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When a task attempting to allocate a new chunk verifies that there is not
currently enough free space in the system space_info and there is another
task that allocated a new system chunk but it did not finish yet the
creation of the respective block group, it waits for that other task to
finish creating the block group. This is to avoid exhaustion of the system
chunk array in the superblock, which is limited, when we have a thundering
herd of tasks allocating new chunks. This problem was described and fixed
by commit eafa4fd0ad ("btrfs: fix exhaustion of the system chunk array
due to concurrent allocations").
However there are two very similar scenarios where this can lead to a
deadlock:
1) Task B allocated a new system chunk and task A is waiting on task B
to finish creation of the respective system block group. However before
task B ends its transaction handle and finishes the creation of the
system block group, it attempts to allocate another chunk (like a data
chunk for an fallocate operation for a very large range). Task B will
be unable to progress and allocate the new chunk, because task A set
space_info->chunk_alloc to 1 and therefore it loops at
btrfs_chunk_alloc() waiting for task A to finish its chunk allocation
and set space_info->chunk_alloc to 0, but task A is waiting on task B
to finish creation of the new system block group, therefore resulting
in a deadlock;
2) Task B allocated a new system chunk and task A is waiting on task B to
finish creation of the respective system block group. By the time that
task B enter the final phase of block group allocation, which happens
at btrfs_create_pending_block_groups(), when it modifies the extent
tree, the device tree or the chunk tree to insert the items for some
new block group, it needs to allocate a new chunk, so it ends up at
btrfs_chunk_alloc() and keeps looping there because task A has set
space_info->chunk_alloc to 1, but task A is waiting for task B to
finish creation of the new system block group and release the reserved
system space, therefore resulting in a deadlock.
In short, the problem is if a task B needs to allocate a new chunk after
it previously allocated a new system chunk and if another task A is
currently waiting for task B to complete the allocation of the new system
chunk.
Unfortunately this deadlock scenario introduced by the previous fix for
the system chunk array exhaustion problem does not have a simple and short
fix, and requires a big change to rework the chunk allocation code so that
chunk btree updates are all made in the first phase of chunk allocation.
And since this deadlock regression is being frequently hit on zoned
filesystems and the system chunk array exhaustion problem is triggered
in more extreme cases (originally observed on PowerPC with a node size
of 64K when running the fallocate tests from stress-ng), revert the
changes from that commit. The next patch in the series, with a subject
of "btrfs: rework chunk allocation to avoid exhaustion of the system
chunk array" does the necessary changes to fix the system chunk array
exhaustion problem.
Reported-by: Naohiro Aota <naohiro.aota@wdc.com>
Link: https://lore.kernel.org/linux-btrfs/20210621015922.ewgbffxuawia7liz@naota-xeon/
Fixes: eafa4fd0ad ("btrfs: fix exhaustion of the system chunk array due to concurrent allocations")
CC: stable@vger.kernel.org # 5.12+
Tested-by: Shin'ichiro Kawasaki <shinichiro.kawasaki@wdc.com>
Tested-by: Naohiro Aota <naohiro.aota@wdc.com>
Signed-off-by: Filipe Manana <fdmanana@suse.com>
Tested-by: David Sterba <dsterba@suse.com>
Signed-off-by: David Sterba <dsterba@suse.com>