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The reasoning for this change is that if we already had
a packet pending, then we also already had a pending timer,
and as such there is no need to reschedule it.
This also prevents packets getting delayed 60 ms worst case
under a tiny packet every 290us transmit load, by keeping the
timeout always relative to the first queued up packet.
(300us delay * 16KB max aggregation / 80 byte packet =~ 60 ms)
As such the first packet is now at most delayed by 300us.
Under low transmit load, this will simply result in us sending
a shorter aggregate, as originally intended.
This patch has the benefit of greatly reducing (by ~10 factor
with 1500 byte frames aggregated into 16 kiB) the number of
(potentially pretty costly) updates to the hrtimer.
Cc: Brooke Basile <brookebasile@gmail.com>
Cc: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
Cc: Felipe Balbi <balbi@kernel.org>
Cc: Lorenzo Colitti <lorenzo@google.com>
Signed-off-by: Maciej Żenczykowski <maze@google.com>
Link: https://lore.kernel.org/r/20210608085438.813960-1-zenczykowski@gmail.com
Cc: stable <stable@vger.kernel.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>