely not by updating counters
recursively on each dispatch.
This patch moves REQ_THROTTLED setting to throtl_charge_bio() and gate
stats update with it so that dispatch stats are updated only on the
first time the bio is charged to a throtl_grp, which will always be
the throtl_grp the bio was originally queued to.
This means that REQ_THROTTLED would be set even for bios which don't
get throttled. As we don't want bios to leave blk-throtl with the
flag set, move REQ_THROTLLED clearing to the end of blk_throtl_bio()
and clear if the bio is being issued directly.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Now that both throtl_data and throtl_grp embed throtl_service_queue,
we can unify throtl_log() and throtl_log_tg().
* sq_to_tg() is added. This returns the throtl_grp a service_queue is
embedded in. If the service_queue is the top-level one embedded in
throtl_data, NULL is returned.
* sq_to_td() is added. A service_queue is always associated with a
throtl_data. This function finds the associated td and returns it.
* throtl_log() is updated to take throtl_service_queue instead of
throtl_data. If the service_queue is one embedded in throtl_grp, it
prints the same header as throtl_log_tg() did. If it's one embedded
in throtl_data, it behaves the same as before. This renders
throtl_log_tg() unnecessary. Removed.
This change is necessary for hierarchy support as we're gonna be using
the same code paths to dispatch bios to intermediate service_queues
embedded in throtl_grps and the top-level service_queue embedded in
throtl_data.
This patch doesn't make any behavior changes.
v2: throtl_log() didn't print a space after blkg path. Updated so
that it prints a space after throtl_grp path. Spotted by Vivek.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
To prepare for hierarchy support, this patch adds
throtl_service_queue->service_sq which points to the arent
service_queue. Currently, for all service_queues embedded in
throtl_grps, it points to throtl_data->service_queue. As
throtl_data->service_queue doesn't have a parent its parent_sq is set
to NULL.
There are a number of functions which take both throtl_grp *tg and
throtl_service_queue *parent_sq. With this patch, the parent
service_queue can be determined from @tg and the @parent_sq arguments
are removed.
This patch doesn't make any behavior differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
When blk_throtl_bio() wants to queue a bio to a tg (throtl_grp), it
avoids invoking tg_update_disptime() and
throtl_schedule_next_dispatch() if the tg already has bios queued in
that direction. As a new bio is appeneded after the existing ones, it
can't change the tg's next dispatch time or the parent's dispatch
schedule.
This optimization is currently open coded in blk_throtl_bio().
Whether the target biolist was occupied was recorded in a local
variable and later used to skip disptime update. This patch moves
generalizes it so that throtl_add_bio_tg() sets a new flag
THROTL_TG_WAS_EMPTY if the biolist was empty before the new bio was
added. tg_update_disptime() clears the flag automatically.
blk_throtl_bio() is updated to simply test the flag before updating
disptime.
This patch doesn't make any functional differences now but will enable
using the same optimization for recursive dispatch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_service_queues will eventually form a tree which is anchored at
throtl_data->service_queue and queue bios will climb the tree to the
top service_queue to be executed.
This patch makes the dispatch paths in blk_throtl_dispatch_work_fn()
and blk_throtl_drain() to dispatch bios to
throtl_data->service_queue.bio_lists[] instead of the on-stack
bio_lists. This will keep the final dispatch to the top level
service_queue share the same mechanism as dispatches through the rest
of the hierarchy.
As bio's should be issued in a sleepable context,
blk_throtl_dispatch_work_fn() transfers all dispatched bio's from the
service_queue bio_lists[] into an onstack one before dropping
queue_lock and issuing the bio's.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_service_queues will eventually form a tree which is anchored at
throtl_data->service_queue and queue bios will climb the tree to the
top service_queue to be executed.
This patch moves bio_lists[] and nr_queued[] from throtl_grp to its
service_queue to prepare for that. As currently only the
throtl_data->service_queue is in use, this patch just ends up moving
throtl_grp->bio_lists[] and ->nr_queued[] to
throtl_grp->service_queue.bio_lists[] and ->nr_queued[] without making
any functional differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Currently, there's single service_queue per queue -
throtl_data->service_queue. All active throtl_grp's are queued on the
queue and dispatched according to their limits. To support hierarchy,
this will be expanded such that active throtl_grp's form a tree
anchored at throtl_data->service_queue and chained through each
intermediate throtl_grp's service_queue.
This patch adds throtl_grp->service_queue to prepare for hierarchy
support. The initialization function - throtl_service_queue_init() -
is added and replaces the macro initializer. The newly added
tg->service_queue isn't used yet. Following patches will do.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_service_queue will be the building block of hierarchy support
and will form a tree. This patch updates its usages as arguments to
reduce confusion.
* When a service queue is used as the parent role - the host of the
rbtree - use @parent_sq instead of @sq.
* For functions taking both @tg and @parent_sq, reorder them so that
the order is (@tg, @parent_sq) not the other way around. This makes
the code follow the usual convention of specifying the primary
target of the operation as the first argument.
This patch doesn't make any functional differences.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_service_queue will be used as the basic block to implement
hierarchy support. Pass around throtl_service_queue *sq instead of
throtl_data *td in the following functions which will be used across
multiple levels of hierarchy.
* [__]throtl_enqueue/dequeue_tg()
* throtl_add_bio_tg()
* tg_update_disptime()
* throtl_select_dispatch()
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Add throtl_grp->td so that the td (throtl_data) a given tg
(throtl_grp) belongs to can be determined, and remove @td argument
from functions which take both @td and @tg as the former now can be
determined from the latter.
This generally simplifies the code and removes a number of cases where
@td is passed as an argument without being actually used. This will
also help hierarchy support implementation.
While at it, in multi-line conditions, move the logical operators
leading broken lines to the end of the previous line.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
blk-throttle is still using function-defining macros to define flag
handling functions, which went out style at least a decade ago.
Just define the flag as bitmask and use direct bit operations.
This patch doesn't make any functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_rb_root will be expanded to cover more roles for hierarchy
support. Rename it to throtl_service_queue and make its fields more
descriptive.
* rb -> pending_tree
* left -> first_pending
* count -> nr_pending
* min_disptime -> first_pending_disptime
This patch is purely cosmetic.
Signed-off-by: Tejun Heo <tj@kernel.org
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_nr_queued() is used in several places to avoid performing
certain operations when the throtl_data is empty. This usually is
useless as those paths usually aren't traveled if there's no bio
queued.
* throtl_schedule_delayed_work() skips scheduling dispatch work item
if @td doesn't have any bios queued; however, the only case it can
be called when @td is empty is from tg_set_conf() which isn't
something we should be optimizing for.
* throtl_schedule_next_dispatch() takes a quick exit if @td is empty;
however, right after that it triggers BUG if the service tree is
empty. The two conditions are equivalent and it can just test
@st->count for the quick exit.
* blk_throtl_dispatch_work_fn() skips dispatch if @td is empty. This
work function isn't usually invoked when @td is empty. The only
possibility is from tg_set_conf() and when it happens the normal
dispatching path can handle empty @td fine. No need to add special
skip path.
This patch removes the above three unnecessary optimizations, which
leave throtl_log() call in blk_throtl_dispatch_work_fn() the only user
of throtl_nr_queued(). Remove throtl_nr_queued() and open code it in
throtl_log(). I don't think we need td->nr_queued[] at all. Maybe we
can remove it later.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Move throtl_schedule_delayed_work() above its first user so that the
forward declaration can be removed.
This patch is pure relocaiton.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
blk-throttle is about to go through major restructuring to support
hierarchy. Do cosmetic updates in preparation.
* s/throtl_data->throtl_work/throtl_data->dispatch_work/
* s/blk_throtl_work()/blk_throtl_dispatch_work_fn()/
* Collapse throtl_dispatch() into blk_throtl_dispatch_work_fn()
This patch is purely cosmetic.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
When bps or iops configuration changes, blk-throttle records the new
configuration and sets a flag indicating that the config has changed.
The flag is checked in the bio dispatch path and applied. This
deferred config application was necessary due to limitations in blkcg
framework, which haven't existed for quite a while now.
This patch removes the deferred config application mechanism and
applies new configurations directly from tg_set_conf(), which is
simpler.
v2: Dropped unnecessary throtl_schedule_delayed_work() call from
tg_set_conf() as suggested by Vivek Goyal.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
throtl_select_dispatch() calls throtl_enqueue_tg() right after
tg_update_disptime(), which always calls the function anyway. The
call is, while harmless, unnecessary. Remove it.
This patch doesn't introduce any behavior difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
QUEUE_FLAG_DEAD is used to indicate that queuing new requests must
stop. After this flag has been set queue draining starts. However,
during the queue draining phase it is still safe to invoke the
queue's request_fn, so QUEUE_FLAG_DYING is a better name for this
flag.
This patch has been generated by running the following command
over the kernel source tree:
git grep -lEw 'blk_queue_dead|QUEUE_FLAG_DEAD' |
xargs sed -i.tmp -e 's/blk_queue_dead/blk_queue_dying/g' \
-e 's/QUEUE_FLAG_DEAD/QUEUE_FLAG_DYING/g'; \
sed -i.tmp -e "s/QUEUE_FLAG_DYING$(printf \\t)*5/QUEUE_FLAG_DYING$(printf \\t)5/g" \
include/linux/blkdev.h; \
sed -i.tmp -e 's/ DEAD/ DYING/g' -e 's/dead queue/a dying queue/' \
-e 's/Dead queue/A dying queue/' block/blk-core.c
Signed-off-by: Bart Van Assche <bvanassche@acm.org>
Acked-by: Tejun Heo <tj@kernel.org>
Cc: James Bottomley <JBottomley@Parallels.com>
Cc: Mike Christie <michaelc@cs.wisc.edu>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Chanho Min <chanho.min@lge.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Now that mod_delayed_work() is safe to call from IRQ handlers,
__cancel_delayed_work() followed by queue_delayed_work() can be
replaced with mod_delayed_work().
Most conversions are straight-forward except for the following.
* net/core/link_watch.c: linkwatch_schedule_work() was doing a quite
elaborate dancing around its delayed_work. Collapse it such that
linkwatch_work is queued for immediate execution if LW_URGENT and
existing timer is kept otherwise.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
system_nrt[_freezable]_wq are now spurious. Mark them deprecated and
convert all users to system[_freezable]_wq.
If you're cc'd and wondering what's going on: Now all workqueues are
non-reentrant, so there's no reason to use system_nrt[_freezable]_wq.
Please use system[_freezable]_wq instead.
This patch doesn't make any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-By: Lai Jiangshan <laijs@cn.fujitsu.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: David Airlie <airlied@linux.ie>
Cc: Jiri Kosina <jkosina@suse.cz>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Rusty Russell <rusty@rustcorp.com.au>
Cc: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
Cc: David Howells <dhowells@redhat.com>
Block layer very lazy allocation of ioc. It waits until the moment
ioc is absolutely necessary; unfortunately, that time could be inside
queue lock and __get_request() performs unlock - try alloc - retry
dancing.
Just allocate it up-front on entry to block layer. We're not saving
the rain forest by deferring it to the last possible moment and
complicating things unnecessarily.
This patch is to prepare for further updates to request allocation
path.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
tg_stats_alloc_lock nests inside queue lock and should always be held
with irq disabled. throtl_pd_{init|exit}() were using non-irqsafe
spinlock ops which triggered inverse lock ordering via irq warning via
RCU freeing of blkg invoking throtl_pd_exit() w/o disabling IRQ.
Update both functions to use irq safe operations.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: Sasha Levin <sasha.levin@oracle.com>
LKML-Reference: <1335339396.16988.80.camel@lappy>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'v3.4-rc5' into for-3.5/core
The core branch is behind driver commits that we want to build
on for 3.5, hence I'm pulling in a later -rc.
Linux 3.4-rc5
Conflicts:
Documentation/feature-removal-schedule.txt
Signed-off-by: Jens Axboe <axboe@kernel.dk>
There's no reason to keep blkcg_policy_ops separate. Collapse it into
blkcg_policy.
This patch doesn't introduce any functional change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently blkg_policy_data carries policy specific data as char flex
array instead of being embedded in policy specific data. This was
forced by oddities around blkg allocation which are all gone now.
This patch makes blkg_policy_data embedded in policy specific data -
throtl_grp and cfq_group so that it's more conventional and consistent
with how io_cq is handled.
* blkcg_policy->pdata_size is renamed to ->pd_size.
* Functions which used to take void *pdata now takes struct
blkg_policy_data *pd.
* blkg_to_pdata/pdata_to_blkg() updated to blkg_to_pd/pd_to_blkg().
* Dummy struct blkg_policy_data definition added. Dummy
pdata_to_blkg() definition was unused and inconsistent with the
non-dummy version - correct dummy pd_to_blkg() added.
* throtl and cfq updated accordingly.
* As dummy blkg_to_pd/pd_to_blkg() are provided,
blkg_to_cfqg/cfqg_to_blkg() don't need to be ifdef'd. Moved outside
ifdef block.
This patch doesn't introduce any functional change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
During the recent blkcg cleanup, most of blkcg API has changed to such
extent that mass renaming wouldn't cause any noticeable pain. Take
the chance and cleanup the naming.
* Rename blkio_cgroup to blkcg.
* Drop blkio / blkiocg prefixes and consistently use blkcg.
* Rename blkio_group to blkcg_gq, which is consistent with io_cq but
keep the blkg prefix / variable name.
* Rename policy method type and field names to signify they're dealing
with policy data.
* Rename blkio_policy_type to blkcg_policy.
This patch doesn't cause any functional change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
blkio_group->path[] stores the path of the associated cgroup and is
used only for debug messages. Just format the path from blkg->cgroup
when printing debug messages.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
* All_q_list is unused. Drop all_q_{mutex|list}.
* @for_root of blkg_lookup_create() is always %false when called from
outside blk-cgroup.c proper. Factor out __blkg_lookup_create() so
that it doesn't check whether @q is bypassing and use the
underscored version for the @for_root callsite.
* blkg_destroy_all() is used only from blkcg proper and @destroy_root
is always %true. Make it static and drop @destroy_root.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
All blkcg policies were assumed to be enabled on all request_queues.
Due to various implementation obstacles, during the recent blkcg core
updates, this was temporarily implemented as shooting down all !root
blkgs on elevator switch and policy [de]registration combined with
half-broken in-place root blkg updates. In addition to being buggy
and racy, this meant losing all blkcg configurations across those
events.
Now that blkcg is cleaned up enough, this patch replaces the temporary
implementation with proper per-queue policy activation. Each blkcg
policy should call the new blkcg_[de]activate_policy() to enable and
disable the policy on a specific queue. blkcg_activate_policy()
allocates and installs policy data for the policy for all existing
blkgs. blkcg_deactivate_policy() does the reverse. If a policy is
not enabled for a given queue, blkg printing / config functions skip
the respective blkg for the queue.
blkcg_activate_policy() also takes care of root blkg creation, and
cfq_init_queue() and blk_throtl_init() are updated accordingly.
This replaces blkcg_bypass_{start|end}() and update_root_blkg_pd()
unnecessary. Dropped.
v2: cfq_init_queue() was returning uninitialized @ret on root_group
alloc failure if !CONFIG_CFQ_GROUP_IOSCHED. Fixed.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With per-queue policy activation, root blkg creation will be moved to
blkcg core. Add q->root_blkg in preparation. For blk-throtl, this
replaces throtl_data->root_tg; however, cfq needs to keep
cfqd->root_group for !CONFIG_CFQ_GROUP_IOSCHED.
This is to prepare for per-queue policy activation and doesn't cause
any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add @pol to blkg_conf_prep() and let it return with queue lock held
(to be released by blkg_conf_finish()). Note that @pol isn't used
yet.
This is to prepare for per-queue policy activation and doesn't cause
any visible difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Remove BLKIO_POLICY_* enums and let blkio_policy_register() allocate
@pol->plid dynamically on registration. The maximum number of blkcg
policies which can be registered at the same time is defined by
BLKCG_MAX_POLS constant added to include/linux/blkdev.h.
Note that blkio_policy_register() now may fail. Policy init functions
updated accordingly and unnecessary ifdefs removed from cfq_init().
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The two functions were taking "enum blkio_policy_id plid". Make them
take "const struct blkio_policy_type *pol" instead.
This is to prepare for per-queue policy activation and doesn't cause
any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Now that all stat handling code lives in policy implementations,
there's no need to encode policy ID in cft->private.
* Export blkcg_prfill_[rw]stat() from blkcg, remove
blkcg_print_[rw]stat(), and implement cfqg_print_[rw]stat() which
use hard-code BLKIO_POLICY_PROP.
* Use cft->private for offset of the target field directly and drop
BLKCG_STAT_{PRIV|POL|OFF}().
Signed-off-by: Tejun Heo <tj@kernel.org>
Now that all conf and stat fields are moved into policy specific
blkio_policy_data->pdata areas, there's no reason to use
blkio_policy_data itself in prfill functions. Pass around @pd->pdata
instead of @pd.
Signed-off-by: Tejun Heo <tj@kernel.org>
blkio_cgroup_conf->iops and ->bps are owned by blk-throttle and has no
reason to be defined in blkcg core. Drop them and let conf setting
functions directly manipulate throtl_grp->bps[] and ->iops[].
This makes blkio_group_conf empty. Drop it.
Signed-off-by: Tejun Heo <tj@kernel.org>