Michal Kalderon 443473d2f3 qedr: Change the MSI-X vectors selection to be based on affined engine
Use the msix vectors of the affined hwfn and not the
leading one.

Signed-off-by: Ariel Elior <ariel.elior@marvell.com>
Signed-off-by: Michal Kalderon <michal.kalderon@marvell.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-05-26 13:04:11 -07:00
..
2019-05-14 20:56:31 -07:00