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Many users of debugfs copy the implementation of default_open() when they want to support a custom read/write function op. This leads to a proliferation of the default_open() implementation across the entire tree. Now that the common implementation has been consolidated into libfs we can replace all the users of this function with simple_open(). This replacement was done with the following semantic patch: <smpl> @ open @ identifier open_f != simple_open; identifier i, f; @@ -int open_f(struct inode *i, struct file *f) -{ ( -if (i->i_private) -f->private_data = i->i_private; | -f->private_data = i->i_private; ) -return 0; -} @ has_open depends on open @ identifier fops; identifier open.open_f; @@ struct file_operations fops = { ... -.open = open_f, +.open = simple_open, ... }; </smpl> [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Stephen Boyd <sboyd@codeaurora.org> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Julia Lawall <Julia.Lawall@lip6.fr> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html