Daniel Vetter 35f8badc1c drm: Don't set the plane->fb to NULL on successfull set_plane
We need to clear the local variable to get the refcounting right
(since the reference drm_mode_setplane holds is transferred to the
plane->fb pointer). But should be done _after_ we update the pointer.

Breakage introduced in

commit 6c2a75325c800de286166c693e0cd33c3a1c5ec8
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date:   Tue Dec 11 00:59:24 2012 +0100

    drm: refcounting for sprite framebuffers

Reported-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: Rob Clark <rob@ti.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-02-20 08:47:54 +10:00
..
2013-02-08 13:34:07 +10:00
2012-11-28 18:36:05 +10:00
2013-02-08 13:39:08 +10:00
2013-02-16 17:38:06 -05:00
2013-02-16 17:38:06 -05:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html