There is missing optimization in zero_p4d_populate() that can save some memory when mapping zero shadow. Implement it like as others. Link: http://lkml.kernel.org/r/1494829255-23946-1-git-send-email-iamjoonsoo.kim@lge.com Signed-off-by: Joonsoo Kim <iamjoonsoo.kim@lge.com> Acked-by: Andrey Ryabinin <aryabinin@virtuozzo.com> Cc: "Kirill A . Shutemov" <kirill.shutemov@linux.intel.com> Cc: Alexander Potapenko <glider@google.com> Cc: Dmitry Vyukov <dvyukov@google.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Linux kernel ============ This file was moved to Documentation/admin-guide/README.rst Please notice that there are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``. There are various text files in the Documentation/ subdirectory, several of them using the Restructured Text markup notation. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Documentation/process/changes.rst file, as it contains the requirements for building and running the kernel, and information about the problems which may result by upgrading your kernel.
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