Thomas Gleixner 08dbd0f8ef treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 267
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms of the gnu general public license version 2 and
  only version 2 as published by the free software foundation this
  program is distributed in the hope that it will be useful but
  without any warranty without even the implied warranty of
  merchantability or fitness for a particular purpose see the gnu
  general public license for more details you should have received a
  copy of the gnu general public license along with this program if
  not write to the free software foundation inc 51 franklin street
  fifth floor boston ma 02110 1301 usa

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 94 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190529141334.043630402@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-06-05 17:30:29 +02:00

285 lines
6.0 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Bit operations for the Hexagon architecture
*
* Copyright (c) 2010-2011, The Linux Foundation. All rights reserved.
*/
#ifndef _ASM_BITOPS_H
#define _ASM_BITOPS_H
#include <linux/compiler.h>
#include <asm/byteorder.h>
#include <asm/atomic.h>
#include <asm/barrier.h>
#ifdef __KERNEL__
/*
* The offset calculations for these are based on BITS_PER_LONG == 32
* (i.e. I get to shift by #5-2 (32 bits per long, 4 bytes per access),
* mask by 0x0000001F)
*
* Typically, R10 is clobbered for address, R11 bit nr, and R12 is temp
*/
/**
* test_and_clear_bit - clear a bit and return its old value
* @nr: bit number to clear
* @addr: pointer to memory
*/
static inline int test_and_clear_bit(int nr, volatile void *addr)
{
int oldval;
__asm__ __volatile__ (
" {R10 = %1; R11 = asr(%2,#5); }\n"
" {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
"1: R12 = memw_locked(R10);\n"
" { P0 = tstbit(R12,R11); R12 = clrbit(R12,R11); }\n"
" memw_locked(R10,P1) = R12;\n"
" {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
: "=&r" (oldval)
: "r" (addr), "r" (nr)
: "r10", "r11", "r12", "p0", "p1", "memory"
);
return oldval;
}
/**
* test_and_set_bit - set a bit and return its old value
* @nr: bit number to set
* @addr: pointer to memory
*/
static inline int test_and_set_bit(int nr, volatile void *addr)
{
int oldval;
__asm__ __volatile__ (
" {R10 = %1; R11 = asr(%2,#5); }\n"
" {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
"1: R12 = memw_locked(R10);\n"
" { P0 = tstbit(R12,R11); R12 = setbit(R12,R11); }\n"
" memw_locked(R10,P1) = R12;\n"
" {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
: "=&r" (oldval)
: "r" (addr), "r" (nr)
: "r10", "r11", "r12", "p0", "p1", "memory"
);
return oldval;
}
/**
* test_and_change_bit - toggle a bit and return its old value
* @nr: bit number to set
* @addr: pointer to memory
*/
static inline int test_and_change_bit(int nr, volatile void *addr)
{
int oldval;
__asm__ __volatile__ (
" {R10 = %1; R11 = asr(%2,#5); }\n"
" {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n"
"1: R12 = memw_locked(R10);\n"
" { P0 = tstbit(R12,R11); R12 = togglebit(R12,R11); }\n"
" memw_locked(R10,P1) = R12;\n"
" {if !P1 jump 1b; %0 = mux(P0,#1,#0);}\n"
: "=&r" (oldval)
: "r" (addr), "r" (nr)
: "r10", "r11", "r12", "p0", "p1", "memory"
);
return oldval;
}
/*
* Atomic, but doesn't care about the return value.
* Rewrite later to save a cycle or two.
*/
static inline void clear_bit(int nr, volatile void *addr)
{
test_and_clear_bit(nr, addr);
}
static inline void set_bit(int nr, volatile void *addr)
{
test_and_set_bit(nr, addr);
}
static inline void change_bit(int nr, volatile void *addr)
{
test_and_change_bit(nr, addr);
}
/*
* These are allowed to be non-atomic. In fact the generic flavors are
* in non-atomic.h. Would it be better to use intrinsics for this?
*
* OK, writes in our architecture do not invalidate LL/SC, so this has to
* be atomic, particularly for things like slab_lock and slab_unlock.
*
*/
static inline void __clear_bit(int nr, volatile unsigned long *addr)
{
test_and_clear_bit(nr, addr);
}
static inline void __set_bit(int nr, volatile unsigned long *addr)
{
test_and_set_bit(nr, addr);
}
static inline void __change_bit(int nr, volatile unsigned long *addr)
{
test_and_change_bit(nr, addr);
}
/* Apparently, at least some of these are allowed to be non-atomic */
static inline int __test_and_clear_bit(int nr, volatile unsigned long *addr)
{
return test_and_clear_bit(nr, addr);
}
static inline int __test_and_set_bit(int nr, volatile unsigned long *addr)
{
return test_and_set_bit(nr, addr);
}
static inline int __test_and_change_bit(int nr, volatile unsigned long *addr)
{
return test_and_change_bit(nr, addr);
}
static inline int __test_bit(int nr, const volatile unsigned long *addr)
{
int retval;
asm volatile(
"{P0 = tstbit(%1,%2); if (P0.new) %0 = #1; if (!P0.new) %0 = #0;}\n"
: "=&r" (retval)
: "r" (addr[BIT_WORD(nr)]), "r" (nr % BITS_PER_LONG)
: "p0"
);
return retval;
}
#define test_bit(nr, addr) __test_bit(nr, addr)
/*
* ffz - find first zero in word.
* @word: The word to search
*
* Undefined if no zero exists, so code should check against ~0UL first.
*/
static inline long ffz(int x)
{
int r;
asm("%0 = ct1(%1);\n"
: "=&r" (r)
: "r" (x));
return r;
}
/*
* fls - find last (most-significant) bit set
* @x: the word to search
*
* This is defined the same way as ffs.
* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
*/
static inline int fls(unsigned int x)
{
int r;
asm("{ %0 = cl0(%1);}\n"
"%0 = sub(#32,%0);\n"
: "=&r" (r)
: "r" (x)
: "p0");
return r;
}
/*
* ffs - find first bit set
* @x: the word to search
*
* This is defined the same way as
* the libc and compiler builtin ffs routines, therefore
* differs in spirit from the above ffz (man ffs).
*/
static inline int ffs(int x)
{
int r;
asm("{ P0 = cmp.eq(%1,#0); %0 = ct0(%1);}\n"
"{ if P0 %0 = #0; if !P0 %0 = add(%0,#1);}\n"
: "=&r" (r)
: "r" (x)
: "p0");
return r;
}
/*
* __ffs - find first bit in word.
* @word: The word to search
*
* Undefined if no bit exists, so code should check against 0 first.
*
* bits_per_long assumed to be 32
* numbering starts at 0 I think (instead of 1 like ffs)
*/
static inline unsigned long __ffs(unsigned long word)
{
int num;
asm("%0 = ct0(%1);\n"
: "=&r" (num)
: "r" (word));
return num;
}
/*
* __fls - find last (most-significant) set bit in a long word
* @word: the word to search
*
* Undefined if no set bit exists, so code should check against 0 first.
* bits_per_long assumed to be 32
*/
static inline unsigned long __fls(unsigned long word)
{
int num;
asm("%0 = cl0(%1);\n"
"%0 = sub(#31,%0);\n"
: "=&r" (num)
: "r" (word));
return num;
}
#include <asm-generic/bitops/lock.h>
#include <asm-generic/bitops/find.h>
#include <asm-generic/bitops/fls64.h>
#include <asm-generic/bitops/sched.h>
#include <asm-generic/bitops/hweight.h>
#include <asm-generic/bitops/le.h>
#include <asm-generic/bitops/ext2-atomic.h>
#endif /* __KERNEL__ */
#endif