Eric Anholt 3de09aa3b3 drm/i915: Fix lock order reversal in GTT pwrite path.
Since the pagefault path determines that the lock order we use has to be
mmap_sem -> struct_mutex, we can't allow page faults to occur while the
struct_mutex is held.  To fix this in pwrite, we first try optimistically to
see if we can copy from user without faulting.  If it fails, fall back to
using get_user_pages to pin the user's memory, and map those pages
atomically when copying it to the GPU.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2009-03-27 14:45:52 -07:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html