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UAPI Changes:
- Weak parallel submission support for execlists
Minimal implementation of the parallel submission support for
execlists backend that was previously only implemented for GuC.
Support one sibling non-virtual engine.
Core Changes:
- Two backmerges of drm/drm-next for header file renames/changes and
i915_regs reorganization
Driver Changes:
- Add new DG2 subplatform: DG2-G12 (Matt R)
- Add new DG2 workarounds (Matt R, Ram, Bruce)
- Handle pre-programmed WOPCM registers for DG2+ (Daniele)
- Update guc shim control programming on XeHP SDV+ (Daniele)
- Add RPL-S C0/D0 stepping information (Anusha)
- Improve GuC ADS initialization to work on ARM64 on dGFX (Lucas)
- Fix KMD and GuC race on accessing PMU busyness (Umesh)
- Use PM timestamp instead of RING TIMESTAMP for reference in PMU with GuC (Umesh)
- Report error on invalid reset notification from GuC (John)
- Avoid WARN splat by holding RPM wakelock during PXP unbind (Juston)
- Fixes to parallel submission implementation (Matt B.)
- Improve GuC loading status check/error reports (John)
- Tweak TTM LRU priority hint selection (Matt A.)
- Align the plane_vma to min_page_size of stolen mem (Ram)
- Introduce vma resources and implement async unbinding (Thomas)
- Use struct vma_resource instead of struct vma_snapshot (Thomas)
- Return some TTM accel move errors instead of trying memcpy move (Thomas)
- Fix a race between vma / object destruction and unbinding (Thomas)
- Remove short-term pins from execbuf (Maarten)
- Update to GuC version 69.0.3 (John, Michal Wa.)
- Improvements to GT reset paths in GuC backend (Matt B.)
- Use shrinker_release_pages instead of writeback in shmem object hooks (Matt A., Tvrtko)
- Use trylock instead of blocking lock when freeing GEM objects (Maarten)
- Allocate intel_engine_coredump_alloc with ALLOW_FAIL (Matt B.)
- Fixes to object unmapping and purging (Matt A)
- Check for wedged device in GuC backend (John)
- Avoid lockdep splat by locking dpt_obj around set_cache_level (Maarten)
- Allow dead vm to unbind vma's without lock (Maarten)
- s/engine->i915/i915/ for DG2 engine workarounds (Matt R)
- Use to_gt() helper for GGTT accesses (Michal Wi.)
- Selftest improvements (Matt B., Thomas, Ram)
- Coding style and compiler warning fixes (Matt B., Jasmine, Andi, Colin, Gustavo, Dan)
From: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/Yg4i2aCZvvee5Eai@jlahtine-mobl.ger.corp.intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[Fixed conflicts while applying, using the fixups/drm-intel-gt-next.patch
from drm-rerere's 1f2b1742abdd ("2022y-02m-23d-16h-07m-57s UTC: drm-tip
rerere cache update")]
i915_gem_evict_vm will need to be able to evict objects that are
locked by the current ctx. By testing if the current context already
locked the object, we can do this correctly. This allows us to
evict the entire vm even if we already hold some objects' locks.
Previously, this was spread over several commits, but it makes
more sense to commit the changes to i915_gem_evict_vm separately
from the changes to i915_gem_evict_something() and
i915_gem_evict_for_node().
Changes since v1:
- Handle evicting dead objects better.
Changes since v2:
- Use for_i915_gem_ww in igt_evict_vm. (Thomas)
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
[mlankhorst: Fix up doc warning.]
Link: https://patchwork.freedesktop.org/patch/msgid/20220117075604.131477-1-maarten.lankhorst@linux.intel.com
When running the GuC the GPU can't be considered idle if the GuC still
has contexts pinned. As such, a call has been added in
intel_gt_wait_for_idle to idle the UC and in turn the GuC by waiting for
the number of unpinned contexts to go to zero.
v2: rtimeout -> remaining_timeout
v3: Drop unnecessary includes, guc_submission_busy_loop ->
guc_submission_send_busy_loop, drop negatie timeout trick, move a
refactor of guc_context_unpin to earlier path (John H)
v4: Add stddef.h back into intel_gt_requests.h, sort circuit idle
function if not in GuC submission mode
Cc: John Harrison <john.c.harrison@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: John Harrison <John.C.Harrison@Intel.com>
Signed-off-by: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210721215101.139794-16-matthew.brost@intel.com
In the shrinker, we protect framebuffers from light reclaim as we
typically expect framebuffers to be reused in the near future (and with
low latency requirements). We can apply the same logic to the GGTT
eviction and defer framebuffers to the second pass only used if the
caller is desperate enough to wait for space to become available.
In most cases, the caller will use a smaller partial vma instead of
trying to force the object into the GGTT if doing so will cause other
users to be evicted.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210119214336.1463-5-chris@chris-wilson.co.uk
With the goal of removing the serialisation from around execbuf, we will
no longer have the privilege of there being a single execbuf in flight
at any time and so will only be able to inspect the user's flags within
the carefully controlled execbuf context. i915_gem_evict_for_node() is
the only user outside of execbuf that currently peeks at the flag to
convert an overlapping softpinned request from ENOSPC to EINVAL. Retract
this nicety and only report ENOSPC if the location is in current use,
either due to this execbuf or another.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200303204345.1859734-1-chris@chris-wilson.co.uk
Replace the struct_mutex requirement for pinning the i915_vma with the
local vm->mutex instead. Note that the vm->mutex is tainted by the
shrinker (we require unbinding from inside fs-reclaim) and so we cannot
allocate while holding that mutex. Instead we have to preallocate
workers to do allocate and apply the PTE updates after we have we
reserved their slot in the drm_mm (using fences to order the PTE writes
with the GPU work and with later unbind).
In adding the asynchronous vma binding, one subtle requirement is to
avoid coupling the binding fence into the backing object->resv. That is
the asynchronous binding only applies to the vma timeline itself and not
to the pages as that is a more global timeline (the binding of one vma
does not need to be ordered with another vma, nor does the implicit GEM
fencing depend on a vma, only on writes to the backing store). Keeping
the vma binding distinct from the backing store timelines is verified by
a number of async gem_exec_fence and gem_exec_schedule tests. The way we
do this is quite simple, we keep the fence for the vma binding separate
and only wait on it as required, and never add it to the obj->resv
itself.
Another consequence in reducing the locking around the vma is the
destruction of the vma is no longer globally serialised by struct_mutex.
A natural solution would be to add a kref to i915_vma, but that requires
decoupling the reference cycles, possibly by introducing a new
i915_mm_pages object that is own by both obj->mm and vma->pages.
However, we have not taken that route due to the overshadowing lmem/ttm
discussions, and instead play a series of complicated games with
trylocks to (hopefully) ensure that only one destruction path is called!
v2: Add some commentary, and some helpers to reduce patch churn.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-4-chris@chris-wilson.co.uk
When under severe stress for GTT mappable space, the LRU eviction model
falls off a cliff. We spend all our time scanning the much larger
non-mappable area searching for something within the mappable zone we can
evict. Turn this on its head by only using the full vma for the object if
it is already pinned in the mappable zone or there is sufficient *free*
space to accommodate it (prioritizing speedy reuse). If there is not,
immediately fall back to using small chunks (tilerow for GTT mmap, single
pages for pwrite/relocation) and using random eviction before doing a full
search.
Testcase: igt/gem_concurrent_blt
References: https://bugs.freedesktop.org/show_bug.cgi?id=110848
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190821123234.19194-1-chris@chris-wilson.co.uk
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
Currently we assume that we know the order in which requests run and so
can determine if we need to reissue a switch-to-kernel-context prior to
idling. That assumption does not hold for the future, so instead of
tracking which barriers have been used, simply determine if we have ever
switched away from the kernel context by using the engine and before
idling ensure that all engines that have been used since the last idle
are synchronously switched back to the kernel context for safety (and
else of shrinking memory while idle).
v2: Use intel_engine_mask_t and ALL_ENGINES
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308093657.8640-3-chris@chris-wilson.co.uk
A starting point to counter the pervasive struct_mutex. For the goal of
avoiding (or at least blocking under them!) global locks during user
request submission, a simple but important step is being able to manage
each clients GTT separately. For which, we want to replace using the
struct_mutex as the guard for all things GTT/VM and switch instead to a
specific mutex inside i915_address_space.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128102356.15037-2-chris@chris-wilson.co.uk
Our goal is to remove struct_mutex and replace it with fine grained
locking. One of the thorny issues is our eviction logic for reclaiming
space for an execbuffer (or GTT mmaping, among a few other examples).
While eviction itself is easy to move under a per-VM mutex, performing
the activity tracking is less agreeable. One solution is not to do any
MRU tracking and do a simple coarse evaluation during eviction of
active/inactive, with a loose temporal ordering of last
insertion/evaluation. That keeps all the locking constrained to when we
are manipulating the VM itself, neatly avoiding the tricky handling of
possible recursive locking during execbuf and elsewhere.
Note that discarding the MRU (currently implemented as a pair of lists,
to avoid scanning the active list for a NONBLOCKING search) is unlikely
to impact upon our efficiency to reclaim VM space (where we think a LRU
model is best) as our current strategy is to use random idle replacement
first before doing a search, and over time the use of softpinned 48b
per-ppGTT is growing (thereby eliminating any need to perform any eviction
searches, in theory at least) with the remaining users being found on
much older devices (gen2-gen6).
v2: Changelog and commentary rewritten to elaborate on the duality of a
single list being both an inactive and active list.
v3: Consolidate bool parameters into a single set of flags; don't
comment on the duality of a single variable being a multiplicity of
bits.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128102356.15037-1-chris@chris-wilson.co.uk
Usually we have no idea about the upper bound we need to wait to catch
up with userspace when idling the device, but in a few situations we
know the system was idle beforehand and can provide a short timeout in
order to very quickly catch a failure, long before hangcheck kicks in.
In the following patches, we will use the timeout to curtain two overly
long waits, where we know we can expect the GPU to complete within a
reasonable time or declare it broken.
In particular, with a broken GPU we expect it to fail during the initial
GPU setup where do a couple of context switches to record the defaults.
This is a task that takes a few milliseconds even on the slowest of
devices, but we may have to wait 60s for hangcheck to give in and
declare the machine inoperable. In this a case where any gpu hang is
unacceptable, both from a timeliness and practical standpoint.
The other improvement is that in selftests, we do not need to arm an
independent timer to inject a wedge, as we can just limit the timeout on
the wait directly.
v2: Include the timeout parameter in the trace.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709122044.7028-1-chris@chris-wilson.co.uk
A bug recently encountered involved the issue where are we were
submitting requests to different ppGTT, each would pin a segment of the
GGTT for its logical context and ring. However, this is invisible to
eviction as we do not tie the context/ring VMA to a request and so do
not automatically wait upon it them (instead they are marked as pinned,
preventing eviction entirely). Instead the eviction code must flush those
contexts by switching to the kernel context. This selftest tries to
fill the GGTT with contexts to exercise a path where the
switch-to-kernel-context failed to make forward progress and we fail
with ENOSPC.
v2: Make the hole in the filled GGTT explicit.
v3: Swap out the arbitrary timeout for a private notification from
i915_gem_evict_something()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171012125726.14736-3-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
In the full-ppgtt world, we can fill the GGTT full of context objects.
These context objects are currently implicitly tracked by the requests
that pin them i.e. they are only unpinned when the request is completed
and retired, but we do not have the link from the vma to the request
(anymore). In order to unpin those contexts, we have to issue another
request and wait upon the switch to the kernel context.
The bug during eviction was that we assumed that a full GGTT meant we
would have requests on the GGTT timeline, and so we missed situations
where those requests where merely in flight (and when even they have not
yet been submitted to hw yet). The fix employed here is to change the
already-is-idle test to no look at the execution timeline, but count the
outstanding requests and then check that we have switched to the kernel
context. Erring on the side of overkill here just means that we stall a
little longer than may be strictly required, but we only expect to hit
this path in extreme corner cases where returning an erroneous error is
worse than the delay.
v2: Logical inversion when swapping over branches.
Fixes: 80b204bce8 ("drm/i915: Enable multiple timelines")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171012125726.14736-1-chris@chris-wilson.co.uk
When userspace is doing most of the work, avoiding relocs (using
NO_RELOC) and opting out of implicit synchronisation (using ASYNC), we
still spend a lot of time processing the arrays in execbuf, even though
we now should have nothing to do most of the time. One issue that
becomes readily apparent in profiling anv is that iterating over the
large execobj[] is unfriendly to the loop prefetchers of the CPU and it
much prefers iterating over a pair of arrays rather than one big array.
v2: Clear vma[] on construction to handle errors during vma lookup
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20170816085210.4199-3-chris@chris-wilson.co.uk
The major scaling bottleneck in execbuffer is the processing of the
execobjects. Creating an auxiliary list is inefficient when compared to
using the execobject array we already have allocated.
Reservation is then split into phases. As we lookup up the VMA, we
try and bind it back into active location. Only if that fails, do we add
it to the unbound list for phase 2. In phase 2, we try and add all those
objects that could not fit into their previous location, with fallback
to retrying all objects and evicting the VM in case of severe
fragmentation. (This is the same as before, except that phase 1 is now
done inline with looking up the VMA to avoid an iteration over the
execobject array. In the ideal case, we eliminate the separate reservation
phase). During the reservation phase, we only evict from the VM between
passes (rather than currently as we try to fit every new VMA). In
testing with Unreal Engine's Atlantis demo which stresses the eviction
logic on gen7 class hardware, this speed up the framerate by a factor of
2.
The second loop amalgamation is between move_to_gpu and move_to_active.
As we always submit the request, even if incomplete, we can use the
current request to track active VMA as we perform the flushes and
synchronisation required.
The next big advancement is to avoid copying back to the user any
execobjects and relocations that are not changed.
v2: Add a Theory of Operation spiel.
v3: Fall back to slow relocations in preparation for flushing userptrs.
v4: Document struct members, factor out eb_validate_vma(), add a few
more comments to explain some magic and hide other magic behind macros.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Chris Wilson needs the new drm_driver->release callback to make sure
the shiny new dma-buf testcases don't oops the driver on unload.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Start converting over from the byte count to its semantic macro, either
we want to allocate the size of a physical page in main memory or we
want the size of a virtual page in the GTT. 4096 could mean either, but
PAGE_SIZE and I915_GTT_PAGE_SIZE are explicit and should help improve
code comprehension and future changes. In the future, we may want to use
variable GTT page sizes and so have the challenge of knowing which
hardcoded values were used to represent a physical page vs the virtual
page.
v2: Look for a few more 4096s to convert, discover IS_ALIGNED().
v3: 4096ul paranoia, make fence alignment a distinct value of 4096, keep
bdw stolen w/a as 4096 until we know better.
v4: Add asserts that i915_vma_insert() start/end are aligned to GTT page
sizes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20170110144734.26052-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>