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When requeuing request, the domain token should have been freed
before re-inserting the request to io scheduler. Otherwise, the
assigned domain token will be leaked, and IO hang can be caused.
Cc: Paolo Valente <paolo.valente@linaro.org>
Cc: Omar Sandoval <osandov@fb.com>
Cc: stable@vger.kernel.org
Reviewed-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit 8cf4666020 ("kyber: fix hang on domain token wait queue") fixed
a hang caused by leaving wait entries on the domain token wait queue
after the __sbitmap_queue_get() retry succeeded, making that wait entry
a "dud" which won't in turn wake more entries up. However, we can also
get a dud entry if kyber_get_domain_token() fails once but is then
called again and succeeds. This can happen if the hardware queue is
rerun for some other reason, or, more likely, kyber_dispatch_request()
tries the same domain twice.
The fix is to remove our entry from the wait queue whenever we
successfully get a token. The only complication is that we might be on
one of many wait queues in the struct sbitmap_queue, but that's easily
fixed by remembering which wait queue we were put on.
While we're here, only initialize the wait queue entry once instead of
on every wait, and use spin_lock_irq() instead of spin_lock_irqsave(),
since this is always called from process context with irqs enabled.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
There may be request in sw queue, and not fetched to domain queue
yet, so check it in kyber_has_work().
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When we're getting a domain token, if we fail to get a token on our
first attempt, we put the current hardware queue on a wait queue and
then try again just in case a token was freed after our initial attempt
but before we got on the wait queue. If this second attempt succeeds, we
currently leave the hardware queue on the wait queue. Usually this is
okay; we'll just run the hardware queue one extra time when another
token is freed. However, if the hardware queue doesn't have any other
requests waiting, then when it it gets the extra wakeup, it won't have
anything to free and therefore won't wake up any other hardware queues.
If tokens are limited, then we won't make forward progress and the
device will hang.
Reported-by: Bin Zha <zhabin.zb@alibaba-inc.com>
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Pull scheduler updates from Ingo Molnar:
"The main changes in this cycle were:
- Add the SYSTEM_SCHEDULING bootup state to move various scheduler
debug checks earlier into the bootup. This turns silent and
sporadically deadly bugs into nice, deterministic splats. Fix some
of the splats that triggered. (Thomas Gleixner)
- A round of restructuring and refactoring of the load-balancing and
topology code (Peter Zijlstra)
- Another round of consolidating ~20 of incremental scheduler code
history: this time in terms of wait-queue nomenclature. (I didn't
get much feedback on these renaming patches, and we can still
easily change any names I might have misplaced, so if anyone hates
a new name, please holler and I'll fix it.) (Ingo Molnar)
- sched/numa improvements, fixes and updates (Rik van Riel)
- Another round of x86/tsc scheduler clock code improvements, in hope
of making it more robust (Peter Zijlstra)
- Improve NOHZ behavior (Frederic Weisbecker)
- Deadline scheduler improvements and fixes (Luca Abeni, Daniel
Bristot de Oliveira)
- Simplify and optimize the topology setup code (Lauro Ramos
Venancio)
- Debloat and decouple scheduler code some more (Nicolas Pitre)
- Simplify code by making better use of llist primitives (Byungchul
Park)
- ... plus other fixes and improvements"
* 'sched-core-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (103 commits)
sched/cputime: Refactor the cputime_adjust() code
sched/debug: Expose the number of RT/DL tasks that can migrate
sched/numa: Hide numa_wake_affine() from UP build
sched/fair: Remove effective_load()
sched/numa: Implement NUMA node level wake_affine()
sched/fair: Simplify wake_affine() for the single socket case
sched/numa: Override part of migrate_degrades_locality() when idle balancing
sched/rt: Move RT related code from sched/core.c to sched/rt.c
sched/deadline: Move DL related code from sched/core.c to sched/deadline.c
sched/cpuset: Only offer CONFIG_CPUSETS if SMP is enabled
sched/fair: Spare idle load balancing on nohz_full CPUs
nohz: Move idle balancer registration to the idle path
sched/loadavg: Generalize "_idle" naming to "_nohz"
sched/core: Drop the unused try_get_task_struct() helper function
sched/fair: WARN() and refuse to set buddy when !se->on_rq
sched/debug: Fix SCHED_WARN_ON() to return a value on !CONFIG_SCHED_DEBUG as well
sched/wait: Disambiguate wq_entry->task_list and wq_head->task_list naming
sched/wait: Move bit_wait_table[] and related functionality from sched/core.c to sched/wait_bit.c
sched/wait: Split out the wait_bit*() APIs from <linux/wait.h> into <linux/wait_bit.h>
sched/wait: Re-adjust macro line continuation backslashes in <linux/wait.h>
...
So I've noticed a number of instances where it was not obvious from the
code whether ->task_list was for a wait-queue head or a wait-queue entry.
Furthermore, there's a number of wait-queue users where the lists are
not for 'tasks' but other entities (poll tables, etc.), in which case
the 'task_list' name is actively confusing.
To clear this all up, name the wait-queue head and entry list structure
fields unambiguously:
struct wait_queue_head::task_list => ::head
struct wait_queue_entry::task_list => ::entry
For example, this code:
rqw->wait.task_list.next != &wait->task_list
... is was pretty unclear (to me) what it's doing, while now it's written this way:
rqw->wait.head.next != &wait->entry
... which makes it pretty clear that we are iterating a list until we see the head.
Other examples are:
list_for_each_entry_safe(pos, next, &x->task_list, task_list) {
list_for_each_entry(wq, &fence->wait.task_list, task_list) {
... where it's unclear (to me) what we are iterating, and during review it's
hard to tell whether it's trying to walk a wait-queue entry (which would be
a bug), while now it's written as:
list_for_each_entry_safe(pos, next, &x->head, entry) {
list_for_each_entry(wq, &fence->wait.head, entry) {
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Rename:
wait_queue_t => wait_queue_entry_t
'wait_queue_t' was always a slight misnomer: its name implies that it's a "queue",
but in reality it's a queue *entry*. The 'real' queue is the wait queue head,
which had to carry the name.
Start sorting this out by renaming it to 'wait_queue_entry_t'.
This also allows the real structure name 'struct __wait_queue' to
lose its double underscore and become 'struct wait_queue_entry',
which is the more canonical nomenclature for such data types.
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
This patch makes sure we always allocate requests in the core blk-mq
code and use a common prepare_request method to initialize them for
both mq I/O schedulers. For Kyber and additional limit_depth method
is added that is called before allocating the request.
Also because none of the intializations can really fail the new method
does not return an error - instead the bfq finish method is hardened
to deal with the no-IOC case.
Last but not least this removes the abuse of RQF_QUEUE by the blk-mq
scheduling code as RQF_ELFPRIV is all that is needed now.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In order to allow for filtering of IO based on some other properties
of the request than direction we allow the bucket function to return
an int.
If the bucket callback returns a negative do no count it in the stats
accumulation.
Signed-off-by: Stephen Bates <sbates@raithlin.com>
Fixed up Kyber scheduler stat callback.
Signed-off-by: Jens Axboe <axboe@fb.com>
The Kyber I/O scheduler is an I/O scheduler for fast devices designed to
scale to multiple queues. Users configure only two knobs, the target
read and synchronous write latencies, and the scheduler tunes itself to
achieve that latency goal.
The implementation is based on "tokens", built on top of the scalable
bitmap library. Tokens serve as a mechanism for limiting requests. There
are two tiers of tokens: queueing tokens and dispatch tokens.
A queueing token is required to allocate a request. In fact, these
tokens are actually the blk-mq internal scheduler tags, but the
scheduler manages the allocation directly in order to implement its
policy.
Dispatch tokens are device-wide and split up into two scheduling
domains: reads vs. writes. Each hardware queue dispatches batches
round-robin between the scheduling domains as long as tokens are
available for that domain.
These tokens can be used as the mechanism to enable various policies.
The policy Kyber uses is inspired by active queue management techniques
for network routing, similar to blk-wbt. The scheduler monitors
latencies and scales the number of dispatch tokens accordingly. Queueing
tokens are used to prevent starvation of synchronous requests by
asynchronous requests.
Various extensions are possible, including better heuristics and ionice
support. The new scheduler isn't set as the default yet.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>