Chris Wilson 1cf0ba1474 drm/i915: Flush request queue when waiting for ring space
During the review of

commit 1f70999f9052f5a1b0ce1a55aff3808f2ec9fe42
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Mon Jan 27 22:43:07 2014 +0000

    drm/i915: Prevent recursion by retiring requests when the ring is full

Ville raised the point that our interaction with request->tail was
likely to foul up other uses elsewhere (such as hang check comparing
ACTHD against requests).

However, we also need to restore the implicit retire requests that certain
test cases depend upon (e.g. igt/gem_exec_lut_handle), this raises the
spectre that the ppgtt will randomly call i915_gpu_idle() and recurse
back into intel_ring_begin().

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78023
Reviewed-by: Brad Volkin <bradley.d.volkin@intel.com>
[danvet: Remove now unused 'tail' variable as spotted by Brad.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-08 01:23:34 +02:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html