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Implementing a lock for selecting and accessing shader engines and arrays.
This lock will make sure that radeon and amdkfd are not colliding when
accessing shader engines and arrays with GRBM_GFX_INDEX register.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@amd.com>